SDL_config_windows.h 9.4 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_config_windows_h_
  19. #define SDL_config_windows_h_
  20. #define SDL_config_h_
  21. #include "SDL_platform.h"
  22. /* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK,
  23. * but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence.
  24. * If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */
  25. #if !defined(HAVE_WINSDKVER_H) && defined(__has_include)
  26. #if __has_include(<winsdkver.h>)
  27. #define HAVE_WINSDKVER_H 1
  28. #endif
  29. #endif
  30. #ifdef HAVE_WINSDKVER_H
  31. #include <winsdkver.h>
  32. #endif
  33. /* sdkddkver.h defines more specific SDK version numbers. This is needed because older versions of the
  34. * Windows 10 SDK have broken declarations for the C API for DirectX 12. */
  35. #if !defined(HAVE_SDKDDKVER_H) && defined(__has_include)
  36. #if __has_include(<sdkddkver.h>)
  37. #define HAVE_SDKDDKVER_H 1
  38. #endif
  39. #endif
  40. #ifdef HAVE_SDKDDKVER_H
  41. #include <sdkddkver.h>
  42. #endif
  43. /* This is a set of defines to configure the SDL features */
  44. #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
  45. #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__clang__) || defined(__BORLANDC__) || defined(__CODEGEARC__)
  46. #define HAVE_STDINT_H 1
  47. #elif defined(_MSC_VER)
  48. typedef signed __int8 int8_t;
  49. typedef unsigned __int8 uint8_t;
  50. typedef signed __int16 int16_t;
  51. typedef unsigned __int16 uint16_t;
  52. typedef signed __int32 int32_t;
  53. typedef unsigned __int32 uint32_t;
  54. typedef signed __int64 int64_t;
  55. typedef unsigned __int64 uint64_t;
  56. #ifndef _UINTPTR_T_DEFINED
  57. #ifdef _WIN64
  58. typedef unsigned __int64 uintptr_t;
  59. #else
  60. typedef unsigned int uintptr_t;
  61. #endif
  62. #define _UINTPTR_T_DEFINED
  63. #endif
  64. /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
  65. #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
  66. #define DWORD_PTR DWORD
  67. #endif
  68. #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
  69. #define LONG_PTR LONG
  70. #endif
  71. #else /* !__GNUC__ && !_MSC_VER */
  72. typedef signed char int8_t;
  73. typedef unsigned char uint8_t;
  74. typedef signed short int16_t;
  75. typedef unsigned short uint16_t;
  76. typedef signed int int32_t;
  77. typedef unsigned int uint32_t;
  78. typedef signed long long int64_t;
  79. typedef unsigned long long uint64_t;
  80. #ifndef _SIZE_T_DEFINED_
  81. #define _SIZE_T_DEFINED_
  82. typedef unsigned int size_t;
  83. #endif
  84. typedef unsigned int uintptr_t;
  85. #endif /* __GNUC__ || _MSC_VER */
  86. #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
  87. #ifdef _WIN64
  88. # define SIZEOF_VOIDP 8
  89. #else
  90. # define SIZEOF_VOIDP 4
  91. #endif
  92. #ifdef __clang__
  93. # define HAVE_GCC_ATOMICS 1
  94. #endif
  95. #define HAVE_DDRAW_H 1
  96. #define HAVE_DINPUT_H 1
  97. #define HAVE_DSOUND_H 1
  98. #ifndef __WATCOMC__
  99. #define HAVE_DXGI_H 1
  100. #define HAVE_XINPUT_H 1
  101. #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */
  102. #define HAVE_WINDOWS_GAMING_INPUT_H 1
  103. #endif
  104. #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602 /* Windows 8 SDK */
  105. #define HAVE_D3D11_H 1
  106. #define HAVE_ROAPI_H 1
  107. #endif
  108. #if defined(WDK_NTDDI_VERSION) && WDK_NTDDI_VERSION > 0x0A000008 /* 10.0.19041.0 */
