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- /*
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- /* Simple program: Loop, watching keystrokes
- Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to
- pump the event loop and catch keystrokes.
- */
- #include <SDL3/SDL.h>
- #include <SDL3/SDL_main.h>
- #include <SDL3/SDL_test.h>
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- #include <emscripten/emscripten.h>
- #endif
- #define TEXT_WINDOW_OFFSET_X 2.0f
- #define TEXT_WINDOW_OFFSET_Y (2.0f + FONT_LINE_HEIGHT)
- #define CURSOR_BLINK_INTERVAL_MS 500
- typedef struct
- {
- SDLTest_TextWindow *textwindow;
- char *edit_text;
- int edit_cursor;
- int edit_length;
- } TextWindowState;
- static SDLTest_CommonState *state;
- static TextWindowState *windowstates;
- static bool escape_pressed;
- static bool cursor_visible;
- static Uint64 last_cursor_change;
- static int done;
- static TextWindowState *GetTextWindowStateForWindowID(SDL_WindowID id)
- {
- int i;
- for (i = 0; i < state->num_windows; ++i) {
- if (id == SDL_GetWindowID(state->windows[i])) {
- return &windowstates[i];
- }
- }
- return NULL;
- }
- static SDLTest_TextWindow *GetTextWindowForWindowID(SDL_WindowID id)
- {
- TextWindowState *windowstate = GetTextWindowStateForWindowID(id);
- if (windowstate) {
- return windowstate->textwindow;
- }
- return NULL;
- }
- static void UpdateTextWindowInputRect(SDL_WindowID id)
- {
- int i;
- for (i = 0; i < state->num_windows; ++i) {
- if (id == SDL_GetWindowID(state->windows[i])) {
- SDLTest_TextWindow *textwindow = windowstates[i].textwindow;
- int w, h;
- SDL_Rect rect;
- int cursor = 0;
- int current = textwindow->current;
- const char *current_line = textwindow->lines[current];
- SDL_GetWindowSize(state->windows[i], &w, &h);
- if (current_line) {
- cursor = (int)SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
- }
- rect.x = (int)TEXT_WINDOW_OFFSET_X;
- rect.y = (int)TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
- rect.w = (int)(w - (2 * TEXT_WINDOW_OFFSET_X));
- rect.h = FONT_CHARACTER_SIZE;
- SDL_SetTextInputArea(state->windows[i], &rect, cursor);
- return;
- }
- }
- }
- static void print_string(char **text, size_t *maxlen, const char *fmt, ...)
- {
- int len;
- va_list ap;
- va_start(ap, fmt);
- len = SDL_vsnprintf(*text, *maxlen, fmt, ap);
- if (len > 0) {
- *text += len;
- if (((size_t)len) < *maxlen) {
- *maxlen -= (size_t)len;
- } else {
- *maxlen = 0;
- }
- }
- va_end(ap);
- }
- static void print_modifiers(char **text, size_t *maxlen, SDL_Keymod mod)
- {
- print_string(text, maxlen, " modifiers:");
- if (mod == SDL_KMOD_NONE) {
- print_string(text, maxlen, " (none)");
- return;
- }
- if ((mod & SDL_KMOD_SHIFT) == SDL_KMOD_SHIFT) {
- print_string(text, maxlen, " SHIFT");
- } else {
- if (mod & SDL_KMOD_LSHIFT) {
- print_string(text, maxlen, " LSHIFT");
- }
- if (mod & SDL_KMOD_RSHIFT) {
- print_string(text, maxlen, " RSHIFT");
- }
- }
- if ((mod & SDL_KMOD_CTRL) == SDL_KMOD_CTRL) {
- print_string(text, maxlen, " CTRL");
- } else {
- if (mod & SDL_KMOD_LCTRL) {
- print_string(text, maxlen, " LCTRL");
- }
- if (mod & SDL_KMOD_RCTRL) {
- print_string(text, maxlen, " RCTRL");
- }
- }
- if ((mod & SDL_KMOD_ALT) == SDL_KMOD_ALT) {
- print_string(text, maxlen, " ALT");
- } else {
- if (mod & SDL_KMOD_LALT) {
- print_string(text, maxlen, " LALT");
- }
- if (mod & SDL_KMOD_RALT) {
- print_string(text, maxlen, " RALT");
