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- /*
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- #include <SDL3/SDL.h>
- #include "testyuv_cvt.h"
- #define YUV_SD_THRESHOLD 576
- static YUV_CONVERSION_MODE YUV_ConversionMode = YUV_CONVERSION_BT601;
- void SetYUVConversionMode(YUV_CONVERSION_MODE mode)
- {
- YUV_ConversionMode = mode;
- }
- YUV_CONVERSION_MODE GetYUVConversionMode(void)
- {
- return YUV_ConversionMode;
- }
- YUV_CONVERSION_MODE GetYUVConversionModeForResolution(int width, int height)
- {
- YUV_CONVERSION_MODE mode = GetYUVConversionMode();
- if (mode == YUV_CONVERSION_AUTOMATIC) {
- if (height <= YUV_SD_THRESHOLD) {
- mode = YUV_CONVERSION_BT601;
- } else {
- mode = YUV_CONVERSION_BT709;
- }
- }
- return mode;
- }
- SDL_Colorspace GetColorspaceForYUVConversionMode(YUV_CONVERSION_MODE mode)
- {
- SDL_Colorspace colorspace;
- switch (mode) {
- case YUV_CONVERSION_JPEG:
- colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR,
- SDL_COLOR_RANGE_FULL,
- SDL_COLOR_PRIMARIES_BT709,
- SDL_TRANSFER_CHARACTERISTICS_BT601,
- SDL_MATRIX_COEFFICIENTS_BT601,
- SDL_CHROMA_LOCATION_CENTER);
- break;
- case YUV_CONVERSION_BT601:
- colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR,
- SDL_COLOR_RANGE_LIMITED,
- SDL_COLOR_PRIMARIES_BT709,
- SDL_TRANSFER_CHARACTERISTICS_BT601,
- SDL_MATRIX_COEFFICIENTS_BT601,
- SDL_CHROMA_LOCATION_CENTER);
- break;
- case YUV_CONVERSION_BT709:
- colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR,
- SDL_COLOR_RANGE_LIMITED,
- SDL_COLOR_PRIMARIES_BT709,
- SDL_TRANSFER_CHARACTERISTICS_BT709,
- SDL_MATRIX_COEFFICIENTS_BT709,
- SDL_CHROMA_LOCATION_CENTER);
- break;
- case YUV_CONVERSION_BT2020:
- colorspace = SDL_COLORSPACE_BT2020_FULL;
- break;
- default:
- colorspace = SDL_COLORSPACE_UNKNOWN;
- break;
- }
- return colorspace;
- }
- static float clip3(float x, float y, float z)
- {
- return (z < x) ? x : ((z > y) ? y : z);
- }
- static float sRGBtoNits(float v)
- {
- /* Normalize from 0..255 */
- v /= 255.0f;
- /* Convert from sRGB */
- v = v <= 0.04045f ? (v / 12.92f) : SDL_powf(((v + 0.055f) / 1.055f), 2.4f);
- /* Convert to nits, using a default SDR whitepoint of 203 */
- v *= 203.0f;
- return v;
- }
- static float PQfromNits(float v)
- {
- const float c1 = 0.8359375f;
- const float c2 = 18.8515625f;
- const float c3 = 18.6875f;
- const float m1 = 0.1593017578125f;
- const float m2 = 78.84375f;
- float y = SDL_clamp(v / 10000.0f, 0.0f, 1.0f);
- float num = c1 + c2 * SDL_powf(y, m1);
- float den = 1.0f + c3 * SDL_powf(y, m1);
- return SDL_powf(num / den, m2);
- }
- void ConvertRec709toRec2020(float *fR, float *fG, float *fB)
- {
- static const float mat709to2020[] = {
- 0.627404f, 0.329283f, 0.043313f,
- 0.069097f, 0.919541f, 0.011362f,
- 0.016391f, 0.088013f, 0.895595f,
- };
- const float *matrix = mat709to2020;
- float v[3];
- v[0] = *fR;
- v[1] = *fG;
- v[2] = *fB;
- *fR = matrix[0 * 3 + 0] * v[0] + matrix[0 * 3 + 1] * v[1] + matrix[0 * 3 + 2] * v[2];
- *fG = matrix[1 * 3 + 0] * v[0] + matrix[1 * 3 + 1] * v[1] + matrix[1 * 3 + 2] * v[2];
- *fB = matrix[2 * 3 + 0] * v[0] + matrix[2 * 3 + 1] * v[1] + matrix[2 * 3 + 2] * v[2];
- }
- static void RGBtoYUV(const Uint8 *rgb, int rgb_bits, int *yuv, int yuv_bits, YUV_CONVERSION_MODE mode, int monochrome, int luminance)
- {
- /**
