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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_mutex_h_
- #define SDL_mutex_h_
- /**
- * # CategoryMutex
- *
- * SDL offers several thread synchronization primitives. This document can't
- * cover the complicated topic of thread safety, but reading up on what each
- * of these primitives are, why they are useful, and how to correctly use them
- * is vital to writing correct and safe multithreaded programs.
- *
- * - Mutexes: SDL_CreateMutex()
- * - Read/Write locks: SDL_CreateRWLock()
- * - Semaphores: SDL_CreateSemaphore()
- * - Condition variables: SDL_CreateCondition()
- *
- * SDL also offers a datatype, SDL_InitState, which can be used to make sure
- * only one thread initializes/deinitializes some resource that several
- * threads might try to use for the first time simultaneously.
- */
- #include <SDL3/SDL_stdinc.h>
- #include <SDL3/SDL_atomic.h>
- #include <SDL3/SDL_error.h>
- #include <SDL3/SDL_thread.h>
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * Enable thread safety attributes, only with clang.
- *
- * The attributes can be safely erased when compiling with other compilers.
- *
- * To enable analysis, set these environment variables before running cmake:
- *
- * ```bash
- * export CC=clang
- * export CFLAGS="-DSDL_THREAD_SAFETY_ANALYSIS -Wthread-safety"
- * ```
- */
- #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x))
- #elif defined(SDL_THREAD_SAFETY_ANALYSIS) && defined(__clang__) && (!defined(SWIG))
- #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x))
- #else
- #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) /* no-op */
- #endif
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_CAPABILITY(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_SCOPED_CAPABILITY \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable)
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_GUARDED_BY(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_PT_GUARDED_BY(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ACQUIRED_BEFORE(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ACQUIRED_AFTER(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_REQUIRES(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_REQUIRES_SHARED(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_shared_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ACQUIRE(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ACQUIRE_SHARED(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_shared_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_RELEASE(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_RELEASE_SHARED(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_shared_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_RELEASE_GENERIC(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_generic_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_TRY_ACQUIRE(x, y) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_capability(x, y))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_TRY_ACQUIRE_SHARED(x, y) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_shared_capability(x, y))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_EXCLUDES(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ASSERT_CAPABILITY(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_ASSERT_SHARED_CAPABILITY(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_capability(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_RETURN_CAPABILITY(x) \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x))
- /**
- * Wrapper around Clang thread safety analysis annotations.
- *
- * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h
- *
- * \since This macro is available since SDL 3.2.0.
- */
- #define SDL_NO_THREAD_SAFETY_ANALYSIS \
- SDL_THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis)
- /******************************************************************************/
- #include <SDL3/SDL_begin_code.h>
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * \name Mutex functions
- */
- /* @{ */
- /**
- * A means to serialize access to a resource between threads.
- *
- * Mutexes (short for "mutual exclusion") are a synchronization primitive that
- * allows exactly one thread to proceed at a time.
- *
- * Wikipedia has a thorough explanation of the concept:
- *
- * https://en.wikipedia.org/wiki/Mutex
- *
- * \since This struct is available since SDL 3.2.0.
- */
- typedef struct SDL_Mutex SDL_Mutex;
- /**
- * Create a new mutex.
- *
- * All newly-created mutexes begin in the _unlocked_ state.
- *
- * Calls to SDL_LockMutex() will not return while the mutex is locked by
- * another thread. See SDL_TryLockMutex() to attempt to lock without blocking.
- *
- * SDL mutexes are reentrant.
- *
- * \returns the initialized and unlocked mutex or NULL on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_DestroyMutex
- * \sa SDL_LockMutex
- * \sa SDL_TryLockMutex
- * \sa SDL_UnlockMutex
- */
- extern SDL_DECLSPEC SDL_Mutex * SDLCALL SDL_CreateMutex(void);
- /**
- * Lock the mutex.
