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- # Windows exports file for Watcom
- # DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.pl.
- ++'_SDL_DYNAPI_entry'.'SDL2.dll'.'SDL_DYNAPI_entry'
- ++'_SDL_SetError'.'SDL2.dll'.'SDL_SetError'
- ++'_SDL_Log'.'SDL2.dll'.'SDL_Log'
- ++'_SDL_LogVerbose'.'SDL2.dll'.'SDL_LogVerbose'
- ++'_SDL_LogDebug'.'SDL2.dll'.'SDL_LogDebug'
- ++'_SDL_LogInfo'.'SDL2.dll'.'SDL_LogInfo'
- ++'_SDL_LogWarn'.'SDL2.dll'.'SDL_LogWarn'
- ++'_SDL_LogError'.'SDL2.dll'.'SDL_LogError'
- ++'_SDL_LogCritical'.'SDL2.dll'.'SDL_LogCritical'
- ++'_SDL_LogMessage'.'SDL2.dll'.'SDL_LogMessage'
- ++'_SDL_sscanf'.'SDL2.dll'.'SDL_sscanf'
- ++'_SDL_snprintf'.'SDL2.dll'.'SDL_snprintf'
- ++'_SDL_CreateThread'.'SDL2.dll'.'SDL_CreateThread'
- ++'_SDL_RWFromFP'.'SDL2.dll'.'SDL_RWFromFP'
- ++'_SDL_RegisterApp'.'SDL2.dll'.'SDL_RegisterApp'
- ++'_SDL_UnregisterApp'.'SDL2.dll'.'SDL_UnregisterApp'
- ++'_SDL_Direct3D9GetAdapterIndex'.'SDL2.dll'.'SDL_Direct3D9GetAdapterIndex'
- ++'_SDL_RenderGetD3D9Device'.'SDL2.dll'.'SDL_RenderGetD3D9Device'
- # ++'_SDL_iPhoneSetAnimationCallback'.'SDL2.dll'.'SDL_iPhoneSetAnimationCallback'
- # ++'_SDL_iPhoneSetEventPump'.'SDL2.dll'.'SDL_iPhoneSetEventPump'
- # ++'_SDL_AndroidGetJNIEnv'.'SDL2.dll'.'SDL_AndroidGetJNIEnv'
- # ++'_SDL_AndroidGetActivity'.'SDL2.dll'.'SDL_AndroidGetActivity'
- # ++'_SDL_AndroidGetInternalStoragePath'.'SDL2.dll'.'SDL_AndroidGetInternalStoragePath'
- # ++'_SDL_AndroidGetExternalStorageState'.'SDL2.dll'.'SDL_AndroidGetExternalStorageState'
- # ++'_SDL_AndroidGetExternalStoragePath'.'SDL2.dll'.'SDL_AndroidGetExternalStoragePath'
- ++'_SDL_Init'.'SDL2.dll'.'SDL_Init'
- ++'_SDL_InitSubSystem'.'SDL2.dll'.'SDL_InitSubSystem'
- ++'_SDL_QuitSubSystem'.'SDL2.dll'.'SDL_QuitSubSystem'
- ++'_SDL_WasInit'.'SDL2.dll'.'SDL_WasInit'
- ++'_SDL_Quit'.'SDL2.dll'.'SDL_Quit'
- ++'_SDL_ReportAssertion'.'SDL2.dll'.'SDL_ReportAssertion'
- ++'_SDL_SetAssertionHandler'.'SDL2.dll'.'SDL_SetAssertionHandler'
- ++'_SDL_GetAssertionReport'.'SDL2.dll'.'SDL_GetAssertionReport'
- ++'_SDL_ResetAssertionReport'.'SDL2.dll'.'SDL_ResetAssertionReport'
- ++'_SDL_AtomicTryLock'.'SDL2.dll'.'SDL_AtomicTryLock'
- ++'_SDL_AtomicLock'.'SDL2.dll'.'SDL_AtomicLock'
- ++'_SDL_AtomicUnlock'.'SDL2.dll'.'SDL_AtomicUnlock'
- ++'_SDL_AtomicCAS'.'SDL2.dll'.'SDL_AtomicCAS'
- ++'_SDL_AtomicSet'.'SDL2.dll'.'SDL_AtomicSet'
- ++'_SDL_AtomicGet'.'SDL2.dll'.'SDL_AtomicGet'
- ++'_SDL_AtomicAdd'.'SDL2.dll'.'SDL_AtomicAdd'
- ++'_SDL_AtomicCASPtr'.'SDL2.dll'.'SDL_AtomicCASPtr'
- ++'_SDL_AtomicSetPtr'.'SDL2.dll'.'SDL_AtomicSetPtr'
- ++'_SDL_AtomicGetPtr'.'SDL2.dll'.'SDL_AtomicGetPtr'
- ++'_SDL_GetNumAudioDrivers'.'SDL2.dll'.'SDL_GetNumAudioDrivers'
- ++'_SDL_GetAudioDriver'.'SDL2.dll'.'SDL_GetAudioDriver'
- ++'_SDL_AudioInit'.'SDL2.dll'.'SDL_AudioInit'
- ++'_SDL_AudioQuit'.'SDL2.dll'.'SDL_AudioQuit'
- ++'_SDL_GetCurrentAudioDriver'.'SDL2.dll'.'SDL_GetCurrentAudioDriver'
- ++'_SDL_OpenAudio'.'SDL2.dll'.'SDL_OpenAudio'
- ++'_SDL_GetNumAudioDevices'.'SDL2.dll'.'SDL_GetNumAudioDevices'
- ++'_SDL_GetAudioDeviceName'.'SDL2.dll'.'SDL_GetAudioDeviceName'
- ++'_SDL_OpenAudioDevice'.'SDL2.dll'.'SDL_OpenAudioDevice'
- ++'_SDL_GetAudioStatus'.'SDL2.dll'.'SDL_GetAudioStatus'
- ++'_SDL_GetAudioDeviceStatus'.'SDL2.dll'.'SDL_GetAudioDeviceStatus'
- ++'_SDL_PauseAudio'.'SDL2.dll'.'SDL_PauseAudio'
- ++'_SDL_PauseAudioDevice'.'SDL2.dll'.'SDL_PauseAudioDevice'
- ++'_SDL_LoadWAV_RW'.'SDL2.dll'.'SDL_LoadWAV_RW'
- ++'_SDL_FreeWAV'.'SDL2.dll'.'SDL_FreeWAV'
- ++'_SDL_BuildAudioCVT'.'SDL2.dll'.'SDL_BuildAudioCVT'
- ++'_SDL_ConvertAudio'.'SDL2.dll'.'SDL_ConvertAudio'
- ++'_SDL_MixAudio'.'SDL2.dll'.'SDL_MixAudio'
- ++'_SDL_MixAudioFormat'.'SDL2.dll'.'SDL_MixAudioFormat'
- ++'_SDL_LockAudio'.'SDL2.dll'.'SDL_LockAudio'
- ++'_SDL_LockAudioDevice'.'SDL2.dll'.'SDL_LockAudioDevice'
- ++'_SDL_UnlockAudio'.'SDL2.dll'.'SDL_UnlockAudio'
- ++'_SDL_UnlockAudioDevice'.'SDL2.dll'.'SDL_UnlockAudioDevice'
- ++'_SDL_CloseAudio'.'SDL2.dll'.'SDL_CloseAudio'
- ++'_SDL_CloseAudioDevice'.'SDL2.dll'.'SDL_CloseAudioDevice'
- ++'_SDL_SetClipboardText'.'SDL2.dll'.'SDL_SetClipboardText'
- ++'_SDL_GetClipboardText'.'SDL2.dll'.'SDL_GetClipboardText'
- ++'_SDL_HasClipboardText'.'SDL2.dll'.'SDL_HasClipboardText'
- ++'_SDL_GetCPUCount'.'SDL2.dll'.'SDL_GetCPUCount'
- ++'_SDL_GetCPUCacheLineSize'.'SDL2.dll'.'SDL_GetCPUCacheLineSize'
- ++'_SDL_HasRDTSC'.'SDL2.dll'.'SDL_HasRDTSC'
- ++'_SDL_HasAltiVec'.'SDL2.dll'.'SDL_HasAltiVec'
- ++'_SDL_HasMMX'.'SDL2.dll'.'SDL_HasMMX'
- ++'_SDL_Has3DNow'.'SDL2.dll'.'SDL_Has3DNow'
- ++'_SDL_HasSSE'.'SDL2.dll'.'SDL_HasSSE'
- ++'_SDL_HasSSE2'.'SDL2.dll'.'SDL_HasSSE2'
- ++'_SDL_HasSSE3'.'SDL2.dll'.'SDL_HasSSE3'
- ++'_SDL_HasSSE41'.'SDL2.dll'.'SDL_HasSSE41'
- ++'_SDL_HasSSE42'.'SDL2.dll'.'SDL_HasSSE42'
- ++'_SDL_GetSystemRAM'.'SDL2.dll'.'SDL_GetSystemRAM'
- ++'_SDL_GetError'.'SDL2.dll'.'SDL_GetError'
- ++'_SDL_ClearError'.'SDL2.dll'.'SDL_ClearError'
- ++'_SDL_Error'.'SDL2.dll'.'SDL_Error'
- ++'_SDL_PumpEvents'.'SDL2.dll'.'SDL_PumpEvents'
- ++'_SDL_PeepEvents'.'SDL2.dll'.'SDL_PeepEvents'
- ++'_SDL_HasEvent'.'SDL2.dll'.'SDL_HasEvent'
- ++'_SDL_HasEvents'.'SDL2.dll'.'SDL_HasEvents'
- ++'_SDL_FlushEvent'.'SDL2.dll'.'SDL_FlushEvent'
- ++'_SDL_FlushEvents'.'SDL2.dll'.'SDL_FlushEvents'
- ++'_SDL_PollEvent'.'SDL2.dll'.'SDL_PollEvent'
- ++'_SDL_WaitEvent'.'SDL2.dll'.'SDL_WaitEvent'
- ++'_SDL_WaitEventTimeout'.'SDL2.dll'.'SDL_WaitEventTimeout'
- ++'_SDL_PushEvent'.'SDL2.dll'.'SDL_PushEvent'
- ++'_SDL_SetEventFilter'.'SDL2.dll'.'SDL_SetEventFilter'
- ++'_SDL_GetEventFilter'.'SDL2.dll'.'SDL_GetEventFilter'
- ++'_SDL_AddEventWatch'.'SDL2.dll'.'SDL_AddEventWatch'
- ++'_SDL_DelEventWatch'.'SDL2.dll'.'SDL_DelEventWatch'
- ++'_SDL_FilterEvents'.'SDL2.dll'.'SDL_FilterEvents'
- ++'_SDL_EventState'.'SDL2.dll'.'SDL_EventState'
- ++'_SDL_RegisterEvents'.'SDL2.dll'.'SDL_RegisterEvents'
- ++'_SDL_GetBasePath'.'SDL2.dll'.'SDL_GetBasePath'
- ++'_SDL_GetPrefPath'.'SDL2.dll'.'SDL_GetPrefPath'
- ++'_SDL_GameControllerAddMapping'.'SDL2.dll'.'SDL_GameControllerAddMapping'
- ++'_SDL_GameControllerMappingForGUID'.'SDL2.dll'.'SDL_GameControllerMappingForGUID'
- ++'_SDL_GameControllerMapping'.'SDL2.dll'.'SDL_GameControllerMapping'
- ++'_SDL_IsGameController'.'SDL2.dll'.'SDL_IsGameController'
- ++'_SDL_GameControllerNameForIndex'.'SDL2.dll'.'SDL_GameControllerNameForIndex'
- ++'_SDL_GameControllerOpen'.'SDL2.dll'.'SDL_GameControllerOpen'
- ++'_SDL_GameControllerName'.'SDL2.dll'.'SDL_GameControllerName'
