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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * # CategoryStdinc
- *
- * This is a general header that includes C language support. It implements a
- * subset of the C runtime: these should all behave the same way as their C
- * runtime equivalents, but with an SDL_ prefix.
- */
- #ifndef SDL_stdinc_h_
- #define SDL_stdinc_h_
- #include <SDL3/SDL_platform_defines.h>
- #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
- #include <inttypes.h>
- #endif
- #include <stdarg.h>
- #ifndef __cplusplus
- #include <stdbool.h>
- #endif
- #include <stdint.h>
- #include <string.h>
- #include <wchar.h>
- #ifndef SDL_DISABLE_ALLOCA
- # ifndef alloca
- # ifdef HAVE_ALLOCA_H
- # include <alloca.h>
- # elif defined(SDL_PLATFORM_NETBSD)
- # if defined(__STRICT_ANSI__)
- # define SDL_DISABLE_ALLOCA
- # else
- # include <stdlib.h>
- # endif
- # elif defined(__GNUC__)
- # define alloca __builtin_alloca
- # elif defined(_MSC_VER)
- # include <malloc.h>
- # define alloca _alloca
- # elif defined(__WATCOMC__)
- # include <malloc.h>
- # elif defined(__BORLANDC__)
- # include <malloc.h>
- # elif defined(__DMC__)
- # include <stdlib.h>
- # elif defined(SDL_PLATFORM_AIX)
- # pragma alloca
- # elif defined(__MRC__)
- void *alloca(unsigned);
- # else
- void *alloca(size_t);
- # endif
- # endif
- #endif
- #ifdef SIZE_MAX
- # define SDL_SIZE_MAX SIZE_MAX
- #else
- # define SDL_SIZE_MAX ((size_t) -1)
- #endif
- /**
- * Check if the compiler supports a given builtin.
- * Supported by virtually all clang versions and recent gcc. Use this
- * instead of checking the clang version if possible.
- */
- #ifdef __has_builtin
- #define SDL_HAS_BUILTIN(x) __has_builtin(x)
- #else
- #define SDL_HAS_BUILTIN(x) 0
- #endif
- /**
- * The number of elements in an array.
- *
- * This macro looks like it double-evaluates the argument, but it does so
- * inside of `sizeof`, so there are no side-effects here, as expressions do
- * not actually run any code in these cases.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- #define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
- /**
- * Macro useful for building other macros with strings in them.
- *
- * For example:
- *
- * ```c
- * #define LOG_ERROR(X) OutputDebugString(SDL_STRINGIFY_ARG(__FUNCTION__) ": " X "\n")`
- * ```
- *
- * \since This macro is available since SDL 3.0.0.
- */
- #define SDL_STRINGIFY_ARG(arg) #arg
- /**
- * \name Cast operators
- *
- * Use proper C++ casts when compiled as C++ to be compatible with the option
- * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
- */
- /* @{ */
- #ifdef __cplusplus
- #define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
- #define SDL_static_cast(type, expression) static_cast<type>(expression)
- #define SDL_const_cast(type, expression) const_cast<type>(expression)
- #else
- #define SDL_reinterpret_cast(type, expression) ((type)(expression))
- #define SDL_static_cast(type, expression) ((type)(expression))
- #define SDL_const_cast(type, expression) ((type)(expression))
- #endif
- /* @} *//* Cast operators */
- /* Define a four character code as a Uint32 */
- #define SDL_FOURCC(A, B, C, D) \
- ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
- (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
- (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
- (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * Append the 64 bit integer suffix to a signed integer literal.
- *
- * This helps compilers that might believe a integer literal larger than
- * 0xFFFFFFFF is overflowing a 32-bit value. Use `SDL_SINT64_C(0xFFFFFFFF1)`
- * instead of `0xFFFFFFFF1` by itself.
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_UINT64_C
- */
- #define SDL_SINT64_C(c) c ## LL /* or whatever the current compiler uses. */
- /**
- * Append the 64 bit integer suffix to an unsigned integer literal.
- *
- * This helps compilers that might believe a integer literal larger than
- * 0xFFFFFFFF is overflowing a 32-bit value. Use `SDL_UINT64_C(0xFFFFFFFF1)`
- * instead of `0xFFFFFFFF1` by itself.
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_SINT64_C
- */
- #define SDL_UINT64_C(c) c ## ULL /* or whatever the current compiler uses. */
- #elif defined(INT64_C)
- #define SDL_SINT64_C(c) INT64_C(c)
- #define SDL_UINT64_C(c) UINT64_C(c)
- #elif defined(_MSC_VER)
- #define SDL_SINT64_C(c) c ## i64
- #define SDL_UINT64_C(c) c ## ui64
- #elif defined(__LP64__) || defined(_LP64)
- #define SDL_SINT64_C(c) c ## L
- #define SDL_UINT64_C(c) c ## UL
- #else
- #define SDL_SINT64_C(c) c ## LL
- #define SDL_UINT64_C(c) c ## ULL
- #endif
- /**
- * \name Basic data types
- */
- /* @{ */
- /**
- * A boolean false.
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_bool
- */
- #define SDL_FALSE false
- /**
- * A boolean true.
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_bool
- */
- #define SDL_TRUE true
- /**
- * A boolean type: true or false.
- *
- * \since This datatype is available since SDL 3.0.0.
- *
- * \sa SDL_TRUE
- * \sa SDL_FALSE
- */
- typedef bool SDL_bool;
- /**
- * A signed 8-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- typedef int8_t Sint8;
- #define SDL_MAX_SINT8 ((Sint8)0x7F) /* 127 */
- #define SDL_MIN_SINT8 ((Sint8)(~0x7F)) /* -128 */
- /**
- * An unsigned 8-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- typedef uint8_t Uint8;
- #define SDL_MAX_UINT8 ((Uint8)0xFF) /* 255 */
- #define SDL_MIN_UINT8 ((Uint8)0x00) /* 0 */
- /**
- * A signed 16-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- typedef int16_t Sint16;
- #define SDL_MAX_SINT16 ((Sint16)0x7FFF) /* 32767 */
- #define SDL_MIN_SINT16 ((Sint16)(~0x7FFF)) /* -32768 */
- /**
- * An unsigned 16-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- typedef uint16_t Uint16;
- #define SDL_MAX_UINT16 ((Uint16)0xFFFF) /* 65535 */
- #define SDL_MIN_UINT16 ((Uint16)0x0000) /* 0 */
- /**
- * A signed 32-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- typedef int32_t Sint32;
- #define SDL_MAX_SINT32 ((Sint32)0x7FFFFFFF) /* 2147483647 */
- #define SDL_MIN_SINT32 ((Sint32)(~0x7FFFFFFF)) /* -2147483648 */
- /**
- * An unsigned 32-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- typedef uint32_t Uint32;
- #define SDL_MAX_UINT32 ((Uint32)0xFFFFFFFFu) /* 4294967295 */
- #define SDL_MIN_UINT32 ((Uint32)0x00000000) /* 0 */
- /**
- * A signed 64-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_SINT64_C
- */
- typedef int64_t Sint64;
- #define SDL_MAX_SINT64 SDL_SINT64_C(0x7FFFFFFFFFFFFFFF) /* 9223372036854775807 */
- #define SDL_MIN_SINT64 ~SDL_SINT64_C(0x7FFFFFFFFFFFFFFF) /* -9223372036854775808 */
- /**
- * An unsigned 64-bit integer type.
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_UINT64_C
- */
- typedef uint64_t Uint64;
- #define SDL_MAX_UINT64 SDL_UINT64_C(0xFFFFFFFFFFFFFFFF) /* 18446744073709551615 */
- #define SDL_MIN_UINT64 SDL_UINT64_C(0x0000000000000000) /* 0 */
- /**
- * SDL times are signed, 64-bit integers representing nanoseconds since the
- * Unix epoch (Jan 1, 1970).
- *
- * They can be converted between POSIX time_t values with SDL_NS_TO_SECONDS()
- * and SDL_SECONDS_TO_NS(), and between Windows FILETIME values with
- * SDL_TimeToWindows() and SDL_TimeFromWindows().
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_MAX_SINT64
- * \sa SDL_MIN_SINT64
- */
- typedef Sint64 SDL_Time;
- #define SDL_MAX_TIME SDL_MAX_SINT64
- #define SDL_MIN_TIME SDL_MIN_SINT64
- /* @} *//* Basic data types */
- /**
- * \name Floating-point constants
- */
- /* @{ */
- #ifdef FLT_EPSILON
- #define SDL_FLT_EPSILON FLT_EPSILON
- #else
- /**
- * Epsilon constant, used for comparing floating-point numbers.
- *
- * Equals by default to platform-defined `FLT_EPSILON`, or
- * `1.1920928955078125e-07F` if that's not available.
- *
- * \since This macro is available since SDL 3.0.0.
- */
- #define SDL_FLT_EPSILON 1.1920928955078125e-07F /* 0x0.000002p0 */
- #endif
- /* @} *//* Floating-point constants */
- /* Make sure we have macros for printing width-based integers.