- *
- * This will block until the mutex is available, which is to say it is in the
- * unlocked state and the OS has chosen the caller as the next thread to lock
- * it. Of all threads waiting to lock the mutex, only one may do so at a time.
- *
- * It is legal for the owning thread to lock an already-locked mutex. It must
- * unlock it the same number of times before it is actually made available for
- * other threads in the system (this is known as a "recursive mutex").
- *
- * This function does not fail; if mutex is NULL, it will return immediately
- * having locked nothing. If the mutex is valid, this function will always
- * block until it can lock the mutex, and return with it locked.
- *
- * \param mutex the mutex to lock.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_TryLockMutex
- * \sa SDL_UnlockMutex
- */
- extern SDL_DECLSPEC void SDLCALL SDL_LockMutex(SDL_Mutex *mutex) SDL_ACQUIRE(mutex);
- /**
- * Try to lock a mutex without blocking.
- *
- * This works just like SDL_LockMutex(), but if the mutex is not available,
- * this function returns false immediately.
- *
- * This technique is useful if you need exclusive access to a resource but
- * don't want to wait for it, and will return to it to try again later.
- *
- * This function returns true if passed a NULL mutex.
- *
- * \param mutex the mutex to try to lock.
- * \returns true on success, false if the mutex would block.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_LockMutex
- * \sa SDL_UnlockMutex
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_TryLockMutex(SDL_Mutex *mutex) SDL_TRY_ACQUIRE(0, mutex);
- /**
- * Unlock the mutex.
- *
- * It is legal for the owning thread to lock an already-locked mutex. It must
- * unlock it the same number of times before it is actually made available for
- * other threads in the system (this is known as a "recursive mutex").
- *
- * It is illegal to unlock a mutex that has not been locked by the current
- * thread, and doing so results in undefined behavior.
- *
- * \param mutex the mutex to unlock.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_LockMutex
- * \sa SDL_TryLockMutex
- */
- extern SDL_DECLSPEC void SDLCALL SDL_UnlockMutex(SDL_Mutex *mutex) SDL_RELEASE(mutex);
- /**
- * Destroy a mutex created with SDL_CreateMutex().
- *
- * This function must be called on any mutex that is no longer needed. Failure
- * to destroy a mutex will result in a system memory or resource leak. While
- * it is safe to destroy a mutex that is _unlocked_, it is not safe to attempt
- * to destroy a locked mutex, and may result in undefined behavior depending
- * on the platform.
- *
- * \param mutex the mutex to destroy.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateMutex
- */
- extern SDL_DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_Mutex *mutex);
- /* @} *//* Mutex functions */
- /**
- * \name Read/write lock functions
- */
- /* @{ */
- /**
- * A mutex that allows read-only threads to run in parallel.
- *
- * A rwlock is roughly the same concept as SDL_Mutex, but allows threads that
- * request read-only access to all hold the lock at the same time. If a thread
- * requests write access, it will block until all read-only threads have
- * released the lock, and no one else can hold the thread (for reading or
- * writing) at the same time as the writing thread.
- *
- * This can be more efficient in cases where several threads need to access
- * data frequently, but changes to that data are rare.
- *
- * There are other rules that apply to rwlocks that don't apply to mutexes,
- * about how threads are scheduled and when they can be recursively locked.
- * These are documented in the other rwlock functions.
- *
- * \since This struct is available since SDL 3.2.0.
- */
- typedef struct SDL_RWLock SDL_RWLock;
- /**
- * Create a new read/write lock.
- *
- * A read/write lock is useful for situations where you have multiple threads
- * trying to access a resource that is rarely updated. All threads requesting
- * a read-only lock will be allowed to run in parallel; if a thread requests a
- * write lock, it will be provided exclusive access. This makes it safe for
- * multiple threads to use a resource at the same time if they promise not to
- * change it, and when it has to be changed, the rwlock will serve as a
- * gateway to make sure those changes can be made safely.
- *
- * In the right situation, a rwlock can be more efficient than a mutex, which
- * only lets a single thread proceed at a time, even if it won't be modifying
- * the data.
