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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * # CategoryProcess
- *
- * Process control support.
- *
- * These functions provide a cross-platform way to spawn and manage OS-level
- * processes.
- *
- * You can create a new subprocess with SDL_CreateProcess() and optionally
- * read and write to it using SDL_ReadProcess() or SDL_GetProcessInput() and
- * SDL_GetProcessOutput(). If more advanced functionality like chaining input
- * between processes is necessary, you can use
- * SDL_CreateProcessWithProperties().
- *
- * You can get the status of a created process with SDL_WaitProcess(), or
- * terminate the process with SDL_KillProcess().
- *
- * Don't forget to call SDL_DestroyProcess() to clean up, whether the process
- * process was killed, terminated on its own, or is still running!
- */
- #ifndef SDL_process_h_
- #define SDL_process_h_
- #include <SDL3/SDL_stdinc.h>
- #include <SDL3/SDL_error.h>
- #include <SDL3/SDL_iostream.h>
- #include <SDL3/SDL_properties.h>
- #include <SDL3/SDL_begin_code.h>
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * An opaque handle representing a system process.
- *
- * \since This datatype is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- */
- typedef struct SDL_Process SDL_Process;
- /**
- * Create a new process.
- *
- * The path to the executable is supplied in args[0]. args[1..N] are
- * additional arguments passed on the command line of the new process, and the
- * argument list should be terminated with a NULL, e.g.:
- *
- * ```c
- * const char *args[] = { "myprogram", "argument", NULL };
- * ```
- *
- * Setting pipe_stdio to true is equivalent to setting
- * `SDL_PROP_PROCESS_CREATE_STDIN_NUMBER` and
- * `SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER` to `SDL_PROCESS_STDIO_APP`, and
- * will allow the use of SDL_ReadProcess() or SDL_GetProcessInput() and
- * SDL_GetProcessOutput().
- *
- * See SDL_CreateProcessWithProperties() for more details.
- *
- * \param args the path and arguments for the new process.
- * \param pipe_stdio true to create pipes to the process's standard input and
- * from the process's standard output, false for the process
- * to have no input and inherit the application's standard
- * output.
- * \returns the newly created and running process, or NULL if the process
- * couldn't be created.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_GetProcessProperties
- * \sa SDL_ReadProcess
- * \sa SDL_GetProcessInput
- * \sa SDL_GetProcessOutput
- * \sa SDL_KillProcess
- * \sa SDL_WaitProcess
- * \sa SDL_DestroyProcess
- */
- extern SDL_DECLSPEC SDL_Process * SDLCALL SDL_CreateProcess(const char * const *args, bool pipe_stdio);
- /**
- * Description of where standard I/O should be directed when creating a
- * process.
- *
- * If a standard I/O stream is set to SDL_PROCESS_STDIO_INHERITED, it will go
- * to the same place as the application's I/O stream. This is the default for
- * standard output and standard error.
- *
- * If a standard I/O stream is set to SDL_PROCESS_STDIO_NULL, it is connected
- * to `NUL:` on Windows and `/dev/null` on POSIX systems. This is the default
- * for standard input.
- *
- * If a standard I/O stream is set to SDL_PROCESS_STDIO_APP, it is connected
- * to a new SDL_IOStream that is available to the application. Standard input
- * will be available as `SDL_PROP_PROCESS_STDIN_POINTER` and allows
- * SDL_GetProcessInput(), standard output will be available as
- * `SDL_PROP_PROCESS_STDOUT_POINTER` and allows SDL_ReadProcess() and
- * SDL_GetProcessOutput(), and standard error will be available as
- * `SDL_PROP_PROCESS_STDERR_POINTER` in the properties for the created
- * process.
- *
- * If a standard I/O stream is set to SDL_PROCESS_STDIO_REDIRECT, it is
- * connected to an existing SDL_IOStream provided by the application. Standard
- * input is provided using `SDL_PROP_PROCESS_CREATE_STDIN_POINTER`, standard
- * output is provided using `SDL_PROP_PROCESS_CREATE_STDOUT_POINTER`, and
- * standard error is provided using `SDL_PROP_PROCESS_CREATE_STDERR_POINTER`
- * in the creation properties. These existing streams should be closed by the
- * application once the new process is created.