- * This formula is from Microsoft's documentation:
- * https://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx
- * L = Kr * R + Kb * B + (1 - Kr - Kb) * G
- * Y = floor(2^(M-8) * (219*(L-Z)/S + 16) + 0.5);
- * U = clip3(0, (2^M)-1, floor(2^(M-8) * (112*(B-L) / ((1-Kb)*S) + 128) + 0.5));
- * V = clip3(0, (2^M)-1, floor(2^(M-8) * (112*(R-L) / ((1-Kr)*S) + 128) + 0.5));
- */
- bool studio_RGB = false;
- bool full_range_YUV = false;
- float N, M, S, Z, R, G, B, L, Kr, Kb, Y, U, V;
- N = (float)rgb_bits;
- M = (float)yuv_bits;
- switch (mode) {
- case YUV_CONVERSION_JPEG:
- case YUV_CONVERSION_BT601:
- /* BT.601 */
- Kr = 0.299f;
- Kb = 0.114f;
- break;
- case YUV_CONVERSION_BT709:
- /* BT.709 */
- Kr = 0.2126f;
- Kb = 0.0722f;
- break;
- case YUV_CONVERSION_BT2020:
- /* BT.2020 */
- Kr = 0.2627f;
- Kb = 0.0593f;
- break;
- default:
- /* Invalid */
- Kr = 1.0f;
- Kb = 1.0f;
- break;
- }
- R = rgb[0];
- G = rgb[1];
- B = rgb[2];
- if (mode == YUV_CONVERSION_JPEG || mode == YUV_CONVERSION_BT2020) {
- full_range_YUV = true;
- }
- if (mode == YUV_CONVERSION_BT2020) {
- /* Input is sRGB, need to convert to BT.2020 PQ YUV */
- R = sRGBtoNits(R);
- G = sRGBtoNits(G);
- B = sRGBtoNits(B);
- ConvertRec709toRec2020(&R, &G, &B);
- R = PQfromNits(R);
- G = PQfromNits(G);
- B = PQfromNits(B);
- S = 1.0f;
- Z = 0.0f;
- } else if (studio_RGB) {
- S = 219.0f * SDL_powf(2.0f, N - 8);
- Z = 16.0f * SDL_powf(2.0f, N - 8);
- } else {
- S = 255.0f;
- Z = 0.0f;
- }
- L = Kr * R + Kb * B + (1 - Kr - Kb) * G;
- if (monochrome) {
- R = L;
- B = L;
- }
- if (full_range_YUV) {
- Y = SDL_floorf((SDL_powf(2.0f, M) - 1) * ((L - Z) / S) + 0.5f);
- U = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf((SDL_powf(2.0f, M) / 2 - 1) * ((B - L) / ((1.0f - Kb) * S)) + SDL_powf(2.0f, M) / 2 + 0.5f));
- V = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf((SDL_powf(2.0f, M) / 2 - 1) * ((R - L) / ((1.0f - Kr) * S)) + SDL_powf(2.0f, M) / 2 + 0.5f));
- } else {
- Y = SDL_floorf(SDL_powf(2.0f, (M - 8)) * (219.0f * (L - Z) / S + 16) + 0.5f);
- U = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (B - L) / ((1.0f - Kb) * S) + 128) + 0.5f));
- V = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (R - L) / ((1.0f - Kr) * S) + 128) + 0.5f));
- }
- yuv[0] = (int)Y;
- yuv[1] = (int)U;
- yuv[2] = (int)V;
- if (luminance != 100) {
- yuv[0] = (int)clip3(0, SDL_powf(2.0f, M) - 1, SDL_roundf(yuv[0] * (luminance / 100.0f)));
- }
- }
- static void ConvertRGBtoPlanar2x2(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance)
- {
- int x, y;
- int yuv[4][3];
- Uint8 *Y1, *Y2, *U, *V;
- Uint8 *rgb1, *rgb2;
- int rgb_row_advance = (pitch - w * 3) + pitch;
- int UV_advance;
- rgb1 = src;
- rgb2 = src + pitch;
- Y1 = out;
- Y2 = Y1 + w;
- switch (format) {
- case SDL_PIXELFORMAT_YV12:
- V = (Y1 + h * w);
- U = V + ((h + 1) / 2) * ((w + 1) / 2);
- UV_advance = 1;
- break;
- case SDL_PIXELFORMAT_IYUV:
- U = (Y1 + h * w);
- V = U + ((h + 1) / 2) * ((w + 1) / 2);
- UV_advance = 1;
- break;
- case SDL_PIXELFORMAT_NV12:
- U = (Y1 + h * w);
- V = U + 1;
- UV_advance = 2;
- break;
- case SDL_PIXELFORMAT_NV21:
- V = (Y1 + h * w);
- U = V + 1;
- UV_advance = 2;
- break;
- default:
- SDL_assert(!"Unsupported planar YUV format");
- return;
- }
- for (y = 0; y < (h - 1); y += 2) {
- for (x = 0; x < (w - 1); x += 2) {
- RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = (Uint8)yuv[0][0];
- RGBtoYUV(rgb1, 8, yuv[1], 8, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = (Uint8)yuv[1][0];
- RGBtoYUV(rgb2, 8, yuv[2], 8, mode, monochrome, luminance);
- rgb2 += 3;
- *Y2++ = (Uint8)yuv[2][0];
- RGBtoYUV(rgb2, 8, yuv[3], 8, mode, monochrome, luminance);
- rgb2 += 3;
- *Y2++ = (Uint8)yuv[3][0];
- *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1] + yuv[2][1] + yuv[3][1]) / 4.0f + 0.5f);
- U += UV_advance;
- *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2] + yuv[2][2] + yuv[3][2]) / 4.0f + 0.5f);
- V += UV_advance;
- }
- /* Last column */
- if (x == (w - 1)) {
- RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = (Uint8)yuv[0][0];
- RGBtoYUV(rgb2, 8, yuv[2], 8, mode, monochrome, luminance);
- rgb2 += 3;
- *Y2++ = (Uint8)yuv[2][0];
- *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[2][1]) / 2.0f + 0.5f);
- U += UV_advance;
- *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[2][2]) / 2.0f + 0.5f);
- V += UV_advance;
- }
- Y1 += w;
- Y2 += w;
- rgb1 += rgb_row_advance;
- rgb2 += rgb_row_advance;
- }
- /* Last row */
- if (y == (h - 1)) {
- for (x = 0; x < (w - 1); x += 2) {
- RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = (Uint8)yuv[0][0];
- RGBtoYUV(rgb1, 8, yuv[1], 8, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = (Uint8)yuv[1][0];
- *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f);
- U += UV_advance;
- *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f);
- V += UV_advance;
- }
- /* Last column */
- if (x == (w - 1)) {
- RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance);
- *Y1++ = (Uint8)yuv[0][0];
- *U = (Uint8)yuv[0][1];
- U += UV_advance;
- *V = (Uint8)yuv[0][2];
- V += UV_advance;
- }
- }
- }
- static Uint16 Pack10to16(int v)
- {
- return (Uint16)(v << 6);
- }
- static void ConvertRGBtoPlanar2x2_P010(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance)
- {
- int x, y;
- int yuv[4][3];
- Uint16 *Y1, *Y2, *U, *V;
- Uint8 *rgb1, *rgb2;
- int rgb_row_advance = (pitch - w * 3) + pitch;
- int UV_advance;
- rgb1 = src;
- rgb2 = src + pitch;
- Y1 = (Uint16 *)out;
- Y2 = Y1 + w;
- switch (format) {
- case SDL_PIXELFORMAT_P010:
- U = (Y1 + h * w);
- V = U + 1;
- UV_advance = 2;
- break;
- default:
- SDL_assert(!"Unsupported planar YUV format");
- return;
- }
- for (y = 0; y < (h - 1); y += 2) {
- for (x = 0; x < (w - 1); x += 2) {
- RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = Pack10to16(yuv[0][0]);
- RGBtoYUV(rgb1, 8, yuv[1], 10, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = Pack10to16(yuv[1][0]);
- RGBtoYUV(rgb2, 8, yuv[2], 10, mode, monochrome, luminance);
- rgb2 += 3;
- *Y2++ = Pack10to16(yuv[2][0]);
- RGBtoYUV(rgb2, 8, yuv[3], 10, mode, monochrome, luminance);
- rgb2 += 3;
- *Y2++ = Pack10to16(yuv[3][0]);
- *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[1][1] + yuv[2][1] + yuv[3][1]) / 4.0f + 0.5f));
- U += UV_advance;
- *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[1][2] + yuv[2][2] + yuv[3][2]) / 4.0f + 0.5f));
- V += UV_advance;
- }
- /* Last column */
- if (x == (w - 1)) {
- RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = Pack10to16(yuv[0][0]);
- RGBtoYUV(rgb2, 8, yuv[2], 10, mode, monochrome, luminance);
- rgb2 += 3;