- * <stdint.h> should define these but this is not true all platforms.
- * (for example win32) */
- #ifndef SDL_PRIs64
- #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
- #define SDL_PRIs64 "I64d"
- #elif defined(PRIs64)
- #define SDL_PRIs64 PRIs64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE)
- #define SDL_PRIs64 "ld"
- #else
- #define SDL_PRIs64 "lld"
- #endif
- #endif
- #ifndef SDL_PRIu64
- #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
- #define SDL_PRIu64 "I64u"
- #elif defined(PRIu64)
- #define SDL_PRIu64 PRIu64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE)
- #define SDL_PRIu64 "lu"
- #else
- #define SDL_PRIu64 "llu"
- #endif
- #endif
- #ifndef SDL_PRIx64
- #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
- #define SDL_PRIx64 "I64x"
- #elif defined(PRIx64)
- #define SDL_PRIx64 PRIx64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE)
- #define SDL_PRIx64 "lx"
- #else
- #define SDL_PRIx64 "llx"
- #endif
- #endif
- #ifndef SDL_PRIX64
- #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
- #define SDL_PRIX64 "I64X"
- #elif defined(PRIX64)
- #define SDL_PRIX64 PRIX64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE)
- #define SDL_PRIX64 "lX"
- #else
- #define SDL_PRIX64 "llX"
- #endif
- #endif
- #ifndef SDL_PRIs32
- #ifdef PRId32
- #define SDL_PRIs32 PRId32
- #else
- #define SDL_PRIs32 "d"
- #endif
- #endif
- #ifndef SDL_PRIu32
- #ifdef PRIu32
- #define SDL_PRIu32 PRIu32
- #else
- #define SDL_PRIu32 "u"
- #endif
- #endif
- #ifndef SDL_PRIx32
- #ifdef PRIx32
- #define SDL_PRIx32 PRIx32
- #else
- #define SDL_PRIx32 "x"
- #endif
- #endif
- #ifndef SDL_PRIX32
- #ifdef PRIX32
- #define SDL_PRIX32 PRIX32
- #else
- #define SDL_PRIX32 "X"
- #endif
- #endif
- /* Annotations to help code analysis tools */
- #ifdef SDL_DISABLE_ANALYZE_MACROS
- #define SDL_IN_BYTECAP(x)
- #define SDL_INOUT_Z_CAP(x)
- #define SDL_OUT_Z_CAP(x)
- #define SDL_OUT_CAP(x)
- #define SDL_OUT_BYTECAP(x)
- #define SDL_OUT_Z_BYTECAP(x)
- #define SDL_PRINTF_FORMAT_STRING
- #define SDL_SCANF_FORMAT_STRING
- #define SDL_PRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_PRINTF_VARARG_FUNCV( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNC( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNCV( fmtargnumber )
- #define SDL_WPRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_WSCANF_VARARG_FUNC( fmtargnumber )
- #else
- #if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */
- #include <sal.h>
- #define SDL_IN_BYTECAP(x) _In_bytecount_(x)
- #define SDL_INOUT_Z_CAP(x) _Inout_z_cap_(x)
- #define SDL_OUT_Z_CAP(x) _Out_z_cap_(x)
- #define SDL_OUT_CAP(x) _Out_cap_(x)
- #define SDL_OUT_BYTECAP(x) _Out_bytecap_(x)
- #define SDL_OUT_Z_BYTECAP(x) _Out_z_bytecap_(x)
- #define SDL_PRINTF_FORMAT_STRING _Printf_format_string_
- #define SDL_SCANF_FORMAT_STRING _Scanf_format_string_impl_
- #else
- #define SDL_IN_BYTECAP(x)
- #define SDL_INOUT_Z_CAP(x)
- #define SDL_OUT_Z_CAP(x)
- #define SDL_OUT_CAP(x)
- #define SDL_OUT_BYTECAP(x)
- #define SDL_OUT_Z_BYTECAP(x)
- #define SDL_PRINTF_FORMAT_STRING
- #define SDL_SCANF_FORMAT_STRING
- #endif
- #ifdef __GNUC__
- #define SDL_PRINTF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __printf__, fmtargnumber, fmtargnumber+1 )))
- #define SDL_PRINTF_VARARG_FUNCV( fmtargnumber ) __attribute__(( format( __printf__, fmtargnumber, 0 )))
- #define SDL_SCANF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __scanf__, fmtargnumber, fmtargnumber+1 )))
- #define SDL_SCANF_VARARG_FUNCV( fmtargnumber ) __attribute__(( format( __scanf__, fmtargnumber, 0 )))
- #define SDL_WPRINTF_VARARG_FUNC( fmtargnumber ) /* __attribute__ (( format( __wprintf__, fmtargnumber, fmtargnumber+1 ))) */
- #define SDL_WSCANF_VARARG_FUNC( fmtargnumber ) /* __attribute__ (( format( __wscanf__, fmtargnumber, fmtargnumber+1 ))) */
- #else
- #define SDL_PRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_PRINTF_VARARG_FUNCV( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNC( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNCV( fmtargnumber )
- #define SDL_WPRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_WSCANF_VARARG_FUNC( fmtargnumber )
- #endif
- #endif /* SDL_DISABLE_ANALYZE_MACROS */
- #ifndef SDL_COMPILE_TIME_ASSERT
- #if defined(__cplusplus)
- /* Keep C++ case alone: Some versions of gcc will define __STDC_VERSION__ even when compiling in C++ mode. */
- #if (__cplusplus >= 201103L)
- #define SDL_COMPILE_TIME_ASSERT(name, x) static_assert(x, #x)
- #endif
- #elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 202311L)
- #define SDL_COMPILE_TIME_ASSERT(name, x) static_assert(x, #x)
- #elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
- #define SDL_COMPILE_TIME_ASSERT(name, x) _Static_assert(x, #x)
- #endif
- #endif /* !SDL_COMPILE_TIME_ASSERT */
- #ifndef SDL_COMPILE_TIME_ASSERT
- /* universal, but may trigger -Wunused-local-typedefs */
- #define SDL_COMPILE_TIME_ASSERT(name, x) \
- typedef int SDL_compile_time_assert_ ## name[(x) * 2 - 1]
- #endif
- /** \cond */
- #ifndef DOXYGEN_SHOULD_IGNORE_THIS
- SDL_COMPILE_TIME_ASSERT(bool, sizeof(SDL_bool) == 1);
- SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
- SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
- SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
- SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
- SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
- SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
- SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
- SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
- typedef struct SDL_alignment_test
- {
- Uint8 a;
- void *b;
- } SDL_alignment_test;
- SDL_COMPILE_TIME_ASSERT(struct_alignment, sizeof(SDL_alignment_test) == (2 * sizeof(void *)));
- #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
- /** \endcond */
- /* Check to make sure enums are the size of ints, for structure packing.
- For both Watcom C/C++ and Borland C/C++ the compiler option that makes
- enums having the size of an int must be enabled.
- This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
- */
- /** \cond */
- #ifndef DOXYGEN_SHOULD_IGNORE_THIS
- #if !defined(SDL_PLATFORM_VITA) && !defined(SDL_PLATFORM_3DS)
- /* TODO: include/SDL_stdinc.h:390: error: size of array 'SDL_dummy_enum' is negative */
- typedef enum SDL_DUMMY_ENUM
- {
- DUMMY_ENUM_VALUE
- } SDL_DUMMY_ENUM;
- SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
- #endif
- #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
- /** \endcond */
- #include <SDL3/SDL_begin_code.h>
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- #ifndef SDL_DISABLE_ALLOCA
- #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
- #define SDL_stack_free(data)
- #else
- #define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
- #define SDL_stack_free(data) SDL_free(data)
- #endif
- extern SDL_DECLSPEC SDL_MALLOC void * SDLCALL SDL_malloc(size_t size);
- extern SDL_DECLSPEC SDL_MALLOC SDL_ALLOC_SIZE2(1, 2) void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
- extern SDL_DECLSPEC SDL_ALLOC_SIZE(2) void * SDLCALL SDL_realloc(void *mem, size_t size);
- extern SDL_DECLSPEC void SDLCALL SDL_free(void *mem);
- typedef void *(SDLCALL *SDL_malloc_func)(size_t size);
- typedef void *(SDLCALL *SDL_calloc_func)(size_t nmemb, size_t size);
- typedef void *(SDLCALL *SDL_realloc_func)(void *mem, size_t size);
- typedef void (SDLCALL *SDL_free_func)(void *mem);
- /**
- * Get the original set of SDL memory functions.
- *
- * This is what SDL_malloc and friends will use by default, if there has been
- * no call to SDL_SetMemoryFunctions. This is not necessarily using the C
- * runtime's `malloc` functions behind the scenes! Different platforms and
- * build configurations might do any number of unexpected things.
- *
- * \param malloc_func filled with malloc function.
