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- /*
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- /********************************************************************************
- * *
- * Test of the overlay used for moved pictures, test more closed to real life. *
- * Running trojan moose :) Coded by Mike Gorchak. *
- * *
- ********************************************************************************/
- #include <SDL3/SDL_test.h>
- #include <SDL3/SDL_test_common.h>
- #include <SDL3/SDL_main.h>
- #include "testutils.h"
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- #include <emscripten/emscripten.h>
- #endif
- #include <stdlib.h>
- #define MOOSEPIC_W 64
- #define MOOSEPIC_H 88
- #define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
- #define MOOSEFRAMES_COUNT 10
- /* *INDENT-OFF* */ /* clang-format off */
- static SDL_Color MooseColors[84] = {
- {49, 49, 49, SDL_ALPHA_OPAQUE}
- , {66, 24, 0, SDL_ALPHA_OPAQUE}
- , {66, 33, 0, SDL_ALPHA_OPAQUE}
- , {66, 66, 66, SDL_ALPHA_OPAQUE}
- ,
- {66, 115, 49, SDL_ALPHA_OPAQUE}
- , {74, 33, 0, SDL_ALPHA_OPAQUE}
- , {74, 41, 16, SDL_ALPHA_OPAQUE}
- , {82, 33, 8, SDL_ALPHA_OPAQUE}
- ,
- {82, 41, 8, SDL_ALPHA_OPAQUE}
- , {82, 49, 16, SDL_ALPHA_OPAQUE}
- , {82, 82, 82, SDL_ALPHA_OPAQUE}
- , {90, 41, 8, SDL_ALPHA_OPAQUE}
- ,
- {90, 41, 16, SDL_ALPHA_OPAQUE}
- , {90, 57, 24, SDL_ALPHA_OPAQUE}
- , {99, 49, 16, SDL_ALPHA_OPAQUE}
- , {99, 66, 24, SDL_ALPHA_OPAQUE}
- ,
- {99, 66, 33, SDL_ALPHA_OPAQUE}
- , {99, 74, 33, SDL_ALPHA_OPAQUE}
- , {107, 57, 24, SDL_ALPHA_OPAQUE}
- , {107, 82, 41, SDL_ALPHA_OPAQUE}
- ,
- {115, 57, 33, SDL_ALPHA_OPAQUE}
- , {115, 66, 33, SDL_ALPHA_OPAQUE}
- , {115, 66, 41, SDL_ALPHA_OPAQUE}
- , {115, 74, 0, SDL_ALPHA_OPAQUE}
- ,
- {115, 90, 49, SDL_ALPHA_OPAQUE}
- , {115, 115, 115, SDL_ALPHA_OPAQUE}
- , {123, 82, 0, SDL_ALPHA_OPAQUE}
- , {123, 99, 57, SDL_ALPHA_OPAQUE}
- ,
- {132, 66, 41, SDL_ALPHA_OPAQUE}
- , {132, 74, 41, SDL_ALPHA_OPAQUE}
- , {132, 90, 8, SDL_ALPHA_OPAQUE}
- , {132, 99, 33, SDL_ALPHA_OPAQUE}
- ,
- {132, 99, 66, SDL_ALPHA_OPAQUE}
- , {132, 107, 66, SDL_ALPHA_OPAQUE}
- , {140, 74, 49, SDL_ALPHA_OPAQUE}
- , {140, 99, 16, SDL_ALPHA_OPAQUE}
- ,
- {140, 107, 74, SDL_ALPHA_OPAQUE}
- , {140, 115, 74, SDL_ALPHA_OPAQUE}
- , {148, 107, 24, SDL_ALPHA_OPAQUE}
- , {148, 115, 82, SDL_ALPHA_OPAQUE}
- ,
- {148, 123, 74, SDL_ALPHA_OPAQUE}
- , {148, 123, 90, SDL_ALPHA_OPAQUE}
