Ryan C. Gordon 90efb63e52 examples: Improve webpage generation in various ways, add thumbnails, etc. 4 月之前
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README.txt 9881c4e582 examples: Added renderer/17-read-pixels 6 月之前
onmouseover.webp 90efb63e52 examples: Improve webpage generation in various ways, add thumbnails, etc. 4 月之前
read-pixels.c 21c91d5535 examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 6 月之前
thumbnail.png 90efb63e52 examples: Improve webpage generation in various ways, add thumbnails, etc. 4 月之前

README.txt

This example creates an SDL window and renderer, and draws a
rotating texture to it, reads back the rendered pixels, converts them to
black and white, and then draws the converted image to a corner of the
screen.

This isn't necessarily an efficient thing to do--in real life one might
want to do this sort of thing with a render target--but it's just a visual
example of how to use SDL_RenderReadPixels().

A better, but less visual, use of SDL_RenderReadPixels() is to make
screenshots: you grab the current contents of the screen, and save the pixels
as a bitmap file or whatever.