- * \param calloc_func filled with calloc function.
- * \param realloc_func filled with realloc function.
- * \param free_func filled with free function.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC void SDLCALL SDL_GetOriginalMemoryFunctions(SDL_malloc_func *malloc_func,
- SDL_calloc_func *calloc_func,
- SDL_realloc_func *realloc_func,
- SDL_free_func *free_func);
- /**
- * Get the current set of SDL memory functions.
- *
- * \param malloc_func filled with malloc function.
- * \param calloc_func filled with calloc function.
- * \param realloc_func filled with realloc function.
- * \param free_func filled with free function.
- *
- * \threadsafety This does not hold a lock, so do not call this in the
- * unlikely event of a background thread calling
- * SDL_SetMemoryFunctions simultaneously.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_SetMemoryFunctions
- * \sa SDL_GetOriginalMemoryFunctions
- */
- extern SDL_DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func,
- SDL_calloc_func *calloc_func,
- SDL_realloc_func *realloc_func,
- SDL_free_func *free_func);
- /**
- * Replace SDL's memory allocation functions with a custom set.
- *
- * It is not safe to call this function once any allocations have been made,
- * as future calls to SDL_free will use the new allocator, even if they came
- * from an SDL_malloc made with the old one!
- *
- * If used, usually this needs to be the first call made into the SDL library,
- * if not the very first thing done at program startup time.
- *
- * \param malloc_func custom malloc function.
- * \param calloc_func custom calloc function.
- * \param realloc_func custom realloc function.
- * \param free_func custom free function.
- * \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
- * for more information.
- *
- * \threadsafety It is safe to call this function from any thread, but one
- * should not replace the memory functions once any allocations
- * are made!
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetMemoryFunctions
- * \sa SDL_GetOriginalMemoryFunctions
- */
- extern SDL_DECLSPEC SDL_bool SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
- SDL_calloc_func calloc_func,
- SDL_realloc_func realloc_func,
- SDL_free_func free_func);
- /**
- * Allocate memory aligned to a specific value.
- *
- * If `alignment` is less than the size of `void *`, then it will be increased
- * to match that.
- *
- * The returned memory address will be a multiple of the alignment value, and
- * the amount of memory allocated will be a multiple of the alignment value.
- *
- * The memory returned by this function must be freed with SDL_aligned_free(),
- * and _not_ SDL_free.
- *
- * \param alignment the alignment requested.
- * \param size the size to allocate.
- * \returns a pointer to the aligned memory.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_aligned_free
- */
- extern SDL_DECLSPEC SDL_MALLOC void * SDLCALL SDL_aligned_alloc(size_t alignment, size_t size);
- /**
- * Free memory allocated by SDL_aligned_alloc().
- *
- * The pointer is no longer valid after this call and cannot be dereferenced
- * anymore.
- *
- * \param mem a pointer previously returned by SDL_aligned_alloc.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_aligned_alloc
- */
- extern SDL_DECLSPEC void SDLCALL SDL_aligned_free(void *mem);
- /**
- * Get the number of outstanding (unfreed) allocations.
- *
- * \returns the number of allocations.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
- extern SDL_DECLSPEC const char * SDLCALL SDL_getenv(const char *name);
- extern SDL_DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
- extern SDL_DECLSPEC int SDLCALL SDL_unsetenv(const char *name);
- typedef int (SDLCALL *SDL_CompareCallback)(const void *a, const void *b);
- extern SDL_DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, SDL_CompareCallback compare);
- extern SDL_DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, SDL_CompareCallback compare);
- typedef int (SDLCALL *SDL_CompareCallback_r)(void *userdata, const void *a, const void *b);
- extern SDL_DECLSPEC void SDLCALL SDL_qsort_r(void *base, size_t nmemb, size_t size, SDL_CompareCallback_r compare, void *userdata);
- extern SDL_DECLSPEC void * SDLCALL SDL_bsearch_r(const void *key, const void *base, size_t nmemb, size_t size, SDL_CompareCallback_r compare, void *userdata);
- extern SDL_DECLSPEC int SDLCALL SDL_abs(int x);
- /* NOTE: these double-evaluate their arguments, so you should never have side effects in the parameters */
- #define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
- #define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
- #define SDL_clamp(x, a, b) (((x) < (a)) ? (a) : (((x) > (b)) ? (b) : (x)))
- /**
- * Query if a character is alphabetic (a letter).
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * for English 'a-z' and 'A-Z' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isalpha(int x);
- /**
- * Query if a character is alphabetic (a letter) or a number.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * for English 'a-z', 'A-Z', and '0-9' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isalnum(int x);
- /**
- * Report if a character is blank (a space or tab).
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 0x20 (space) or 0x9 (tab) as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isblank(int x);
- /**
- * Report if a character is a control character.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 0 through 0x1F, and 0x7F, as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_iscntrl(int x);
- /**
- * Report if a character is a numeric digit.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * '0' (0x30) through '9' (0x39), as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isdigit(int x);
- /**
- * Report if a character is a hexadecimal digit.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 'A' through 'F', 'a' through 'f', and '0' through '9', as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isxdigit(int x);
- /**
- * Report if a character is a punctuation mark.
- *
- * **WARNING**: Regardless of system locale, this is equivalent to
- * `((SDL_isgraph(x)) && (!SDL_isalnum(x)))`.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_isgraph
- * \sa SDL_isalnum
- */
- extern SDL_DECLSPEC int SDLCALL SDL_ispunct(int x);
- /**
- * Report if a character is whitespace.
- *
- * **WARNING**: Regardless of system locale, this will only treat the
- * following ASCII values as true:
- *
- * - space (0x20)
- * - tab (0x09)
- * - newline (0x0A)
- * - vertical tab (0x0B)
- * - form feed (0x0C)
- * - return (0x0D)
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isspace(int x);
- /**
- * Report if a character is upper case.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 'A' through 'Z' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isupper(int x);
- /**
- * Report if a character is lower case.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 'a' through 'z' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_islower(int x);
- /**
- * Report if a character is "printable".
- *
- * Be advised that "printable" has a definition that goes back to text
- * terminals from the dawn of computing, making this a sort of special case
- * function that is not suitable for Unicode (or most any) text management.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * ' ' (0x20) through '~' (0x7E) as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isprint(int x);
- /**
- * Report if a character is any "printable" except space.
- *
- * Be advised that "printable" has a definition that goes back to text
- * terminals from the dawn of computing, making this a sort of special case
- * function that is not suitable for Unicode (or most any) text management.
- *
- * **WARNING**: Regardless of system locale, this is equivalent to
- * `(SDL_isprint(x)) && ((x) != ' ')`.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_isprint
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isgraph(int x);
- /**
- * Convert low-ASCII English letters to uppercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'a' through 'z' to uppercase.
- *
- * This function returns the uppercase equivalent of `x`. If a character
- * cannot be converted, or is already uppercase, this function returns `x`.
- *
- * \param x character value to check.
- * \returns capitalized version of x, or x if no conversion available.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_toupper(int x);
- /**
- * Convert low-ASCII English letters to lowercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'A' through 'Z' to lowercase.
- *
- * This function returns the lowercase equivalent of `x`. If a character
- * cannot be converted, or is already lowercase, this function returns `x`.
- *
- * \param x character value to check.
- * \returns lowercase version of x, or x if no conversion available.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_tolower(int x);
- extern SDL_DECLSPEC Uint16 SDLCALL SDL_crc16(Uint16 crc, const void *data, size_t len);
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len);
- extern SDL_DECLSPEC void * SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
- /* Take advantage of compiler optimizations for memcpy */
- #ifndef SDL_SLOW_MEMCPY
- #ifdef SDL_memcpy
- #undef SDL_memcpy
- #endif
- #define SDL_memcpy memcpy
- #endif
- #define SDL_copyp(dst, src) \
- { SDL_COMPILE_TIME_ASSERT(SDL_copyp, sizeof (*(dst)) == sizeof (*(src))); } \
- SDL_memcpy((dst), (src), sizeof(*(src)))
- extern SDL_DECLSPEC void * SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
- /* Take advantage of compiler optimizations for memmove */
- #ifndef SDL_SLOW_MEMMOVE
- #ifdef SDL_memmove
- #undef SDL_memmove
- #endif
- #define SDL_memmove memmove
- #endif
- extern SDL_DECLSPEC void * SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len);
- extern SDL_DECLSPEC void * SDLCALL SDL_memset4(void *dst, Uint32 val, size_t dwords);
- /* Take advantage of compiler optimizations for memset */
- #ifndef SDL_SLOW_MEMSET
- #ifdef SDL_memset
- #undef SDL_memset
- #endif
- #define SDL_memset memset
- #endif
- #define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
- #define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
- #define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
- extern SDL_DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcsnlen(const wchar_t *wstr, size_t maxlen);
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
- extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsdup(const wchar_t *wstr);
- extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
- extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsnstr(const wchar_t *haystack, const wchar_t *needle, size_t maxlen);
- /**
- * Compare two null-terminated wide strings.