- *
- * All newly-created read/write locks begin in the _unlocked_ state.
- *
- * Calls to SDL_LockRWLockForReading() and SDL_LockRWLockForWriting will not
- * return while the rwlock is locked _for writing_ by another thread. See
- * SDL_TryLockRWLockForReading() and SDL_TryLockRWLockForWriting() to attempt
- * to lock without blocking.
- *
- * SDL read/write locks are only recursive for read-only locks! They are not
- * guaranteed to be fair, or provide access in a FIFO manner! They are not
- * guaranteed to favor writers. You may not lock a rwlock for both read-only
- * and write access at the same time from the same thread (so you can't
- * promote your read-only lock to a write lock without unlocking first).
- *
- * \returns the initialized and unlocked read/write lock or NULL on failure;
- * call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_DestroyRWLock
- * \sa SDL_LockRWLockForReading
- * \sa SDL_LockRWLockForWriting
- * \sa SDL_TryLockRWLockForReading
- * \sa SDL_TryLockRWLockForWriting
- * \sa SDL_UnlockRWLock
- */
- extern SDL_DECLSPEC SDL_RWLock * SDLCALL SDL_CreateRWLock(void);
- /**
- * Lock the read/write lock for _read only_ operations.
- *
- * This will block until the rwlock is available, which is to say it is not
- * locked for writing by any other thread. Of all threads waiting to lock the
- * rwlock, all may do so at the same time as long as they are requesting
- * read-only access; if a thread wants to lock for writing, only one may do so
- * at a time, and no other threads, read-only or not, may hold the lock at the
- * same time.
- *
- * It is legal for the owning thread to lock an already-locked rwlock for
- * reading. It must unlock it the same number of times before it is actually
- * made available for other threads in the system (this is known as a
- * "recursive rwlock").
- *
- * Note that locking for writing is not recursive (this is only available to
- * read-only locks).
- *
- * It is illegal to request a read-only lock from a thread that already holds
- * the write lock. Doing so results in undefined behavior. Unlock the write
- * lock before requesting a read-only lock. (But, of course, if you have the
- * write lock, you don't need further locks to read in any case.)
- *
- * This function does not fail; if rwlock is NULL, it will return immediately
- * having locked nothing. If the rwlock is valid, this function will always
- * block until it can lock the mutex, and return with it locked.
- *
- * \param rwlock the read/write lock to lock.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_LockRWLockForWriting
- * \sa SDL_TryLockRWLockForReading
- * \sa SDL_UnlockRWLock
- */
- extern SDL_DECLSPEC void SDLCALL SDL_LockRWLockForReading(SDL_RWLock *rwlock) SDL_ACQUIRE_SHARED(rwlock);
- /**
- * Lock the read/write lock for _write_ operations.
- *
- * This will block until the rwlock is available, which is to say it is not
- * locked for reading or writing by any other thread. Only one thread may hold
- * the lock when it requests write access; all other threads, whether they
- * also want to write or only want read-only access, must wait until the
- * writer thread has released the lock.
- *
- * It is illegal for the owning thread to lock an already-locked rwlock for
- * writing (read-only may be locked recursively, writing can not). Doing so
- * results in undefined behavior.
- *
- * It is illegal to request a write lock from a thread that already holds a
- * read-only lock. Doing so results in undefined behavior. Unlock the
- * read-only lock before requesting a write lock.
- *
- * This function does not fail; if rwlock is NULL, it will return immediately
- * having locked nothing. If the rwlock is valid, this function will always
- * block until it can lock the mutex, and return with it locked.
- *
- * \param rwlock the read/write lock to lock.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_LockRWLockForReading
- * \sa SDL_TryLockRWLockForWriting
- * \sa SDL_UnlockRWLock
- */
- extern SDL_DECLSPEC void SDLCALL SDL_LockRWLockForWriting(SDL_RWLock *rwlock) SDL_ACQUIRE(rwlock);
- /**
- * Try to lock a read/write lock _for reading_ without blocking.
