SDL_begin_code.h 16 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /* WIKI CATEGORY: BeginCode */
  19. /**
  20. * # CategoryBeginCode
  21. *
  22. * `SDL_begin_code.h` sets things up for C dynamic library function
  23. * definitions, static inlined functions, and structures aligned at 4-byte
  24. * alignment. If you don't like ugly C preprocessor code, don't look at this
  25. * file. :)
  26. *
  27. * SDL's headers use this; applications generally should not include this
  28. * header directly.
  29. */
  30. /* This shouldn't be nested -- included it around code only. */
  31. #ifdef SDL_begin_code_h
  32. #error Nested inclusion of SDL_begin_code.h
  33. #endif
  34. #define SDL_begin_code_h
  35. #ifdef SDL_WIKI_DOCUMENTATION_SECTION
  36. /**
  37. * A macro to tag a symbol as deprecated.
  38. *
  39. * A function is marked deprecated by adding this macro to its declaration:
  40. *
  41. * ```c
  42. * extern SDL_DEPRECATED int ThisFunctionWasABadIdea(void);
  43. * ```
  44. *
  45. * Compilers with deprecation support can give a warning when a deprecated
  46. * function is used. This symbol may be used in SDL's headers, but apps are
  47. * welcome to use it for their own interfaces as well.
  48. *
  49. * SDL, on occasion, might deprecate a function for various reasons. However,
  50. * SDL never removes symbols before major versions, so deprecated interfaces
  51. * in SDL3 will remain available until SDL4, where it would be expected an app
  52. * would have to take steps to migrate anyhow.
  53. *
  54. * On compilers without a deprecation mechanism, this is defined to nothing,
  55. * and using a deprecated function will not generate a warning.
  56. *
  57. * \since This macro is available since SDL 3.2.0.
  58. */
  59. #define SDL_DEPRECATED __attribute__((deprecated))
  60. /**
  61. * A macro to tag a symbol as a public API.
  62. *
  63. * SDL uses this macro for all its public functions. On some targets, it is
  64. * used to signal to the compiler that this function needs to be exported from
  65. * a shared library, but it might have other side effects.
  66. *
  67. * This symbol is used in SDL's headers, but apps and other libraries are
  68. * welcome to use it for their own interfaces as well.
  69. *
  70. * \since This macro is available since SDL 3.2.0.
  71. */
  72. #define SDL_DECLSPEC __attribute__ ((visibility("default")))
  73. /**
  74. * A macro to set a function's calling conventions.
  75. *
  76. * SDL uses this macro for all its public functions, and any callbacks it
  77. * defines. This macro guarantees that calling conventions match between SDL
  78. * and the app, even if the two were built with different compilers or
  79. * optimization settings.
  80. *
  81. * When writing a callback function, it is very important for it to be
  82. * correctly tagged with SDLCALL, as mismatched calling conventions can cause
  83. * strange behaviors and can be difficult to diagnose. Plus, on many
  84. * platforms, SDLCALL is defined to nothing, so compilers won't be able to
  85. * warn that the tag is missing.
  86. *
  87. * This symbol is used in SDL's headers, but apps and other libraries are
  88. * welcome to use it for their own interfaces as well.
  89. *
  90. * \since This macro is available since SDL 3.2.0.
  91. */
  92. #define SDLCALL __cdecl
  93. /**
  94. * A macro to request a function be inlined.
  95. *
  96. * This is a hint to the compiler to inline a function. The compiler is free
  97. * to ignore this request. On compilers without inline support, this is
  98. * defined to nothing.
  99. *
  100. * \since This macro is available since SDL 3.2.0.
  101. */
  102. #define SDL_INLINE __inline
  103. /**
  104. * A macro to demand a function be inlined.
  105. *
  106. * This is a command to the compiler to inline a function. SDL uses this macro
  107. * in its public headers for a handful of simple functions. On compilers
  108. * without forceinline support, this is defined to `static SDL_INLINE`, which
  109. * is often good enough.
  110. *
  111. * This symbol is used in SDL's headers, but apps and other libraries are
  112. * welcome to use it for their own interfaces as well.
  113. *
  114. * \since This macro is available since SDL 3.2.0.
  115. */
  116. #define SDL_FORCE_INLINE __forceinline
  117. /**
  118. * A macro to tag a function as never-returning.
  119. *
  120. * This is a hint to the compiler that a function does not return. An example
  121. * of a function like this is the C runtime's exit() function.
  122. *
  123. * This hint can lead to code optimizations, and help analyzers understand
  124. * code flow better. On compilers without noreturn support, this is defined to
  125. * nothing.