- *
- * This only compares wchar_t values until it hits a null-terminating
- * character; it does not care if the string is well-formed UTF-16 (or UTF-32,
- * depending on your platform's wchar_t size), or uses valid Unicode values.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
- /**
- * Compare two wide strings up to a number of wchar_t values.
- *
- * This only compares wchar_t values; it does not care if the string is
- * well-formed UTF-16 (or UTF-32, depending on your platform's wchar_t size),
- * or uses valid Unicode values.
- *
- * Note that while this function is intended to be used with UTF-16 (or
- * UTF-32, depending on your platform's definition of wchar_t), it is
- * comparing raw wchar_t values and not Unicode codepoints: `maxlen` specifies
- * a wchar_t limit! If the limit lands in the middle of a multi-wchar UTF-16
- * sequence, it will only compare a portion of the final character.
- *
- * `maxlen` specifies a maximum number of wchar_t to compare; if the strings
- * match to this number of wide chars (or both have matched to a
- * null-terminator character before this count), they will be considered
- * equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of wchar_t to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
- /**
- * Compare two null-terminated wide strings, case-insensitively.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Depending on your platform, "wchar_t" might be 2 bytes, and expected to be
- * UTF-16 encoded (like Windows), or 4 bytes in UTF-32 format. Since this
- * handles Unicode, it expects the string to be well-formed and not a
- * null-terminated string of arbitrary bytes. Characters that are not valid
- * UTF-16 (or UTF-32) are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcscasecmp(const wchar_t *str1, const wchar_t *str2);
- /**
- * Compare two wide strings, case-insensitively, up to a number of wchar_t.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Depending on your platform, "wchar_t" might be 2 bytes, and expected to be
- * UTF-16 encoded (like Windows), or 4 bytes in UTF-32 format. Since this
- * handles Unicode, it expects the string to be well-formed and not a
- * null-terminated string of arbitrary bytes. Characters that are not valid
- * UTF-16 (or UTF-32) are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * Note that while this function might deal with variable-sized characters,
- * `maxlen` specifies a _wchar_ limit! If the limit lands in the middle of a
- * multi-byte UTF-16 sequence, it may convert a portion of the final character
- * to one or more Unicode character U+FFFD (REPLACEMENT CHARACTER) so as not
- * to overflow a buffer.
- *
- * `maxlen` specifies a maximum number of wchar_t values to compare; if the
- * strings match to this number of wchar_t (or both have matched to a
- * null-terminator character before this number of bytes), they will be
- * considered equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of wchar_t values to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcsncasecmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
- extern SDL_DECLSPEC long SDLCALL SDL_wcstol(const wchar_t *str, wchar_t **endp, int base);
- extern SDL_DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
- extern SDL_DECLSPEC size_t SDLCALL SDL_strnlen(const char *str, size_t maxlen);
- extern SDL_DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
- extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strlcpy(SDL_OUT_Z_CAP(dst_bytes) char *dst, const char *src, size_t dst_bytes);
- extern SDL_DECLSPEC size_t SDLCALL SDL_strlcat(SDL_INOUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
- extern SDL_DECLSPEC SDL_MALLOC char * SDLCALL SDL_strdup(const char *str);
- extern SDL_DECLSPEC SDL_MALLOC char * SDLCALL SDL_strndup(const char *str, size_t maxlen);
- extern SDL_DECLSPEC char * SDLCALL SDL_strrev(char *str);
- /**
- * Convert a string to uppercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'A' through 'Z' to uppercase.
- *
- * This function operates on a null-terminated string of bytes--even if it is
- * malformed UTF-8!--and converts ASCII characters 'a' through 'z' to their
- * uppercase equivalents in-place, returning the original `str` pointer.
- *
- * \param str the string to convert in-place. Can not be NULL.
- * \returns the `str` pointer passed into this function.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_strlwr
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strupr(char *str);
- /**
- * Convert a string to lowercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'A' through 'Z' to lowercase.
- *
- * This function operates on a null-terminated string of bytes--even if it is
- * malformed UTF-8!--and converts ASCII characters 'A' through 'Z' to their
- * lowercase equivalents in-place, returning the original `str` pointer.
- *
- * \param str the string to convert in-place. Can not be NULL.
- * \returns the `str` pointer passed into this function.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_strupr
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strlwr(char *str);
- extern SDL_DECLSPEC char * SDLCALL SDL_strchr(const char *str, int c);
- extern SDL_DECLSPEC char * SDLCALL SDL_strrchr(const char *str, int c);
- extern SDL_DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle);
- extern SDL_DECLSPEC char * SDLCALL SDL_strnstr(const char *haystack, const char *needle, size_t maxlen);
- extern SDL_DECLSPEC char * SDLCALL SDL_strcasestr(const char *haystack, const char *needle);
- extern SDL_DECLSPEC char * SDLCALL SDL_strtok_r(char *s1, const char *s2, char **saveptr);
- extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
- extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strnlen(const char *str, size_t bytes);
- extern SDL_DECLSPEC char * SDLCALL SDL_itoa(int value, char *str, int radix);
- extern SDL_DECLSPEC char * SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
- extern SDL_DECLSPEC char * SDLCALL SDL_ltoa(long value, char *str, int radix);
- extern SDL_DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *str, int radix);
- extern SDL_DECLSPEC char * SDLCALL SDL_lltoa(Sint64 value, char *str, int radix);
- extern SDL_DECLSPEC char * SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix);
- extern SDL_DECLSPEC int SDLCALL SDL_atoi(const char *str);
- extern SDL_DECLSPEC double SDLCALL SDL_atof(const char *str);
- extern SDL_DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int base);
- extern SDL_DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base);
- extern SDL_DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *str, char **endp, int base);
- extern SDL_DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *str, char **endp, int base);
- extern SDL_DECLSPEC double SDLCALL SDL_strtod(const char *str, char **endp);
- /**
- * Compare two null-terminated UTF-8 strings.
- *
- * Due to the nature of UTF-8 encoding, this will work with Unicode strings,
- * since effectively this function just compares bytes until it hits a
- * null-terminating character. Also due to the nature of UTF-8, this can be
- * used with SDL_qsort() to put strings in (roughly) alphabetical order.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
- /**
- * Compare two UTF-8 strings up to a number of bytes.
- *
- * Due to the nature of UTF-8 encoding, this will work with Unicode strings,
- * since effectively this function just compares bytes until it hits a
- * null-terminating character. Also due to the nature of UTF-8, this can be
- * used with SDL_qsort() to put strings in (roughly) alphabetical order.
- *
- * Note that while this function is intended to be used with UTF-8, it is
- * doing a bytewise comparison, and `maxlen` specifies a _byte_ limit! If the
- * limit lands in the middle of a multi-byte UTF-8 sequence, it will only
- * compare a portion of the final character.
- *
- * `maxlen` specifies a maximum number of bytes to compare; if the strings
- * match to this number of bytes (or both have matched to a null-terminator
- * character before this number of bytes), they will be considered equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of _bytes_ to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
- /**
- * Compare two null-terminated UTF-8 strings, case-insensitively.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Since this handles Unicode, it expects the string to be well-formed UTF-8
- * and not a null-terminated string of arbitrary bytes. Bytes that are not
- * valid UTF-8 are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
- /**
- * Compare two UTF-8 strings, case-insensitively, up to a number of bytes.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Since this handles Unicode, it expects the string to be well-formed UTF-8
- * and not a null-terminated string of arbitrary bytes. Bytes that are not
- * valid UTF-8 are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * Note that while this function is intended to be used with UTF-8, `maxlen`
- * specifies a _byte_ limit! If the limit lands in the middle of a multi-byte
- * UTF-8 sequence, it may convert a portion of the final character to one or
- * more Unicode character U+FFFD (REPLACEMENT CHARACTER) so as not to overflow
- * a buffer.
- *
- * `maxlen` specifies a maximum number of bytes to compare; if the strings
- * match to this number of bytes (or both have matched to a null-terminator
- * character before this number of bytes), they will be considered equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of bytes to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen);
- /**
- * Searches a string for the first occurence of any character contained in a
- * breakset, and returns a pointer from the string to that character.
- *
- * \param str The null-terminated string to be searched.
- * \param breakset A null-terminated string containing the list of characters
- * to look for.
- * \returns A pointer to the location, in str, of the first occurence of a
- * character present in the breakset, or NULL if none is found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strpbrk(const char * SDL_RESTRICT str, const char * SDL_RESTRICT breakset);
- /**
- * The Unicode REPLACEMENT CHARACTER codepoint.
- *
- * SDL_StepUTF8() reports this codepoint when it encounters a UTF-8 string
- * with encoding errors.
- *
- * This tends to render as something like a question mark in most places.
- *
- * \since This macro is available since SDL 3.0.0.
