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- /*
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- /* Program to test surround sound audio channels */
- #include <SDL3/SDL.h>
- #include <SDL3/SDL_main.h>
- #include <SDL3/SDL_test.h>
- static int total_channels;
- static int active_channel;
- #define SAMPLE_RATE_HZ 48000
- #define QUICK_TEST_TIME_MSEC 100
- #define CHANNEL_TEST_TIME_SEC 5
- #define MAX_AMPLITUDE SDL_MAX_SINT16
- #define SINE_FREQ_HZ 500
- #define LFE_SINE_FREQ_HZ 50
- /* The channel layout is defined in SDL_audio.h */
- static const char *get_channel_name(int channel_index, int channel_count)
- {
- switch (channel_count) {
- case 1:
- return "Mono";
- case 2:
- switch (channel_index) {
- case 0:
- return "Front Left";
- case 1:
- return "Front Right";
- }
- break;
- case 3:
- switch (channel_index) {
- case 0:
- return "Front Left";
- case 1:
- return "Front Right";
- case 2:
- return "Low Frequency Effects";
- }
- break;
- case 4:
- switch (channel_index) {
- case 0:
- return "Front Left";
- case 1:
- return "Front Right";
- case 2:
- return "Back Left";
- case 3:
- return "Back Right";
- }
- break;
- case 5:
- switch (channel_index) {
- case 0:
- return "Front Left";
- case 1:
- return "Front Right";
- case 2:
- return "Low Frequency Effects";
- case 3:
- return "Back Left";
- case 4:
- return "Back Right";
- }
- break;
- case 6:
- switch (channel_index) {
- case 0:
- return "Front Left";
- case 1:
- return "Front Right";
- case 2:
- return "Front Center";
- case 3:
- return "Low Frequency Effects";
- case 4:
- return "Back Left";
- case 5:
- return "Back Right";
- }
- break;
- case 7:
- switch (channel_index) {
- case 0:
- return "Front Left";
- case 1:
- return "Front Right";
- case 2:
- return "Front Center";
- case 3:
- return "Low Frequency Effects";
- case 4:
- return "Back Center";
- case 5:
- return "Side Left";
- case 6:
- return "Side Right";
- }
- break;
- case 8:
- switch (channel_index) {
- case 0:
- return "Front Left";
- case 1:
- return "Front Right";
- case 2:
- return "Front Center";
- case 3:
- return "Low Frequency Effects";
- case 4:
- return "Back Left";
- case 5:
- return "Back Right";
- case 6:
- return "Side Left";
- case 7:
- return "Side Right";
- }
- break;
- default:
- break;
- }
- SDLTest_AssertCheck(false, "Invalid channel_index for channel_count: channel_count=%d channel_index=%d", channel_count, channel_index);
- SDL_assert(0);
- return NULL;
- }
- static bool is_lfe_channel(int channel_index, int channel_count)
- {
- return (channel_count == 3 && channel_index == 2) || (channel_count >= 6 && channel_index == 3);
- }
- static void SDLCALL fill_buffer(void *userdata, SDL_AudioStream *stream, int len, int totallen)
- {
- const int samples = len / sizeof(Sint16);
- Sint16 *buffer = NULL;
- static int total_samples = 0;
- int i;
- /* This can happen for a short time when switching devices */
- if (active_channel == total_channels) {
- return;
- }
- buffer = (Sint16 *) SDL_calloc(samples, sizeof(Sint16));
- if (!buffer) {
- return; /* oh well. */
- }
- /* Play a sine wave on the active channel only */
- for (i = active_channel; i < samples; i += total_channels) {
- float time = (float)total_samples++ / SAMPLE_RATE_HZ;
- int sine_freq = is_lfe_channel(active_channel, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ;
- int amplitude;
- /* Gradually ramp up and down to avoid audible pops when switching between channels */
- if (total_samples < SAMPLE_RATE_HZ) {
- amplitude = total_samples * MAX_AMPLITUDE / SAMPLE_RATE_HZ;
- } else if (total_samples > (CHANNEL_TEST_TIME_SEC - 1) * SAMPLE_RATE_HZ) {
- amplitude = (CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ - total_samples) * MAX_AMPLITUDE / SAMPLE_RATE_HZ;
- } else {
- amplitude = MAX_AMPLITUDE;
- }
- buffer[i] = (Sint16)(SDL_sin(6.283185f * sine_freq * time) * amplitude);
- /* Reset our state for next callback if this channel test is finished */
- if (total_samples == CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ) {
- total_samples = 0;
- active_channel++;
- break;
- }
- }
- SDL_PutAudioStreamData(stream, buffer, samples * sizeof (Sint16));
- SDL_free(buffer);
- }
- int main(int argc, char *argv[])
- {
- SDL_AudioDeviceID *devices;
- SDLTest_CommonState *state;
- int devcount = 0;
- int i;
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, 0);
- if (!state) {
- return 1;
- }
- if (!SDLTest_CommonDefaultArgs(state, argc, argv)) {
- SDLTest_CommonQuit(state);
- return 1;
- }
- if (!SDL_Init(SDL_INIT_AUDIO)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
- return 1;
- }
- /* Show the list of available drivers */
- SDL_Log("Available audio drivers:");
- for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
- SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
- }
- SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
- devices = SDL_GetAudioPlaybackDevices(&devcount);
- if (!devices) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GetAudioPlaybackDevices() failed: %s", SDL_GetError());
- }
- SDL_Log("Available audio devices:");
- for (i = 0; i < devcount; i++) {
- SDL_Log("%s", SDL_GetAudioDeviceName(devices[i]));
- }
- for (i = 0; i < devcount; i++) {
- SDL_AudioStream *stream = NULL;
- const char *devname = SDL_GetAudioDeviceName(devices[i]);
- int j;
- SDL_AudioSpec spec;
- SDL_Log("Testing audio device: %s", devname);
- if (!SDL_GetAudioDeviceFormat(devices[i], &spec, NULL)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GetAudioDeviceFormat() failed: %s", SDL_GetError());
- continue;
- }
- SDL_Log(" (%d channels)", spec.channels);
- spec.freq = SAMPLE_RATE_HZ;
- spec.format = SDL_AUDIO_S16;
- /* These are used by the fill_buffer callback */
- total_channels = spec.channels;
- active_channel = 0;
- stream = SDL_OpenAudioDeviceStream(devices[i], &spec, fill_buffer, NULL);
- if (!stream) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_OpenAudioDeviceStream() failed: %s", SDL_GetError());
- continue;
- }
- SDL_ResumeAudioStreamDevice(stream);
- for (j = 0; j < total_channels; j++) {
- const int sine_freq = is_lfe_channel(j, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ;
- SDL_Log("Playing %d Hz test tone on channel: %s", sine_freq, get_channel_name(j, total_channels));
- /* fill_buffer() will increment the active channel */
- if (SDL_GetEnvironmentVariable(SDL_GetEnvironment(), "SDL_TESTS_QUICK") != NULL) {
- SDL_Delay(QUICK_TEST_TIME_MSEC);
- } else {
- SDL_Delay(CHANNEL_TEST_TIME_SEC * 1000);
- }
- }
- SDL_DestroyAudioStream(stream);
- }
- SDL_free(devices);
- SDL_Quit();
- return 0;
- }
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