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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /* WIKI CATEGORY: BeginCode */
- /**
- * # CategoryBeginCode
- *
- * `SDL_begin_code.h` sets things up for C dynamic library function
- * definitions, static inlined functions, and structures aligned at 4-byte
- * alignment. If you don't like ugly C preprocessor code, don't look at this
- * file. :)
- *
- * SDL's headers use this; applications generally should not include this
- * header directly.
- */
- /* This shouldn't be nested -- included it around code only. */
- #ifdef SDL_begin_code_h
- #error Nested inclusion of SDL_begin_code.h
- #endif
- #define SDL_begin_code_h
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * A macro to tag a symbol as deprecated.
- *
- * A function is marked deprecated by adding this macro to its declaration:
- *
- * ```c
- * extern SDL_DEPRECATED int ThisFunctionWasABadIdea(void);
- * ```
- *
- * Compilers with deprecation support can give a warning when a deprecated
- * function is used. This symbol may be used in SDL's headers, but apps are
- * welcome to use it for their own interfaces as well.
- *
- * SDL, on occasion, might deprecate a function for various reasons. However,
- * SDL never removes symbols before major versions, so deprecated interfaces
- * in SDL3 will remain available until SDL4, where it would be expected an app
- * would have to take steps to migrate anyhow.
- *
- * On compilers without a deprecation mechanism, this is defined to nothing,
- * and using a deprecated function will not generate a warning.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_DEPRECATED __attribute__((deprecated))
- /**
- * A macro to tag a symbol as a public API.
- *
- * SDL uses this macro for all its public functions. On some targets, it is
- * used to signal to the compiler that this function needs to be exported from
- * a shared library, but it might have other side effects.
- *
- * This symbol is used in SDL's headers, but apps and other libraries are
- * welcome to use it for their own interfaces as well.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_DECLSPEC __attribute__ ((visibility("default")))
- /**
- * A macro to set a function's calling conventions.
- *
- * SDL uses this macro for all its public functions, and any callbacks it
- * defines. This macro guarantees that calling conventions match between SDL
- * and the app, even if the two were built with different compilers or
- * optimization settings.
- *
- * When writing a callback function, it is very important for it to be
- * correctly tagged with SDLCALL, as mismatched calling conventions can cause
- * strange behaviors and can be difficult to diagnose. Plus, on many
- * platforms, SDLCALL is defined to nothing, so compilers won't be able to
- * warn that the tag is missing.
- *
- * This symbol is used in SDL's headers, but apps and other libraries are
- * welcome to use it for their own interfaces as well.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDLCALL __cdecl
- /**
- * A macro to request a function be inlined.
- *
- * This is a hint to the compiler to inline a function. The compiler is free
- * to ignore this request. On compilers without inline support, this is
- * defined to nothing.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_INLINE __inline
- /**
- * A macro to demand a function be inlined.
- *
- * This is a command to the compiler to inline a function. SDL uses this macro
- * in its public headers for a handful of simple functions. On compilers
- * without forceinline support, this is defined to `static SDL_INLINE`, which
- * is often good enough.
- *
- * This symbol is used in SDL's headers, but apps and other libraries are
- * welcome to use it for their own interfaces as well.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_FORCE_INLINE __forceinline
- /**
- * A macro to tag a function as never-returning.
- *
- * This is a hint to the compiler that a function does not return. An example
- * of a function like this is the C runtime's exit() function.
- *
- * This hint can lead to code optimizations, and help analyzers understand
- * code flow better. On compilers without noreturn support, this is defined to
- * nothing.
- *
- * This symbol is used in SDL's headers, but apps and other libraries are
- * welcome to use it for their own interfaces as well.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_NORETURN __attribute__((noreturn))
- /**
- * A macro to tag a function as never-returning (for analysis purposes).
- *
- * This is almost identical to SDL_NORETURN, except functions marked with this
- * _can_ actually return. The difference is that this isn't used for code
- * generation, but rather static analyzers use this information to assume
- * truths about program state and available code paths. Specifically, this tag
- * is useful for writing an assertion mechanism. Indeed, SDL_assert uses this
- * tag behind the scenes. Generally, apps that don't understand the specific
- * use-case for this tag should avoid using it directly.
- *
- * On compilers without analyzer_noreturn support, this is defined to nothing.
- *
- * This symbol is used in SDL's headers, but apps and other libraries are
- * welcome to use it for their own interfaces as well.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ANALYZER_NORETURN __attribute__((analyzer_noreturn))
- /**
- * A macro to signal that a case statement without a `break` is intentional.
- *
- * C compilers have gotten more aggressive about warning when a switch's
- * `case` block does not end with a `break` or other flow control statement,
- * flowing into the next case's code, as this is a common accident that leads
- * to strange bugs. But sometimes falling through to the next case is the
- * correct and desired behavior. This symbol lets an app communicate this
- * intention to the compiler, so it doesn't generate a warning.