  126. *
  127. * This symbol is used in SDL's headers, but apps and other libraries are
  128. * welcome to use it for their own interfaces as well.
  129. *
  130. * \since This macro is available since SDL 3.2.0.
  131. */
  132. #define SDL_NORETURN __attribute__((noreturn))
  133. /**
  134. * A macro to tag a function as never-returning (for analysis purposes).
  135. *
  136. * This is almost identical to SDL_NORETURN, except functions marked with this
  137. * _can_ actually return. The difference is that this isn't used for code
  138. * generation, but rather static analyzers use this information to assume
  139. * truths about program state and available code paths. Specifically, this tag
  140. * is useful for writing an assertion mechanism. Indeed, SDL_assert uses this
  141. * tag behind the scenes. Generally, apps that don't understand the specific
  142. * use-case for this tag should avoid using it directly.
  143. *
  144. * On compilers without analyzer_noreturn support, this is defined to nothing.
  145. *
  146. * This symbol is used in SDL's headers, but apps and other libraries are
  147. * welcome to use it for their own interfaces as well.
  148. *
  149. * \since This macro is available since SDL 3.2.0.
  150. */
  151. #define SDL_ANALYZER_NORETURN __attribute__((analyzer_noreturn))
  152. /**
  153. * A macro to signal that a case statement without a `break` is intentional.
  154. *
  155. * C compilers have gotten more aggressive about warning when a switch's
  156. * `case` block does not end with a `break` or other flow control statement,
  157. * flowing into the next case's code, as this is a common accident that leads
  158. * to strange bugs. But sometimes falling through to the next case is the
  159. * correct and desired behavior. This symbol lets an app communicate this
  160. * intention to the compiler, so it doesn't generate a warning.
  161. *
  162. * It is used like this:
  163. *
  164. * ```c
  165. * switch (x) {
  166. * case 1:
  167. * DoSomethingOnlyForOne();
  168. * SDL_FALLTHROUGH; // tell the compiler this was intentional.
  169. * case 2:
  170. * DoSomethingForOneAndTwo();
  171. * break;
  172. * }
  173. * ```
  174. *
  175. * \since This macro is available since SDL 3.2.0.
  176. */
  177. #define SDL_FALLTHROUGH [[fallthrough]]
  178. /**
  179. * A macro to tag a function's return value as critical.
  180. *
  181. * This is a hint to the compiler that a function's return value should not be
  182. * ignored.
  183. *
  184. * If an NODISCARD function's return value is thrown away (the function is
  185. * called as if it returns `void`), the compiler will issue a warning.
  186. *
  187. * While it's generally good practice to check return values for errors, often
  188. * times legitimate programs do not for good reasons. Be careful about what
  189. * functions are tagged as NODISCARD. It operates best when used on a function
  190. * that's failure is surprising and catastrophic; a good example would be a
  191. * program that checks the return values of all its file write function calls
  192. * but not the call to close the file, which it assumes incorrectly never
  193. * fails.
  194. *
  195. * Function callers that want to throw away a NODISCARD return value can call
  196. * the function with a `(void)` cast, which informs the compiler the act is
  197. * intentional.
  198. *
  199. * On compilers without nodiscard support, this is defined to nothing.
  200. *
  201. * \since This macro is available since SDL 3.2.0.
  202. */
  203. #define SDL_NODISCARD [[nodiscard]]
  204. /**
  205. * A macro to tag a function as an allocator.
  206. *
  207. * This is a hint to the compiler that a function is an allocator, like
  208. * malloc(), with certain rules. A description of how GCC treats this hint is
  209. * here:
  210. *
  211. * https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-malloc-function-attribute
  212. *
  213. * On compilers without allocator tag support, this is defined to nothing.
  214. *
  215. * Most apps don't need to, and should not, use this directly.
  216. *
  217. * \since This macro is available since SDL 3.2.0.
  218. */
  219. #define SDL_MALLOC __declspec(allocator) __desclspec(restrict)
  220. /**
  221. * A macro to tag a function as returning a certain allocation.
  222. *
  223. * This is a hint to the compiler that a function allocates and returns a
  224. * specific amount of memory based on one of its arguments. For example, the C
  225. * runtime's malloc() function could use this macro with an argument of 1
  226. * (first argument to malloc is the size of the allocation).
  227. *
  228. * On compilers without alloc_size support, this is defined to nothing.
  229. *
  230. * Most apps don't need to, and should not, use this directly.
  231. *
  232. * \since This macro is available since SDL 3.2.0.
  233. */
  234. #define SDL_ALLOC_SIZE(p) __attribute__((alloc_size(p)))
  235. /**
  236. * A macro to tag a pointer variable, to help with pointer aliasing.
