testautomation_subsystems.c 11 KB

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  1. /**
  2. * Events test suite
  3. */
  4. #include "testautomation_suites.h"
  5. #include <SDL3/SDL.h>
  6. #include <SDL3/SDL_test.h>
  7. /* ================= Test Case Implementation ================== */
  8. /* Fixture */
  9. static void SDLCALL subsystemsSetUp(void **arg)
  10. {
  11. /* Reset each one of the SDL subsystems */
  12. /* CHECKME: can we use SDL_Quit here, or this will break the flow of tests? */
  13. SDL_Quit();
  14. /* Alternate variant without SDL_Quit:
  15. while (SDL_WasInit(0) != 0) {
  16. SDL_QuitSubSystem(~0U);
  17. }
  18. */
  19. SDLTest_AssertPass("Reset all subsystems before subsystems test");
  20. SDLTest_AssertCheck(SDL_WasInit(0) == 0, "Check result from SDL_WasInit(0)");
  21. }
  22. static void SDLCALL subsystemsTearDown(void *arg)
  23. {
  24. /* Reset each one of the SDL subsystems */
  25. SDL_Quit();
  26. SDLTest_AssertPass("Cleanup of subsystems test completed");
  27. }
  28. /* Test case functions */
  29. /**
  30. * Inits and Quits particular subsystem, checking its Init status.
  31. *
  32. * \sa SDL_InitSubSystem
  33. * \sa SDL_QuitSubSystem
  34. *
  35. */
  36. static int SDLCALL subsystems_referenceCount(void *arg)
  37. {
  38. const int system = SDL_INIT_VIDEO;
  39. int result;
  40. /* Ensure that we start with a non-initialized subsystem. */
  41. SDLTest_AssertCheck(SDL_WasInit(system) == 0, "Check result from SDL_WasInit(0x%x)", system);
  42. /* Init subsystem once, and quit once */
  43. SDL_InitSubSystem(system);
  44. SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x)", system);
  45. result = SDL_WasInit(system);
  46. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  47. SDL_QuitSubSystem(system);
  48. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x)", system);
  49. result = SDL_WasInit(system);
  50. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
  51. /* Init subsystem number of times, then decrement reference count until it's disposed of. */
  52. SDL_InitSubSystem(system);
  53. SDL_InitSubSystem(system);
  54. SDL_InitSubSystem(system);
  55. SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x) x3 times", system);
  56. result = SDL_WasInit(system);
  57. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  58. SDL_QuitSubSystem(system);
  59. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x1", system);
  60. result = SDL_WasInit(system);
  61. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  62. SDL_QuitSubSystem(system);
  63. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x2", system);
  64. result = SDL_WasInit(system);
  65. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  66. SDL_QuitSubSystem(system);
  67. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x3", system);
  68. result = SDL_WasInit(system);
  69. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
  70. return TEST_COMPLETED;
  71. }
  72. /**
  73. * Inits and Quits subsystems that have another as dependency;
  74. * check that the dependency is not removed before the last of its dependents.
  75. *
  76. * \sa SDL_InitSubSystem
  77. * \sa SDL_QuitSubSystem
  78. *
  79. */
  80. static int SDLCALL subsystems_dependRefCountInitAllQuitByOne(void *arg)
  81. {
  82. int result;
  83. /* Ensure that we start with reset subsystems. */
  84. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
  85. "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
  86. /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
  87. SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
  88. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
  89. result = SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
  90. SDLTest_AssertCheck(result == (SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK), "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK), expected: 0x%x, got: 0x%x", (SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK), result);
  91. result = SDL_WasInit(SDL_INIT_EVENTS);
  92. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  93. /* Quit systems one by one. */
  94. SDL_QuitSubSystem(SDL_INIT_VIDEO);
  95. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
  96. result = SDL_WasInit(SDL_INIT_EVENTS);
  97. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  98. SDL_QuitSubSystem(SDL_INIT_AUDIO);
  99. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
  100. result = SDL_WasInit(SDL_INIT_EVENTS);
  101. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  102. SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
  103. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
  104. result = SDL_WasInit(SDL_INIT_EVENTS);
  105. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
  106. return TEST_COMPLETED;
  107. }
  108. /**
  109. * Inits and Quits subsystems that have another as dependency;
  110. * check that the dependency is not removed before the last of its dependents.