- *
- * This works just like SDL_LockRWLockForReading(), but if the rwlock is not
- * available, then this function returns false immediately.
- *
- * This technique is useful if you need access to a resource but don't want to
- * wait for it, and will return to it to try again later.
- *
- * Trying to lock for read-only access can succeed if other threads are
- * holding read-only locks, as this won't prevent access.
- *
- * This function returns true if passed a NULL rwlock.
- *
- * \param rwlock the rwlock to try to lock.
- * \returns true on success, false if the lock would block.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_LockRWLockForReading
- * \sa SDL_TryLockRWLockForWriting
- * \sa SDL_UnlockRWLock
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_TryLockRWLockForReading(SDL_RWLock *rwlock) SDL_TRY_ACQUIRE_SHARED(0, rwlock);
- /**
- * Try to lock a read/write lock _for writing_ without blocking.
- *
- * This works just like SDL_LockRWLockForWriting(), but if the rwlock is not
- * available, then this function returns false immediately.
- *
- * This technique is useful if you need exclusive access to a resource but
- * don't want to wait for it, and will return to it to try again later.
- *
- * It is illegal for the owning thread to lock an already-locked rwlock for
- * writing (read-only may be locked recursively, writing can not). Doing so
- * results in undefined behavior.
- *
- * It is illegal to request a write lock from a thread that already holds a
- * read-only lock. Doing so results in undefined behavior. Unlock the
- * read-only lock before requesting a write lock.
- *
- * This function returns true if passed a NULL rwlock.
- *
- * \param rwlock the rwlock to try to lock.
- * \returns true on success, false if the lock would block.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_LockRWLockForWriting
- * \sa SDL_TryLockRWLockForReading
- * \sa SDL_UnlockRWLock
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_TryLockRWLockForWriting(SDL_RWLock *rwlock) SDL_TRY_ACQUIRE(0, rwlock);
- /**
- * Unlock the read/write lock.
- *
- * Use this function to unlock the rwlock, whether it was locked for read-only
- * or write operations.
- *
- * It is legal for the owning thread to lock an already-locked read-only lock.
- * It must unlock it the same number of times before it is actually made
- * available for other threads in the system (this is known as a "recursive
- * rwlock").
- *
- * It is illegal to unlock a rwlock that has not been locked by the current
- * thread, and doing so results in undefined behavior.
- *
- * \param rwlock the rwlock to unlock.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_LockRWLockForReading
- * \sa SDL_LockRWLockForWriting
- * \sa SDL_TryLockRWLockForReading
- * \sa SDL_TryLockRWLockForWriting
- */
- extern SDL_DECLSPEC void SDLCALL SDL_UnlockRWLock(SDL_RWLock *rwlock) SDL_RELEASE_GENERIC(rwlock);
- /**
- * Destroy a read/write lock created with SDL_CreateRWLock().
- *
- * This function must be called on any read/write lock that is no longer
- * needed. Failure to destroy a rwlock will result in a system memory or
- * resource leak. While it is safe to destroy a rwlock that is _unlocked_, it
- * is not safe to attempt to destroy a locked rwlock, and may result in
- * undefined behavior depending on the platform.
- *
- * \param rwlock the rwlock to destroy.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateRWLock
- */
- extern SDL_DECLSPEC void SDLCALL SDL_DestroyRWLock(SDL_RWLock *rwlock);
- /* @} *//* Read/write lock functions */
- /**
- * \name Semaphore functions
- */
- /* @{ */
- /**
- * A means to manage access to a resource, by count, between threads.
- *
- * Semaphores (specifically, "counting semaphores"), let X number of threads
- * request access at the same time, each thread granted access decrementing a
- * counter. When the counter reaches zero, future requests block until a prior
- * thread releases their request, incrementing the counter again.