- }
- }
- if ((mod & SDL_KMOD_GUI) == SDL_KMOD_GUI) {
- print_string(text, maxlen, " GUI");
- } else {
- if (mod & SDL_KMOD_LGUI) {
- print_string(text, maxlen, " LGUI");
- }
- if (mod & SDL_KMOD_RGUI) {
- print_string(text, maxlen, " RGUI");
- }
- }
- if (mod & SDL_KMOD_NUM) {
- print_string(text, maxlen, " NUM");
- }
- if (mod & SDL_KMOD_CAPS) {
- print_string(text, maxlen, " CAPS");
- }
- if (mod & SDL_KMOD_MODE) {
- print_string(text, maxlen, " MODE");
- }
- if (mod & SDL_KMOD_SCROLL) {
- print_string(text, maxlen, " SCROLL");
- }
- }
- static void PrintModifierState(void)
- {
- char message[512];
- char *spot;
- size_t left;
- spot = message;
- left = sizeof(message);
- print_modifiers(&spot, &left, SDL_GetModState());
- SDL_Log("Initial state:%s\n", message);
- }
- static void PrintKey(SDL_KeyboardEvent *event)
- {
- char message[512];
- char *spot;
- size_t left;
- spot = message;
- left = sizeof(message);
- /* Print the keycode, name and state */
- if (event->key) {
- print_string(&spot, &left,
- "Key %s: raw 0x%.2x, scancode %d = %s, keycode 0x%08X = %s ",
- event->down ? "pressed " : "released",
- event->raw,
- event->scancode,
- event->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(event->scancode),
- event->key, SDL_GetKeyName(event->key));
- } else {
- print_string(&spot, &left,
- "Unknown Key (raw 0x%.2x, scancode %d = %s) %s ",
- event->raw,
- event->scancode,
- event->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(event->scancode),
- event->down ? "pressed " : "released");
- }
- print_modifiers(&spot, &left, event->mod);
- if (event->repeat) {
- print_string(&spot, &left, " (repeat)");
- }
- SDL_Log("%s\n", message);
- }
- static void PrintText(const char *eventtype, const char *text)
- {
- const char *spot;
- char expanded[1024];
- expanded[0] = '\0';
- for (spot = text; *spot; ++spot) {
- size_t length = SDL_strlen(expanded);
- (void)SDL_snprintf(expanded + length, sizeof(expanded) - length, "\\x%.2x", (unsigned char)*spot);
- }
- SDL_Log("%s Text (%s): \"%s%s\"\n", eventtype, expanded, *text == '"' ? "\\" : "", text);
- }
- static void CountKeysDown(void)
- {
- int i, count = 0, max_keys = 0;
- const bool *keystate = SDL_GetKeyboardState(&max_keys);
- for (i = 0; i < max_keys; ++i) {
- if (keystate[i]) {
- ++count;
- }
- }
- SDL_Log("Keys down: %d\n", count);
- }
- static void DrawCursor(int i)
- {
- SDL_FRect rect;
- TextWindowState *windowstate = &windowstates[i];
- SDLTest_TextWindow *textwindow = windowstate->textwindow;
- int current = textwindow->current;
- const char *current_line = textwindow->lines[current];
- rect.x = TEXT_WINDOW_OFFSET_X;
- if (current_line) {
- rect.x += SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
- }
- if (windowstate->edit_cursor > 0) {
- rect.x += (float)windowstate->edit_cursor * FONT_CHARACTER_SIZE;
- }
- rect.y = TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
- rect.w = FONT_CHARACTER_SIZE * 0.75f;
- rect.h = (float)FONT_CHARACTER_SIZE;
- SDL_SetRenderDrawColor(state->renderers[i], 0xAA, 0xAA, 0xAA, 255);
- SDL_RenderFillRect(state->renderers[i], &rect);
- }
- static void DrawEditText(int i)
- {
- SDL_FRect rect;
- TextWindowState *windowstate = &windowstates[i];
- SDLTest_TextWindow *textwindow = windowstate->textwindow;
- int current = textwindow->current;
- const char *current_line = textwindow->lines[current];
- if (windowstate->edit_text == NULL) {