- *
- * \sa SDL_StepUTF8
- */
- #define SDL_INVALID_UNICODE_CODEPOINT 0xFFFD
- /**
- * Decode a UTF-8 string, one Unicode codepoint at a time.
- *
- * This will return the first Unicode codepoint in the UTF-8 encoded string in
- * `*pstr`, and then advance `*pstr` past any consumed bytes before returning.
- *
- * It will not access more than `*pslen` bytes from the string. `*pslen` will
- * be adjusted, as well, subtracting the number of bytes consumed.
- *
- * `pslen` is allowed to be NULL, in which case the string _must_ be
- * NULL-terminated, as the function will blindly read until it sees the NULL
- * char.
- *
- * if `*pslen` is zero, it assumes the end of string is reached and returns a
- * zero codepoint regardless of the contents of the string buffer.
- *
- * If the resulting codepoint is zero (a NULL terminator), or `*pslen` is
- * zero, it will not advance `*pstr` or `*pslen` at all.
- *
- * Generally this function is called in a loop until it returns zero,
- * adjusting its parameters each iteration.
- *
- * If an invalid UTF-8 sequence is encountered, this function returns
- * SDL_INVALID_UNICODE_CODEPOINT and advances the string/length by one byte
- * (which is to say, a multibyte sequence might produce several
- * SDL_INVALID_UNICODE_CODEPOINT returns before it syncs to the next valid
- * UTF-8 sequence).
- *
- * Several things can generate invalid UTF-8 sequences, including overlong
- * encodings, the use of UTF-16 surrogate values, and truncated data. Please
- * refer to
- * [RFC3629](https://www.ietf.org/rfc/rfc3629.txt)
- * for details.
- *
- * \param pstr a pointer to a UTF-8 string pointer to be read and adjusted.
- * \param pslen a pointer to the number of bytes in the string, to be read and
- * adjusted. NULL is allowed.
- * \returns the first Unicode codepoint in the string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepUTF8(const char **pstr, size_t *pslen);
- /**
- * Convert a single Unicode codepoint to UTF-8.
- *
- * The buffer pointed to by `dst` must be at least 4 bytes long, as this
- * function may generate between 1 and 4 bytes of output.
- *
- * This function returns the first byte _after_ the newly-written UTF-8
- * sequence, which is useful for encoding multiple codepoints in a loop, or
- * knowing where to write a NULL-terminator character to end the string (in
- * either case, plan to have a buffer of _more_ than 4 bytes!).
- *
- * If `codepoint` is an invalid value (outside the Unicode range, or a UTF-16
- * surrogate value, etc), this will use U+FFFD (REPLACEMENT CHARACTER) for the
- * codepoint instead, and not set an error.
- *
- * If `dst` is NULL, this returns NULL immediately without writing to the
- * pointer and without setting an error.
- *
- * \param codepoint a Unicode codepoint to convert to UTF-8.
- * \param dst the location to write the encoded UTF-8. Must point to at least
- * 4 bytes!
- * \returns the first byte past the newly-written UTF-8 sequence.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_UCS4ToUTF8(Uint32 codepoint, char *dst);
- extern SDL_DECLSPEC int SDLCALL SDL_sscanf(const char *text, SDL_SCANF_FORMAT_STRING const char *fmt, ...) SDL_SCANF_VARARG_FUNC(2);
- extern SDL_DECLSPEC int SDLCALL SDL_vsscanf(const char *text, SDL_SCANF_FORMAT_STRING const char *fmt, va_list ap) SDL_SCANF_VARARG_FUNCV(2);
- extern SDL_DECLSPEC int SDLCALL SDL_snprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ... ) SDL_PRINTF_VARARG_FUNC(3);
- extern SDL_DECLSPEC int SDLCALL SDL_swprintf(SDL_OUT_Z_CAP(maxlen) wchar_t *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const wchar_t *fmt, ... ) SDL_WPRINTF_VARARG_FUNC(3);
- extern SDL_DECLSPEC int SDLCALL SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(3);
- extern SDL_DECLSPEC int SDLCALL SDL_vswprintf(SDL_OUT_Z_CAP(maxlen) wchar_t *text, size_t maxlen, const wchar_t *fmt, va_list ap);
- extern SDL_DECLSPEC int SDLCALL SDL_asprintf(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
- extern SDL_DECLSPEC int SDLCALL SDL_vasprintf(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2);
- /**
- * Seeds the pseudo-random number generator.
- *
- * Reusing the seed number will cause SDL_rand_*() to repeat the same stream
- * of 'random' numbers.
- *
- * \param seed the value to use as a random number seed, or 0 to use
- * SDL_GetPerformanceCounter().
- *
- * \threadsafety This should be called on the same thread that calls
- * SDL_rand*()
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_rand
- * \sa SDL_rand_bits
- * \sa SDL_randf
- */
- extern SDL_DECLSPEC void SDLCALL SDL_srand(Uint64 seed);
- /**
- * Generate a pseudo-random number less than n for positive n
- *
- * The method used is faster and of better quality than `rand() % n`. Odds are
- * roughly 99.9% even for n = 1 million. Evenness is better for smaller n, and
- * much worse as n gets bigger.
- *
- * Example: to simulate a d6 use `SDL_rand(6) + 1` The +1 converts 0..5 to
- * 1..6
- *
- * If you want to generate a pseudo-random number in the full range of Sint32,
- * you should use: (Sint32)SDL_rand_bits()
- *
- * If you want reproducible output, be sure to initialize with SDL_srand()
- * first.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param n the number of possible outcomes. n must be positive.
- * \returns a random value in the range of [0 .. n-1].
- *
- * \threadsafety All calls should be made from a single thread
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_srand
- * \sa SDL_randf
- */
- extern SDL_DECLSPEC Sint32 SDLCALL SDL_rand(Sint32 n);
- /**
- * Generate a uniform pseudo-random floating point number less than 1.0
- *
- * If you want reproducible output, be sure to initialize with SDL_srand()
- * first.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \returns a random value in the range of [0.0, 1.0).
- *
- * \threadsafety All calls should be made from a single thread
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_srand
- * \sa SDL_rand
- */
- extern SDL_DECLSPEC float SDLCALL SDL_randf(void);
- /**
- * Generate 32 pseudo-random bits.
- *
- * You likely want to use SDL_rand() to get a psuedo-random number instead.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \returns a random value in the range of [0-SDL_MAX_UINT32].
- *
- * \threadsafety All calls should be made from a single thread
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_rand
- * \sa SDL_randf
- * \sa SDL_srand
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_rand_bits(void);
- /**
- * Generate a pseudo-random number less than n for positive n
- *
- * The method used is faster and of better quality than `rand() % n`. Odds are
- * roughly 99.9% even for n = 1 million. Evenness is better for smaller n, and
- * much worse as n gets bigger.
- *
- * Example: to simulate a d6 use `SDL_rand_r(state, 6) + 1` The +1 converts
- * 0..5 to 1..6
- *
- * If you want to generate a pseudo-random number in the full range of Sint32,
- * you should use: (Sint32)SDL_rand_bits_r(state)
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param state a pointer to the current random number state, this may not be
- * NULL.
- * \param n the number of possible outcomes. n must be positive.
- * \returns a random value in the range of [0 .. n-1].
- *
- * \threadsafety This function is thread-safe, as long as the state pointer
- * isn't shared between threads.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_rand
- * \sa SDL_rand_bits_r
- * \sa SDL_randf_r
- */
- extern SDL_DECLSPEC Sint32 SDLCALL SDL_rand_r(Uint64 *state, Sint32 n);
- /**
- * Generate a uniform pseudo-random floating point number less than 1.0
- *
- * If you want reproducible output, be sure to initialize with SDL_srand()
- * first.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param state a pointer to the current random number state, this may not be
- * NULL.
- * \returns a random value in the range of [0.0, 1.0).
- *
- * \threadsafety This function is thread-safe, as long as the state pointer
- * isn't shared between threads.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_rand_bits_r
- * \sa SDL_rand_r
- * \sa SDL_randf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_randf_r(Uint64 *state);
- /**
- * Generate 32 pseudo-random bits.
- *
- * You likely want to use SDL_rand_r() to get a psuedo-random number instead.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param state a pointer to the current random number state, this may not be
- * NULL.
- * \returns a random value in the range of [0-SDL_MAX_UINT32].
- *
- * \threadsafety This function is thread-safe, as long as the state pointer
- * isn't shared between threads.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_rand_r
- * \sa SDL_randf_r
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_rand_bits_r(Uint64 *state);
- #ifndef SDL_PI_D
- #define SDL_PI_D 3.141592653589793238462643383279502884 /**< pi (double) */
- #endif
- #ifndef SDL_PI_F
- #define SDL_PI_F 3.141592653589793238462643383279502884F /**< pi (float) */
- #endif
- /**
- * Compute the arc cosine of `x`.