- , {156, 115, 33, SDL_ALPHA_OPAQUE}
- , {156, 115, 90, SDL_ALPHA_OPAQUE}
- ,
- {156, 123, 82, SDL_ALPHA_OPAQUE}
- , {156, 132, 82, SDL_ALPHA_OPAQUE}
- , {156, 132, 99, SDL_ALPHA_OPAQUE}
- , {156, 156, 156, SDL_ALPHA_OPAQUE}
- ,
- {165, 123, 49, SDL_ALPHA_OPAQUE}
- , {165, 123, 90, SDL_ALPHA_OPAQUE}
- , {165, 132, 82, SDL_ALPHA_OPAQUE}
- , {165, 132, 90, SDL_ALPHA_OPAQUE}
- ,
- {165, 132, 99, SDL_ALPHA_OPAQUE}
- , {165, 140, 90, SDL_ALPHA_OPAQUE}
- , {173, 132, 57, SDL_ALPHA_OPAQUE}
- , {173, 132, 99, SDL_ALPHA_OPAQUE}
- ,
- {173, 140, 107, SDL_ALPHA_OPAQUE}
- , {173, 140, 115, SDL_ALPHA_OPAQUE}
- , {173, 148, 99, SDL_ALPHA_OPAQUE}
- , {173, 173, 173, SDL_ALPHA_OPAQUE}
- ,
- {181, 140, 74, SDL_ALPHA_OPAQUE}
- , {181, 148, 115, SDL_ALPHA_OPAQUE}
- , {181, 148, 123, SDL_ALPHA_OPAQUE}
- , {181, 156, 107, SDL_ALPHA_OPAQUE}
- ,
- {189, 148, 123, SDL_ALPHA_OPAQUE}
- , {189, 156, 82, SDL_ALPHA_OPAQUE}
- , {189, 156, 123, SDL_ALPHA_OPAQUE}
- , {189, 156, 132, SDL_ALPHA_OPAQUE}
- ,
- {189, 189, 189, SDL_ALPHA_OPAQUE}
- , {198, 156, 123, SDL_ALPHA_OPAQUE}
- , {198, 165, 132, SDL_ALPHA_OPAQUE}
- , {206, 165, 99, SDL_ALPHA_OPAQUE}
- ,
- {206, 165, 132, SDL_ALPHA_OPAQUE}
- , {206, 173, 140, SDL_ALPHA_OPAQUE}
- , {206, 206, 206, SDL_ALPHA_OPAQUE}
- , {214, 173, 115, SDL_ALPHA_OPAQUE}
- ,
- {214, 173, 140, SDL_ALPHA_OPAQUE}
- , {222, 181, 148, SDL_ALPHA_OPAQUE}
- , {222, 189, 132, SDL_ALPHA_OPAQUE}
- , {222, 189, 156, SDL_ALPHA_OPAQUE}
- ,
- {222, 222, 222, SDL_ALPHA_OPAQUE}
- , {231, 198, 165, SDL_ALPHA_OPAQUE}
- , {231, 231, 231, SDL_ALPHA_OPAQUE}
- , {239, 206, 173, SDL_ALPHA_OPAQUE}
- };
- /* *INDENT-ON* */ /* clang-format on */
- static SDLTest_CommonState *state;
- static Uint64 next_fps_check;
- static Uint32 frames;
- static const Uint32 fps_check_delay = 5000;
- static Uint32 yuv_format = SDL_PIXELFORMAT_YV12;
- static SDL_Surface *MooseYUVSurfaces[MOOSEFRAMES_COUNT];
- static SDL_Texture *MooseTexture = NULL;
- static SDL_FRect displayrect;
- static int window_w;
- static int window_h;
- static int paused = 0;
- static int done = 0;
- static int fpsdelay;
- static bool streaming = true;
- static Uint8 *RawMooseData = NULL;
- /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
- static void
- quit(int rc)
- {
- int i;
- /* If rc is 0, just let main return normally rather than calling exit.
- * This allows testing of platforms where SDL_main is required and does meaningful cleanup.