- ++'_SDL_GameControllerGetAttached'.'SDL2.dll'.'SDL_GameControllerGetAttached'
- ++'_SDL_GameControllerGetJoystick'.'SDL2.dll'.'SDL_GameControllerGetJoystick'
- ++'_SDL_GameControllerEventState'.'SDL2.dll'.'SDL_GameControllerEventState'
- ++'_SDL_GameControllerUpdate'.'SDL2.dll'.'SDL_GameControllerUpdate'
- ++'_SDL_GameControllerGetAxisFromString'.'SDL2.dll'.'SDL_GameControllerGetAxisFromString'
- ++'_SDL_GameControllerGetStringForAxis'.'SDL2.dll'.'SDL_GameControllerGetStringForAxis'
- ++'_SDL_GameControllerGetBindForAxis'.'SDL2.dll'.'SDL_GameControllerGetBindForAxis'
- ++'_SDL_GameControllerGetAxis'.'SDL2.dll'.'SDL_GameControllerGetAxis'
- ++'_SDL_GameControllerGetButtonFromString'.'SDL2.dll'.'SDL_GameControllerGetButtonFromString'
- ++'_SDL_GameControllerGetStringForButton'.'SDL2.dll'.'SDL_GameControllerGetStringForButton'
- ++'_SDL_GameControllerGetBindForButton'.'SDL2.dll'.'SDL_GameControllerGetBindForButton'
- ++'_SDL_GameControllerGetButton'.'SDL2.dll'.'SDL_GameControllerGetButton'
- ++'_SDL_GameControllerClose'.'SDL2.dll'.'SDL_GameControllerClose'
- ++'_SDL_RecordGesture'.'SDL2.dll'.'SDL_RecordGesture'
- ++'_SDL_SaveAllDollarTemplates'.'SDL2.dll'.'SDL_SaveAllDollarTemplates'
- ++'_SDL_SaveDollarTemplate'.'SDL2.dll'.'SDL_SaveDollarTemplate'
- ++'_SDL_LoadDollarTemplates'.'SDL2.dll'.'SDL_LoadDollarTemplates'
- ++'_SDL_NumHaptics'.'SDL2.dll'.'SDL_NumHaptics'
- ++'_SDL_HapticName'.'SDL2.dll'.'SDL_HapticName'
- ++'_SDL_HapticOpen'.'SDL2.dll'.'SDL_HapticOpen'
- ++'_SDL_HapticOpened'.'SDL2.dll'.'SDL_HapticOpened'
- ++'_SDL_HapticIndex'.'SDL2.dll'.'SDL_HapticIndex'
- ++'_SDL_MouseIsHaptic'.'SDL2.dll'.'SDL_MouseIsHaptic'
- ++'_SDL_HapticOpenFromMouse'.'SDL2.dll'.'SDL_HapticOpenFromMouse'
- ++'_SDL_JoystickIsHaptic'.'SDL2.dll'.'SDL_JoystickIsHaptic'
- ++'_SDL_HapticOpenFromJoystick'.'SDL2.dll'.'SDL_HapticOpenFromJoystick'
- ++'_SDL_HapticClose'.'SDL2.dll'.'SDL_HapticClose'
- ++'_SDL_HapticNumEffects'.'SDL2.dll'.'SDL_HapticNumEffects'
- ++'_SDL_HapticNumEffectsPlaying'.'SDL2.dll'.'SDL_HapticNumEffectsPlaying'
- ++'_SDL_HapticQuery'.'SDL2.dll'.'SDL_HapticQuery'
- ++'_SDL_HapticNumAxes'.'SDL2.dll'.'SDL_HapticNumAxes'
- ++'_SDL_HapticEffectSupported'.'SDL2.dll'.'SDL_HapticEffectSupported'
- ++'_SDL_HapticNewEffect'.'SDL2.dll'.'SDL_HapticNewEffect'
- ++'_SDL_HapticUpdateEffect'.'SDL2.dll'.'SDL_HapticUpdateEffect'
- ++'_SDL_HapticRunEffect'.'SDL2.dll'.'SDL_HapticRunEffect'
- ++'_SDL_HapticStopEffect'.'SDL2.dll'.'SDL_HapticStopEffect'
- ++'_SDL_HapticDestroyEffect'.'SDL2.dll'.'SDL_HapticDestroyEffect'
- ++'_SDL_HapticGetEffectStatus'.'SDL2.dll'.'SDL_HapticGetEffectStatus'
- ++'_SDL_HapticSetGain'.'SDL2.dll'.'SDL_HapticSetGain'
- ++'_SDL_HapticSetAutocenter'.'SDL2.dll'.'SDL_HapticSetAutocenter'
- ++'_SDL_HapticPause'.'SDL2.dll'.'SDL_HapticPause'
- ++'_SDL_HapticUnpause'.'SDL2.dll'.'SDL_HapticUnpause'
- ++'_SDL_HapticStopAll'.'SDL2.dll'.'SDL_HapticStopAll'
- ++'_SDL_HapticRumbleSupported'.'SDL2.dll'.'SDL_HapticRumbleSupported'
- ++'_SDL_HapticRumbleInit'.'SDL2.dll'.'SDL_HapticRumbleInit'
- ++'_SDL_HapticRumblePlay'.'SDL2.dll'.'SDL_HapticRumblePlay'
- ++'_SDL_HapticRumbleStop'.'SDL2.dll'.'SDL_HapticRumbleStop'
- ++'_SDL_SetHintWithPriority'.'SDL2.dll'.'SDL_SetHintWithPriority'
- ++'_SDL_SetHint'.'SDL2.dll'.'SDL_SetHint'
- ++'_SDL_GetHint'.'SDL2.dll'.'SDL_GetHint'
- ++'_SDL_AddHintCallback'.'SDL2.dll'.'SDL_AddHintCallback'
- ++'_SDL_DelHintCallback'.'SDL2.dll'.'SDL_DelHintCallback'
- ++'_SDL_ClearHints'.'SDL2.dll'.'SDL_ClearHints'
- ++'_SDL_NumJoysticks'.'SDL2.dll'.'SDL_NumJoysticks'
- ++'_SDL_JoystickNameForIndex'.'SDL2.dll'.'SDL_JoystickNameForIndex'
- ++'_SDL_JoystickOpen'.'SDL2.dll'.'SDL_JoystickOpen'
- ++'_SDL_JoystickName'.'SDL2.dll'.'SDL_JoystickName'
- ++'_SDL_JoystickGetDeviceGUID'.'SDL2.dll'.'SDL_JoystickGetDeviceGUID'
- ++'_SDL_JoystickGetGUID'.'SDL2.dll'.'SDL_JoystickGetGUID'
- ++'_SDL_JoystickGetGUIDString'.'SDL2.dll'.'SDL_JoystickGetGUIDString'
- ++'_SDL_JoystickGetGUIDFromString'.'SDL2.dll'.'SDL_JoystickGetGUIDFromString'
- ++'_SDL_JoystickGetAttached'.'SDL2.dll'.'SDL_JoystickGetAttached'
- ++'_SDL_JoystickInstanceID'.'SDL2.dll'.'SDL_JoystickInstanceID'
- ++'_SDL_JoystickNumAxes'.'SDL2.dll'.'SDL_JoystickNumAxes'
- ++'_SDL_JoystickNumBalls'.'SDL2.dll'.'SDL_JoystickNumBalls'
- ++'_SDL_JoystickNumHats'.'SDL2.dll'.'SDL_JoystickNumHats'
- ++'_SDL_JoystickNumButtons'.'SDL2.dll'.'SDL_JoystickNumButtons'
- ++'_SDL_JoystickUpdate'.'SDL2.dll'.'SDL_JoystickUpdate'
- ++'_SDL_JoystickEventState'.'SDL2.dll'.'SDL_JoystickEventState'
- ++'_SDL_JoystickGetAxis'.'SDL2.dll'.'SDL_JoystickGetAxis'
- ++'_SDL_JoystickGetHat'.'SDL2.dll'.'SDL_JoystickGetHat'
- ++'_SDL_JoystickGetBall'.'SDL2.dll'.'SDL_JoystickGetBall'
- ++'_SDL_JoystickGetButton'.'SDL2.dll'.'SDL_JoystickGetButton'
- ++'_SDL_JoystickClose'.'SDL2.dll'.'SDL_JoystickClose'
- ++'_SDL_GetKeyboardFocus'.'SDL2.dll'.'SDL_GetKeyboardFocus'
- ++'_SDL_GetKeyboardState'.'SDL2.dll'.'SDL_GetKeyboardState'
- ++'_SDL_GetModState'.'SDL2.dll'.'SDL_GetModState'
- ++'_SDL_SetModState'.'SDL2.dll'.'SDL_SetModState'
- ++'_SDL_GetKeyFromScancode'.'SDL2.dll'.'SDL_GetKeyFromScancode'
- ++'_SDL_GetScancodeFromKey'.'SDL2.dll'.'SDL_GetScancodeFromKey'
- ++'_SDL_GetScancodeName'.'SDL2.dll'.'SDL_GetScancodeName'
- ++'_SDL_GetScancodeFromName'.'SDL2.dll'.'SDL_GetScancodeFromName'
- ++'_SDL_GetKeyName'.'SDL2.dll'.'SDL_GetKeyName'
- ++'_SDL_GetKeyFromName'.'SDL2.dll'.'SDL_GetKeyFromName'
- ++'_SDL_StartTextInput'.'SDL2.dll'.'SDL_StartTextInput'
- ++'_SDL_IsTextInputActive'.'SDL2.dll'.'SDL_IsTextInputActive'
- ++'_SDL_StopTextInput'.'SDL2.dll'.'SDL_StopTextInput'
- ++'_SDL_SetTextInputRect'.'SDL2.dll'.'SDL_SetTextInputRect'
- ++'_SDL_HasScreenKeyboardSupport'.'SDL2.dll'.'SDL_HasScreenKeyboardSupport'
- ++'_SDL_IsScreenKeyboardShown'.'SDL2.dll'.'SDL_IsScreenKeyboardShown'
- ++'_SDL_LoadObject'.'SDL2.dll'.'SDL_LoadObject'
- ++'_SDL_LoadFunction'.'SDL2.dll'.'SDL_LoadFunction'
- ++'_SDL_UnloadObject'.'SDL2.dll'.'SDL_UnloadObject'
- ++'_SDL_LogSetAllPriority'.'SDL2.dll'.'SDL_LogSetAllPriority'
- ++'_SDL_LogSetPriority'.'SDL2.dll'.'SDL_LogSetPriority'
- ++'_SDL_LogGetPriority'.'SDL2.dll'.'SDL_LogGetPriority'
- ++'_SDL_LogResetPriorities'.'SDL2.dll'.'SDL_LogResetPriorities'
- ++'_SDL_LogMessageV'.'SDL2.dll'.'SDL_LogMessageV'
- ++'_SDL_LogGetOutputFunction'.'SDL2.dll'.'SDL_LogGetOutputFunction'
- ++'_SDL_LogSetOutputFunction'.'SDL2.dll'.'SDL_LogSetOutputFunction'
- ++'_SDL_SetMainReady'.'SDL2.dll'.'SDL_SetMainReady'
