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Ryan C. Gordon f4c2c09f78 examples: Link to SDL integer types in code examples, too. пре 7 месеци
.github 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. пре 7 месеци
VisualC 0a8bf663b7 Fix VisualC project filter пре 7 месеци
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Xcode 387774ab8a Build config flags are either defined or undefined, never 0 пре 7 месеци
android-project 9ff3446f03 Use SDL_bool instead an int return code in the SDL API пре 7 месеци
build-scripts 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. пре 7 месеци
cmake 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. пре 7 месеци
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examples f4c2c09f78 examples: Link to SDL integer types in code examples, too. пре 7 месеци
include 7713a7eec7 x11vulkan: Use the correct SONAME of libX11-xcb.so.1 on Linux, etc. пре 7 месеци
src 7713a7eec7 x11vulkan: Use the correct SONAME of libX11-xcb.so.1 on Linux, etc. пре 7 месеци
test d3091b9538 Remove SDL_GPUDepthStencilValue struct пре 7 месеци
wayland-protocols 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol пре 7 месеци
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list пре 1 година
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked пре 1 година
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.gitignore 2e7d5bb429 Add the SDL_GPU API пре 7 месеци
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Android.mk 6e5bd58c4c Include the Steam controller driver on Android пре 7 месеци
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. пре 4 година
CMakeLists.txt 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. пре 7 месеци
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INSTALL.md b33420cac7 Updated INSTALL.md пре 1 година
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 пре 1 година
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. пре 8 година
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release пре 1 година
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 10 месеци

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html