- *
- * The definition of `y = acos(x)` is `x = cos(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `0 <= y <= Pi`
- *
- * This function operates on double-precision floating point values, use
- * SDL_acosf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc cosine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_acosf
- * \sa SDL_asin
- * \sa SDL_cos
- */
- extern SDL_DECLSPEC double SDLCALL SDL_acos(double x);
- /**
- * Compute the arc cosine of `x`.
- *
- * The definition of `y = acos(x)` is `x = cos(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `0 <= y <= Pi`
- *
- * This function operates on single-precision floating point values, use
- * SDL_acos for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc cosine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_acos
- * \sa SDL_asinf
- * \sa SDL_cosf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_acosf(float x);
- /**
- * Compute the arc sine of `x`.
- *
- * The definition of `y = asin(x)` is `x = sin(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on double-precision floating point values, use
- * SDL_asinf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc sine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_asinf
- * \sa SDL_acos
- * \sa SDL_sin
- */
- extern SDL_DECLSPEC double SDLCALL SDL_asin(double x);
- /**
- * Compute the arc sine of `x`.
- *
- * The definition of `y = asin(x)` is `x = sin(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on single-precision floating point values, use
- * SDL_asin for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc sine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_asin
- * \sa SDL_acosf
- * \sa SDL_sinf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_asinf(float x);
- /**
- * Compute the arc tangent of `x`.
- *
- * The definition of `y = atan(x)` is `x = tan(y)`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on double-precision floating point values, use
- * SDL_atanf for single-precision floats.
- *
- * To calculate the arc tangent of y / x, use SDL_atan2.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc tangent of of `x` in radians, or 0 if `x = 0`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_atanf
- * \sa SDL_atan2
- * \sa SDL_tan
- */
- extern SDL_DECLSPEC double SDLCALL SDL_atan(double x);
- /**
- * Compute the arc tangent of `x`.
- *
- * The definition of `y = atan(x)` is `x = tan(y)`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on single-precision floating point values, use
- * SDL_atan for dboule-precision floats.
- *
- * To calculate the arc tangent of y / x, use SDL_atan2f.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc tangent of of `x` in radians, or 0 if `x = 0`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_atan
- * \sa SDL_atan2f
- * \sa SDL_tanf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_atanf(float x);
- /**
- * Compute the arc tangent of `y / x`, using the signs of x and y to adjust
- * the result's quadrant.
- *
- * The definition of `z = atan2(x, y)` is `y = x tan(z)`, where the quadrant
- * of z is determined based on the signs of x and y.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on double-precision floating point values, use
- * SDL_atan2f for single-precision floats.
- *
- * To calculate the arc tangent of a single value, use SDL_atan.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param y floating point value of the numerator (y coordinate).
- * \param x floating point value of the denominator (x coordinate).
- * \returns arc tangent of of `y / x` in radians, or, if `x = 0`, either
- * `-Pi/2`, `0`, or `Pi/2`, depending on the value of `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_atan2f
- * \sa SDL_atan
- * \sa SDL_tan
- */
- extern SDL_DECLSPEC double SDLCALL SDL_atan2(double y, double x);
- /**
- * Compute the arc tangent of `y / x`, using the signs of x and y to adjust
- * the result's quadrant.
- *
- * The definition of `z = atan2(x, y)` is `y = x tan(z)`, where the quadrant
- * of z is determined based on the signs of x and y.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on single-precision floating point values, use
- * SDL_atan2 for double-precision floats.
- *
- * To calculate the arc tangent of a single value, use SDL_atanf.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param y floating point value of the numerator (y coordinate).
- * \param x floating point value of the denominator (x coordinate).
- * \returns arc tangent of of `y / x` in radians, or, if `x = 0`, either
- * `-Pi/2`, `0`, or `Pi/2`, depending on the value of `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_atan2f
- * \sa SDL_atan
- * \sa SDL_tan
- */
- extern SDL_DECLSPEC float SDLCALL SDL_atan2f(float y, float x);
- /**
- * Compute the ceiling of `x`.
- *
- * The ceiling of `x` is the smallest integer `y` such that `y > x`, i.e `x`
- * rounded up to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_ceilf for single-precision floats.
- *
- * \param x floating point value.
- * \returns the ceiling of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_ceilf
- * \sa SDL_floor
- * \sa SDL_trunc
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_ceil(double x);
- /**
- * Compute the ceiling of `x`.
- *
- * The ceiling of `x` is the smallest integer `y` such that `y > x`, i.e `x`
- * rounded up to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on single-precision floating point values, use
- * SDL_ceil for double-precision floats.
- *
- * \param x floating point value.
- * \returns the ceiling of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_ceil
- * \sa SDL_floorf
- * \sa SDL_truncf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_ceilf(float x);
- /**
- * Copy the sign of one floating-point value to another.
- *
- * The definition of copysign is that ``copysign(x, y) = abs(x) * sign(y)``.
- *
- * Domain: `-INF <= x <= INF`, ``-INF <= y <= f``
- *
- * Range: `-INF <= z <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_copysignf for single-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \param y floating point value to use as the sign.
- * \returns the floating point value with the sign of y and the magnitude of
- * x.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_copysignf
- * \sa SDL_fabs
- */
- extern SDL_DECLSPEC double SDLCALL SDL_copysign(double x, double y);
- /**
- * Copy the sign of one floating-point value to another.
- *
- * The definition of copysign is that ``copysign(x, y) = abs(x) * sign(y)``.
- *
- * Domain: `-INF <= x <= INF`, ``-INF <= y <= f``
- *
- * Range: `-INF <= z <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_copysign for double-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \param y floating point value to use as the sign.
- * \returns the floating point value with the sign of y and the magnitude of
- * x.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_copysignf
- * \sa SDL_fabsf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_copysignf(float x, float y);
- /**
- * Compute the cosine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on double-precision floating point values, use
- * SDL_cosf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns cosine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_cosf
- * \sa SDL_acos
- * \sa SDL_sin
- */
- extern SDL_DECLSPEC double SDLCALL SDL_cos(double x);
- /**
- * Compute the cosine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on single-precision floating point values, use
- * SDL_cos for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns cosine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_cos
- * \sa SDL_acosf
- * \sa SDL_sinf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_cosf(float x);
- /**
- * Compute the exponential of `x`.
- *
- * The definition of `y = exp(x)` is `y = e^x`, where `e` is the base of the
- * natural logarithm. The inverse is the natural logarithm, SDL_log.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * The output will overflow if `exp(x)` is too large to be represented.
- *
- * This function operates on double-precision floating point values, use
- * SDL_expf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns value of `e^x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_expf
- * \sa SDL_log
- */
- extern SDL_DECLSPEC double SDLCALL SDL_exp(double x);
- /**
- * Compute the exponential of `x`.
- *
- * The definition of `y = exp(x)` is `y = e^x`, where `e` is the base of the
- * natural logarithm. The inverse is the natural logarithm, SDL_logf.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * The output will overflow if `exp(x)` is too large to be represented.
- *
- * This function operates on single-precision floating point values, use
- * SDL_exp for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns value of `e^x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_exp
- * \sa SDL_logf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_expf(float x);
- /**
- * Compute the absolute value of `x`
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_copysignf for single-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \returns the absolute value of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_fabsf
- */
- extern SDL_DECLSPEC double SDLCALL SDL_fabs(double x);
- /**
- * Compute the absolute value of `x`
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_copysignf for double-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \returns the absolute value of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_fabs
- */
- extern SDL_DECLSPEC float SDLCALL SDL_fabsf(float x);
- /**
- * Compute the floor of `x`.
- *
- * The floor of `x` is the largest integer `y` such that `y > x`, i.e `x`
- * rounded down to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_floorf for single-precision floats.
- *
- * \param x floating point value.
- * \returns the floor of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_floorf
- * \sa SDL_ceil
- * \sa SDL_trunc
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_floor(double x);
- /**
- * Compute the floor of `x`.
- *
- * The floor of `x` is the largest integer `y` such that `y > x`, i.e `x`
- * rounded down to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on single-precision floating point values, use
- * SDL_floorf for double-precision floats.
- *
- * \param x floating point value.
- * \returns the floor of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_floor
- * \sa SDL_ceilf
- * \sa SDL_truncf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_floorf(float x);
- /**
- * Truncate `x` to an integer.
- *
- * Rounds `x` to the next closest integer to 0. This is equivalent to removing
- * the fractional part of `x`, leaving only the integer part.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_truncf for single-precision floats.
- *
- * \param x floating point value.
- * \returns `x` truncated to an integer.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_truncf
- * \sa SDL_fmod
- * \sa SDL_ceil
- * \sa SDL_floor
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_trunc(double x);
- /**
- * Truncate `x` to an integer.
- *
- * Rounds `x` to the next closest integer to 0. This is equivalent to removing
- * the fractional part of `x`, leaving only the integer part.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on single-precision floating point values, use
- * SDL_truncf for double-precision floats.
- *
- * \param x floating point value.