- *
- * Wikipedia has a thorough explanation of the concept:
- *
- * https://en.wikipedia.org/wiki/Semaphore_(programming)
- *
- * \since This struct is available since SDL 3.2.0.
- */
- typedef struct SDL_Semaphore SDL_Semaphore;
- /**
- * Create a semaphore.
- *
- * This function creates a new semaphore and initializes it with the value
- * `initial_value`. Each wait operation on the semaphore will atomically
- * decrement the semaphore value and potentially block if the semaphore value
- * is 0. Each post operation will atomically increment the semaphore value and
- * wake waiting threads and allow them to retry the wait operation.
- *
- * \param initial_value the starting value of the semaphore.
- * \returns a new semaphore or NULL on failure; call SDL_GetError() for more
- * information.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_DestroySemaphore
- * \sa SDL_SignalSemaphore
- * \sa SDL_TryWaitSemaphore
- * \sa SDL_GetSemaphoreValue
- * \sa SDL_WaitSemaphore
- * \sa SDL_WaitSemaphoreTimeout
- */
- extern SDL_DECLSPEC SDL_Semaphore * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
- /**
- * Destroy a semaphore.
- *
- * It is not safe to destroy a semaphore if there are threads currently
- * waiting on it.
- *
- * \param sem the semaphore to destroy.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateSemaphore
- */
- extern SDL_DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_Semaphore *sem);
- /**
- * Wait until a semaphore has a positive value and then decrements it.
- *
- * This function suspends the calling thread until the semaphore pointed to by
- * `sem` has a positive value, and then atomically decrement the semaphore
- * value.
- *
- * This function is the equivalent of calling SDL_WaitSemaphoreTimeout() with
- * a time length of -1.
- *
- * \param sem the semaphore wait on.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_SignalSemaphore
- * \sa SDL_TryWaitSemaphore
- * \sa SDL_WaitSemaphoreTimeout
- */
- extern SDL_DECLSPEC void SDLCALL SDL_WaitSemaphore(SDL_Semaphore *sem);
- /**
- * See if a semaphore has a positive value and decrement it if it does.
- *
- * This function checks to see if the semaphore pointed to by `sem` has a
- * positive value and atomically decrements the semaphore value if it does. If
- * the semaphore doesn't have a positive value, the function immediately
- * returns false.
- *
- * \param sem the semaphore to wait on.
- * \returns true if the wait succeeds, false if the wait would block.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_SignalSemaphore
- * \sa SDL_WaitSemaphore
- * \sa SDL_WaitSemaphoreTimeout
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_TryWaitSemaphore(SDL_Semaphore *sem);
- /**
- * Wait until a semaphore has a positive value and then decrements it.
- *
- * This function suspends the calling thread until either the semaphore
- * pointed to by `sem` has a positive value or the specified time has elapsed.
- * If the call is successful it will atomically decrement the semaphore value.
- *
- * \param sem the semaphore to wait on.
- * \param timeoutMS the length of the timeout, in milliseconds, or -1 to wait
- * indefinitely.
- * \returns true if the wait succeeds or false if the wait times out.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_SignalSemaphore
- * \sa SDL_TryWaitSemaphore
- * \sa SDL_WaitSemaphore
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_WaitSemaphoreTimeout(SDL_Semaphore *sem, Sint32 timeoutMS);
- /**
- * Atomically increment a semaphore's value and wake waiting threads.
- *
- * \param sem the semaphore to increment.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_TryWaitSemaphore
- * \sa SDL_WaitSemaphore
- * \sa SDL_WaitSemaphoreTimeout
- */
- extern SDL_DECLSPEC void SDLCALL SDL_SignalSemaphore(SDL_Semaphore *sem);
- /**
- * Get the current value of a semaphore.
- *
- * \param sem the semaphore to query.
- * \returns the current value of the semaphore.
- *
- * \since This function is available since SDL 3.2.0.
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetSemaphoreValue(SDL_Semaphore *sem);
- /* @} *//* Semaphore functions */
- /**
- * \name Condition variable functions
- */
- /* @{ */
- /**
- * A means to block multiple threads until a condition is satisfied.