- *Y2++ = Pack10to16(yuv[2][0]);
- *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[2][1]) / 2.0f + 0.5f));
- U += UV_advance;
- *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[2][2]) / 2.0f + 0.5f));
- V += UV_advance;
- }
- Y1 += w;
- Y2 += w;
- rgb1 += rgb_row_advance;
- rgb2 += rgb_row_advance;
- }
- /* Last row */
- if (y == (h - 1)) {
- for (x = 0; x < (w - 1); x += 2) {
- RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = Pack10to16(yuv[0][0]);
- RGBtoYUV(rgb1, 8, yuv[1], 10, mode, monochrome, luminance);
- rgb1 += 3;
- *Y1++ = Pack10to16(yuv[1][0]);
- *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f));
- U += UV_advance;
- *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f));
- V += UV_advance;
- }
- /* Last column */
- if (x == (w - 1)) {
- RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance);
- *Y1++ = Pack10to16(yuv[0][0]);
- *U = Pack10to16(yuv[0][1]);
- U += UV_advance;
- *V = Pack10to16(yuv[0][2]);
- V += UV_advance;
- }
- }
- }
- static void ConvertRGBtoPacked4(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance)
- {
- int x, y;
- int yuv[2][3];
- Uint8 *Y1, *Y2, *U, *V;
- Uint8 *rgb;
- int rgb_row_advance = (pitch - w * 3);
- rgb = src;
- switch (format) {
- case SDL_PIXELFORMAT_YUY2:
- Y1 = out;
- U = out + 1;
- Y2 = out + 2;
- V = out + 3;
- break;
- case SDL_PIXELFORMAT_UYVY:
- U = out;
- Y1 = out + 1;
- V = out + 2;
- Y2 = out + 3;
- break;
- case SDL_PIXELFORMAT_YVYU:
- Y1 = out;
- V = out + 1;
- Y2 = out + 2;
- U = out + 3;
- break;
- default:
- SDL_assert(!"Unsupported packed YUV format");
- return;
- }
- for (y = 0; y < h; ++y) {
- for (x = 0; x < (w - 1); x += 2) {
- RGBtoYUV(rgb, 8, yuv[0], 8, mode, monochrome, luminance);
- rgb += 3;
- *Y1 = (Uint8)yuv[0][0];
- Y1 += 4;
- RGBtoYUV(rgb, 8, yuv[1], 8, mode, monochrome, luminance);
- rgb += 3;
- *Y2 = (Uint8)yuv[1][0];
- Y2 += 4;
- *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f);
- U += 4;
- *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f);
- V += 4;
- }
- /* Last column */
- if (x == (w - 1)) {
- RGBtoYUV(rgb, 8, yuv[0], 8, mode, monochrome, luminance);
- rgb += 3;
- *Y2 = *Y1 = (Uint8)yuv[0][0];
- Y1 += 4;
- Y2 += 4;
- *U = (Uint8)yuv[0][1];
- U += 4;
- *V = (Uint8)yuv[0][2];
- V += 4;
- }
- rgb += rgb_row_advance;
- }
- }
- bool ConvertRGBtoYUV(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance)
- {
- switch (format) {
- case SDL_PIXELFORMAT_P010:
- ConvertRGBtoPlanar2x2_P010(format, src, pitch, out, w, h, mode, monochrome, luminance);
- return true;
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- ConvertRGBtoPlanar2x2(format, src, pitch, out, w, h, mode, monochrome, luminance);
- return true;
- case SDL_PIXELFORMAT_YUY2:
- case SDL_PIXELFORMAT_UYVY:
- case SDL_PIXELFORMAT_YVYU:
- ConvertRGBtoPacked4(format, src, pitch, out, w, h, mode, monochrome, luminance);
- return true;
- default:
- return false;
- }
- }
- int CalculateYUVPitch(Uint32 format, int width)
- {
- switch (format) {
- case SDL_PIXELFORMAT_P010:
- return width * 2;
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- return width;
- case SDL_PIXELFORMAT_YUY2:
- case SDL_PIXELFORMAT_UYVY:
- case SDL_PIXELFORMAT_YVYU:
- return 4 * ((width + 1) / 2);
- default:
- return 0;
- }
- }
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