- *
- * In order to use an SDL_IOStream with SDL_PROCESS_STDIO_REDIRECT, it must
- * have `SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER` or
- * `SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER` set. This is true for streams
- * representing files and process I/O.
- *
- * \since This enum is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_GetProcessProperties
- * \sa SDL_ReadProcess
- * \sa SDL_GetProcessInput
- * \sa SDL_GetProcessOutput
- */
- typedef enum SDL_ProcessIO
- {
- SDL_PROCESS_STDIO_INHERITED, /**< The I/O stream is inherited from the application. */
- SDL_PROCESS_STDIO_NULL, /**< The I/O stream is ignored. */
- SDL_PROCESS_STDIO_APP, /**< The I/O stream is connected to a new SDL_IOStream that the application can read or write */
- SDL_PROCESS_STDIO_REDIRECT /**< The I/O stream is redirected to an existing SDL_IOStream. */
- } SDL_ProcessIO;
- /**
- * Create a new process with the specified properties.
- *
- * These are the supported properties:
- *
- * - `SDL_PROP_PROCESS_CREATE_ARGS_POINTER`: an array of strings containing
- * the program to run, any arguments, and a NULL pointer, e.g. const char
- * *args[] = { "myprogram", "argument", NULL }. This is a required property.
- * - `SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER`: an SDL_Environment
- * pointer. If this property is set, it will be the entire environment for
- * the process, otherwise the current environment is used.
- * - `SDL_PROP_PROCESS_CREATE_STDIN_NUMBER`: an SDL_ProcessIO value describing
- * where standard input for the process comes from, defaults to
- * `SDL_PROCESS_STDIO_NULL`.
- * - `SDL_PROP_PROCESS_CREATE_STDIN_POINTER`: an SDL_IOStream pointer used for
- * standard input when `SDL_PROP_PROCESS_CREATE_STDIN_NUMBER` is set to
- * `SDL_PROCESS_STDIO_REDIRECT`.
- * - `SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER`: an SDL_ProcessIO value
- * describing where standard output for the process goes to, defaults to
- * `SDL_PROCESS_STDIO_INHERITED`.
- * - `SDL_PROP_PROCESS_CREATE_STDOUT_POINTER`: an SDL_IOStream pointer used
- * for standard output when `SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER` is set
- * to `SDL_PROCESS_STDIO_REDIRECT`.
- * - `SDL_PROP_PROCESS_CREATE_STDERR_NUMBER`: an SDL_ProcessIO value
- * describing where standard error for the process goes to, defaults to
- * `SDL_PROCESS_STDIO_INHERITED`.
- * - `SDL_PROP_PROCESS_CREATE_STDERR_POINTER`: an SDL_IOStream pointer used
- * for standard error when `SDL_PROP_PROCESS_CREATE_STDERR_NUMBER` is set to
- * `SDL_PROCESS_STDIO_REDIRECT`.
- * - `SDL_PROP_PROCESS_CREATE_STDERR_TO_STDOUT_BOOLEAN`: true if the error
- * output of the process should be redirected into the standard output of
- * the process. This property has no effect if
- * `SDL_PROP_PROCESS_CREATE_STDERR_NUMBER` is set.
- * - `SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN`: true if the process should
- * run in the background. In this case the default input and output is
- * `SDL_PROCESS_STDIO_NULL` and the exitcode of the process is not
- * available, and will always be 0.
- *
- * On POSIX platforms, wait() and waitpid(-1, ...) should not be called, and
- * SIGCHLD should not be ignored or handled because those would prevent SDL
- * from properly tracking the lifetime of the underlying process. You should
- * use SDL_WaitProcess() instead.
- *
- * \param props the properties to use.