- *
- * It is used like this:
- *
- * ```c
- * switch (x) {
- * case 1:
- * DoSomethingOnlyForOne();
- * SDL_FALLTHROUGH; // tell the compiler this was intentional.
- * case 2:
- * DoSomethingForOneAndTwo();
- * break;
- * }
- * ```
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_FALLTHROUGH [[fallthrough]]
- /**
- * A macro to tag a function's return value as critical.
- *
- * This is a hint to the compiler that a function's return value should not be
- * ignored.
- *
- * If an NODISCARD function's return value is thrown away (the function is
- * called as if it returns `void`), the compiler will issue a warning.
- *
- * While it's generally good practice to check return values for errors, often
- * times legitimate programs do not for good reasons. Be careful about what
- * functions are tagged as NODISCARD. It operates best when used on a function
- * that's failure is surprising and catastrophic; a good example would be a
- * program that checks the return values of all its file write function calls
- * but not the call to close the file, which it assumes incorrectly never
- * fails.
- *
- * Function callers that want to throw away a NODISCARD return value can call
- * the function with a `(void)` cast, which informs the compiler the act is
- * intentional.
- *
- * On compilers without nodiscard support, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_NODISCARD [[nodiscard]]
- /**
- * A macro to tag a function as an allocator.
- *
- * This is a hint to the compiler that a function is an allocator, like
- * malloc(), with certain rules. A description of how GCC treats this hint is
- * here:
- *
- * https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-malloc-function-attribute
- *
- * On compilers without allocator tag support, this is defined to nothing.
- *
- * Most apps don't need to, and should not, use this directly.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_MALLOC __declspec(allocator) __desclspec(restrict)
- /**
- * A macro to tag a function as returning a certain allocation.
- *
- * This is a hint to the compiler that a function allocates and returns a
- * specific amount of memory based on one of its arguments. For example, the C
- * runtime's malloc() function could use this macro with an argument of 1
- * (first argument to malloc is the size of the allocation).
- *
- * On compilers without alloc_size support, this is defined to nothing.
- *
- * Most apps don't need to, and should not, use this directly.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ALLOC_SIZE(p) __attribute__((alloc_size(p)))
- /**
- * A macro to tag a pointer variable, to help with pointer aliasing.
- *
- * A good explanation of the restrict keyword is here:
- *
- * https://en.wikipedia.org/wiki/Restrict
- *
- * On compilers without restrict support, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_RESTRICT __restrict__
- /**
- * Check if the compiler supports a given builtin functionality.
- *
- * This allows preprocessor checks for things that otherwise might fail to
- * compile.
- *
- * Supported by virtually all clang versions and more-recent GCCs. Use this
- * instead of checking the clang version if possible.
- *
- * On compilers without has_builtin support, this is defined to 0 (always
- * false).
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_HAS_BUILTIN(x) __has_builtin(x)
- /* end of wiki documentation section. */
- #endif
- #ifndef SDL_HAS_BUILTIN
- #ifdef __has_builtin
- #define SDL_HAS_BUILTIN(x) __has_builtin(x)
- #else
- #define SDL_HAS_BUILTIN(x) 0
- #endif
- #endif
- #ifndef SDL_DEPRECATED
- # if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
- # define SDL_DEPRECATED __attribute__((deprecated))
- # elif defined(_MSC_VER)
- # define SDL_DEPRECATED __declspec(deprecated)
- # else
- # define SDL_DEPRECATED
- # endif
- #endif
- #ifndef SDL_UNUSED
- # ifdef __GNUC__
- # define SDL_UNUSED __attribute__((unused))
- # else
- # define SDL_UNUSED
- # endif
- #endif
- /* Some compilers use a special export keyword */
- #ifndef SDL_DECLSPEC
- # if defined(SDL_PLATFORM_WINDOWS)
- # ifdef DLL_EXPORT
- # define SDL_DECLSPEC __declspec(dllexport)
- # else
- # define SDL_DECLSPEC
- # endif
- # else
- # if defined(__GNUC__) && __GNUC__ >= 4
- # define SDL_DECLSPEC __attribute__ ((visibility("default")))
- # else
- # define SDL_DECLSPEC
- # endif
- # endif
- #endif
- /* By default SDL uses the C calling convention */
- #ifndef SDLCALL
- #if defined(SDL_PLATFORM_WINDOWS) && !defined(__GNUC__)
- #define SDLCALL __cdecl
- #else
- #define SDLCALL
- #endif
- #endif /* SDLCALL */
- /* Force structure packing at 4 byte alignment.
- This is necessary if the header is included in code which has structure
- packing set to an alternate value, say for loading structures from disk.