- return;
- }
- /* Draw the highlight under the selected text */
- if (windowstate->edit_length > 0) {
- rect.x = TEXT_WINDOW_OFFSET_X;
- if (current_line) {
- rect.x += SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
- }
- if (windowstate->edit_cursor > 0) {
- rect.x += (float)windowstate->edit_cursor * FONT_CHARACTER_SIZE;
- }
- rect.y = TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
- rect.w = (float)windowstate->edit_length * FONT_CHARACTER_SIZE;
- rect.h = (float)FONT_CHARACTER_SIZE;
- SDL_SetRenderDrawColor(state->renderers[i], 0xAA, 0xAA, 0xAA, 255);
- SDL_RenderFillRect(state->renderers[i], &rect);
- }
- /* Draw the edit text */
- rect.x = TEXT_WINDOW_OFFSET_X;
- if (current_line) {
- rect.x += SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
- }
- rect.y = TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
- SDL_SetRenderDrawColor(state->renderers[i], 255, 255, 0, 255);
- SDLTest_DrawString(state->renderers[i], rect.x, rect.y, windowstate->edit_text);
- }
- static void loop(void)
- {
- SDL_Event event;
- Uint64 now;
- int i;
- char line[1024];
- while (SDL_PollEvent(&event)) {
- switch (event.type) {
- case SDL_EVENT_KEY_DOWN:
- case SDL_EVENT_KEY_UP:
- PrintKey(&event.key);
- if (event.type == SDL_EVENT_KEY_DOWN) {
- switch (event.key.key) {
- case SDLK_BACKSPACE:
- SDLTest_TextWindowAddText(GetTextWindowForWindowID(event.key.windowID), "\b");
- UpdateTextWindowInputRect(event.key.windowID);
- break;
- case SDLK_RETURN:
- SDLTest_TextWindowAddText(GetTextWindowForWindowID(event.key.windowID), "\n");
- UpdateTextWindowInputRect(event.key.windowID);
- break;
- default:
- break;
- }
- if (event.key.key == SDLK_ESCAPE) {
- /* Pressing escape twice will stop the application */
- if (escape_pressed) {
- done = 1;
- } else {
- escape_pressed = true;
- }
- } else {
- escape_pressed = true;
- }
- }
- CountKeysDown();
- break;
- case SDL_EVENT_TEXT_EDITING:
- {
- TextWindowState *windowstate = GetTextWindowStateForWindowID(event.edit.windowID);
- if (windowstate->edit_text) {
- SDL_free(windowstate->edit_text);
- windowstate->edit_text = NULL;
- }
- if (event.edit.text && *event.edit.text) {
- windowstate->edit_text = SDL_strdup(event.edit.text);
- }
- windowstate->edit_cursor = event.edit.start;
- windowstate->edit_length = event.edit.length;
- SDL_snprintf(line, sizeof(line), "EDIT %" SDL_PRIs32 ":%" SDL_PRIs32, event.edit.start, event.edit.length);
- PrintText(line, event.edit.text);
- break;
- }
- case SDL_EVENT_TEXT_INPUT:
- PrintText("INPUT", event.text.text);
- SDLTest_TextWindowAddText(GetTextWindowForWindowID(event.text.windowID), "%s", event.text.text);
- UpdateTextWindowInputRect(event.text.windowID);
- break;
- case SDL_EVENT_FINGER_DOWN:
- {
- SDL_Window *window = SDL_GetWindowFromEvent(&event);
- if (SDL_TextInputActive(window)) {
- SDL_Log("Stopping text input for window %" SDL_PRIu32 "\n", event.tfinger.windowID);
- SDL_StopTextInput(window);
- } else {
- SDL_Log("Starting text input for window %" SDL_PRIu32 "\n", event.tfinger.windowID);
- SDL_StartTextInput(window);
- }
- break;
- }
- case SDL_EVENT_MOUSE_BUTTON_DOWN:
- if (event.button.button == SDL_BUTTON_RIGHT) {
- SDL_Window *window = SDL_GetWindowFromEvent(&event);
- if (SDL_TextInputActive(window)) {
- SDL_Log("Stopping text input for window %" SDL_PRIu32 "\n", event.button.windowID);
- SDL_StopTextInput(window);
- } else {