  109. #define HAVE_D3D12_H 1
  110. #endif
  111. #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0603 /* Windows 8.1 SDK */
  112. #define HAVE_SHELLSCALINGAPI_H 1
  113. #endif
  114. #define HAVE_MMDEVICEAPI_H 1
  115. #define HAVE_AUDIOCLIENT_H 1
  116. #define HAVE_TPCSHRD_H 1
  117. #define HAVE_SENSORSAPI_H 1
  118. #endif
  119. #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
  120. #define HAVE_IMMINTRIN_H 1
  121. #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
  122. # if __has_include(<immintrin.h>)
  123. # define HAVE_IMMINTRIN_H 1
  124. # endif
  125. #endif
  126. /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
  127. #ifdef HAVE_LIBC
  128. /* Useful headers */
  129. #define STDC_HEADERS 1
  130. #define HAVE_CTYPE_H 1
  131. #define HAVE_FLOAT_H 1
  132. #define HAVE_LIMITS_H 1
  133. #define HAVE_MATH_H 1
  134. #define HAVE_SIGNAL_H 1
  135. #define HAVE_STDIO_H 1
  136. #define HAVE_STRING_H 1
  137. /* C library functions */
  138. #define HAVE_MALLOC 1
  139. #define HAVE_CALLOC 1
  140. #define HAVE_REALLOC 1
  141. #define HAVE_FREE 1
  142. #define HAVE_ALLOCA 1
  143. /* OpenWatcom requires specific calling conventions for qsort and bsearch */
  144. #ifndef __WATCOMC__
  145. #define HAVE_QSORT 1
  146. #define HAVE_BSEARCH 1
  147. #endif
  148. #define HAVE_ABS 1
  149. #define HAVE_MEMSET 1
  150. #define HAVE_MEMCPY 1
  151. #define HAVE_MEMMOVE 1
  152. #define HAVE_MEMCMP 1
  153. #define HAVE_STRLEN 1
  154. #define HAVE__STRREV 1
  155. /* These functions have security warnings, so we won't use them */
  156. /* #undef HAVE__STRUPR */
  157. /* #undef HAVE__STRLWR */
  158. #define HAVE_STRCHR 1
  159. #define HAVE_STRRCHR 1
  160. #define HAVE_STRSTR 1
  161. /* #undef HAVE_STRTOK_R */
  162. /* These functions have security warnings, so we won't use them */
  163. /* #undef HAVE__LTOA */
  164. /* #undef HAVE__ULTOA */
  165. #define HAVE_STRTOL 1
  166. #define HAVE_STRTOUL 1
  167. #define HAVE_STRTOD 1
  168. #define HAVE_ATOI 1
  169. #define HAVE_ATOF 1
  170. #define HAVE_STRCMP 1
  171. #define HAVE_STRNCMP 1
  172. #define HAVE__STRICMP 1
  173. #define HAVE__STRNICMP 1
  174. #define HAVE__WCSICMP 1
  175. #define HAVE__WCSNICMP 1
  176. #define HAVE__WCSDUP 1
  177. #define HAVE_ACOS 1
  178. #define HAVE_ASIN 1
  179. #define HAVE_ATAN 1
  180. #define HAVE_ATAN2 1
  181. #define HAVE_CEIL 1
  182. #define HAVE_COS 1
  183. #define HAVE_EXP 1
  184. #define HAVE_FABS 1
  185. #define HAVE_FLOOR 1
  186. #define HAVE_FMOD 1
  187. #define HAVE_LOG 1
  188. #define HAVE_LOG10 1
  189. #define HAVE_POW 1
  190. #define HAVE_SIN 1
  191. #define HAVE_SQRT 1
  192. #define HAVE_TAN 1
  193. #ifndef __WATCOMC__
  194. #define HAVE_ACOSF 1
  195. #define HAVE_ASINF 1
  196. #define HAVE_ATANF 1
  197. #define HAVE_ATAN2F 1
  198. #define HAVE_CEILF 1
  199. #define HAVE__COPYSIGN 1
  200. #define HAVE_COSF 1
  201. #define HAVE_EXPF 1
  202. #define HAVE_FABSF 1
  203. #define HAVE_FLOORF 1
  204. #define HAVE_FMODF 1
  205. #define HAVE_LOGF 1
  206. #define HAVE_LOG10F 1
  207. #define HAVE_POWF 1
  208. #define HAVE_SINF 1
  209. #define HAVE_SQRTF 1
  210. #define HAVE_TANF 1
  211. #endif
  212. #if defined(_MSC_VER)
  213. /* These functions were added with the VC++ 2013 C runtime library */
  214. #if _MSC_VER >= 1800
  215. #define HAVE_STRTOLL 1
  216. #define HAVE_STRTOULL 1
