testshader.lua 1.2 KB

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  1. -- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
  2. --
  3. -- This software is provided 'as-is', without any express or implied
  4. -- warranty. In no event will the authors be held liable for any damages
  5. -- arising from the use of this software.
  6. --
  7. -- Permission is granted to anyone to use this software for any purpose,
  8. -- including commercial applications, and to alter it and redistribute it
  9. -- freely.
  10. --
  11. -- Meta-build system using premake created and maintained by
  12. -- Benjamin Henning <b.henning@digipen.edu>
  13. --[[
  14. testshader.lua
  15. This file defines the testshader test project. It depends on the SDL2main
  16. and SDL2 projects. It will not build on iOS or Cygwin. This project has a
  17. dependency on OpenGL.
  18. ]]
  19. SDL_project "testshader"
  20. SDL_kind "ConsoleApp"
  21. SDL_notos "ios|cygwin"
  22. SDL_language "C"
  23. SDL_sourcedir "../test"
  24. SDL_projectLocation "tests"
  25. -- a list of items to copy from the sourcedir to the destination
  26. SDL_copy { "icon.bmp" }
  27. SDL_projectDependencies { "SDL2main", "SDL2" }
  28. SDL_defines { "HAVE_OPENGL" }
  29. SDL_dependency "OpenGL"
  30. -- opengl is platform independent
  31. SDL_depfunc "OpenGL"
  32. SDL_files { "/testshader.*" }