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Frank Praznik fafc9f642a win32: Don't set the display HDR values to uninitialized data 11 месяцев назад
.github 279fb3acc3 release: build mingw binaries on Ubuntu 24.04 11 месяцев назад
VisualC bba76859f5 cmake: detect CPU architecture in 1 compilation 11 месяцев назад
VisualC-GDK f3695ef34e VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects 11 месяцев назад
VisualC-WinRT 9c8c254af2 include: Removed SDL_quit.h 1 год назад
Xcode 8954e42bcb xcode: cmake scripts inside frameworks in side xcframework differ from the top cmake script 11 месяцев назад
android-project 9259d532da isVRHeadset returns true for Pico headsets 11 месяцев назад
build-scripts df25e4022d Removed short aliases for 16-bit pixel formats 11 месяцев назад
cmake bba76859f5 cmake: detect CPU architecture in 1 compilation 11 месяцев назад
docs b6360516e4 Added the timerID to the SDL timer callback 11 месяцев назад
include 2b374e6c0f check dxgi1_6.h before enabling sdr/hdr code in SDL_windowsmodes.c 11 месяцев назад
mingw c81d11fae4 mingw: add pkg-support files (INSTALL.txt and Makefile) 1 год назад
src fafc9f642a win32: Don't set the display HDR values to uninitialized data 11 месяцев назад
test 3364aff757 main: Make the main callback return value symbols smaller (thanks, @Lzard!). 11 месяцев назад
wayland-protocols 716dc0e1bf wayland: Implement SetWindowOpacity via the alpha modifier protocol 11 месяцев назад
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 год назад
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 год назад
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 лет назад
.gitignore 410a3c2c37 .gitignore: Adding compile_commands.json and .cache/ 1 год назад
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 11 месяцев назад
Android.mk 86fada6faa Android: Implement open and save file dialog. 11 месяцев назад
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 лет назад
CMakeLists.txt 2b374e6c0f check dxgi1_6.h before enabling sdr/hdr code in SDL_windowsmodes.c 11 месяцев назад
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 год назад
INSTALL.md b33420cac7 Updated INSTALL.md 1 год назад
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 год назад
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 лет назад
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 год назад
WhatsNew.txt a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 год назад

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html