- * \returns `x` truncated to an integer.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_trunc
- * \sa SDL_fmodf
- * \sa SDL_ceilf
- * \sa SDL_floorf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_truncf(float x);
- /**
- * Return the floating-point remainder of `x / y`
- *
- * Divides `x` by `y`, and returns the remainder.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`, `y != 0`
- *
- * Range: `-y <= z <= y`
- *
- * This function operates on double-precision floating point values, use
- * SDL_fmodf for single-precision floats.
- *
- * \param x the numerator.
- * \param y the denominator. Must not be 0.
- * \returns the remainder of `x / y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_fmodf
- * \sa SDL_modf
- * \sa SDL_trunc
- * \sa SDL_ceil
- * \sa SDL_floor
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_fmod(double x, double y);
- /**
- * Return the floating-point remainder of `x / y`
- *
- * Divides `x` by `y`, and returns the remainder.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`, `y != 0`
- *
- * Range: `-y <= z <= y`
- *
- * This function operates on single-precision floating point values, use
- * SDL_fmod for single-precision floats.
- *
- * \param x the numerator.
- * \param y the denominator. Must not be 0.
- * \returns the remainder of `x / y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_fmod
- * \sa SDL_truncf
- * \sa SDL_modff
- * \sa SDL_ceilf
- * \sa SDL_floorf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
- /**
- * Return whether the value is infinity.
- *
- * \param x double-precision floating point value.
- * \returns non-zero if the value is infinity, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_isinff
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isinf(double x);
- /**
- * Return whether the value is infinity.
- *
- * \param x floating point value.
- * \returns non-zero if the value is infinity, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_isinf
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isinff(float x);
- /**
- * Return whether the value is NaN.
- *
- * \param x double-precision floating point value.
- * \returns non-zero if the value is NaN, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_isnanf
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isnan(double x);
- /**
- * Return whether the value is NaN.
- *
- * \param x floating point value.
- * \returns non-zero if the value is NaN, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_isnan
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isnanf(float x);
- /**
- * Compute the natural logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on double-precision floating point values, use
- * SDL_logf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the natural logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_logf
- * \sa SDL_log10
- * \sa SDL_exp
- */
- extern SDL_DECLSPEC double SDLCALL SDL_log(double x);
- /**
- * Compute the natural logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on single-precision floating point values, use
- * SDL_log for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the natural logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_log
- * \sa SDL_expf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_logf(float x);
- /**
- * Compute the base-10 logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on double-precision floating point values, use
- * SDL_log10f for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_log10f
- * \sa SDL_log
- * \sa SDL_pow
- */
- extern SDL_DECLSPEC double SDLCALL SDL_log10(double x);
- /**
- * Compute the base-10 logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on single-precision floating point values, use
- * SDL_log10 for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_log10
- * \sa SDL_logf
- * \sa SDL_powf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_log10f(float x);
- /**
- * Split `x` into integer and fractional parts
- *
- * This function operates on double-precision floating point values, use
- * SDL_modff for single-precision floats.
- *
- * \param x floating point value.
- * \param y output pointer to store the integer part of `x`.
- * \returns the fractional part of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_modff
- * \sa SDL_trunc
- * \sa SDL_fmod
- */
- extern SDL_DECLSPEC double SDLCALL SDL_modf(double x, double *y);
- /**
- * Split `x` into integer and fractional parts
- *
- * This function operates on single-precision floating point values, use
- * SDL_modf for double-precision floats.
- *
- * \param x floating point value.
- * \param y output pointer to store the integer part of `x`.
- * \returns the fractional part of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_modf
- * \sa SDL_truncf
- * \sa SDL_fmodf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_modff(float x, float *y);
- /**
- * Raise `x` to the power `y`
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-INF <= z <= INF`
- *
- * If `y` is the base of the natural logarithm (e), consider using SDL_exp
- * instead.
- *
- * This function operates on double-precision floating point values, use
- * SDL_powf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x the base.
- * \param y the exponent.
- * \returns `x` raised to the power `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_powf
- * \sa SDL_exp
- * \sa SDL_log
- */
- extern SDL_DECLSPEC double SDLCALL SDL_pow(double x, double y);
- /**
- * Raise `x` to the power `y`
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-INF <= z <= INF`
- *
- * If `y` is the base of the natural logarithm (e), consider using SDL_exp
- * instead.
- *
- * This function operates on single-precision floating point values, use
- * SDL_powf for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x the base.
- * \param y the exponent.
- * \returns `x` raised to the power `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_pow
- * \sa SDL_expf
- * \sa SDL_logf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_powf(float x, float y);
- /**
- * Round `x` to the nearest integer.
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_roundf for single-precision floats. To get the result as an integer
- * type, use SDL_lround.
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_roundf
- * \sa SDL_lround
- * \sa SDL_floor
- * \sa SDL_ceil
- * \sa SDL_trunc
- */
- extern SDL_DECLSPEC double SDLCALL SDL_round(double x);
- /**
- * Round `x` to the nearest integer.
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_roundf for single-precision floats. To get the result as an integer
- * type, use SDL_lroundf.
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_round
- * \sa SDL_lroundf
- * \sa SDL_floorf
- * \sa SDL_ceilf
- * \sa SDL_truncf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_roundf(float x);
- /**
- * Round `x` to the nearest integer representable as a long
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `MIN_LONG <= y <= MAX_LONG`
- *
- * This function operates on double-precision floating point values, use
- * SDL_lround for single-precision floats. To get the result as a
- * floating-point type, use SDL_round.
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_lroundf
- * \sa SDL_round
- * \sa SDL_floor
- * \sa SDL_ceil
- * \sa SDL_trunc
- */
- extern SDL_DECLSPEC long SDLCALL SDL_lround(double x);
- /**
- * Round `x` to the nearest integer representable as a long
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `MIN_LONG <= y <= MAX_LONG`
- *
- * This function operates on single-precision floating point values, use
- * SDL_lroundf for double-precision floats. To get the result as a
- * floating-point type, use SDL_roundf,
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_lround
- * \sa SDL_roundf
- * \sa SDL_floorf
- * \sa SDL_ceilf
- * \sa SDL_truncf
- */
- extern SDL_DECLSPEC long SDLCALL SDL_lroundf(float x);
- /**
- * Scale `x` by an integer power of two.
- *
- * Multiplies `x` by the `n`th power of the floating point radix (always 2).
- *
- * Domain: `-INF <= x <= INF`, `n` integer
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_scalbnf for single-precision floats.
- *
- * \param x floating point value to be scaled.
- * \param n integer exponent.
- * \returns `x * 2^n`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_scalbnf
- * \sa SDL_pow
- */
- extern SDL_DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
- /**
- * Scale `x` by an integer power of two.
- *
- * Multiplies `x` by the `n`th power of the floating point radix (always 2).
- *
- * Domain: `-INF <= x <= INF`, `n` integer
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_scalbn for double-precision floats.
- *
- * \param x floating point value to be scaled.
- * \param n integer exponent.
- * \returns `x * 2^n`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_scalbn
- * \sa SDL_powf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_scalbnf(float x, int n);
- /**
- * Compute the sine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on double-precision floating point values, use
- * SDL_sinf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns sine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_sinf
- * \sa SDL_asin
- * \sa SDL_cos
- */
- extern SDL_DECLSPEC double SDLCALL SDL_sin(double x);
- /**
- * Compute the sine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on single-precision floating point values, use
- * SDL_sinf for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns sine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_sin
- * \sa SDL_asinf
- * \sa SDL_cosf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_sinf(float x);
- /**
- * Compute the square root of `x`.
- *
- * Domain: `0 <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_sqrtf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than or equal to 0.
- * \returns square root of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_sqrtf
- */
- extern SDL_DECLSPEC double SDLCALL SDL_sqrt(double x);
- /**
- * Compute the square root of `x`.
- *
- * Domain: `0 <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_sqrt for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than or equal to 0.
- * \returns square root of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_sqrt
- */
- extern SDL_DECLSPEC float SDLCALL SDL_sqrtf(float x);
- /**
- * Compute the tangent of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_tanf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns tangent of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_tanf
- * \sa SDL_sin
- * \sa SDL_cos
- * \sa SDL_atan
- * \sa SDL_atan2
- */
- extern SDL_DECLSPEC double SDLCALL SDL_tan(double x);
- /**
- * Compute the tangent of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_tanf for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns tangent of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_tan
- * \sa SDL_sinf
- * \sa SDL_cosf
- * \sa SDL_atanf
- * \sa SDL_atan2f
- */
- extern SDL_DECLSPEC float SDLCALL SDL_tanf(float x);
- /* The SDL implementation of iconv() returns these error codes */
- #define SDL_ICONV_ERROR (size_t)-1
- #define SDL_ICONV_E2BIG (size_t)-2
- #define SDL_ICONV_EILSEQ (size_t)-3
- #define SDL_ICONV_EINVAL (size_t)-4
- typedef struct SDL_iconv_data_t *SDL_iconv_t;
- /**
- * This function allocates a context for the specified character set
- * conversion.
