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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_hashtable_h_
- #define SDL_hashtable_h_
- // this is not (currently) a public API. But maybe it should be!
- struct SDL_HashTable;
- typedef struct SDL_HashTable SDL_HashTable;
- typedef Uint32 (*SDL_HashTable_HashFn)(const void *key, void *data);
- typedef bool (*SDL_HashTable_KeyMatchFn)(const void *a, const void *b, void *data);
- typedef void (*SDL_HashTable_NukeFn)(const void *key, const void *value, void *data);
- extern SDL_HashTable *SDL_CreateHashTable(void *data,
- Uint32 num_buckets,
- SDL_HashTable_HashFn hashfn,
- SDL_HashTable_KeyMatchFn keymatchfn,
- SDL_HashTable_NukeFn nukefn,
- bool threadsafe,
- bool stackable);
- // This function is thread-safe if the hashtable was created with threadsafe = true
- extern void SDL_EmptyHashTable(SDL_HashTable *table);
- // This function is not thread-safe.
- extern void SDL_DestroyHashTable(SDL_HashTable *table);
- // This function is thread-safe if the hashtable was created with threadsafe = true
- extern bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value);
- // This function is thread-safe if the hashtable was created with threadsafe = true
- extern bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key);
- // This function is thread-safe if the hashtable was created with threadsafe = true
- extern bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value);
- // This function is thread-safe if the hashtable was created with threadsafe = true
- extern bool SDL_HashTableEmpty(SDL_HashTable *table);
- // iterate all values for a specific key. This only makes sense if the hash is stackable. If not-stackable, just use SDL_FindInHashTable().
- // This function is not thread-safe, you should use external locking if you use this function
- extern bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter);
- // iterate all key/value pairs in a hash (stackable hashes can have duplicate keys with multiple values).
- // This function is not thread-safe, you should use external locking if you use this function
- extern bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter);
- extern Uint32 SDL_HashPointer(const void *key, void *unused);
- extern bool SDL_KeyMatchPointer(const void *a, const void *b, void *unused);
- extern Uint32 SDL_HashString(const void *key, void *unused);
- extern bool SDL_KeyMatchString(const void *a, const void *b, void *unused);
- extern Uint32 SDL_HashID(const void *key, void *unused);
- extern bool SDL_KeyMatchID(const void *a, const void *b, void *unused);
- extern void SDL_NukeFreeKey(const void *key, const void *value, void *unused);
- extern void SDL_NukeFreeValue(const void *key, const void *value, void *unused);
- #endif // SDL_hashtable_h_
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