- ++'_SDL_ShowMessageBox'.'SDL2.dll'.'SDL_ShowMessageBox'
- ++'_SDL_ShowSimpleMessageBox'.'SDL2.dll'.'SDL_ShowSimpleMessageBox'
- ++'_SDL_GetMouseFocus'.'SDL2.dll'.'SDL_GetMouseFocus'
- ++'_SDL_GetMouseState'.'SDL2.dll'.'SDL_GetMouseState'
- ++'_SDL_GetRelativeMouseState'.'SDL2.dll'.'SDL_GetRelativeMouseState'
- ++'_SDL_WarpMouseInWindow'.'SDL2.dll'.'SDL_WarpMouseInWindow'
- ++'_SDL_SetRelativeMouseMode'.'SDL2.dll'.'SDL_SetRelativeMouseMode'
- ++'_SDL_GetRelativeMouseMode'.'SDL2.dll'.'SDL_GetRelativeMouseMode'
- ++'_SDL_CreateCursor'.'SDL2.dll'.'SDL_CreateCursor'
- ++'_SDL_CreateColorCursor'.'SDL2.dll'.'SDL_CreateColorCursor'
- ++'_SDL_CreateSystemCursor'.'SDL2.dll'.'SDL_CreateSystemCursor'
- ++'_SDL_SetCursor'.'SDL2.dll'.'SDL_SetCursor'
- ++'_SDL_GetCursor'.'SDL2.dll'.'SDL_GetCursor'
- ++'_SDL_GetDefaultCursor'.'SDL2.dll'.'SDL_GetDefaultCursor'
- ++'_SDL_FreeCursor'.'SDL2.dll'.'SDL_FreeCursor'
- ++'_SDL_ShowCursor'.'SDL2.dll'.'SDL_ShowCursor'
- ++'_SDL_CreateMutex'.'SDL2.dll'.'SDL_CreateMutex'
- ++'_SDL_LockMutex'.'SDL2.dll'.'SDL_LockMutex'
- ++'_SDL_TryLockMutex'.'SDL2.dll'.'SDL_TryLockMutex'
- ++'_SDL_UnlockMutex'.'SDL2.dll'.'SDL_UnlockMutex'
- ++'_SDL_DestroyMutex'.'SDL2.dll'.'SDL_DestroyMutex'
- ++'_SDL_CreateSemaphore'.'SDL2.dll'.'SDL_CreateSemaphore'
- ++'_SDL_DestroySemaphore'.'SDL2.dll'.'SDL_DestroySemaphore'
- ++'_SDL_SemWait'.'SDL2.dll'.'SDL_SemWait'
- ++'_SDL_SemTryWait'.'SDL2.dll'.'SDL_SemTryWait'
- ++'_SDL_SemWaitTimeout'.'SDL2.dll'.'SDL_SemWaitTimeout'
- ++'_SDL_SemPost'.'SDL2.dll'.'SDL_SemPost'
- ++'_SDL_SemValue'.'SDL2.dll'.'SDL_SemValue'
- ++'_SDL_CreateCond'.'SDL2.dll'.'SDL_CreateCond'
- ++'_SDL_DestroyCond'.'SDL2.dll'.'SDL_DestroyCond'
- ++'_SDL_CondSignal'.'SDL2.dll'.'SDL_CondSignal'
- ++'_SDL_CondBroadcast'.'SDL2.dll'.'SDL_CondBroadcast'
- ++'_SDL_CondWait'.'SDL2.dll'.'SDL_CondWait'
- ++'_SDL_CondWaitTimeout'.'SDL2.dll'.'SDL_CondWaitTimeout'
- ++'_SDL_GetPixelFormatName'.'SDL2.dll'.'SDL_GetPixelFormatName'
- ++'_SDL_PixelFormatEnumToMasks'.'SDL2.dll'.'SDL_PixelFormatEnumToMasks'
- ++'_SDL_MasksToPixelFormatEnum'.'SDL2.dll'.'SDL_MasksToPixelFormatEnum'
- ++'_SDL_AllocFormat'.'SDL2.dll'.'SDL_AllocFormat'
- ++'_SDL_FreeFormat'.'SDL2.dll'.'SDL_FreeFormat'
- ++'_SDL_AllocPalette'.'SDL2.dll'.'SDL_AllocPalette'
- ++'_SDL_SetPixelFormatPalette'.'SDL2.dll'.'SDL_SetPixelFormatPalette'
- ++'_SDL_SetPaletteColors'.'SDL2.dll'.'SDL_SetPaletteColors'
- ++'_SDL_FreePalette'.'SDL2.dll'.'SDL_FreePalette'
- ++'_SDL_MapRGB'.'SDL2.dll'.'SDL_MapRGB'
- ++'_SDL_MapRGBA'.'SDL2.dll'.'SDL_MapRGBA'
- ++'_SDL_GetRGB'.'SDL2.dll'.'SDL_GetRGB'
- ++'_SDL_GetRGBA'.'SDL2.dll'.'SDL_GetRGBA'
- ++'_SDL_CalculateGammaRamp'.'SDL2.dll'.'SDL_CalculateGammaRamp'
- ++'_SDL_GetPlatform'.'SDL2.dll'.'SDL_GetPlatform'
- ++'_SDL_GetPowerInfo'.'SDL2.dll'.'SDL_GetPowerInfo'
- ++'_SDL_HasIntersection'.'SDL2.dll'.'SDL_HasIntersection'
- ++'_SDL_IntersectRect'.'SDL2.dll'.'SDL_IntersectRect'
- ++'_SDL_UnionRect'.'SDL2.dll'.'SDL_UnionRect'
- ++'_SDL_EnclosePoints'.'SDL2.dll'.'SDL_EnclosePoints'
- ++'_SDL_IntersectRectAndLine'.'SDL2.dll'.'SDL_IntersectRectAndLine'
- ++'_SDL_GetNumRenderDrivers'.'SDL2.dll'.'SDL_GetNumRenderDrivers'
- ++'_SDL_GetRenderDriverInfo'.'SDL2.dll'.'SDL_GetRenderDriverInfo'
- ++'_SDL_CreateWindowAndRenderer'.'SDL2.dll'.'SDL_CreateWindowAndRenderer'
- ++'_SDL_CreateRenderer'.'SDL2.dll'.'SDL_CreateRenderer'
- ++'_SDL_CreateSoftwareRenderer'.'SDL2.dll'.'SDL_CreateSoftwareRenderer'
- ++'_SDL_GetRenderer'.'SDL2.dll'.'SDL_GetRenderer'
- ++'_SDL_GetRendererInfo'.'SDL2.dll'.'SDL_GetRendererInfo'
- ++'_SDL_GetRendererOutputSize'.'SDL2.dll'.'SDL_GetRendererOutputSize'
- ++'_SDL_CreateTexture'.'SDL2.dll'.'SDL_CreateTexture'
- ++'_SDL_CreateTextureFromSurface'.'SDL2.dll'.'SDL_CreateTextureFromSurface'
- ++'_SDL_QueryTexture'.'SDL2.dll'.'SDL_QueryTexture'
- ++'_SDL_SetTextureColorMod'.'SDL2.dll'.'SDL_SetTextureColorMod'
- ++'_SDL_GetTextureColorMod'.'SDL2.dll'.'SDL_GetTextureColorMod'
- ++'_SDL_SetTextureAlphaMod'.'SDL2.dll'.'SDL_SetTextureAlphaMod'
- ++'_SDL_GetTextureAlphaMod'.'SDL2.dll'.'SDL_GetTextureAlphaMod'
- ++'_SDL_SetTextureBlendMode'.'SDL2.dll'.'SDL_SetTextureBlendMode'
- ++'_SDL_GetTextureBlendMode'.'SDL2.dll'.'SDL_GetTextureBlendMode'
- ++'_SDL_UpdateTexture'.'SDL2.dll'.'SDL_UpdateTexture'
- ++'_SDL_UpdateYUVTexture'.'SDL2.dll'.'SDL_UpdateYUVTexture'
- ++'_SDL_LockTexture'.'SDL2.dll'.'SDL_LockTexture'
- ++'_SDL_UnlockTexture'.'SDL2.dll'.'SDL_UnlockTexture'
- ++'_SDL_RenderTargetSupported'.'SDL2.dll'.'SDL_RenderTargetSupported'
- ++'_SDL_SetRenderTarget'.'SDL2.dll'.'SDL_SetRenderTarget'
- ++'_SDL_GetRenderTarget'.'SDL2.dll'.'SDL_GetRenderTarget'
- ++'_SDL_RenderSetLogicalSize'.'SDL2.dll'.'SDL_RenderSetLogicalSize'
- ++'_SDL_RenderGetLogicalSize'.'SDL2.dll'.'SDL_RenderGetLogicalSize'
- ++'_SDL_RenderSetViewport'.'SDL2.dll'.'SDL_RenderSetViewport'
- ++'_SDL_RenderGetViewport'.'SDL2.dll'.'SDL_RenderGetViewport'
- ++'_SDL_RenderSetClipRect'.'SDL2.dll'.'SDL_RenderSetClipRect'
- ++'_SDL_RenderGetClipRect'.'SDL2.dll'.'SDL_RenderGetClipRect'
- ++'_SDL_RenderSetScale'.'SDL2.dll'.'SDL_RenderSetScale'
- ++'_SDL_RenderGetScale'.'SDL2.dll'.'SDL_RenderGetScale'
- ++'_SDL_SetRenderDrawColor'.'SDL2.dll'.'SDL_SetRenderDrawColor'
- ++'_SDL_GetRenderDrawColor'.'SDL2.dll'.'SDL_GetRenderDrawColor'
- ++'_SDL_SetRenderDrawBlendMode'.'SDL2.dll'.'SDL_SetRenderDrawBlendMode'
- ++'_SDL_GetRenderDrawBlendMode'.'SDL2.dll'.'SDL_GetRenderDrawBlendMode'
- ++'_SDL_RenderClear'.'SDL2.dll'.'SDL_RenderClear'
- ++'_SDL_RenderDrawPoint'.'SDL2.dll'.'SDL_RenderDrawPoint'
- ++'_SDL_RenderDrawPoints'.'SDL2.dll'.'SDL_RenderDrawPoints'
- ++'_SDL_RenderDrawLine'.'SDL2.dll'.'SDL_RenderDrawLine'
- ++'_SDL_RenderDrawLines'.'SDL2.dll'.'SDL_RenderDrawLines'
- ++'_SDL_RenderDrawRect'.'SDL2.dll'.'SDL_RenderDrawRect'
- ++'_SDL_RenderDrawRects'.'SDL2.dll'.'SDL_RenderDrawRects'
- ++'_SDL_RenderFillRect'.'SDL2.dll'.'SDL_RenderFillRect'
- ++'_SDL_RenderFillRects'.'SDL2.dll'.'SDL_RenderFillRects'
- ++'_SDL_RenderCopy'.'SDL2.dll'.'SDL_RenderCopy'
- ++'_SDL_RenderCopyEx'.'SDL2.dll'.'SDL_RenderCopyEx'
- ++'_SDL_RenderReadPixels'.'SDL2.dll'.'SDL_RenderReadPixels'
- ++'_SDL_RenderPresent'.'SDL2.dll'.'SDL_RenderPresent'
- ++'_SDL_DestroyTexture'.'SDL2.dll'.'SDL_DestroyTexture'
- ++'_SDL_DestroyRenderer'.'SDL2.dll'.'SDL_DestroyRenderer'
- ++'_SDL_GL_BindTexture'.'SDL2.dll'.'SDL_GL_BindTexture'
- ++'_SDL_GL_UnbindTexture'.'SDL2.dll'.'SDL_GL_UnbindTexture'
- ++'_SDL_RWFromFile'.'SDL2.dll'.'SDL_RWFromFile'