  237. *
  238. * A good explanation of the restrict keyword is here:
  239. *
  240. * https://en.wikipedia.org/wiki/Restrict
  241. *
  242. * On compilers without restrict support, this is defined to nothing.
  243. *
  244. * \since This macro is available since SDL 3.2.0.
  245. */
  246. #define SDL_RESTRICT __restrict__
  247. /**
  248. * Check if the compiler supports a given builtin functionality.
  249. *
  250. * This allows preprocessor checks for things that otherwise might fail to
  251. * compile.
  252. *
  253. * Supported by virtually all clang versions and more-recent GCCs. Use this
  254. * instead of checking the clang version if possible.
  255. *
  256. * On compilers without has_builtin support, this is defined to 0 (always
  257. * false).
  258. *
  259. * \since This macro is available since SDL 3.2.0.
  260. */
  261. #define SDL_HAS_BUILTIN(x) __has_builtin(x)
  262. /* end of wiki documentation section. */
  263. #endif
  264. #ifndef SDL_HAS_BUILTIN
  265. #ifdef __has_builtin
  266. #define SDL_HAS_BUILTIN(x) __has_builtin(x)
  267. #else
  268. #define SDL_HAS_BUILTIN(x) 0
  269. #endif
  270. #endif
  271. #ifndef SDL_DEPRECATED
  272. # if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
  273. # define SDL_DEPRECATED __attribute__((deprecated))
  274. # elif defined(_MSC_VER)
  275. # define SDL_DEPRECATED __declspec(deprecated)
  276. # else
  277. # define SDL_DEPRECATED
  278. # endif
  279. #endif
  280. #ifndef SDL_UNUSED
  281. # ifdef __GNUC__
  282. # define SDL_UNUSED __attribute__((unused))
  283. # else
  284. # define SDL_UNUSED
  285. # endif
  286. #endif
  287. /* Some compilers use a special export keyword */
  288. #ifndef SDL_DECLSPEC
  289. # if defined(SDL_PLATFORM_WINDOWS)
  290. # ifdef DLL_EXPORT
  291. # define SDL_DECLSPEC __declspec(dllexport)
  292. # else
  293. # define SDL_DECLSPEC
  294. # endif
  295. # else
  296. # if defined(__GNUC__) && __GNUC__ >= 4
  297. # define SDL_DECLSPEC __attribute__ ((visibility("default")))
  298. # else
  299. # define SDL_DECLSPEC
  300. # endif
  301. # endif
  302. #endif
  303. /* By default SDL uses the C calling convention */
  304. #ifndef SDLCALL
  305. #if defined(SDL_PLATFORM_WINDOWS) && !defined(__GNUC__)
  306. #define SDLCALL __cdecl
  307. #else
  308. #define SDLCALL
  309. #endif
  310. #endif /* SDLCALL */
  311. /* Force structure packing at 4 byte alignment.
  312. This is necessary if the header is included in code which has structure
  313. packing set to an alternate value, say for loading structures from disk.
  314. The packing is reset to the previous value in SDL_close_code.h
  315. */
  316. #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
  317. #ifdef _MSC_VER
  318. #pragma warning(disable: 4103)
  319. #endif
  320. #ifdef __clang__
  321. #pragma clang diagnostic ignored "-Wpragma-pack"
  322. #endif
  323. #ifdef __BORLANDC__
  324. #pragma nopackwarning
  325. #endif
  326. #ifdef _WIN64
  327. /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
  328. #pragma pack(push,8)
  329. #else
  330. #pragma pack(push,4)
  331. #endif
  332. #endif /* Compiler needs structure packing set */
  333. #ifndef SDL_INLINE
  334. #ifdef __GNUC__
  335. #define SDL_INLINE __inline__
  336. #elif defined(_MSC_VER) || defined(__BORLANDC__) || \
  337. defined(__DMC__) || defined(__SC__) || \
  338. defined(__WATCOMC__) || defined(__LCC__) || \
  339. defined(__DECC) || defined(__CC_ARM)
  340. #define SDL_INLINE __inline
  341. #ifndef __inline__
  342. #define __inline__ __inline
  343. #endif
  344. #else
  345. #define SDL_INLINE inline
  346. #ifndef __inline__
  347. #define __inline__ inline
  348. #endif
  349. #endif
  350. #endif /* SDL_INLINE not defined */
