Sam Lantinga 2fbb583290 SDL_ClaimWindowForGPUDevice() should fail for transparent windows 1 month ago
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d3d12 dcb97a5f49 Set a default shader entry point 1 month ago
metal 6d0fb0a2e6 gpu: Fix MTLLibrary dispatch data destructor 1 month ago
vulkan bde49abdb7 GPU: Support swapchain buffer transparency in Vulkan 1 month ago
SDL_gpu.c 2fbb583290 SDL_ClaimWindowForGPUDevice() should fail for transparent windows 1 month ago
SDL_sysgpu.h 113eb6f01d gpu: Add BC2_RGBA_UNORM_SRGB to GetBlockWidth/Height functions 1 month ago