- *
- * Condition variables, paired with an SDL_Mutex, let an app halt multiple
- * threads until a condition has occurred, at which time the app can release
- * one or all waiting threads.
- *
- * Wikipedia has a thorough explanation of the concept:
- *
- * https://en.wikipedia.org/wiki/Condition_variable
- *
- * \since This struct is available since SDL 3.2.0.
- */
- typedef struct SDL_Condition SDL_Condition;
- /**
- * Create a condition variable.
- *
- * \returns a new condition variable or NULL on failure; call SDL_GetError()
- * for more information.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_BroadcastCondition
- * \sa SDL_SignalCondition
- * \sa SDL_WaitCondition
- * \sa SDL_WaitConditionTimeout
- * \sa SDL_DestroyCondition
- */
- extern SDL_DECLSPEC SDL_Condition * SDLCALL SDL_CreateCondition(void);
- /**
- * Destroy a condition variable.
- *
- * \param cond the condition variable to destroy.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateCondition
- */
- extern SDL_DECLSPEC void SDLCALL SDL_DestroyCondition(SDL_Condition *cond);
- /**
- * Restart one of the threads that are waiting on the condition variable.
- *
- * \param cond the condition variable to signal.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_BroadcastCondition
- * \sa SDL_WaitCondition
- * \sa SDL_WaitConditionTimeout
- */
- extern SDL_DECLSPEC void SDLCALL SDL_SignalCondition(SDL_Condition *cond);
- /**
- * Restart all threads that are waiting on the condition variable.
- *
- * \param cond the condition variable to signal.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_SignalCondition
- * \sa SDL_WaitCondition
- * \sa SDL_WaitConditionTimeout
- */
- extern SDL_DECLSPEC void SDLCALL SDL_BroadcastCondition(SDL_Condition *cond);
- /**
- * Wait until a condition variable is signaled.
- *
- * This function unlocks the specified `mutex` and waits for another thread to
- * call SDL_SignalCondition() or SDL_BroadcastCondition() on the condition
- * variable `cond`. Once the condition variable is signaled, the mutex is
- * re-locked and the function returns.
- *
- * The mutex must be locked before calling this function. Locking the mutex
- * recursively (more than once) is not supported and leads to undefined
- * behavior.
- *
- * This function is the equivalent of calling SDL_WaitConditionTimeout() with
- * a time length of -1.
- *
- * \param cond the condition variable to wait on.
- * \param mutex the mutex used to coordinate thread access.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_BroadcastCondition
- * \sa SDL_SignalCondition
- * \sa SDL_WaitConditionTimeout
- */
- extern SDL_DECLSPEC void SDLCALL SDL_WaitCondition(SDL_Condition *cond, SDL_Mutex *mutex);
- /**
- * Wait until a condition variable is signaled or a certain time has passed.
- *
- * This function unlocks the specified `mutex` and waits for another thread to
- * call SDL_SignalCondition() or SDL_BroadcastCondition() on the condition
- * variable `cond`, or for the specified time to elapse. Once the condition
- * variable is signaled or the time elapsed, the mutex is re-locked and the
- * function returns.
- *
- * The mutex must be locked before calling this function. Locking the mutex
- * recursively (more than once) is not supported and leads to undefined
- * behavior.
- *
- * \param cond the condition variable to wait on.
- * \param mutex the mutex used to coordinate thread access.
- * \param timeoutMS the maximum time to wait, in milliseconds, or -1 to wait
- * indefinitely.
- * \returns true if the condition variable is signaled, false if the condition
- * is not signaled in the allotted time.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_BroadcastCondition
- * \sa SDL_SignalCondition
- * \sa SDL_WaitCondition
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_WaitConditionTimeout(SDL_Condition *cond,
- SDL_Mutex *mutex, Sint32 timeoutMS);
- /* @} *//* Condition variable functions */
- /**
- * \name Thread-safe initialization state functions
- */
- /* @{ */
- /**
- * The current status of an SDL_InitState structure.
