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- /*
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- #include <SDL3/SDL_test_common.h>
- #include <SDL3/SDL_test_font.h>
- #include <SDL3/SDL_main.h>
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- #include <emscripten/emscripten.h>
- #endif
- static SDLTest_CommonState *state;
- static int done;
- static const char *cursorNames[] = {
- "arrow",
- "ibeam",
- "wait",
- "crosshair",
- "waitarrow",
- "sizeNWSE",
- "sizeNESW",
- "sizeWE",
- "sizeNS",
- "sizeALL",
- "NO",
- "hand",
- "window top left",
- "window top",
- "window top right",
- "window right",
- "window bottom right",
- "window bottom",
- "window bottom left",
- "window left"
- };
- SDL_COMPILE_TIME_ASSERT(cursorNames, SDL_arraysize(cursorNames) == SDL_SYSTEM_CURSOR_COUNT);
- static int system_cursor = -1;
- static SDL_Cursor *cursor = NULL;
- static SDL_DisplayMode highlighted_mode;
- /* Draws the modes menu, and stores the mode index under the mouse in highlighted_mode */
- static void
- draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_FRect viewport)
- {
- SDL_DisplayMode **modes;
- char text[1024];
- const int lineHeight = 10;
- int i, j;
- int column_chars = 0;
- int text_length;
- float x, y;
- float table_top;
- SDL_FPoint mouse_pos = { -1.0f, -1.0f };
- SDL_DisplayID *displays;
- /* Get mouse position */
- if (SDL_GetMouseFocus() == window) {
- float window_x, window_y;
- float logical_x, logical_y;
- SDL_GetMouseState(&window_x, &window_y);
- SDL_RenderCoordinatesFromWindow(renderer, window_x, window_y, &logical_x, &logical_y);
- mouse_pos.x = logical_x;
- mouse_pos.y = logical_y;
- }
- x = 0.0f;
- y = viewport.y;
- y += lineHeight;
- SDL_strlcpy(text, "Click on a mode to set it with SDL_SetWindowFullscreenMode", sizeof(text));
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, x, y, text);
- y += lineHeight;
- SDL_strlcpy(text, "Press Ctrl+Enter to toggle SDL_WINDOW_FULLSCREEN", sizeof(text));
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, x, y, text);
- y += lineHeight;
- table_top = y;
- /* Clear the cached mode under the mouse */
- if (window == SDL_GetMouseFocus()) {
- SDL_zero(highlighted_mode);
- }
- displays = SDL_GetDisplays(NULL);
- if (displays) {
- for (i = 0; displays[i]; ++i) {
- SDL_DisplayID display = displays[i];
- modes = SDL_GetFullscreenDisplayModes(display, NULL);
- for (j = 0; modes[j]; ++j) {
- SDL_FRect cell_rect;
- const SDL_DisplayMode *mode = modes[j];
- (void)SDL_snprintf(text, sizeof(text), "%s mode %d: %dx%d@%gx %gHz",
- SDL_GetDisplayName(display),
- j, mode->w, mode->h, mode->pixel_density, mode->refresh_rate);
- /* Update column width */
- text_length = (int)SDL_strlen(text);
- column_chars = SDL_max(column_chars, text_length);
- /* Check if under mouse */
- cell_rect.x = x;
- cell_rect.y = y;
- cell_rect.w = (float)(text_length * FONT_CHARACTER_SIZE);
- cell_rect.h = (float)lineHeight;
- if (SDL_PointInRectFloat(&mouse_pos, &cell_rect)) {
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- /* Update cached mode under the mouse */
- if (window == SDL_GetMouseFocus()) {
- SDL_copyp(&highlighted_mode, mode);
- }
- } else {
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- }
- SDLTest_DrawString(renderer, x, y, text);
- y += lineHeight;
- if ((y + lineHeight) > (viewport.y + viewport.h)) {
- /* Advance to next column */
- x += (column_chars + 1) * FONT_CHARACTER_SIZE;
- y = table_top;
- column_chars = 0;
- }
- }
- SDL_free(modes);
- }
- SDL_free(displays);
- }
- }
- static void loop(void)
- {
- int i;
- SDL_Event event;
- #ifdef TEST_WAITEVENTTIMEOUT