- ++'_SDL_RWFromMem'.'SDL2.dll'.'SDL_RWFromMem'
- ++'_SDL_RWFromConstMem'.'SDL2.dll'.'SDL_RWFromConstMem'
- ++'_SDL_AllocRW'.'SDL2.dll'.'SDL_AllocRW'
- ++'_SDL_FreeRW'.'SDL2.dll'.'SDL_FreeRW'
- ++'_SDL_ReadU8'.'SDL2.dll'.'SDL_ReadU8'
- ++'_SDL_ReadLE16'.'SDL2.dll'.'SDL_ReadLE16'
- ++'_SDL_ReadBE16'.'SDL2.dll'.'SDL_ReadBE16'
- ++'_SDL_ReadLE32'.'SDL2.dll'.'SDL_ReadLE32'
- ++'_SDL_ReadBE32'.'SDL2.dll'.'SDL_ReadBE32'
- ++'_SDL_ReadLE64'.'SDL2.dll'.'SDL_ReadLE64'
- ++'_SDL_ReadBE64'.'SDL2.dll'.'SDL_ReadBE64'
- ++'_SDL_WriteU8'.'SDL2.dll'.'SDL_WriteU8'
- ++'_SDL_WriteLE16'.'SDL2.dll'.'SDL_WriteLE16'
- ++'_SDL_WriteBE16'.'SDL2.dll'.'SDL_WriteBE16'
- ++'_SDL_WriteLE32'.'SDL2.dll'.'SDL_WriteLE32'
- ++'_SDL_WriteBE32'.'SDL2.dll'.'SDL_WriteBE32'
- ++'_SDL_WriteLE64'.'SDL2.dll'.'SDL_WriteLE64'
- ++'_SDL_WriteBE64'.'SDL2.dll'.'SDL_WriteBE64'
- ++'_SDL_CreateShapedWindow'.'SDL2.dll'.'SDL_CreateShapedWindow'
- ++'_SDL_IsShapedWindow'.'SDL2.dll'.'SDL_IsShapedWindow'
- ++'_SDL_SetWindowShape'.'SDL2.dll'.'SDL_SetWindowShape'
- ++'_SDL_GetShapedWindowMode'.'SDL2.dll'.'SDL_GetShapedWindowMode'
- ++'_SDL_malloc'.'SDL2.dll'.'SDL_malloc'
- ++'_SDL_calloc'.'SDL2.dll'.'SDL_calloc'
- ++'_SDL_realloc'.'SDL2.dll'.'SDL_realloc'
- ++'_SDL_free'.'SDL2.dll'.'SDL_free'
- ++'_SDL_getenv'.'SDL2.dll'.'SDL_getenv'
- ++'_SDL_setenv'.'SDL2.dll'.'SDL_setenv'
- ++'_SDL_qsort'.'SDL2.dll'.'SDL_qsort'
- ++'_SDL_abs'.'SDL2.dll'.'SDL_abs'
- ++'_SDL_isdigit'.'SDL2.dll'.'SDL_isdigit'
- ++'_SDL_isspace'.'SDL2.dll'.'SDL_isspace'
- ++'_SDL_toupper'.'SDL2.dll'.'SDL_toupper'
- ++'_SDL_tolower'.'SDL2.dll'.'SDL_tolower'
- ++'_SDL_memset'.'SDL2.dll'.'SDL_memset'
- ++'_SDL_memcpy'.'SDL2.dll'.'SDL_memcpy'
- ++'_SDL_memmove'.'SDL2.dll'.'SDL_memmove'
- ++'_SDL_memcmp'.'SDL2.dll'.'SDL_memcmp'
- ++'_SDL_wcslen'.'SDL2.dll'.'SDL_wcslen'
- ++'_SDL_wcslcpy'.'SDL2.dll'.'SDL_wcslcpy'
- ++'_SDL_wcslcat'.'SDL2.dll'.'SDL_wcslcat'
- ++'_SDL_strlen'.'SDL2.dll'.'SDL_strlen'
- ++'_SDL_strlcpy'.'SDL2.dll'.'SDL_strlcpy'
- ++'_SDL_utf8strlcpy'.'SDL2.dll'.'SDL_utf8strlcpy'
- ++'_SDL_strlcat'.'SDL2.dll'.'SDL_strlcat'
- ++'_SDL_strdup'.'SDL2.dll'.'SDL_strdup'
- ++'_SDL_strrev'.'SDL2.dll'.'SDL_strrev'
- ++'_SDL_strupr'.'SDL2.dll'.'SDL_strupr'
- ++'_SDL_strlwr'.'SDL2.dll'.'SDL_strlwr'
- ++'_SDL_strchr'.'SDL2.dll'.'SDL_strchr'
- ++'_SDL_strrchr'.'SDL2.dll'.'SDL_strrchr'
- ++'_SDL_strstr'.'SDL2.dll'.'SDL_strstr'
- ++'_SDL_itoa'.'SDL2.dll'.'SDL_itoa'
- ++'_SDL_uitoa'.'SDL2.dll'.'SDL_uitoa'
- ++'_SDL_ltoa'.'SDL2.dll'.'SDL_ltoa'
- ++'_SDL_ultoa'.'SDL2.dll'.'SDL_ultoa'
- ++'_SDL_lltoa'.'SDL2.dll'.'SDL_lltoa'
- ++'_SDL_ulltoa'.'SDL2.dll'.'SDL_ulltoa'
- ++'_SDL_atoi'.'SDL2.dll'.'SDL_atoi'
- ++'_SDL_atof'.'SDL2.dll'.'SDL_atof'
- ++'_SDL_strtol'.'SDL2.dll'.'SDL_strtol'
- ++'_SDL_strtoul'.'SDL2.dll'.'SDL_strtoul'
- ++'_SDL_strtoll'.'SDL2.dll'.'SDL_strtoll'
- ++'_SDL_strtoull'.'SDL2.dll'.'SDL_strtoull'
- ++'_SDL_strtod'.'SDL2.dll'.'SDL_strtod'
- ++'_SDL_strcmp'.'SDL2.dll'.'SDL_strcmp'
- ++'_SDL_strncmp'.'SDL2.dll'.'SDL_strncmp'
- ++'_SDL_strcasecmp'.'SDL2.dll'.'SDL_strcasecmp'
- ++'_SDL_strncasecmp'.'SDL2.dll'.'SDL_strncasecmp'
- ++'_SDL_vsnprintf'.'SDL2.dll'.'SDL_vsnprintf'
- ++'_SDL_acos'.'SDL2.dll'.'SDL_acos'
- ++'_SDL_asin'.'SDL2.dll'.'SDL_asin'
- ++'_SDL_atan'.'SDL2.dll'.'SDL_atan'
- ++'_SDL_atan2'.'SDL2.dll'.'SDL_atan2'
- ++'_SDL_ceil'.'SDL2.dll'.'SDL_ceil'
- ++'_SDL_copysign'.'SDL2.dll'.'SDL_copysign'
- ++'_SDL_cos'.'SDL2.dll'.'SDL_cos'
- ++'_SDL_cosf'.'SDL2.dll'.'SDL_cosf'
- ++'_SDL_fabs'.'SDL2.dll'.'SDL_fabs'
- ++'_SDL_floor'.'SDL2.dll'.'SDL_floor'
- ++'_SDL_log'.'SDL2.dll'.'SDL_log'
- ++'_SDL_pow'.'SDL2.dll'.'SDL_pow'
- ++'_SDL_scalbn'.'SDL2.dll'.'SDL_scalbn'
- ++'_SDL_sin'.'SDL2.dll'.'SDL_sin'
- ++'_SDL_sinf'.'SDL2.dll'.'SDL_sinf'
- ++'_SDL_sqrt'.'SDL2.dll'.'SDL_sqrt'
- ++'_SDL_iconv_open'.'SDL2.dll'.'SDL_iconv_open'
- ++'_SDL_iconv_close'.'SDL2.dll'.'SDL_iconv_close'
- ++'_SDL_iconv'.'SDL2.dll'.'SDL_iconv'
- ++'_SDL_iconv_string'.'SDL2.dll'.'SDL_iconv_string'
- ++'_SDL_CreateRGBSurface'.'SDL2.dll'.'SDL_CreateRGBSurface'
- ++'_SDL_CreateRGBSurfaceFrom'.'SDL2.dll'.'SDL_CreateRGBSurfaceFrom'
- ++'_SDL_FreeSurface'.'SDL2.dll'.'SDL_FreeSurface'
- ++'_SDL_SetSurfacePalette'.'SDL2.dll'.'SDL_SetSurfacePalette'
- ++'_SDL_LockSurface'.'SDL2.dll'.'SDL_LockSurface'
- ++'_SDL_UnlockSurface'.'SDL2.dll'.'SDL_UnlockSurface'
- ++'_SDL_LoadBMP_RW'.'SDL2.dll'.'SDL_LoadBMP_RW'
- ++'_SDL_SaveBMP_RW'.'SDL2.dll'.'SDL_SaveBMP_RW'
- ++'_SDL_SetSurfaceRLE'.'SDL2.dll'.'SDL_SetSurfaceRLE'
- ++'_SDL_SetColorKey'.'SDL2.dll'.'SDL_SetColorKey'
- ++'_SDL_GetColorKey'.'SDL2.dll'.'SDL_GetColorKey'
- ++'_SDL_SetSurfaceColorMod'.'SDL2.dll'.'SDL_SetSurfaceColorMod'
- ++'_SDL_GetSurfaceColorMod'.'SDL2.dll'.'SDL_GetSurfaceColorMod'
- ++'_SDL_SetSurfaceAlphaMod'.'SDL2.dll'.'SDL_SetSurfaceAlphaMod'
- ++'_SDL_GetSurfaceAlphaMod'.'SDL2.dll'.'SDL_GetSurfaceAlphaMod'
- ++'_SDL_SetSurfaceBlendMode'.'SDL2.dll'.'SDL_SetSurfaceBlendMode'
- ++'_SDL_GetSurfaceBlendMode'.'SDL2.dll'.'SDL_GetSurfaceBlendMode'
- ++'_SDL_SetClipRect'.'SDL2.dll'.'SDL_SetClipRect'
- ++'_SDL_GetClipRect'.'SDL2.dll'.'SDL_GetClipRect'
- ++'_SDL_ConvertSurface'.'SDL2.dll'.'SDL_ConvertSurface'
- ++'_SDL_ConvertSurfaceFormat'.'SDL2.dll'.'SDL_ConvertSurfaceFormat'
- ++'_SDL_ConvertPixels'.'SDL2.dll'.'SDL_ConvertPixels'
- ++'_SDL_FillRect'.'SDL2.dll'.'SDL_FillRect'
- ++'_SDL_FillRects'.'SDL2.dll'.'SDL_FillRects'
- ++'_SDL_UpperBlit'.'SDL2.dll'.'SDL_UpperBlit'
- ++'_SDL_LowerBlit'.'SDL2.dll'.'SDL_LowerBlit'
- ++'_SDL_SoftStretch'.'SDL2.dll'.'SDL_SoftStretch'
- ++'_SDL_UpperBlitScaled'.'SDL2.dll'.'SDL_UpperBlitScaled'
- ++'_SDL_LowerBlitScaled'.'SDL2.dll'.'SDL_LowerBlitScaled'
- ++'_SDL_GetWindowWMInfo'.'SDL2.dll'.'SDL_GetWindowWMInfo'
- ++'_SDL_GetThreadName'.'SDL2.dll'.'SDL_GetThreadName'
- ++'_SDL_ThreadID'.'SDL2.dll'.'SDL_ThreadID'
- ++'_SDL_GetThreadID'.'SDL2.dll'.'SDL_GetThreadID'
- ++'_SDL_SetThreadPriority'.'SDL2.dll'.'SDL_SetThreadPriority'
- ++'_SDL_WaitThread'.'SDL2.dll'.'SDL_WaitThread'
- ++'_SDL_DetachThread'.'SDL2.dll'.'SDL_DetachThread'
- ++'_SDL_TLSCreate'.'SDL2.dll'.'SDL_TLSCreate'
- ++'_SDL_TLSGet'.'SDL2.dll'.'SDL_TLSGet'
- ++'_SDL_TLSSet'.'SDL2.dll'.'SDL_TLSSet'
- ++'_SDL_GetTicks'.'SDL2.dll'.'SDL_GetTicks'
- ++'_SDL_GetPerformanceCounter'.'SDL2.dll'.'SDL_GetPerformanceCounter'
- ++'_SDL_GetPerformanceFrequency'.'SDL2.dll'.'SDL_GetPerformanceFrequency'
- ++'_SDL_Delay'.'SDL2.dll'.'SDL_Delay'
- ++'_SDL_AddTimer'.'SDL2.dll'.'SDL_AddTimer'
- ++'_SDL_RemoveTimer'.'SDL2.dll'.'SDL_RemoveTimer'
