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Sam Lantinga ced02319a6 Fixed typo (thanks @Iniquitatis!) 2 лет назад
.github dc138ee3d4 cmake: SDL3-shared target will always be a shared target 2 лет назад
VisualC 18f38bef03 Remove include/SDL3/SDL_name.h 2 лет назад
VisualC-GDK 18f38bef03 Remove include/SDL3/SDL_name.h 2 лет назад
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Xcode 18f38bef03 Remove include/SDL3/SDL_name.h 2 лет назад
android-project 824b9b0a58 Removed SDL_GetDisplayDPI() 2 лет назад
build-scripts b39b7025fd SDL_GL_GetDrawableSize, SDL_Metal_GetDrawableSize, and SDL_Vulkan_GetDrawableSize can be replaced with SDL_GetWindowSizeInPixels 2 лет назад
cmake dc138ee3d4 cmake: SDL3-shared target will always be a shared target 2 лет назад
docs 24d419c09f Updated documentation for SDL3_DYNAMIC_API 2 лет назад
include 18f38bef03 Remove include/SDL3/SDL_name.h 2 лет назад
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 лет назад
src ced02319a6 Fixed typo (thanks @Iniquitatis!) 2 лет назад
test dc138ee3d4 cmake: SDL3-shared target will always be a shared target 2 лет назад
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.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 лет назад
.clang-tidy fa8fba3812 Add clang-tidy config and CMake/CI support. 2 лет назад
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.wikiheaders-options 077725d0e3 wikiheaders: Fixed SDL2 wiki link. 2 лет назад
Android.mk 6dc135413a Create a static SDL_test library on Android 2 лет назад
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 лет назад
CMakeLists.txt dc138ee3d4 cmake: SDL3-shared target will always be a shared target 2 лет назад
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 лет назад
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LICENSE.txt fde78d12f2 Updated copyright for 2023 2 лет назад
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 лет назад
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2 лет назад
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WhatsNew.txt 052b14eb65 Add SDL_ConvertAudioSamples() helper function 2 лет назад

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html