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- /*
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- #include <SDL3/SDL.h>
- #include <SDL3/SDL_main.h>
- #include "glass.h"
- static SDL_HitTestResult SDLCALL ShapeHitTest(SDL_Window *window, const SDL_Point *area, void *userdata)
- {
- SDL_Surface *shape = (SDL_Surface *)userdata;
- Uint8 r, g, b, a;
- if (SDL_ReadSurfacePixel(shape, area->x, area->y, &r, &g, &b, &a)) {
- if (a != SDL_ALPHA_TRANSPARENT) {
- /* We'll just make everything draggable */
- return SDL_HITTEST_DRAGGABLE;
- }
- }
- return SDL_HITTEST_NORMAL;
- }
- int main(int argc, char *argv[])
- {
- const char *image_file = NULL;
- SDL_Window *window = NULL;
- SDL_Renderer *renderer = NULL;
- SDL_Surface *shape = NULL;
- bool resizable = false;
- SDL_WindowFlags flags;
- bool done = false;
- SDL_Event event;
- int i;
- int return_code = 1;
- for (i = 1; i < argc; ++i) {
- if (SDL_strcmp(argv[i], "--resizable") == 0) {
- resizable = true;
- } else if (!image_file) {
- image_file = argv[i];
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: %s [--resizable] [shape.bmp]", argv[0]);
- goto quit;
- }
- }
- if (image_file) {
- shape = SDL_LoadBMP(image_file);
- if (!shape) {
- SDL_Log("Couldn't load %s: %s", image_file, SDL_GetError());
- goto quit;
- }
- } else {
- SDL_IOStream *stream = SDL_IOFromConstMem(glass_bmp, sizeof(glass_bmp));
- if (!stream) {
- SDL_Log("Couldn't create iostream for glass.bmp: %s", SDL_GetError());
- goto quit;
- }
- shape = SDL_LoadBMP_IO(stream, true);
- if (!shape) {
- SDL_Log("Couldn't load glass.bmp: %s", SDL_GetError());
- goto quit;
- }
- }
- /* Create the window hidden so we can set the shape before it's visible */
- flags = (SDL_WINDOW_HIDDEN | SDL_WINDOW_TRANSPARENT);
- if (resizable) {
- flags |= SDL_WINDOW_RESIZABLE;
- } else {
- flags |= SDL_WINDOW_BORDERLESS;
- }
- window = SDL_CreateWindow("SDL Shape Test", shape->w, shape->h, flags);
- if (!window) {
- SDL_Log("Couldn't create transparent window: %s", SDL_GetError());
- goto quit;
- }
- renderer = SDL_CreateRenderer(window, NULL);
- if (!renderer) {
- SDL_Log("Couldn't create renderer: %s", SDL_GetError());
- goto quit;
- }
- if (!SDL_ISPIXELFORMAT_ALPHA(shape->format)) {
- /* Set the colorkey to the top-left pixel */
- Uint8 r, g, b, a;
- SDL_ReadSurfacePixel(shape, 0, 0, &r, &g, &b, &a);
- SDL_SetSurfaceColorKey(shape, 1, SDL_MapSurfaceRGBA(shape, r, g, b, a));
- }
- if (!resizable) {
- /* Set the hit test callback so we can drag the window */
- if (!SDL_SetWindowHitTest(window, ShapeHitTest, shape)) {
- SDL_Log("Couldn't set hit test callback: %s", SDL_GetError());
- goto quit;
- }
- }
- /* Set the window size to the size of our shape and show it */
- SDL_SetWindowShape(window, shape);
- SDL_ShowWindow(window);
- /* We're ready to go! */
- while (!done) {
- while (SDL_PollEvent(&event)) {
- switch (event.type) {
- case SDL_EVENT_KEY_DOWN:
- if (event.key.key == SDLK_ESCAPE) {
- done = true;
- }
- break;
- case SDL_EVENT_QUIT:
- done = true;
- break;
- default:
- break;
- }
- }
- /* We'll clear to white, but you could do other drawing here */
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
- SDL_RenderClear(renderer);
- /* Show everything on the screen and wait a bit */
- SDL_RenderPresent(renderer);
- SDL_Delay(100);
- }
- /* Success! */
- return_code = 0;
- quit:
- SDL_DestroySurface(shape);
- SDL_Quit();
- return return_code;
- }
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