- ++'_SDL_GetNumTouchDevices'.'SDL2.dll'.'SDL_GetNumTouchDevices'
- ++'_SDL_GetTouchDevice'.'SDL2.dll'.'SDL_GetTouchDevice'
- ++'_SDL_GetNumTouchFingers'.'SDL2.dll'.'SDL_GetNumTouchFingers'
- ++'_SDL_GetTouchFinger'.'SDL2.dll'.'SDL_GetTouchFinger'
- ++'_SDL_GetVersion'.'SDL2.dll'.'SDL_GetVersion'
- ++'_SDL_GetRevision'.'SDL2.dll'.'SDL_GetRevision'
- ++'_SDL_GetRevisionNumber'.'SDL2.dll'.'SDL_GetRevisionNumber'
- ++'_SDL_GetNumVideoDrivers'.'SDL2.dll'.'SDL_GetNumVideoDrivers'
- ++'_SDL_GetVideoDriver'.'SDL2.dll'.'SDL_GetVideoDriver'
- ++'_SDL_VideoInit'.'SDL2.dll'.'SDL_VideoInit'
- ++'_SDL_VideoQuit'.'SDL2.dll'.'SDL_VideoQuit'
- ++'_SDL_GetCurrentVideoDriver'.'SDL2.dll'.'SDL_GetCurrentVideoDriver'
- ++'_SDL_GetNumVideoDisplays'.'SDL2.dll'.'SDL_GetNumVideoDisplays'
- ++'_SDL_GetDisplayName'.'SDL2.dll'.'SDL_GetDisplayName'
- ++'_SDL_GetDisplayBounds'.'SDL2.dll'.'SDL_GetDisplayBounds'
- ++'_SDL_GetDisplayDPI'.'SDL2.dll'.'SDL_GetDisplayDPI'
- ++'_SDL_GetNumDisplayModes'.'SDL2.dll'.'SDL_GetNumDisplayModes'
- ++'_SDL_GetDisplayMode'.'SDL2.dll'.'SDL_GetDisplayMode'
- ++'_SDL_GetDesktopDisplayMode'.'SDL2.dll'.'SDL_GetDesktopDisplayMode'
- ++'_SDL_GetCurrentDisplayMode'.'SDL2.dll'.'SDL_GetCurrentDisplayMode'
- ++'_SDL_GetClosestDisplayMode'.'SDL2.dll'.'SDL_GetClosestDisplayMode'
- ++'_SDL_GetWindowDisplayIndex'.'SDL2.dll'.'SDL_GetWindowDisplayIndex'
- ++'_SDL_SetWindowDisplayMode'.'SDL2.dll'.'SDL_SetWindowDisplayMode'
- ++'_SDL_GetWindowDisplayMode'.'SDL2.dll'.'SDL_GetWindowDisplayMode'
- ++'_SDL_GetWindowPixelFormat'.'SDL2.dll'.'SDL_GetWindowPixelFormat'
- ++'_SDL_CreateWindow'.'SDL2.dll'.'SDL_CreateWindow'
- ++'_SDL_CreateWindowFrom'.'SDL2.dll'.'SDL_CreateWindowFrom'
- ++'_SDL_GetWindowID'.'SDL2.dll'.'SDL_GetWindowID'
- ++'_SDL_GetWindowFromID'.'SDL2.dll'.'SDL_GetWindowFromID'
- ++'_SDL_GetWindowFlags'.'SDL2.dll'.'SDL_GetWindowFlags'
- ++'_SDL_SetWindowTitle'.'SDL2.dll'.'SDL_SetWindowTitle'
- ++'_SDL_GetWindowTitle'.'SDL2.dll'.'SDL_GetWindowTitle'
- ++'_SDL_SetWindowIcon'.'SDL2.dll'.'SDL_SetWindowIcon'
- ++'_SDL_SetWindowData'.'SDL2.dll'.'SDL_SetWindowData'
- ++'_SDL_GetWindowData'.'SDL2.dll'.'SDL_GetWindowData'
- ++'_SDL_SetWindowPosition'.'SDL2.dll'.'SDL_SetWindowPosition'
- ++'_SDL_GetWindowPosition'.'SDL2.dll'.'SDL_GetWindowPosition'
- ++'_SDL_SetWindowSize'.'SDL2.dll'.'SDL_SetWindowSize'
- ++'_SDL_GetWindowSize'.'SDL2.dll'.'SDL_GetWindowSize'
- ++'_SDL_SetWindowMinimumSize'.'SDL2.dll'.'SDL_SetWindowMinimumSize'
- ++'_SDL_GetWindowMinimumSize'.'SDL2.dll'.'SDL_GetWindowMinimumSize'
- ++'_SDL_SetWindowMaximumSize'.'SDL2.dll'.'SDL_SetWindowMaximumSize'
- ++'_SDL_GetWindowMaximumSize'.'SDL2.dll'.'SDL_GetWindowMaximumSize'
- ++'_SDL_SetWindowBordered'.'SDL2.dll'.'SDL_SetWindowBordered'
- ++'_SDL_ShowWindow'.'SDL2.dll'.'SDL_ShowWindow'
- ++'_SDL_HideWindow'.'SDL2.dll'.'SDL_HideWindow'
- ++'_SDL_RaiseWindow'.'SDL2.dll'.'SDL_RaiseWindow'
- ++'_SDL_MaximizeWindow'.'SDL2.dll'.'SDL_MaximizeWindow'
- ++'_SDL_MinimizeWindow'.'SDL2.dll'.'SDL_MinimizeWindow'
- ++'_SDL_RestoreWindow'.'SDL2.dll'.'SDL_RestoreWindow'
- ++'_SDL_SetWindowFullscreen'.'SDL2.dll'.'SDL_SetWindowFullscreen'
- ++'_SDL_GetWindowSurface'.'SDL2.dll'.'SDL_GetWindowSurface'
- ++'_SDL_UpdateWindowSurface'.'SDL2.dll'.'SDL_UpdateWindowSurface'
- ++'_SDL_UpdateWindowSurfaceRects'.'SDL2.dll'.'SDL_UpdateWindowSurfaceRects'
- ++'_SDL_SetWindowGrab'.'SDL2.dll'.'SDL_SetWindowGrab'
- ++'_SDL_GetWindowGrab'.'SDL2.dll'.'SDL_GetWindowGrab'
- ++'_SDL_SetWindowBrightness'.'SDL2.dll'.'SDL_SetWindowBrightness'
- ++'_SDL_GetWindowBrightness'.'SDL2.dll'.'SDL_GetWindowBrightness'
- ++'_SDL_SetWindowGammaRamp'.'SDL2.dll'.'SDL_SetWindowGammaRamp'
- ++'_SDL_GetWindowGammaRamp'.'SDL2.dll'.'SDL_GetWindowGammaRamp'
- ++'_SDL_DestroyWindow'.'SDL2.dll'.'SDL_DestroyWindow'
- ++'_SDL_IsScreenSaverEnabled'.'SDL2.dll'.'SDL_IsScreenSaverEnabled'
- ++'_SDL_EnableScreenSaver'.'SDL2.dll'.'SDL_EnableScreenSaver'
- ++'_SDL_DisableScreenSaver'.'SDL2.dll'.'SDL_DisableScreenSaver'
- ++'_SDL_GL_LoadLibrary'.'SDL2.dll'.'SDL_GL_LoadLibrary'
- ++'_SDL_GL_GetProcAddress'.'SDL2.dll'.'SDL_GL_GetProcAddress'
- ++'_SDL_GL_UnloadLibrary'.'SDL2.dll'.'SDL_GL_UnloadLibrary'
- ++'_SDL_GL_ExtensionSupported'.'SDL2.dll'.'SDL_GL_ExtensionSupported'
- ++'_SDL_GL_SetAttribute'.'SDL2.dll'.'SDL_GL_SetAttribute'
- ++'_SDL_GL_GetAttribute'.'SDL2.dll'.'SDL_GL_GetAttribute'
- ++'_SDL_GL_CreateContext'.'SDL2.dll'.'SDL_GL_CreateContext'
- ++'_SDL_GL_MakeCurrent'.'SDL2.dll'.'SDL_GL_MakeCurrent'
- ++'_SDL_GL_GetCurrentWindow'.'SDL2.dll'.'SDL_GL_GetCurrentWindow'
- ++'_SDL_GL_GetCurrentContext'.'SDL2.dll'.'SDL_GL_GetCurrentContext'
- ++'_SDL_GL_GetDrawableSize'.'SDL2.dll'.'SDL_GL_GetDrawableSize'
- ++'_SDL_GL_SetSwapInterval'.'SDL2.dll'.'SDL_GL_SetSwapInterval'
- ++'_SDL_GL_GetSwapInterval'.'SDL2.dll'.'SDL_GL_GetSwapInterval'
- ++'_SDL_GL_SwapWindow'.'SDL2.dll'.'SDL_GL_SwapWindow'
- ++'_SDL_GL_DeleteContext'.'SDL2.dll'.'SDL_GL_DeleteContext'
- ++'_SDL_vsscanf'.'SDL2.dll'.'SDL_vsscanf'
- ++'_SDL_GameControllerAddMappingsFromRW'.'SDL2.dll'.'SDL_GameControllerAddMappingsFromRW'
- ++'_SDL_GL_ResetAttributes'.'SDL2.dll'.'SDL_GL_ResetAttributes'
- ++'_SDL_HasAVX'.'SDL2.dll'.'SDL_HasAVX'
- ++'_SDL_GetDefaultAssertionHandler'.'SDL2.dll'.'SDL_GetDefaultAssertionHandler'
- ++'_SDL_GetAssertionHandler'.'SDL2.dll'.'SDL_GetAssertionHandler'
- ++'_SDL_DXGIGetOutputInfo'.'SDL2.dll'.'SDL_DXGIGetOutputInfo'
- ++'_SDL_RenderIsClipEnabled'.'SDL2.dll'.'SDL_RenderIsClipEnabled'
- # ++'_SDL_WinRTRunApp'.'SDL2.dll'.'SDL_WinRTRunApp'
- ++'_SDL_WarpMouseGlobal'.'SDL2.dll'.'SDL_WarpMouseGlobal'
- # ++'_SDL_WinRTGetFSPathUNICODE'.'SDL2.dll'.'SDL_WinRTGetFSPathUNICODE'
- # ++'_SDL_WinRTGetFSPathUTF8'.'SDL2.dll'.'SDL_WinRTGetFSPathUTF8'
- ++'_SDL_sqrtf'.'SDL2.dll'.'SDL_sqrtf'
- ++'_SDL_tan'.'SDL2.dll'.'SDL_tan'
- ++'_SDL_tanf'.'SDL2.dll'.'SDL_tanf'
- ++'_SDL_CaptureMouse'.'SDL2.dll'.'SDL_CaptureMouse'
- ++'_SDL_SetWindowHitTest'.'SDL2.dll'.'SDL_SetWindowHitTest'
- ++'_SDL_GetGlobalMouseState'.'SDL2.dll'.'SDL_GetGlobalMouseState'
- ++'_SDL_HasAVX2'.'SDL2.dll'.'SDL_HasAVX2'
- ++'_SDL_QueueAudio'.'SDL2.dll'.'SDL_QueueAudio'
- ++'_SDL_GetQueuedAudioSize'.'SDL2.dll'.'SDL_GetQueuedAudioSize'
- ++'_SDL_ClearQueuedAudio'.'SDL2.dll'.'SDL_ClearQueuedAudio'
- ++'_SDL_GetGrabbedWindow'.'SDL2.dll'.'SDL_GetGrabbedWindow'
- ++'_SDL_SetWindowsMessageHook'.'SDL2.dll'.'SDL_SetWindowsMessageHook'
- ++'_SDL_JoystickCurrentPowerLevel'.'SDL2.dll'.'SDL_JoystickCurrentPowerLevel'