- SDL_Log("Starting text input for window %" SDL_PRIu32 "\n", event.button.windowID);
- SDL_StartTextInput(window);
- }
- }
- break;
- case SDL_EVENT_KEYMAP_CHANGED:
- SDL_Log("Keymap changed!\n");
- break;
- case SDL_EVENT_QUIT:
- done = 1;
- break;
- default:
- break;
- }
- }
- now = SDL_GetTicks();
- for (i = 0; i < state->num_windows; i++) {
- char caption[1024];
- /* Clear the window */
- SDL_SetRenderDrawColor(state->renderers[i], 0, 0, 0, 255);
- SDL_RenderClear(state->renderers[i]);
- /* Draw the text */
- SDL_SetRenderDrawColor(state->renderers[i], 255, 255, 255, 255);
- SDL_snprintf(caption, sizeof(caption), "Text input %s (click right mouse button to toggle)\n", SDL_TextInputActive(state->windows[i]) ? "enabled" : "disabled");
- SDLTest_DrawString(state->renderers[i], TEXT_WINDOW_OFFSET_X, TEXT_WINDOW_OFFSET_X, caption);
- SDLTest_TextWindowDisplay(windowstates[i].textwindow, state->renderers[i]);
- /* Draw the cursor */
- if ((now - last_cursor_change) >= CURSOR_BLINK_INTERVAL_MS) {
- cursor_visible = !cursor_visible;
- last_cursor_change = now;
- }
- if (cursor_visible) {
- DrawCursor(i);
- }
- /* Draw the composition text */
- DrawEditText(i);
- SDL_RenderPresent(state->renderers[i]);
- }
- /* Slow down framerate */
- SDL_Delay(100);
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- if (done) {
- emscripten_cancel_main_loop();
- }
- #endif
- }
- int main(int argc, char *argv[])
- {
- int i;
- SDL_SetHint(SDL_HINT_WINDOWS_RAW_KEYBOARD, "1");
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
- if (!state) {
- return 1;
- }
- state->window_title = "CheckKeys Test";
- /* Parse commandline */
- if (!SDLTest_CommonDefaultArgs(state, argc, argv)) {
- return 1;
- }
- /* Disable mouse emulation */
- SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
- /* Initialize SDL */
- if (!SDLTest_CommonInit(state)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
- return 1;
- }
- windowstates = (TextWindowState *)SDL_calloc(state->num_windows, sizeof(*windowstates));
- if (!windowstates) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate text windows: %s\n", SDL_GetError());
- goto done;
- }
- for (i = 0; i < state->num_windows; ++i) {
- int w, h;
- SDL_FRect rect;
- SDL_GetWindowSize(state->windows[i], &w, &h);
- rect.x = TEXT_WINDOW_OFFSET_X;
- rect.y = TEXT_WINDOW_OFFSET_Y;
- rect.w = w - (2 * TEXT_WINDOW_OFFSET_X);
- rect.h = h - TEXT_WINDOW_OFFSET_Y;
- windowstates[i].textwindow = SDLTest_TextWindowCreate(rect.x, rect.y, rect.w, rect.h);
- }
- #ifdef SDL_PLATFORM_IOS
- {
- /* Creating the context creates the view, which we need to show keyboard */
- for (i = 0; i < state->num_windows; i++) {
- SDL_GL_CreateContext(state->windows[i]);
- }
- }
- #endif
- for (i = 0; i < state->num_windows; ++i) {
- UpdateTextWindowInputRect(SDL_GetWindowID(state->windows[i]));
- SDL_StartTextInput(state->windows[i]);
- }
- /* Print initial state */
- SDL_PumpEvents();
- PrintModifierState();
- /* Watch keystrokes */
- done = 0;
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- emscripten_set_main_loop(loop, 0, 1);
- #else
- while (!done) {
- loop();
- }
- #endif
- done:
- if (windowstates) {
- for (i = 0; i < state->num_windows; ++i) {
- SDLTest_TextWindowDestroy(windowstates[i].textwindow);
- }
- SDL_free(windowstates);
- }
- SDLTest_CleanupTextDrawing();
- SDLTest_CommonQuit(state);
- return 0;
- }
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