- * \returns the newly created and running process, or NULL if the process
- * couldn't be created.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_GetProcessProperties
- * \sa SDL_ReadProcess
- * \sa SDL_GetProcessInput
- * \sa SDL_GetProcessOutput
- * \sa SDL_KillProcess
- * \sa SDL_WaitProcess
- * \sa SDL_DestroyProcess
- */
- extern SDL_DECLSPEC SDL_Process * SDLCALL SDL_CreateProcessWithProperties(SDL_PropertiesID props);
- #define SDL_PROP_PROCESS_CREATE_ARGS_POINTER "SDL.process.create.args"
- #define SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER "SDL.process.create.environment"
- #define SDL_PROP_PROCESS_CREATE_STDIN_NUMBER "SDL.process.create.stdin_option"
- #define SDL_PROP_PROCESS_CREATE_STDIN_POINTER "SDL.process.create.stdin_source"
- #define SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER "SDL.process.create.stdout_option"
- #define SDL_PROP_PROCESS_CREATE_STDOUT_POINTER "SDL.process.create.stdout_source"
- #define SDL_PROP_PROCESS_CREATE_STDERR_NUMBER "SDL.process.create.stderr_option"
- #define SDL_PROP_PROCESS_CREATE_STDERR_POINTER "SDL.process.create.stderr_source"
- #define SDL_PROP_PROCESS_CREATE_STDERR_TO_STDOUT_BOOLEAN "SDL.process.create.stderr_to_stdout"
- #define SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN "SDL.process.create.background"
- /**
- * Get the properties associated with a process.
- *
- * The following read-only properties are provided by SDL:
- *
- * - `SDL_PROP_PROCESS_PID_NUMBER`: the process ID of the process.
- * - `SDL_PROP_PROCESS_STDIN_POINTER`: an SDL_IOStream that can be used to
- * write input to the process, if it was created with
- * `SDL_PROP_PROCESS_CREATE_STDIN_NUMBER` set to `SDL_PROCESS_STDIO_APP`.
- * - `SDL_PROP_PROCESS_STDOUT_POINTER`: a non-blocking SDL_IOStream that can
- * be used to read output from the process, if it was created with
- * `SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER` set to `SDL_PROCESS_STDIO_APP`.
- * - `SDL_PROP_PROCESS_STDERR_POINTER`: a non-blocking SDL_IOStream that can
- * be used to read error output from the process, if it was created with
- * `SDL_PROP_PROCESS_CREATE_STDERR_NUMBER` set to `SDL_PROCESS_STDIO_APP`.
- * - `SDL_PROP_PROCESS_BACKGROUND_BOOLEAN`: true if the process is running in
- * the background.
- *
- * \param process the process to query.
- * \returns a valid property ID on success or 0 on failure; call
- * SDL_GetError() for more information.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_CreateProcessWithProperties
- */
- extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetProcessProperties(SDL_Process *process);
- #define SDL_PROP_PROCESS_PID_NUMBER "SDL.process.pid"
- #define SDL_PROP_PROCESS_STDIN_POINTER "SDL.process.stdin"
- #define SDL_PROP_PROCESS_STDOUT_POINTER "SDL.process.stdout"
- #define SDL_PROP_PROCESS_STDERR_POINTER "SDL.process.stderr"
- #define SDL_PROP_PROCESS_BACKGROUND_BOOLEAN "SDL.process.background"
- /**
- * Read all the output from a process.
- *
- * If a process was created with I/O enabled, you can use this function to
- * read the output. This function blocks until the process is complete,
- * capturing all output, and providing the process exit code.
- *
- * The data is allocated with a zero byte at the end (null terminated) for
- * convenience. This extra byte is not included in the value reported via
- * `datasize`.
- *
- * The data should be freed with SDL_free().
- *
- * \param process The process to read.
- * \param datasize a pointer filled in with the number of bytes read, may be
- * NULL.
- * \param exitcode a pointer filled in with the process exit code if the
- * process has exited, may be NULL.