- ++'_SDL_GameControllerFromInstanceID'.'SDL2.dll'.'SDL_GameControllerFromInstanceID'
- ++'_SDL_JoystickFromInstanceID'.'SDL2.dll'.'SDL_JoystickFromInstanceID'
- ++'_SDL_GetDisplayUsableBounds'.'SDL2.dll'.'SDL_GetDisplayUsableBounds'
- ++'_SDL_GetWindowBordersSize'.'SDL2.dll'.'SDL_GetWindowBordersSize'
- ++'_SDL_SetWindowOpacity'.'SDL2.dll'.'SDL_SetWindowOpacity'
- ++'_SDL_GetWindowOpacity'.'SDL2.dll'.'SDL_GetWindowOpacity'
- ++'_SDL_SetWindowInputFocus'.'SDL2.dll'.'SDL_SetWindowInputFocus'
- ++'_SDL_SetWindowModalFor'.'SDL2.dll'.'SDL_SetWindowModalFor'
- ++'_SDL_RenderSetIntegerScale'.'SDL2.dll'.'SDL_RenderSetIntegerScale'
- ++'_SDL_RenderGetIntegerScale'.'SDL2.dll'.'SDL_RenderGetIntegerScale'
- ++'_SDL_DequeueAudio'.'SDL2.dll'.'SDL_DequeueAudio'
- ++'_SDL_SetWindowResizable'.'SDL2.dll'.'SDL_SetWindowResizable'
- ++'_SDL_CreateRGBSurfaceWithFormat'.'SDL2.dll'.'SDL_CreateRGBSurfaceWithFormat'
- ++'_SDL_CreateRGBSurfaceWithFormatFrom'.'SDL2.dll'.'SDL_CreateRGBSurfaceWithFormatFrom'
- ++'_SDL_GetHintBoolean'.'SDL2.dll'.'SDL_GetHintBoolean'
- ++'_SDL_JoystickGetDeviceVendor'.'SDL2.dll'.'SDL_JoystickGetDeviceVendor'
- ++'_SDL_JoystickGetDeviceProduct'.'SDL2.dll'.'SDL_JoystickGetDeviceProduct'
- ++'_SDL_JoystickGetDeviceProductVersion'.'SDL2.dll'.'SDL_JoystickGetDeviceProductVersion'
- ++'_SDL_JoystickGetVendor'.'SDL2.dll'.'SDL_JoystickGetVendor'
- ++'_SDL_JoystickGetProduct'.'SDL2.dll'.'SDL_JoystickGetProduct'
- ++'_SDL_JoystickGetProductVersion'.'SDL2.dll'.'SDL_JoystickGetProductVersion'
- ++'_SDL_GameControllerGetVendor'.'SDL2.dll'.'SDL_GameControllerGetVendor'
- ++'_SDL_GameControllerGetProduct'.'SDL2.dll'.'SDL_GameControllerGetProduct'
- ++'_SDL_GameControllerGetProductVersion'.'SDL2.dll'.'SDL_GameControllerGetProductVersion'
- ++'_SDL_HasNEON'.'SDL2.dll'.'SDL_HasNEON'
- ++'_SDL_GameControllerNumMappings'.'SDL2.dll'.'SDL_GameControllerNumMappings'
- ++'_SDL_GameControllerMappingForIndex'.'SDL2.dll'.'SDL_GameControllerMappingForIndex'
- ++'_SDL_JoystickGetAxisInitialState'.'SDL2.dll'.'SDL_JoystickGetAxisInitialState'
- ++'_SDL_JoystickGetDeviceType'.'SDL2.dll'.'SDL_JoystickGetDeviceType'
- ++'_SDL_JoystickGetType'.'SDL2.dll'.'SDL_JoystickGetType'
- ++'_SDL_MemoryBarrierReleaseFunction'.'SDL2.dll'.'SDL_MemoryBarrierReleaseFunction'
- ++'_SDL_MemoryBarrierAcquireFunction'.'SDL2.dll'.'SDL_MemoryBarrierAcquireFunction'
- ++'_SDL_JoystickGetDeviceInstanceID'.'SDL2.dll'.'SDL_JoystickGetDeviceInstanceID'
- ++'_SDL_utf8strlen'.'SDL2.dll'.'SDL_utf8strlen'
- ++'_SDL_LoadFile_RW'.'SDL2.dll'.'SDL_LoadFile_RW'
- ++'_SDL_wcscmp'.'SDL2.dll'.'SDL_wcscmp'
- ++'_SDL_ComposeCustomBlendMode'.'SDL2.dll'.'SDL_ComposeCustomBlendMode'
- ++'_SDL_DuplicateSurface'.'SDL2.dll'.'SDL_DuplicateSurface'
- ++'_SDL_Vulkan_LoadLibrary'.'SDL2.dll'.'SDL_Vulkan_LoadLibrary'
- ++'_SDL_Vulkan_GetVkGetInstanceProcAddr'.'SDL2.dll'.'SDL_Vulkan_GetVkGetInstanceProcAddr'
- ++'_SDL_Vulkan_UnloadLibrary'.'SDL2.dll'.'SDL_Vulkan_UnloadLibrary'
- ++'_SDL_Vulkan_GetInstanceExtensions'.'SDL2.dll'.'SDL_Vulkan_GetInstanceExtensions'
- ++'_SDL_Vulkan_CreateSurface'.'SDL2.dll'.'SDL_Vulkan_CreateSurface'
- ++'_SDL_Vulkan_GetDrawableSize'.'SDL2.dll'.'SDL_Vulkan_GetDrawableSize'
- ++'_SDL_LockJoysticks'.'SDL2.dll'.'SDL_LockJoysticks'
- ++'_SDL_UnlockJoysticks'.'SDL2.dll'.'SDL_UnlockJoysticks'
- ++'_SDL_GetMemoryFunctions'.'SDL2.dll'.'SDL_GetMemoryFunctions'
- ++'_SDL_SetMemoryFunctions'.'SDL2.dll'.'SDL_SetMemoryFunctions'
- ++'_SDL_GetNumAllocations'.'SDL2.dll'.'SDL_GetNumAllocations'
- ++'_SDL_NewAudioStream'.'SDL2.dll'.'SDL_NewAudioStream'
- ++'_SDL_AudioStreamPut'.'SDL2.dll'.'SDL_AudioStreamPut'
- ++'_SDL_AudioStreamGet'.'SDL2.dll'.'SDL_AudioStreamGet'
- ++'_SDL_AudioStreamClear'.'SDL2.dll'.'SDL_AudioStreamClear'
- ++'_SDL_AudioStreamAvailable'.'SDL2.dll'.'SDL_AudioStreamAvailable'
- ++'_SDL_FreeAudioStream'.'SDL2.dll'.'SDL_FreeAudioStream'
- ++'_SDL_AudioStreamFlush'.'SDL2.dll'.'SDL_AudioStreamFlush'
- ++'_SDL_acosf'.'SDL2.dll'.'SDL_acosf'
- ++'_SDL_asinf'.'SDL2.dll'.'SDL_asinf'
- ++'_SDL_atanf'.'SDL2.dll'.'SDL_atanf'
- ++'_SDL_atan2f'.'SDL2.dll'.'SDL_atan2f'
- ++'_SDL_ceilf'.'SDL2.dll'.'SDL_ceilf'
- ++'_SDL_copysignf'.'SDL2.dll'.'SDL_copysignf'
- ++'_SDL_fabsf'.'SDL2.dll'.'SDL_fabsf'
- ++'_SDL_floorf'.'SDL2.dll'.'SDL_floorf'
- ++'_SDL_logf'.'SDL2.dll'.'SDL_logf'
- ++'_SDL_powf'.'SDL2.dll'.'SDL_powf'
- ++'_SDL_scalbnf'.'SDL2.dll'.'SDL_scalbnf'
- ++'_SDL_fmod'.'SDL2.dll'.'SDL_fmod'
- ++'_SDL_fmodf'.'SDL2.dll'.'SDL_fmodf'
- ++'_SDL_SetYUVConversionMode'.'SDL2.dll'.'SDL_SetYUVConversionMode'
- ++'_SDL_GetYUVConversionMode'.'SDL2.dll'.'SDL_GetYUVConversionMode'
- ++'_SDL_GetYUVConversionModeForResolution'.'SDL2.dll'.'SDL_GetYUVConversionModeForResolution'
- ++'_SDL_RenderGetMetalLayer'.'SDL2.dll'.'SDL_RenderGetMetalLayer'
- ++'_SDL_RenderGetMetalCommandEncoder'.'SDL2.dll'.'SDL_RenderGetMetalCommandEncoder'
- # ++'_SDL_IsAndroidTV'.'SDL2.dll'.'SDL_IsAndroidTV'
- # ++'_SDL_WinRTGetDeviceFamily'.'SDL2.dll'.'SDL_WinRTGetDeviceFamily'
- ++'_SDL_log10'.'SDL2.dll'.'SDL_log10'
- ++'_SDL_log10f'.'SDL2.dll'.'SDL_log10f'
- ++'_SDL_GameControllerMappingForDeviceIndex'.'SDL2.dll'.'SDL_GameControllerMappingForDeviceIndex'
- # ++'_SDL_LinuxSetThreadPriority'.'SDL2.dll'.'SDL_LinuxSetThreadPriority'
- ++'_SDL_HasAVX512F'.'SDL2.dll'.'SDL_HasAVX512F'
- # ++'_SDL_IsChromebook'.'SDL2.dll'.'SDL_IsChromebook'
- # ++'_SDL_IsDeXMode'.'SDL2.dll'.'SDL_IsDeXMode'
- # ++'_SDL_AndroidBackButton'.'SDL2.dll'.'SDL_AndroidBackButton'
- ++'_SDL_exp'.'SDL2.dll'.'SDL_exp'
- ++'_SDL_expf'.'SDL2.dll'.'SDL_expf'
- ++'_SDL_wcsdup'.'SDL2.dll'.'SDL_wcsdup'
- ++'_SDL_GameControllerRumble'.'SDL2.dll'.'SDL_GameControllerRumble'
- ++'_SDL_JoystickRumble'.'SDL2.dll'.'SDL_JoystickRumble'
- ++'_SDL_NumSensors'.'SDL2.dll'.'SDL_NumSensors'
- ++'_SDL_SensorGetDeviceName'.'SDL2.dll'.'SDL_SensorGetDeviceName'
- ++'_SDL_SensorGetDeviceType'.'SDL2.dll'.'SDL_SensorGetDeviceType'
- ++'_SDL_SensorGetDeviceNonPortableType'.'SDL2.dll'.'SDL_SensorGetDeviceNonPortableType'
- ++'_SDL_SensorGetDeviceInstanceID'.'SDL2.dll'.'SDL_SensorGetDeviceInstanceID'
- ++'_SDL_SensorOpen'.'SDL2.dll'.'SDL_SensorOpen'
- ++'_SDL_SensorFromInstanceID'.'SDL2.dll'.'SDL_SensorFromInstanceID'
- ++'_SDL_SensorGetName'.'SDL2.dll'.'SDL_SensorGetName'
- ++'_SDL_SensorGetType'.'SDL2.dll'.'SDL_SensorGetType'
- ++'_SDL_SensorGetNonPortableType'.'SDL2.dll'.'SDL_SensorGetNonPortableType'
- ++'_SDL_SensorGetInstanceID'.'SDL2.dll'.'SDL_SensorGetInstanceID'
- ++'_SDL_SensorGetData'.'SDL2.dll'.'SDL_SensorGetData'
