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- /*
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- #include <libavutil/hwcontext.h>
- #include <libavutil/hwcontext_vulkan.h>
- typedef struct VulkanVideoContext VulkanVideoContext;
- extern VulkanVideoContext *CreateVulkanVideoContext(SDL_Window *window);
- extern void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID props);
- extern void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceContext *ctx);
- extern SDL_Texture *CreateVulkanVideoTexture(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer, SDL_PropertiesID props);
- extern int BeginVulkanFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer);
- extern int FinishVulkanFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer);
- extern void DestroyVulkanVideoContext(VulkanVideoContext *context);
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