123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_config_winrt_h_
- #define SDL_config_winrt_h_
- #define SDL_config_h_
- #include "SDL_platform.h"
- /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
- by SDL to determine which version of the Windows SDK is being used.
- */
- #include <sdkddkver.h>
- /* Define possibly-undefined NTDDI values (used when compiling SDL against
- older versions of the Windows SDK.
- */
- #ifndef NTDDI_WINBLUE
- #define NTDDI_WINBLUE 0x06030000
- #endif
- #ifndef NTDDI_WIN10
- #define NTDDI_WIN10 0x0A000000
- #endif
- /* This is a set of defines to configure the SDL features */
- #ifdef _WIN64
- # define SIZEOF_VOIDP 8
- #else
- # define SIZEOF_VOIDP 4
- #endif
- #ifdef __clang__
- # define HAVE_GCC_ATOMICS 1
- #endif
- /* Useful headers */
- #define HAVE_DXGI_H 1
- #if !SDL_WINAPI_FAMILY_PHONE
- #define HAVE_XINPUT_H 1
- #endif
- #define HAVE_MMDEVICEAPI_H 1
- #define HAVE_AUDIOCLIENT_H 1
- #define HAVE_TPCSHRD_H 1
- #define HAVE_LIBC 1
- #define STDC_HEADERS 1
- #define HAVE_CTYPE_H 1
- #define HAVE_FLOAT_H 1
- #define HAVE_LIMITS_H 1
- #define HAVE_MATH_H 1
- #define HAVE_SIGNAL_H 1
- #define HAVE_STDINT_H 1
- #define HAVE_STDIO_H 1
- #define HAVE_STRING_H 1
- /* C library functions */
- #define HAVE_MALLOC 1
- #define HAVE_CALLOC 1
- #define HAVE_REALLOC 1
- #define HAVE_FREE 1
- #define HAVE_ALLOCA 1
- #define HAVE_QSORT 1
- #define HAVE_BSEARCH 1
- #define HAVE_ABS 1
- #define HAVE_MEMSET 1
- #define HAVE_MEMCPY 1
- #define HAVE_MEMMOVE 1
- #define HAVE_MEMCMP 1
- #define HAVE_STRLEN 1
- #define HAVE__STRREV 1
- #define HAVE__STRUPR 1
- #define HAVE_STRCHR 1
- #define HAVE_STRRCHR 1
- #define HAVE_STRSTR 1
- #define HAVE_STRTOL 1
- #define HAVE_STRTOUL 1
- /* #undef HAVE_STRTOLL */
- /* #undef HAVE_STRTOULL */
- #define HAVE_STRTOD 1
- #define HAVE_ATOI 1
- #define HAVE_ATOF 1
- #define HAVE_STRCMP 1
- #define HAVE_STRNCMP 1
- #define HAVE__STRICMP 1
- #define HAVE__STRNICMP 1
- #define HAVE_VSNPRINTF 1
- /* TODO, WinRT: consider using ??_s versions of the following */
- /* #undef HAVE__STRLWR */
- /* #undef HAVE_ITOA */
- /* #undef HAVE__LTOA */
- /* #undef HAVE__ULTOA */
- /* #undef HAVE_SSCANF */
- #define HAVE_M_PI 1
- #define HAVE_ACOS 1
- #define HAVE_ACOSF 1
- #define HAVE_ASIN 1
- #define HAVE_ASINF 1
- #define HAVE_ATAN 1
- #define HAVE_ATANF 1
- #define HAVE_ATAN2 1
- #define HAVE_ATAN2F 1
- #define HAVE_CEIL 1
- #define HAVE_CEILF 1
- #define HAVE__COPYSIGN 1
- #define HAVE_COS 1
- #define HAVE_COSF 1
- #define HAVE_EXP 1
- #define HAVE_EXPF 1
- #define HAVE_FABS 1
- #define HAVE_FABSF 1
- #define HAVE_FLOOR 1
- #define HAVE_FLOORF 1
- #define HAVE_FMOD 1
- #define HAVE_FMODF 1
- #define HAVE_LOG 1
- #define HAVE_LOGF 1
- #define HAVE_LOG10 1
- #define HAVE_LOG10F 1
- #define HAVE_LROUND 1
- #define HAVE_LROUNDF 1
- #define HAVE_POW 1
- #define HAVE_POWF 1
- #define HAVE_ROUND 1
- #define HAVE_ROUNDF 1
- #define HAVE__SCALB 1
- #define HAVE_SIN 1
- #define HAVE_SINF 1
- #define HAVE_SQRT 1
- #define HAVE_SQRTF 1
- #define HAVE_TAN 1
- #define HAVE_TANF 1
- #define HAVE_TRUNC 1
- #define HAVE_TRUNCF 1
- #define HAVE__FSEEKI64 1
- #define HAVE_ROAPI_H 1
- /* Enable various audio drivers */
- #define SDL_AUDIO_DRIVER_WASAPI 1
- #define SDL_AUDIO_DRIVER_DISK 1
- #define SDL_AUDIO_DRIVER_DUMMY 1
- /* Enable various input drivers */
- #if SDL_WINAPI_FAMILY_PHONE
- #define SDL_JOYSTICK_DISABLED 1
- #define SDL_HAPTIC_DISABLED 1
- #else
- #define SDL_JOYSTICK_VIRTUAL 1
- #if (NTDDI_VERSION >= NTDDI_WIN10)
- #define SDL_JOYSTICK_WGI 1
- #define SDL_HAPTIC_DISABLED 1
- #else
- #define SDL_JOYSTICK_XINPUT 1
- #define SDL_HAPTIC_XINPUT 1
- #endif /* WIN10 */
- #endif
- /* WinRT doesn't have HIDAPI available */
- #define SDL_HIDAPI_DISABLED 1
- /* Enable the dummy sensor driver */
- #define SDL_SENSOR_DUMMY 1
- /* Enable various shared object loading systems */
- #define SDL_LOADSO_WINDOWS 1
- /* Enable various threading systems */
- #if (NTDDI_VERSION >= NTDDI_WINBLUE)
- #define SDL_THREAD_GENERIC_COND_SUFFIX 1
- #define SDL_THREAD_WINDOWS 1
- #else
- /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
- #define SDL_THREAD_STDCPP 1
- #endif
- /* Enable various timer systems */
- #define SDL_TIMER_WINDOWS 1
- /* Enable various video drivers */
- #define SDL_VIDEO_DRIVER_WINRT 1
- #define SDL_VIDEO_DRIVER_DUMMY 1
- /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
- #define SDL_VIDEO_OPENGL_ES2 1
- #define SDL_VIDEO_OPENGL_EGL 1
- /* Enable appropriate renderer(s) */
- #define SDL_VIDEO_RENDER_D3D11 1
- /* Disable D3D12 as it's not implemented for WinRT */
- /* #undef SDL_VIDEO_RENDER_D3D12 */
- #ifdef SDL_VIDEO_OPENGL_ES2
- #define SDL_VIDEO_RENDER_OGL_ES2 1
- #endif
- /* Enable system power support */
- #define SDL_POWER_WINRT 1
- #endif /* SDL_config_winrt_h_ */
|