- ++'_SDL_SensorClose'.'SDL2.dll'.'SDL_SensorClose'
- ++'_SDL_SensorUpdate'.'SDL2.dll'.'SDL_SensorUpdate'
- ++'_SDL_IsTablet'.'SDL2.dll'.'SDL_IsTablet'
- ++'_SDL_GetDisplayOrientation'.'SDL2.dll'.'SDL_GetDisplayOrientation'
- ++'_SDL_HasColorKey'.'SDL2.dll'.'SDL_HasColorKey'
- ++'_SDL_CreateThreadWithStackSize'.'SDL2.dll'.'SDL_CreateThreadWithStackSize'
- ++'_SDL_JoystickGetDevicePlayerIndex'.'SDL2.dll'.'SDL_JoystickGetDevicePlayerIndex'
- ++'_SDL_JoystickGetPlayerIndex'.'SDL2.dll'.'SDL_JoystickGetPlayerIndex'
- ++'_SDL_GameControllerGetPlayerIndex'.'SDL2.dll'.'SDL_GameControllerGetPlayerIndex'
- ++'_SDL_RenderFlush'.'SDL2.dll'.'SDL_RenderFlush'
- ++'_SDL_RenderDrawPointF'.'SDL2.dll'.'SDL_RenderDrawPointF'
- ++'_SDL_RenderDrawPointsF'.'SDL2.dll'.'SDL_RenderDrawPointsF'
- ++'_SDL_RenderDrawLineF'.'SDL2.dll'.'SDL_RenderDrawLineF'
- ++'_SDL_RenderDrawLinesF'.'SDL2.dll'.'SDL_RenderDrawLinesF'
- ++'_SDL_RenderDrawRectF'.'SDL2.dll'.'SDL_RenderDrawRectF'
- ++'_SDL_RenderDrawRectsF'.'SDL2.dll'.'SDL_RenderDrawRectsF'
- ++'_SDL_RenderFillRectF'.'SDL2.dll'.'SDL_RenderFillRectF'
- ++'_SDL_RenderFillRectsF'.'SDL2.dll'.'SDL_RenderFillRectsF'
- ++'_SDL_RenderCopyF'.'SDL2.dll'.'SDL_RenderCopyF'
- ++'_SDL_RenderCopyExF'.'SDL2.dll'.'SDL_RenderCopyExF'
- ++'_SDL_GetTouchDeviceType'.'SDL2.dll'.'SDL_GetTouchDeviceType'
- # ++'_SDL_UIKitRunApp'.'SDL2.dll'.'SDL_UIKitRunApp'
- ++'_SDL_SIMDGetAlignment'.'SDL2.dll'.'SDL_SIMDGetAlignment'
- ++'_SDL_SIMDAlloc'.'SDL2.dll'.'SDL_SIMDAlloc'
- ++'_SDL_SIMDFree'.'SDL2.dll'.'SDL_SIMDFree'
- ++'_SDL_RWsize'.'SDL2.dll'.'SDL_RWsize'
- ++'_SDL_RWseek'.'SDL2.dll'.'SDL_RWseek'
- ++'_SDL_RWtell'.'SDL2.dll'.'SDL_RWtell'
- ++'_SDL_RWread'.'SDL2.dll'.'SDL_RWread'
- ++'_SDL_RWwrite'.'SDL2.dll'.'SDL_RWwrite'
- ++'_SDL_RWclose'.'SDL2.dll'.'SDL_RWclose'
- ++'_SDL_LoadFile'.'SDL2.dll'.'SDL_LoadFile'
- ++'_SDL_Metal_CreateView'.'SDL2.dll'.'SDL_Metal_CreateView'
- ++'_SDL_Metal_DestroyView'.'SDL2.dll'.'SDL_Metal_DestroyView'
- ++'_SDL_LockTextureToSurface'.'SDL2.dll'.'SDL_LockTextureToSurface'
- ++'_SDL_HasARMSIMD'.'SDL2.dll'.'SDL_HasARMSIMD'
- ++'_SDL_strtokr'.'SDL2.dll'.'SDL_strtokr'
- ++'_SDL_wcsstr'.'SDL2.dll'.'SDL_wcsstr'
- ++'_SDL_wcsncmp'.'SDL2.dll'.'SDL_wcsncmp'
- ++'_SDL_GameControllerTypeForIndex'.'SDL2.dll'.'SDL_GameControllerTypeForIndex'
- ++'_SDL_GameControllerGetType'.'SDL2.dll'.'SDL_GameControllerGetType'
- ++'_SDL_GameControllerFromPlayerIndex'.'SDL2.dll'.'SDL_GameControllerFromPlayerIndex'
- ++'_SDL_GameControllerSetPlayerIndex'.'SDL2.dll'.'SDL_GameControllerSetPlayerIndex'
- ++'_SDL_JoystickFromPlayerIndex'.'SDL2.dll'.'SDL_JoystickFromPlayerIndex'
- ++'_SDL_JoystickSetPlayerIndex'.'SDL2.dll'.'SDL_JoystickSetPlayerIndex'
- ++'_SDL_SetTextureScaleMode'.'SDL2.dll'.'SDL_SetTextureScaleMode'
- ++'_SDL_GetTextureScaleMode'.'SDL2.dll'.'SDL_GetTextureScaleMode'
- ++'_SDL_OnApplicationWillTerminate'.'SDL2.dll'.'SDL_OnApplicationWillTerminate'
- ++'_SDL_OnApplicationDidReceiveMemoryWarning'.'SDL2.dll'.'SDL_OnApplicationDidReceiveMemoryWarning'
- ++'_SDL_OnApplicationWillResignActive'.'SDL2.dll'.'SDL_OnApplicationWillResignActive'
- ++'_SDL_OnApplicationDidEnterBackground'.'SDL2.dll'.'SDL_OnApplicationDidEnterBackground'
- ++'_SDL_OnApplicationWillEnterForeground'.'SDL2.dll'.'SDL_OnApplicationWillEnterForeground'
- ++'_SDL_OnApplicationDidBecomeActive'.'SDL2.dll'.'SDL_OnApplicationDidBecomeActive'
- # ++'_SDL_OnApplicationDidChangeStatusBarOrientation'.'SDL2.dll'.'SDL_OnApplicationDidChangeStatusBarOrientation'
- # ++'_SDL_GetAndroidSDKVersion'.'SDL2.dll'.'SDL_GetAndroidSDKVersion'
- ++'_SDL_isupper'.'SDL2.dll'.'SDL_isupper'
- ++'_SDL_islower'.'SDL2.dll'.'SDL_islower'
- ++'_SDL_JoystickAttachVirtual'.'SDL2.dll'.'SDL_JoystickAttachVirtual'
- ++'_SDL_JoystickDetachVirtual'.'SDL2.dll'.'SDL_JoystickDetachVirtual'
- ++'_SDL_JoystickIsVirtual'.'SDL2.dll'.'SDL_JoystickIsVirtual'
- ++'_SDL_JoystickSetVirtualAxis'.'SDL2.dll'.'SDL_JoystickSetVirtualAxis'
- ++'_SDL_JoystickSetVirtualButton'.'SDL2.dll'.'SDL_JoystickSetVirtualButton'
- ++'_SDL_JoystickSetVirtualHat'.'SDL2.dll'.'SDL_JoystickSetVirtualHat'
- ++'_SDL_GetErrorMsg'.'SDL2.dll'.'SDL_GetErrorMsg'
- ++'_SDL_LockSensors'.'SDL2.dll'.'SDL_LockSensors'
- ++'_SDL_UnlockSensors'.'SDL2.dll'.'SDL_UnlockSensors'
- ++'_SDL_Metal_GetLayer'.'SDL2.dll'.'SDL_Metal_GetLayer'
- ++'_SDL_Metal_GetDrawableSize'.'SDL2.dll'.'SDL_Metal_GetDrawableSize'
- ++'_SDL_trunc'.'SDL2.dll'.'SDL_trunc'
- ++'_SDL_truncf'.'SDL2.dll'.'SDL_truncf'
- ++'_SDL_GetPreferredLocales'.'SDL2.dll'.'SDL_GetPreferredLocales'
- ++'_SDL_SIMDRealloc'.'SDL2.dll'.'SDL_SIMDRealloc'
- # ++'_SDL_AndroidRequestPermission'.'SDL2.dll'.'SDL_AndroidRequestPermission'
- ++'_SDL_OpenURL'.'SDL2.dll'.'SDL_OpenURL'
- ++'_SDL_HasSurfaceRLE'.'SDL2.dll'.'SDL_HasSurfaceRLE'
- ++'_SDL_GameControllerHasLED'.'SDL2.dll'.'SDL_GameControllerHasLED'
- ++'_SDL_GameControllerSetLED'.'SDL2.dll'.'SDL_GameControllerSetLED'
- ++'_SDL_JoystickHasLED'.'SDL2.dll'.'SDL_JoystickHasLED'
- ++'_SDL_JoystickSetLED'.'SDL2.dll'.'SDL_JoystickSetLED'
- ++'_SDL_GameControllerRumbleTriggers'.'SDL2.dll'.'SDL_GameControllerRumbleTriggers'
- ++'_SDL_JoystickRumbleTriggers'.'SDL2.dll'.'SDL_JoystickRumbleTriggers'
- ++'_SDL_GameControllerHasAxis'.'SDL2.dll'.'SDL_GameControllerHasAxis'
- ++'_SDL_GameControllerHasButton'.'SDL2.dll'.'SDL_GameControllerHasButton'
- ++'_SDL_GameControllerGetNumTouchpads'.'SDL2.dll'.'SDL_GameControllerGetNumTouchpads'
- ++'_SDL_GameControllerGetNumTouchpadFingers'.'SDL2.dll'.'SDL_GameControllerGetNumTouchpadFingers'
- ++'_SDL_GameControllerGetTouchpadFinger'.'SDL2.dll'.'SDL_GameControllerGetTouchpadFinger'
- ++'_SDL_crc32'.'SDL2.dll'.'SDL_crc32'
- ++'_SDL_GameControllerGetSerial'.'SDL2.dll'.'SDL_GameControllerGetSerial'
- ++'_SDL_JoystickGetSerial'.'SDL2.dll'.'SDL_JoystickGetSerial'
- ++'_SDL_GameControllerHasSensor'.'SDL2.dll'.'SDL_GameControllerHasSensor'
- ++'_SDL_GameControllerSetSensorEnabled'.'SDL2.dll'.'SDL_GameControllerSetSensorEnabled'
- ++'_SDL_GameControllerIsSensorEnabled'.'SDL2.dll'.'SDL_GameControllerIsSensorEnabled'
- ++'_SDL_GameControllerGetSensorData'.'SDL2.dll'.'SDL_GameControllerGetSensorData'
- ++'_SDL_wcscasecmp'.'SDL2.dll'.'SDL_wcscasecmp'
- ++'_SDL_wcsncasecmp'.'SDL2.dll'.'SDL_wcsncasecmp'
- ++'_SDL_round'.'SDL2.dll'.'SDL_round'
- ++'_SDL_roundf'.'SDL2.dll'.'SDL_roundf'
- ++'_SDL_lround'.'SDL2.dll'.'SDL_lround'
- ++'_SDL_lroundf'.'SDL2.dll'.'SDL_lroundf'
- ++'_SDL_SoftStretchLinear'.'SDL2.dll'.'SDL_SoftStretchLinear'