- /* Wait up to 20 ms for input, as a test */
- Uint64 then = SDL_GetTicks();
- if (SDL_WaitEventTimeout(NULL, 20)) {
- SDL_Log("Got an event!\n");
- }
- Uint64 now = SDL_GetTicks();
- SDL_Log("Waited %d ms for events\n", (int)(now - then));
- #endif
- while (SDL_PollEvent(&event)) {
- SDLTest_CommonEvent(state, &event, &done);
- SDL_ConvertEventToRenderCoordinates(SDL_GetRenderer(SDL_GetWindowFromEvent(&event)), &event);
- if (event.type == SDL_EVENT_WINDOW_RESIZED) {
- SDL_Window *window = SDL_GetWindowFromEvent(&event);
- if (window) {
- SDL_Log("Window %" SDL_PRIu32 " resized to %" SDL_PRIs32 "x%" SDL_PRIs32 "\n",
- event.window.windowID,
- event.window.data1,
- event.window.data2);
- }
- }
- if (event.type == SDL_EVENT_WINDOW_MOVED) {
- SDL_Window *window = SDL_GetWindowFromEvent(&event);
- if (window) {
- SDL_Log("Window %" SDL_PRIu32 " moved to %" SDL_PRIs32 ",%" SDL_PRIs32 " (display %s)\n",
- event.window.windowID,
- event.window.data1,
- event.window.data2,
- SDL_GetDisplayName(SDL_GetDisplayForWindow(window)));
- }
- }
- if (event.type == SDL_EVENT_KEY_UP) {
- bool updateCursor = false;
- if (event.key.key == SDLK_A) {
- SDL_assert(!"Keyboard generated assert");
- } else if (event.key.key == SDLK_LEFT) {
- --system_cursor;
- if (system_cursor < 0) {
- system_cursor = SDL_SYSTEM_CURSOR_COUNT - 1;
- }
- updateCursor = true;
- } else if (event.key.key == SDLK_RIGHT) {
- ++system_cursor;
- if (system_cursor >= SDL_SYSTEM_CURSOR_COUNT) {
- system_cursor = 0;
- }
- updateCursor = true;
- }
- if (updateCursor) {
- SDL_Log("Changing cursor to \"%s\"", cursorNames[system_cursor]);
- SDL_DestroyCursor(cursor);
- cursor = SDL_CreateSystemCursor((SDL_SystemCursor)system_cursor);
- SDL_SetCursor(cursor);
- }
- }
- if (event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
- SDL_Window *window = SDL_GetMouseFocus();
- if (highlighted_mode.w && window) {
- SDL_copyp(&state->fullscreen_mode, &highlighted_mode);
- SDL_SetWindowFullscreenMode(window, &highlighted_mode);
- }
- }
- }
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Window *window = state->windows[i];
- SDL_Renderer *renderer = state->renderers[i];
- if (window && renderer) {
- float y = 0.0f;
- SDL_Rect viewport;
- SDL_FRect menurect;
- SDL_SetRenderViewport(renderer, NULL);
- SDL_GetRenderSafeArea(renderer, &viewport);
- SDL_SetRenderViewport(renderer, &viewport);
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
- SDL_RenderClear(renderer);
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_CommonDrawWindowInfo(renderer, state->windows[i], &y);
- menurect.x = 0.0f;
- menurect.y = y;
- menurect.w = (float)viewport.w;
- menurect.h = (float)viewport.h - y;
- draw_modes_menu(window, renderer, menurect);
- SDL_Delay(16);
- SDL_RenderPresent(renderer);
- }
- }
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- if (done) {
- emscripten_cancel_main_loop();
- }
- #endif
- }
- int main(int argc, char *argv[])
- {
- int i;
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
- if (!state) {
- return 1;
- }
- /* Parse commandline */
- if (!SDLTest_CommonDefaultArgs(state, argc, argv) || !SDLTest_CommonInit(state)) {
- SDLTest_CommonQuit(state);
- return 1;
- }
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
- }
- /* Main render loop */
- done = 0;
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- emscripten_set_main_loop(loop, 0, 1);
- #else
- while (!done) {
- loop();
- }
- #endif
- SDL_DestroyCursor(cursor);
- SDLTest_CleanupTextDrawing();
- SDLTest_CommonQuit(state);
- return 0;
- }
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