- * \returns the data or NULL on failure; call SDL_GetError() for more
- * information.
- *
- * \threadsafety This function is not thread safe.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_DestroyProcess
- */
- extern SDL_DECLSPEC void * SDLCALL SDL_ReadProcess(SDL_Process *process, size_t *datasize, int *exitcode);
- /**
- * Get the SDL_IOStream associated with process standard input.
- *
- * The process must have been created with SDL_CreateProcess() and pipe_stdio
- * set to true, or with SDL_CreateProcessWithProperties() and
- * `SDL_PROP_PROCESS_CREATE_STDIN_NUMBER` set to `SDL_PROCESS_STDIO_APP`.
- *
- * Writing to this stream can return less data than expected if the process
- * hasn't read its input. It may be blocked waiting for its output to be read,
- * if so you may need to call SDL_GetProcessOutput() and read the output in
- * parallel with writing input.
- *
- * \param process The process to get the input stream for.
- * \returns the input stream or NULL on failure; call SDL_GetError() for more
- * information.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_GetProcessOutput
- */
- extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_GetProcessInput(SDL_Process *process);
- /**
- * Get the SDL_IOStream associated with process standard output.
- *
- * The process must have been created with SDL_CreateProcess() and pipe_stdio
- * set to true, or with SDL_CreateProcessWithProperties() and
- * `SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER` set to `SDL_PROCESS_STDIO_APP`.
- *
- * Reading from this stream can return 0 with SDL_GetIOStatus() returning
- * SDL_IO_STATUS_NOT_READY if no output is available yet.
- *
- * \param process The process to get the output stream for.
- * \returns the output stream or NULL on failure; call SDL_GetError() for more
- * information.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_GetProcessInput
- */
- extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_GetProcessOutput(SDL_Process *process);
- /**
- * Stop a process.
- *
- * \param process The process to stop.
- * \param force true to terminate the process immediately, false to try to
- * stop the process gracefully. In general you should try to stop
- * the process gracefully first as terminating a process may
- * leave it with half-written data or in some other unstable
- * state.
- * \returns true on success or false on failure; call SDL_GetError() for more
- * information.
- *
- * \threadsafety This function is not thread safe.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_WaitProcess
- * \sa SDL_DestroyProcess
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_KillProcess(SDL_Process *process, bool force);
- /**
- * Wait for a process to finish.
- *
- * This can be called multiple times to get the status of a process.
- *
- * The exit code will be the exit code of the process if it terminates
- * normally, a negative signal if it terminated due to a signal, or -255
- * otherwise. It will not be changed if the process is still running.
- *
- * If you create a process with standard output piped to the application
- * (`pipe_stdio` being true) then you should read all of the process output
- * before calling SDL_WaitProcess(). If you don't do this the process might be
- * blocked indefinitely waiting for output to be read and SDL_WaitProcess()
- * will never return true;
- *
- * \param process The process to wait for.
- * \param block If true, block until the process finishes; otherwise, report
- * on the process' status.
- * \param exitcode a pointer filled in with the process exit code if the
- * process has exited, may be NULL.
- * \returns true if the process exited, false otherwise.
- *
- * \threadsafety This function is not thread safe.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_KillProcess
- * \sa SDL_DestroyProcess
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_WaitProcess(SDL_Process *process, bool block, int *exitcode);
- /**
- * Destroy a previously created process object.
- *
- * Note that this does not stop the process, just destroys the SDL object used
- * to track it. If you want to stop the process you should use
- * SDL_KillProcess().
- *
- * \param process The process object to destroy.
- *
- * \threadsafety This function is not thread safe.
- *
- * \since This function is available since SDL 3.2.0.
- *
- * \sa SDL_CreateProcess
- * \sa SDL_CreateProcessWithProperties
- * \sa SDL_KillProcess
- */
- extern SDL_DECLSPEC void SDLCALL SDL_DestroyProcess(SDL_Process *process);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include <SDL3/SDL_close_code.h>
- #endif /* SDL_process_h_ */
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