  351. #ifndef SDL_FORCE_INLINE
  352. #ifdef _MSC_VER
  353. #define SDL_FORCE_INLINE __forceinline
  354. #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
  355. #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
  356. #else
  357. #define SDL_FORCE_INLINE static SDL_INLINE
  358. #endif
  359. #endif /* SDL_FORCE_INLINE not defined */
  360. #ifndef SDL_NORETURN
  361. #ifdef __GNUC__
  362. #define SDL_NORETURN __attribute__((noreturn))
  363. #elif defined(_MSC_VER)
  364. #define SDL_NORETURN __declspec(noreturn)
  365. #else
  366. #define SDL_NORETURN
  367. #endif
  368. #endif /* SDL_NORETURN not defined */
  369. #ifdef __clang__
  370. #if __has_feature(attribute_analyzer_noreturn)
  371. #define SDL_ANALYZER_NORETURN __attribute__((analyzer_noreturn))
  372. #endif
  373. #endif
  374. #ifndef SDL_ANALYZER_NORETURN
  375. #define SDL_ANALYZER_NORETURN
  376. #endif
  377. /* Apparently this is needed by several Windows compilers */
  378. #ifndef __MACH__
  379. #ifndef NULL
  380. #ifdef __cplusplus
  381. #define NULL 0
  382. #else
  383. #define NULL ((void *)0)
  384. #endif
  385. #endif /* NULL */
  386. #endif /* ! macOS - breaks precompiled headers */
  387. #ifndef SDL_FALLTHROUGH
  388. #if (defined(__cplusplus) && __cplusplus >= 201703L) || \
  389. (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202000L)
  390. #define SDL_FALLTHROUGH [[fallthrough]]
  391. #else
  392. #if defined(__has_attribute) && !defined(__SUNPRO_C) && !defined(__SUNPRO_CC)
  393. #define SDL_HAS_FALLTHROUGH __has_attribute(__fallthrough__)
  394. #else
  395. #define SDL_HAS_FALLTHROUGH 0
  396. #endif /* __has_attribute */
  397. #if SDL_HAS_FALLTHROUGH && \
  398. ((defined(__GNUC__) && __GNUC__ >= 7) || \
  399. (defined(__clang_major__) && __clang_major__ >= 10))
  400. #define SDL_FALLTHROUGH __attribute__((__fallthrough__))
  401. #else
  402. #define SDL_FALLTHROUGH do {} while (0) /* fallthrough */
  403. #endif /* SDL_HAS_FALLTHROUGH */
  404. #undef SDL_HAS_FALLTHROUGH
  405. #endif /* C++17 or C2x */
  406. #endif /* SDL_FALLTHROUGH not defined */
  407. #ifndef SDL_NODISCARD
  408. #if (defined(__cplusplus) && __cplusplus >= 201703L) || \
  409. (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202311L)
  410. #define SDL_NODISCARD [[nodiscard]]
  411. #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
  412. #define SDL_NODISCARD __attribute__((warn_unused_result))
  413. #elif defined(_MSC_VER) && (_MSC_VER >= 1700)
  414. #define SDL_NODISCARD _Check_return_
  415. #else
  416. #define SDL_NODISCARD
  417. #endif /* C++17 or C23 */
  418. #endif /* SDL_NODISCARD not defined */
  419. #ifndef SDL_MALLOC
  420. #if defined(__GNUC__) && (__GNUC__ >= 3)
  421. #define SDL_MALLOC __attribute__((malloc))
  422. /** FIXME
  423. #elif defined(_MSC_VER)
  424. #define SDL_MALLOC __declspec(allocator) __desclspec(restrict)
  425. **/
  426. #else
  427. #define SDL_MALLOC
  428. #endif
  429. #endif /* SDL_MALLOC not defined */
  430. #ifndef SDL_ALLOC_SIZE
  431. #if (defined(__clang__) && __clang_major__ >= 4) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)))
  432. #define SDL_ALLOC_SIZE(p) __attribute__((alloc_size(p)))
  433. #elif defined(_MSC_VER)
  434. #define SDL_ALLOC_SIZE(p)
  435. #else
  436. #define SDL_ALLOC_SIZE(p)
  437. #endif
  438. #endif /* SDL_ALLOC_SIZE not defined */
  439. #ifndef SDL_ALLOC_SIZE2
  440. #if (defined(__clang__) && __clang_major__ >= 4) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)))
  441. #define SDL_ALLOC_SIZE2(p1, p2) __attribute__((alloc_size(p1, p2)))
  442. #elif defined(_MSC_VER)
  443. #define SDL_ALLOC_SIZE2(p1, p2)
  444. #else
  445. #define SDL_ALLOC_SIZE2(p1, p2)
  446. #endif
  447. #endif /* SDL_ALLOC_SIZE2 not defined */