- ++'_SDL_RenderGetD3D11Device'.'SDL2.dll'.'SDL_RenderGetD3D11Device'
- ++'_SDL_UpdateNVTexture'.'SDL2.dll'.'SDL_UpdateNVTexture'
- ++'_SDL_SetWindowKeyboardGrab'.'SDL2.dll'.'SDL_SetWindowKeyboardGrab'
- ++'_SDL_SetWindowMouseGrab'.'SDL2.dll'.'SDL_SetWindowMouseGrab'
- ++'_SDL_GetWindowKeyboardGrab'.'SDL2.dll'.'SDL_GetWindowKeyboardGrab'
- ++'_SDL_GetWindowMouseGrab'.'SDL2.dll'.'SDL_GetWindowMouseGrab'
- ++'_SDL_isalpha'.'SDL2.dll'.'SDL_isalpha'
- ++'_SDL_isalnum'.'SDL2.dll'.'SDL_isalnum'
- ++'_SDL_isblank'.'SDL2.dll'.'SDL_isblank'
- ++'_SDL_iscntrl'.'SDL2.dll'.'SDL_iscntrl'
- ++'_SDL_isxdigit'.'SDL2.dll'.'SDL_isxdigit'
- ++'_SDL_ispunct'.'SDL2.dll'.'SDL_ispunct'
- ++'_SDL_isprint'.'SDL2.dll'.'SDL_isprint'
- ++'_SDL_isgraph'.'SDL2.dll'.'SDL_isgraph'
- # ++'_SDL_AndroidShowToast'.'SDL2.dll'.'SDL_AndroidShowToast'
- ++'_SDL_GetAudioDeviceSpec'.'SDL2.dll'.'SDL_GetAudioDeviceSpec'
- ++'_SDL_TLSCleanup'.'SDL2.dll'.'SDL_TLSCleanup'
- ++'_SDL_SetWindowAlwaysOnTop'.'SDL2.dll'.'SDL_SetWindowAlwaysOnTop'
- ++'_SDL_FlashWindow'.'SDL2.dll'.'SDL_FlashWindow'
- ++'_SDL_GameControllerSendEffect'.'SDL2.dll'.'SDL_GameControllerSendEffect'
- ++'_SDL_JoystickSendEffect'.'SDL2.dll'.'SDL_JoystickSendEffect'
- ++'_SDL_GameControllerGetSensorDataRate'.'SDL2.dll'.'SDL_GameControllerGetSensorDataRate'
- ++'_SDL_SetTextureUserData'.'SDL2.dll'.'SDL_SetTextureUserData'
- ++'_SDL_GetTextureUserData'.'SDL2.dll'.'SDL_GetTextureUserData'
- ++'_SDL_RenderGeometry'.'SDL2.dll'.'SDL_RenderGeometry'
- ++'_SDL_RenderGeometryRaw'.'SDL2.dll'.'SDL_RenderGeometryRaw'
- ++'_SDL_RenderSetVSync'.'SDL2.dll'.'SDL_RenderSetVSync'
- ++'_SDL_asprintf'.'SDL2.dll'.'SDL_asprintf'
- ++'_SDL_vasprintf'.'SDL2.dll'.'SDL_vasprintf'
- ++'_SDL_GetWindowICCProfile'.'SDL2.dll'.'SDL_GetWindowICCProfile'
- ++'_SDL_GetTicks64'.'SDL2.dll'.'SDL_GetTicks64'
- # ++'_SDL_LinuxSetThreadPriorityAndPolicy'.'SDL2.dll'.'SDL_LinuxSetThreadPriorityAndPolicy'
- ++'_SDL_GameControllerGetAppleSFSymbolsNameForButton'.'SDL2.dll'.'SDL_GameControllerGetAppleSFSymbolsNameForButton'
- ++'_SDL_GameControllerGetAppleSFSymbolsNameForAxis'.'SDL2.dll'.'SDL_GameControllerGetAppleSFSymbolsNameForAxis'
- ++'_SDL_hid_init'.'SDL2.dll'.'SDL_hid_init'
- ++'_SDL_hid_exit'.'SDL2.dll'.'SDL_hid_exit'
- ++'_SDL_hid_device_change_count'.'SDL2.dll'.'SDL_hid_device_change_count'
- ++'_SDL_hid_enumerate'.'SDL2.dll'.'SDL_hid_enumerate'
- ++'_SDL_hid_free_enumeration'.'SDL2.dll'.'SDL_hid_free_enumeration'
- ++'_SDL_hid_open'.'SDL2.dll'.'SDL_hid_open'
- ++'_SDL_hid_open_path'.'SDL2.dll'.'SDL_hid_open_path'
- ++'_SDL_hid_write'.'SDL2.dll'.'SDL_hid_write'
- ++'_SDL_hid_read_timeout'.'SDL2.dll'.'SDL_hid_read_timeout'
- ++'_SDL_hid_read'.'SDL2.dll'.'SDL_hid_read'
- ++'_SDL_hid_set_nonblocking'.'SDL2.dll'.'SDL_hid_set_nonblocking'
- ++'_SDL_hid_send_feature_report'.'SDL2.dll'.'SDL_hid_send_feature_report'
- ++'_SDL_hid_get_feature_report'.'SDL2.dll'.'SDL_hid_get_feature_report'
- ++'_SDL_hid_close'.'SDL2.dll'.'SDL_hid_close'
- ++'_SDL_hid_get_manufacturer_string'.'SDL2.dll'.'SDL_hid_get_manufacturer_string'
- ++'_SDL_hid_get_product_string'.'SDL2.dll'.'SDL_hid_get_product_string'
- ++'_SDL_hid_get_serial_number_string'.'SDL2.dll'.'SDL_hid_get_serial_number_string'
- ++'_SDL_hid_get_indexed_string'.'SDL2.dll'.'SDL_hid_get_indexed_string'
- ++'_SDL_SetWindowMouseRect'.'SDL2.dll'.'SDL_SetWindowMouseRect'
- ++'_SDL_GetWindowMouseRect'.'SDL2.dll'.'SDL_GetWindowMouseRect'
- ++'_SDL_RenderWindowToLogical'.'SDL2.dll'.'SDL_RenderWindowToLogical'
- ++'_SDL_RenderLogicalToWindow'.'SDL2.dll'.'SDL_RenderLogicalToWindow'
- ++'_SDL_JoystickHasRumble'.'SDL2.dll'.'SDL_JoystickHasRumble'
- ++'_SDL_JoystickHasRumbleTriggers'.'SDL2.dll'.'SDL_JoystickHasRumbleTriggers'
- ++'_SDL_GameControllerHasRumble'.'SDL2.dll'.'SDL_GameControllerHasRumble'
- ++'_SDL_GameControllerHasRumbleTriggers'.'SDL2.dll'.'SDL_GameControllerHasRumbleTriggers'
- ++'_SDL_hid_ble_scan'.'SDL2.dll'.'SDL_hid_ble_scan'
- ++'_SDL_PremultiplyAlpha'.'SDL2.dll'.'SDL_PremultiplyAlpha'
- # ++'_SDL_AndroidSendMessage'.'SDL2.dll'.'SDL_AndroidSendMessage'
- ++'_SDL_GetTouchName'.'SDL2.dll'.'SDL_GetTouchName'
- ++'_SDL_ClearComposition'.'SDL2.dll'.'SDL_ClearComposition'
- ++'_SDL_IsTextInputShown'.'SDL2.dll'.'SDL_IsTextInputShown'
- ++'_SDL_HasIntersectionF'.'SDL2.dll'.'SDL_HasIntersectionF'
- ++'_SDL_IntersectFRect'.'SDL2.dll'.'SDL_IntersectFRect'
- ++'_SDL_UnionFRect'.'SDL2.dll'.'SDL_UnionFRect'
- ++'_SDL_EncloseFPoints'.'SDL2.dll'.'SDL_EncloseFPoints'
- ++'_SDL_IntersectFRectAndLine'.'SDL2.dll'.'SDL_IntersectFRectAndLine'
- ++'_SDL_RenderGetWindow'.'SDL2.dll'.'SDL_RenderGetWindow'
- ++'_SDL_bsearch'.'SDL2.dll'.'SDL_bsearch'
- ++'_SDL_GameControllerPathForIndex'.'SDL2.dll'.'SDL_GameControllerPathForIndex'
- ++'_SDL_GameControllerPath'.'SDL2.dll'.'SDL_GameControllerPath'
- ++'_SDL_JoystickPathForIndex'.'SDL2.dll'.'SDL_JoystickPathForIndex'
- ++'_SDL_JoystickPath'.'SDL2.dll'.'SDL_JoystickPath'
- ++'_SDL_JoystickAttachVirtualEx'.'SDL2.dll'.'SDL_JoystickAttachVirtualEx'
- ++'_SDL_GameControllerGetFirmwareVersion'.'SDL2.dll'.'SDL_GameControllerGetFirmwareVersion'
- ++'_SDL_JoystickGetFirmwareVersion'.'SDL2.dll'.'SDL_JoystickGetFirmwareVersion'
- ++'_SDL_GUIDToString'.'SDL2.dll'.'SDL_GUIDToString'
- ++'_SDL_GUIDFromString'.'SDL2.dll'.'SDL_GUIDFromString'
- ++'_SDL_HasLSX'.'SDL2.dll'.'SDL_HasLSX'
- ++'_SDL_HasLASX'.'SDL2.dll'.'SDL_HasLASX'
- ++'_SDL_RenderGetD3D12Device'.'SDL2.dll'.'SDL_RenderGetD3D12Device'
- ++'_SDL_utf8strnlen'.'SDL2.dll'.'SDL_utf8strnlen'
- # ++'_SDL_GDKGetTaskQueue'.'SDL2.dll'.'SDL_GDKGetTaskQueue'
- # ++'_SDL_GDKRunApp'.'SDL2.dll'.'SDL_GDKRunApp'
- ++'_SDL_GetOriginalMemoryFunctions'.'SDL2.dll'.'SDL_GetOriginalMemoryFunctions'
- ++'_SDL_ResetKeyboard'.'SDL2.dll'.'SDL_ResetKeyboard'
- ++'_SDL_GetDefaultAudioInfo'.'SDL2.dll'.'SDL_GetDefaultAudioInfo'
- ++'_SDL_GetPointDisplayIndex'.'SDL2.dll'.'SDL_GetPointDisplayIndex'
- ++'_SDL_GetRectDisplayIndex'.'SDL2.dll'.'SDL_GetRectDisplayIndex'
- ++'_SDL_ResetHint'.'SDL2.dll'.'SDL_ResetHint'
- ++'_SDL_crc16'.'SDL2.dll'.'SDL_crc16'
- ++'_SDL_GetWindowSizeInPixels'.'SDL2.dll'.'SDL_GetWindowSizeInPixels'
- ++'_SDL_GetJoystickGUIDInfo'.'SDL2.dll'.'SDL_GetJoystickGUIDInfo'
- ++'_SDL_SetPrimarySelectionText'.'SDL2.dll'.'SDL_SetPrimarySelectionText'
- ++'_SDL_GetPrimarySelectionText'.'SDL2.dll'.'SDL_GetPrimarySelectionText'
- ++'_SDL_HasPrimarySelectionText'.'SDL2.dll'.'SDL_HasPrimarySelectionText'
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