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- projectfullname = Simple Directmedia Layer
- projectshortname = SDL
- incsubdir = include
- wikisubdir = SDL2
- readmesubdir = docs
- apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_|[US]int\d+)
- mainincludefname = SDL.h
- versionfname = include/SDL_version.h
- versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z
- versionminorregex = \A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z
- versionpatchregex = \A\#define\s+SDL_PATCHLEVEL\s+(\d+)\Z
- selectheaderregex = \ASDL.*?\.h\Z
- projecturl = https://libsdl.org/
- wikiurl = https://wiki.libsdl.org/SDL2
- bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
- warn_about_missing = 0
- #wikipreamble = (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.)
- wikiheaderfiletext = Defined in [%fname%](https://github.com/libsdl-org/SDL/blob/SDL2/include/%fname%)
- manpageheaderfiletext = Defined in %fname%
- # All SDL_config_*.h headers are uncategorized, in case something slips in from them.
- # All SDL_test_* headers become uncategorized, everything else just converts like SDL_audio.h -> Audio
- # A handful of others we fix up in the header itself with /* WIKI CATEGORY: x */ comments.
- headercategoryeval = s/\ASDL_config_.*?\.h\Z//; s/\ASDL_test_.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst();
- quickrefenabled = 0 # !!! FIXME: maybe later, but there are probably documentation gaps to fix first.
- quickrefcategoryorder = Init,Hints,Error,Version,Properties,Log,Video,Events,Keyboard,Mouse,Touch,Gesture,GameController,Joystick,Haptic,Audio,Timer,Render,LoadSO,Thread,Mutex,Atomic,Filesystem,RWOPS,Pixels,Surface,Blendmode,Rect,Clipboard,Messagebox,Vulkan,Metal,Platform,Power,Sensor,Bits,Endian,Assert,CPUInfo,Locale,System,Misc,GUID,Main,Stdinc
- quickreftitle = SDL2 API Quick Reference
- quickrefurl = https://libsdl.org/
- quickrefdesc = The latest version of this document can be found at https://wiki.libsdl.org/SDL2/QuickReference
- quickrefmacroregex = \A(SDL_Atomic...Ref|SDL_assert.*?|SDL_arraysize|SDL_Swap[BL]E\d\d|SDL_[a-z]+_cast|SDL_Load...)\Z
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