- *
- * \param tocode The target character encoding, must not be NULL.
- * \param fromcode The source character encoding, must not be NULL.
- * \returns a handle that must be freed with SDL_iconv_close, or
- * SDL_ICONV_ERROR on failure.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_iconv
- * \sa SDL_iconv_close
- * \sa SDL_iconv_string
- */
- extern SDL_DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
- const char *fromcode);
- /**
- * This function frees a context used for character set conversion.
- *
- * \param cd The character set conversion handle.
- * \returns 0 on success, or -1 on failure.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_iconv
- * \sa SDL_iconv_open
- * \sa SDL_iconv_string
- */
- extern SDL_DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
- /**
- * This function converts text between encodings, reading from and writing to
- * a buffer.
- *
- * It returns the number of succesful conversions.
- *
- * \param cd The character set conversion context, created in
- * SDL_iconv_open().
- * \param inbuf Address of variable that points to the first character of the
- * input sequence.
- * \param inbytesleft The number of bytes in the input buffer.
- * \param outbuf Address of variable that points to the output buffer.
- * \param outbytesleft The number of bytes in the output buffer.
- * \returns the number of conversions on success, else SDL_ICONV_E2BIG is
- * returned when the output buffer is too small, or SDL_ICONV_EILSEQ
- * is returned when an invalid input sequence is encountered, or
- * SDL_ICONV_EINVAL is returned when an incomplete input sequence is
- * encountered.
- *
- * On exit:
- *
- * - inbuf will point to the beginning of the next multibyte
- * sequence. On error, this is the location of the problematic
- * input sequence. On success, this is the end of the input
- * sequence. - inbytesleft will be set to the number of bytes left
- * to convert, which will be 0 on success. - outbuf will point to
- * the location where to store the next output byte. - outbytesleft
- * will be set to the number of bytes left in the output buffer.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_iconv_open
- * \sa SDL_iconv_close
- * \sa SDL_iconv_string
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
- size_t *inbytesleft, char **outbuf,
- size_t *outbytesleft);
- /**
- * Helper function to convert a string's encoding in one call.
- *
- * This function converts a buffer or string between encodings in one pass.
- *
- * The string does not need to be NULL-terminated; this function operates on
- * the number of bytes specified in `inbytesleft` whether there is a NULL
- * character anywhere in the buffer.
- *
- * The returned string is owned by the caller, and should be passed to
- * SDL_free when no longer needed.
- *
- * \param tocode the character encoding of the output string. Examples are
- * "UTF-8", "UCS-4", etc.
- * \param fromcode the character encoding of data in `inbuf`.
- * \param inbuf the string to convert to a different encoding.
- * \param inbytesleft the size of the input string _in bytes_.
- * \returns a new string, converted to the new encoding, or NULL on error.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_iconv_open
- * \sa SDL_iconv_close
- * \sa SDL_iconv
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode,
- const char *fromcode,
- const char *inbuf,
- size_t inbytesleft);
- /* Some helper macros for common cases... */
- #define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
- #define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
- #define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
- #define SDL_iconv_wchar_utf8(S) SDL_iconv_string("UTF-8", "WCHAR_T", (char *)S, (SDL_wcslen(S)+1)*sizeof(wchar_t))
- /* force builds using Clang's static analysis tools to use literal C runtime
- here, since there are possibly tests that are ineffective otherwise. */
- #if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
- /* The analyzer knows about strlcpy even when the system doesn't provide it */
- #if !defined(HAVE_STRLCPY) && !defined(strlcpy)
- size_t strlcpy(char *dst, const char *src, size_t size);
- #endif
- /* The analyzer knows about strlcat even when the system doesn't provide it */
- #if !defined(HAVE_STRLCAT) && !defined(strlcat)
- size_t strlcat(char *dst, const char *src, size_t size);
- #endif
- #if !defined(HAVE_WCSLCPY) && !defined(wcslcpy)
- size_t wcslcpy(wchar_t *dst, const wchar_t *src, size_t size);
- #endif
- #if !defined(HAVE_WCSLCAT) && !defined(wcslcat)
- size_t wcslcat(wchar_t *dst, const wchar_t *src, size_t size);
- #endif
- /* Starting LLVM 16, the analyser errors out if these functions do not have
- their prototype defined (clang-diagnostic-implicit-function-declaration) */
- #include <stdio.h>
- #include <stdlib.h>
- #include <strings.h>
- #define SDL_malloc malloc
- #define SDL_calloc calloc
- #define SDL_realloc realloc
- #define SDL_free free
- #ifndef SDL_memcpy
- #define SDL_memcpy memcpy
- #endif
- #ifndef SDL_memmove
- #define SDL_memmove memmove
- #endif
- #ifndef SDL_memset
- #define SDL_memset memset
- #endif
- #define SDL_memcmp memcmp
- #define SDL_strlcpy strlcpy
- #define SDL_strlcat strlcat
- #define SDL_strlen strlen
- #define SDL_wcslen wcslen
- #define SDL_wcslcpy wcslcpy
- #define SDL_wcslcat wcslcat
- #define SDL_strdup strdup
- #define SDL_wcsdup wcsdup
- #define SDL_strchr strchr
- #define SDL_strrchr strrchr
- #define SDL_strstr strstr
- #define SDL_wcsstr wcsstr
- #define SDL_strtok_r strtok_r
- #define SDL_strcmp strcmp
- #define SDL_wcscmp wcscmp
- #define SDL_strncmp strncmp
- #define SDL_wcsncmp wcsncmp
- #define SDL_strcasecmp strcasecmp
- #define SDL_strncasecmp strncasecmp
- #define SDL_strpbrk strpbrk
- #define SDL_sscanf sscanf
- #define SDL_vsscanf vsscanf
- #define SDL_snprintf snprintf
- #define SDL_vsnprintf vsnprintf
- #endif
- /**
- * Multiply two integers, checking for overflow.
- *
- * If `a * b` would overflow, return SDL_FALSE.
- *
- * Otherwise store `a * b` via ret and return SDL_TRUE.
- *
- * \param a the multiplicand.
- * \param b the multiplier.
- * \param ret on non-overflow output, stores the multiplication result. May
- * not be NULL.
- * \returns SDL_FALSE on overflow, SDL_TRUE if result is multiplied without
- * overflow.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- SDL_FORCE_INLINE SDL_bool SDL_size_mul_check_overflow(size_t a, size_t b, size_t *ret)
- {
- if (a != 0 && b > SDL_SIZE_MAX / a) {
- return SDL_FALSE;
- }
- *ret = a * b;
- return SDL_TRUE;
- }
- #ifndef SDL_WIKI_DOCUMENTATION_SECTION
- #if SDL_HAS_BUILTIN(__builtin_mul_overflow)
- /* This needs to be wrapped in an inline rather than being a direct #define,
- * because __builtin_mul_overflow() is type-generic, but we want to be
- * consistent about interpreting a and b as size_t. */
- SDL_FORCE_INLINE SDL_bool SDL_size_mul_check_overflow_builtin(size_t a, size_t b, size_t *ret)
- {
- return (__builtin_mul_overflow(a, b, ret) == 0);
- }
- #define SDL_size_mul_check_overflow(a, b, ret) SDL_size_mul_check_overflow_builtin(a, b, ret)
- #endif
- #endif
- /**
- * Add two integers, checking for overflow.
- *
- * If `a + b` would overflow, return -1.
- *
- * Otherwise store `a + b` via ret and return 0.
- *
- * \param a the first addend.
- * \param b the second addend.
- * \param ret on non-overflow output, stores the addition result. May not be
- * NULL.
- * \returns SDL_FALSE on overflow, SDL_TRUE if result is added without
- * overflow.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- SDL_FORCE_INLINE SDL_bool SDL_size_add_check_overflow(size_t a, size_t b, size_t *ret)
- {
- if (b > SDL_SIZE_MAX - a) {
- return SDL_FALSE;
- }
- *ret = a + b;
- return SDL_TRUE;
- }
- #ifndef SDL_WIKI_DOCUMENTATION_SECTION
- #if SDL_HAS_BUILTIN(__builtin_add_overflow)
- /* This needs to be wrapped in an inline rather than being a direct #define,
- * the same as the call to __builtin_mul_overflow() above. */
- SDL_FORCE_INLINE SDL_bool SDL_size_add_check_overflow_builtin(size_t a, size_t b, size_t *ret)
- {
- return (__builtin_add_overflow(a, b, ret) == 0);
- }
- #define SDL_size_add_check_overflow(a, b, ret) SDL_size_add_check_overflow_builtin(a, b, ret)
- #endif
- #endif
- /* This is a generic function pointer which should be cast to the type you expect */
- #ifdef SDL_FUNCTION_POINTER_IS_VOID_POINTER
- typedef void *SDL_FunctionPointer;
- #else
- typedef void (*SDL_FunctionPointer)(void);
- #endif
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include <SDL3/SDL_close_code.h>
- #endif /* SDL_stdinc_h_ */
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