- *
- * \since This enum is available since SDL 3.2.0.
- */
- typedef enum SDL_InitStatus
- {
- SDL_INIT_STATUS_UNINITIALIZED,
- SDL_INIT_STATUS_INITIALIZING,
- SDL_INIT_STATUS_INITIALIZED,
- SDL_INIT_STATUS_UNINITIALIZING
- } SDL_InitStatus;
- /**
- * A structure used for thread-safe initialization and shutdown.
- *
- * Here is an example of using this:
- *
- * ```c
- * static SDL_InitState init;
- *
- * bool InitSystem(void)
- * {
- * if (!SDL_ShouldInit(&init)) {
- * // The system is initialized
- * return true;
- * }
- *
- * // At this point, you should not leave this function without calling SDL_SetInitialized()
- *
- * bool initialized = DoInitTasks();
- * SDL_SetInitialized(&init, initialized);
- * return initialized;
- * }
- *
- * bool UseSubsystem(void)
- * {
- * if (SDL_ShouldInit(&init)) {
- * // Error, the subsystem isn't initialized
- * SDL_SetInitialized(&init, false);
- * return false;
- * }
- *
- * // Do work using the initialized subsystem
- *
- * return true;
- * }
- *
- * void QuitSystem(void)
- * {
- * if (!SDL_ShouldQuit(&init)) {
- * // The system is not initialized
- * return;
- * }
- *
- * // At this point, you should not leave this function without calling SDL_SetInitialized()
- *
- * DoQuitTasks();
- * SDL_SetInitialized(&init, false);
- * }
- * ```
- *
- * Note that this doesn't protect any resources created during initialization,
- * or guarantee that nobody is using those resources during cleanup. You
- * should use other mechanisms to protect those, if that's a concern for your
- * code.
- *
- * \since This struct is available since SDL 3.2.0.
- */
- typedef struct SDL_InitState
- {
- SDL_AtomicInt status;
- SDL_ThreadID thread;
- void *reserved;
- } SDL_InitState;
- /**
- * Return whether initialization should be done.
- *
- * This function checks the passed in state and if initialization should be
- * done, sets the status to `SDL_INIT_STATUS_INITIALIZING` and returns true.
- * If another thread is already modifying this state, it will wait until
- * that's done before returning.
- *
- * If this function returns true, the calling code must call
- * SDL_SetInitialized() to complete the initialization.
- *
- * \param state the initialization state to check.
- * \returns true if initialization needs to be done, false otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_SetInitialized
- * \sa SDL_ShouldQuit
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_ShouldInit(SDL_InitState *state);
- /**
- * Return whether cleanup should be done.
- *
- * This function checks the passed in state and if cleanup should be done,
- * sets the status to `SDL_INIT_STATUS_UNINITIALIZING` and returns true.
- *
- * If this function returns true, the calling code must call
- * SDL_SetInitialized() to complete the cleanup.
- *
- * \param state the initialization state to check.
- * \returns true if cleanup needs to be done, false otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_SetInitialized
- * \sa SDL_ShouldInit
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_ShouldQuit(SDL_InitState *state);
- /**
- * Finish an initialization state transition.
- *
- * This function sets the status of the passed in state to
- * `SDL_INIT_STATUS_INITIALIZED` or `SDL_INIT_STATUS_UNINITIALIZED` and allows
- * any threads waiting for the status to proceed.
- *
- * \param state the initialization state to check.
- * \param initialized the new initialization state.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_ShouldInit
- * \sa SDL_ShouldQuit
- */
- extern SDL_DECLSPEC void SDLCALL SDL_SetInitialized(SDL_InitState *state, bool initialized);
- /* @} *//* Thread-safe initialization state functions */
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include <SDL3/SDL_close_code.h>
- #endif /* SDL_mutex_h_ */
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