  217. #define HAVE_VSSCANF 1
  218. #define HAVE_LROUND 1
  219. #define HAVE_LROUNDF 1
  220. #define HAVE_ROUND 1
  221. #define HAVE_ROUNDF 1
  222. #define HAVE_SCALBN 1
  223. #define HAVE_SCALBNF 1
  224. #define HAVE_TRUNC 1
  225. #define HAVE_TRUNCF 1
  226. #endif
  227. /* This function is available with at least the VC++ 2008 C runtime library */
  228. #if _MSC_VER >= 1400
  229. #define HAVE__FSEEKI64 1
  230. #endif
  231. #ifdef _USE_MATH_DEFINES
  232. #define HAVE_M_PI 1
  233. #endif
  234. #elif defined(__WATCOMC__)
  235. #define HAVE__FSEEKI64 1
  236. #define HAVE_STRTOLL 1
  237. #define HAVE_STRTOULL 1
  238. #define HAVE_VSSCANF 1
  239. #define HAVE_ROUND 1
  240. #define HAVE_SCALBN 1
  241. #define HAVE_TRUNC 1
  242. #else
  243. #define HAVE_M_PI 1
  244. #endif
  245. #else
  246. #define HAVE_STDARG_H 1
  247. #define HAVE_STDDEF_H 1
  248. #endif
  249. /* Enable various audio drivers */
  250. #if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H)
  251. #define SDL_AUDIO_DRIVER_WASAPI 1
  252. #endif
  253. #define SDL_AUDIO_DRIVER_DSOUND 1
  254. #define SDL_AUDIO_DRIVER_WINMM 1
  255. #define SDL_AUDIO_DRIVER_DISK 1
  256. #define SDL_AUDIO_DRIVER_DUMMY 1
  257. /* Enable various input drivers */
  258. #define SDL_JOYSTICK_DINPUT 1
  259. #define SDL_JOYSTICK_HIDAPI 1
  260. #ifndef __WINRT__
  261. #define SDL_JOYSTICK_RAWINPUT 1
  262. #endif
  263. #define SDL_JOYSTICK_VIRTUAL 1
  264. #ifdef HAVE_WINDOWS_GAMING_INPUT_H
  265. #define SDL_JOYSTICK_WGI 1
  266. #endif
  267. #define SDL_JOYSTICK_XINPUT 1
  268. #define SDL_HAPTIC_DINPUT 1
  269. #define SDL_HAPTIC_XINPUT 1
  270. /* Enable the sensor driver */
  271. #ifdef HAVE_SENSORSAPI_H
  272. #define SDL_SENSOR_WINDOWS 1
  273. #else
  274. #define SDL_SENSOR_DUMMY 1
  275. #endif
  276. /* Enable various shared object loading systems */
  277. #define SDL_LOADSO_WINDOWS 1
  278. /* Enable various threading systems */
  279. #define SDL_THREAD_GENERIC_COND_SUFFIX 1
  280. #define SDL_THREAD_WINDOWS 1
  281. /* Enable various timer systems */
  282. #define SDL_TIMER_WINDOWS 1
  283. /* Enable various video drivers */
  284. #define SDL_VIDEO_DRIVER_DUMMY 1
  285. #define SDL_VIDEO_DRIVER_WINDOWS 1
  286. #ifndef SDL_VIDEO_RENDER_D3D
  287. #define SDL_VIDEO_RENDER_D3D 1
  288. #endif
  289. #if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H)
  290. #define SDL_VIDEO_RENDER_D3D11 1
  291. #endif
  292. #if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H)
  293. #define SDL_VIDEO_RENDER_D3D12 1
  294. #endif
  295. /* Enable OpenGL support */
  296. #ifndef SDL_VIDEO_OPENGL
  297. #define SDL_VIDEO_OPENGL 1
  298. #endif
  299. #ifndef SDL_VIDEO_OPENGL_WGL
  300. #define SDL_VIDEO_OPENGL_WGL 1
  301. #endif
  302. #ifndef SDL_VIDEO_RENDER_OGL
  303. #define SDL_VIDEO_RENDER_OGL 1
  304. #endif
  305. #ifndef SDL_VIDEO_RENDER_OGL_ES2
  306. #define SDL_VIDEO_RENDER_OGL_ES2 1
  307. #endif
  308. #ifndef SDL_VIDEO_OPENGL_ES2
  309. #define SDL_VIDEO_OPENGL_ES2 1
  310. #endif
  311. #ifndef SDL_VIDEO_OPENGL_EGL
  312. #define SDL_VIDEO_OPENGL_EGL 1
  313. #endif
  314. /* Enable Vulkan support */
  315. #define SDL_VIDEO_VULKAN 1
  316. /* Enable system power support */
  317. #define SDL_POWER_WINDOWS 1
  318. /* Enable filesystem support */
  319. #define SDL_FILESYSTEM_WINDOWS 1
  320. #endif /* SDL_config_windows_h_ */
  321. /* vi: set ts=4 sw=4 expandtab: */