Sam Lantinga cf5e5a8360 Added a hint to create the D3D device in thread-safe mode: SDL_HINT_RENDER_DIRECT3D_THREADSAFE 11 jaren geleden
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atomic dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
audio f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 11 jaren geleden
core 9ceed73db4 Raspberry Pi support (also unified UDEV and EVDEV support) 11 jaren geleden
cpuinfo dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
events 9ceed73db4 Raspberry Pi support (also unified UDEV and EVDEV support) 11 jaren geleden
file f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 11 jaren geleden
filesystem f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 11 jaren geleden
haptic f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 11 jaren geleden
input 1ccbad9603 Do not use UDEV references in EVDEV if UDEV has not been detected 11 jaren geleden
joystick dc9ddf1f61 Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD 11 jaren geleden
libm 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) 11 jaren geleden
loadso d0a57ea2b5 Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app. 11 jaren geleden
main 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) 11 jaren geleden
power dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
render cf5e5a8360 Added a hint to create the D3D device in thread-safe mode: SDL_HINT_RENDER_DIRECT3D_THREADSAFE 11 jaren geleden
stdlib cefffd618f Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier 11 jaren geleden
test b6be1435c5 Moved D3D_LoadDLL and SDL_Direct3D9GetAdapterIndex to SDL_windowswindow.c at Jorgen's insistence. That file is wrapped in a more appropriate define check so it will work if somebody builds a binary without D3D support. 11 jaren geleden
thread 83383c6527 Disable thread naming on Win64 for now. 11 jaren geleden
timer eec4710c53 Fixes bug #2074 - Thanks Sylvain! 11 jaren geleden
video 9f390e7967 Moved SDL_Direct3D9GetAdapterIndex() to SDL_windowsvideo.c since it doesn't belong in the window code. 11 jaren geleden
SDL.c dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
SDL_assert.c dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
SDL_assert_c.h dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
SDL_error.c dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
SDL_error_c.h dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 jaren geleden
SDL_hints.c f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 11 jaren geleden
SDL_log.c 48aca0b2df Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority. 11 jaren geleden