- The packing is reset to the previous value in SDL_close_code.h
- */
- #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
- #ifdef _MSC_VER
- #pragma warning(disable: 4103)
- #endif
- #ifdef __clang__
- #pragma clang diagnostic ignored "-Wpragma-pack"
- #endif
- #ifdef __BORLANDC__
- #pragma nopackwarning
- #endif
- #ifdef _WIN64
- /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
- #pragma pack(push,8)
- #else
- #pragma pack(push,4)
- #endif
- #endif /* Compiler needs structure packing set */
- #ifndef SDL_INLINE
- #ifdef __GNUC__
- #define SDL_INLINE __inline__
- #elif defined(_MSC_VER) || defined(__BORLANDC__) || \
- defined(__DMC__) || defined(__SC__) || \
- defined(__WATCOMC__) || defined(__LCC__) || \
- defined(__DECC) || defined(__CC_ARM)
- #define SDL_INLINE __inline
- #ifndef __inline__
- #define __inline__ __inline
- #endif
- #else
- #define SDL_INLINE inline
- #ifndef __inline__
- #define __inline__ inline
- #endif
- #endif
- #endif /* SDL_INLINE not defined */
- #ifndef SDL_FORCE_INLINE
- #ifdef _MSC_VER
- #define SDL_FORCE_INLINE __forceinline
- #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
- #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
- #else
- #define SDL_FORCE_INLINE static SDL_INLINE
- #endif
- #endif /* SDL_FORCE_INLINE not defined */
- #ifndef SDL_NORETURN
- #ifdef __GNUC__
- #define SDL_NORETURN __attribute__((noreturn))
- #elif defined(_MSC_VER)
- #define SDL_NORETURN __declspec(noreturn)
- #else
- #define SDL_NORETURN
- #endif
- #endif /* SDL_NORETURN not defined */
- #ifdef __clang__
- #if __has_feature(attribute_analyzer_noreturn)
- #define SDL_ANALYZER_NORETURN __attribute__((analyzer_noreturn))
- #endif
- #endif
- #ifndef SDL_ANALYZER_NORETURN
- #define SDL_ANALYZER_NORETURN
- #endif
- /* Apparently this is needed by several Windows compilers */
- #ifndef __MACH__
- #ifndef NULL
- #ifdef __cplusplus
- #define NULL 0
- #else
- #define NULL ((void *)0)
- #endif
- #endif /* NULL */
- #endif /* ! macOS - breaks precompiled headers */
- #ifndef SDL_FALLTHROUGH
- #if (defined(__cplusplus) && __cplusplus >= 201703L) || \
- (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202000L)
- #define SDL_FALLTHROUGH [[fallthrough]]
- #else
- #if defined(__has_attribute) && !defined(__SUNPRO_C) && !defined(__SUNPRO_CC)
- #define SDL_HAS_FALLTHROUGH __has_attribute(__fallthrough__)
- #else
- #define SDL_HAS_FALLTHROUGH 0
- #endif /* __has_attribute */
- #if SDL_HAS_FALLTHROUGH && \
- ((defined(__GNUC__) && __GNUC__ >= 7) || \
- (defined(__clang_major__) && __clang_major__ >= 10))
- #define SDL_FALLTHROUGH __attribute__((__fallthrough__))
- #else
- #define SDL_FALLTHROUGH do {} while (0) /* fallthrough */
- #endif /* SDL_HAS_FALLTHROUGH */
- #undef SDL_HAS_FALLTHROUGH
- #endif /* C++17 or C2x */
- #endif /* SDL_FALLTHROUGH not defined */
- #ifndef SDL_NODISCARD
- #if (defined(__cplusplus) && __cplusplus >= 201703L) || \
- (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202311L)
- #define SDL_NODISCARD [[nodiscard]]
- #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
- #define SDL_NODISCARD __attribute__((warn_unused_result))
- #elif defined(_MSC_VER) && (_MSC_VER >= 1700)
- #define SDL_NODISCARD _Check_return_
- #else
- #define SDL_NODISCARD
- #endif /* C++17 or C23 */
- #endif /* SDL_NODISCARD not defined */
- #ifndef SDL_MALLOC
- #if defined(__GNUC__) && (__GNUC__ >= 3)
- #define SDL_MALLOC __attribute__((malloc))
- /** FIXME
- #elif defined(_MSC_VER)
- #define SDL_MALLOC __declspec(allocator) __desclspec(restrict)
- **/
- #else
- #define SDL_MALLOC
- #endif
- #endif /* SDL_MALLOC not defined */
- #ifndef SDL_ALLOC_SIZE
- #if (defined(__clang__) && __clang_major__ >= 4) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)))
- #define SDL_ALLOC_SIZE(p) __attribute__((alloc_size(p)))
- #elif defined(_MSC_VER)
- #define SDL_ALLOC_SIZE(p)
- #else
- #define SDL_ALLOC_SIZE(p)
- #endif
- #endif /* SDL_ALLOC_SIZE not defined */
- #ifndef SDL_ALLOC_SIZE2
- #if (defined(__clang__) && __clang_major__ >= 4) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)))
- #define SDL_ALLOC_SIZE2(p1, p2) __attribute__((alloc_size(p1, p2)))
- #elif defined(_MSC_VER)
- #define SDL_ALLOC_SIZE2(p1, p2)
- #else
- #define SDL_ALLOC_SIZE2(p1, p2)
- #endif
- #endif /* SDL_ALLOC_SIZE2 not defined */
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