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- Use the Xcode command files (located in the Xcode/build-scripts folder)
- to conveniently generate a workspace for Xcode 3 or Xcode 4. It also
- contains a cleaner script and a convenient script for automatically
- running all the test suites.
- If you use the script to automatically build the workspace file, you
- need to open the workspace at least once after generating it, or it
- will give errors that certain schema do not exist within the workspace.
- Also, the script depends on Xcode command line tools being installed.
- There are separate build files for building for i386 architecture
- versus x86_64 architecture. There are separate build scripts for
- Xcode 3 versus Xcode 4, but these just use the different toolchains.
- There is a script for automatically running through all known supported
- tests on that platform.
- The Mac OS X projects currently have reliance on the following dependencies:
- -CoreVideo.framework
- -AudioToolbox.framework
- -AudioUnit.framework
- -Cocoa.framework
- -CoreAudio.framework
- -IOKit.framework
- -Carbon.framework
- -ForceFeedback.framework
- -CoreFoundation.framework
- It will also link to OpenGL.framework, as the dependency function for OpenGL
- assumes that OpenGL always exists on Mac OS X. However, this is defined in
- a segmented way to allow the possibility of no OpenGL support on Mac OS X.
- Run the clean script to clear out the directory of Xcode-related files
- and binaries.
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