  111. *
  112. * \sa SDL_InitSubSystem
  113. * \sa SDL_QuitSubSystem
  114. *
  115. */
  116. static int SDLCALL subsystems_dependRefCountInitByOneQuitAll(void *arg)
  117. {
  118. int result;
  119. /* Ensure that we start with reset subsystems. */
  120. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
  121. "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
  122. /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
  123. SDL_InitSubSystem(SDL_INIT_VIDEO);
  124. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
  125. result = SDL_WasInit(SDL_INIT_EVENTS);
  126. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  127. SDL_InitSubSystem(SDL_INIT_AUDIO);
  128. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
  129. SDL_InitSubSystem(SDL_INIT_JOYSTICK);
  130. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
  131. /* Quit systems all at once. */
  132. SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
  133. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
  134. result = SDL_WasInit(SDL_INIT_EVENTS);
  135. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
  136. return TEST_COMPLETED;
  137. }
  138. /**
  139. * Inits and Quits subsystems that have another as dependency,
  140. * but also inits that dependency explicitly, giving it extra ref count.
  141. * Check that the dependency is not removed before the last reference is gone.
  142. *
  143. * \sa SDL_InitSubSystem
  144. * \sa SDL_QuitSubSystem
  145. *
  146. */
  147. static int SDLCALL subsystems_dependRefCountWithExtraInit(void *arg)
  148. {
  149. int result;
  150. /* Ensure that we start with reset subsystems. */
  151. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
  152. "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
  153. /* Init EVENTS explicitly, +1 ref count. */
  154. SDL_InitSubSystem(SDL_INIT_EVENTS);
  155. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_EVENTS)");
  156. result = SDL_WasInit(SDL_INIT_EVENTS);
  157. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  158. /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
  159. SDL_InitSubSystem(SDL_INIT_VIDEO);
  160. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
  161. SDL_InitSubSystem(SDL_INIT_AUDIO);
  162. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
  163. SDL_InitSubSystem(SDL_INIT_JOYSTICK);
  164. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
  165. /* Quit EVENTS explicitly, -1 ref count. */
  166. SDL_QuitSubSystem(SDL_INIT_EVENTS);
  167. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_EVENTS)");
  168. result = SDL_WasInit(SDL_INIT_EVENTS);
  169. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  170. /* Quit systems one by one. */
  171. SDL_QuitSubSystem(SDL_INIT_VIDEO);
  172. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
  173. result = SDL_WasInit(SDL_INIT_EVENTS);
  174. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  175. SDL_QuitSubSystem(SDL_INIT_AUDIO);
  176. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
  177. result = SDL_WasInit(SDL_INIT_EVENTS);
  178. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  179. SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
  180. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
  181. result = SDL_WasInit(SDL_INIT_EVENTS);
  182. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
  183. return TEST_COMPLETED;
  184. }
  185. /* ================= Test References ================== */
  186. /* Subsystems test cases */
  187. static const SDLTest_TestCaseReference subsystemsTest1 = {
  188. subsystems_referenceCount, "subsystems_referenceCount", "Makes sure that subsystem stays until number of quits matches inits.", TEST_ENABLED
  189. };
  190. static const SDLTest_TestCaseReference subsystemsTest2 = {
  191. subsystems_dependRefCountInitAllQuitByOne, "subsystems_dependRefCountInitAllQuitByOne", "Check reference count of subsystem dependencies.", TEST_ENABLED
  192. };
  193. static const SDLTest_TestCaseReference subsystemsTest3 = {
  194. subsystems_dependRefCountInitByOneQuitAll, "subsystems_dependRefCountInitByOneQuitAll", "Check reference count of subsystem dependencies.", TEST_ENABLED
  195. };
  196. static const SDLTest_TestCaseReference subsystemsTest4 = {
  197. subsystems_dependRefCountWithExtraInit, "subsystems_dependRefCountWithExtraInit", "Check reference count of subsystem dependencies.", TEST_ENABLED
  198. };
  199. /* Sequence of Events test cases */
  200. static const SDLTest_TestCaseReference *subsystemsTests[] = {
  201. &subsystemsTest1, &subsystemsTest2, &subsystemsTest3, &subsystemsTest4, NULL
  202. };
  203. /* Events test suite (global) */
  204. SDLTest_TestSuiteReference subsystemsTestSuite = {
  205. "Subsystems",
  206. subsystemsSetUp,
  207. subsystemsTests,
  208. subsystemsTearDown
  209. };