- */
- SDL_free(RawMooseData);
- for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
- SDL_DestroySurface(MooseYUVSurfaces[i]);
- }
- SDLTest_CommonQuit(state);
- /* Let 'main()' return normally */
- if (rc != 0) {
- exit(rc);
- }
- }
- static void MoveSprites(SDL_Renderer *renderer)
- {
- static int i = 0;
- if (streaming) {
- if (!paused) {
- i = (i + 1) % MOOSEFRAMES_COUNT;
- /* Test both upload paths for NV12/NV21 formats */
- if ((yuv_format == SDL_PIXELFORMAT_NV12 || yuv_format == SDL_PIXELFORMAT_NV21) &&
- (i % 2) == 0) {
- #ifdef TEST_RECT_UPDATE
- SDL_Rect rect;
- if (i == 0) {
- rect.x = 0;
- rect.y = 0;
- rect.w = MOOSEPIC_W;
- rect.h = MOOSEPIC_H;
- } else {
- rect.x = MOOSEPIC_W / 4;
- rect.y = MOOSEPIC_H / 4;
- rect.w = MOOSEPIC_W / 2;
- rect.h = MOOSEPIC_H / 2;
- }
- SDL_UpdateNVTexture(MooseTexture, &rect,
- (Uint8 *)MooseYUVSurfaces[i]->pixels + rect.y * MooseYUVSurfaces[i]->pitch + rect.x, MooseYUVSurfaces[i]->pitch,
- (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE + (rect.y + 1) / 2 * MooseYUVSurfaces[i]->pitch + (rect.x + 1) / 2, MooseYUVSurfaces[i]->pitch);
- #else
- SDL_UpdateNVTexture(MooseTexture, NULL,
- MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch,
- (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE, MooseYUVSurfaces[i]->pitch);
- #endif
- } else {
- SDL_UpdateTexture(MooseTexture, NULL, MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch);
- }
- }
- SDL_RenderClear(renderer);
- SDL_RenderTexture(renderer, MooseTexture, NULL, &displayrect);
- SDL_RenderPresent(renderer);
- } else {
- SDL_Texture *tmp;
- /* Test SDL_CreateTextureFromSurface */
- if (!paused) {
- i = (i + 1) % MOOSEFRAMES_COUNT;
- }
- tmp = SDL_CreateTextureFromSurface(renderer, MooseYUVSurfaces[i]);
- if (!tmp) {
- SDL_Log("Error %s", SDL_GetError());
- quit(7);
- }
- SDL_RenderClear(renderer);
- SDL_RenderTexture(renderer, tmp, NULL, &displayrect);
- SDL_RenderPresent(renderer);
- SDL_DestroyTexture(tmp);
- }
- }
- static void loop(void)
- {
- Uint64 now;
- int i;
- SDL_Event event;
- SDL_Renderer *renderer = state->renderers[0]; /* only 1 window */
- /* Check for events */
- while (SDL_PollEvent(&event)) {
- SDLTest_CommonEvent(state, &event, &done);
- SDL_ConvertEventToRenderCoordinates(SDL_GetRenderer(SDL_GetWindowFromEvent(&event)), &event);
- switch (event.type) {
- case SDL_EVENT_WINDOW_RESIZED:
- SDL_SetRenderViewport(renderer, NULL);
- window_w = event.window.data1;
- window_h = event.window.data2;
- displayrect.w = (float)window_w;
- displayrect.h = (float)window_h;
- break;
- case SDL_EVENT_MOUSE_BUTTON_DOWN:
- displayrect.x = event.button.x - window_w / 2;
- displayrect.y = event.button.y - window_h / 2;
- break;
- case SDL_EVENT_MOUSE_MOTION:
- if (event.motion.state) {
- displayrect.x = event.motion.x - window_w / 2;
- displayrect.y = event.motion.y - window_h / 2;
- }
- break;
- case SDL_EVENT_KEY_DOWN:
- if (event.key.key == SDLK_SPACE) {
- paused = !paused;
- break;
- }
- if (event.key.key != SDLK_ESCAPE) {
- break;
- }
- break;
- default:
- break;
- }
- }
- #ifndef SDL_PLATFORM_EMSCRIPTEN
- SDL_Delay(fpsdelay);
- #endif
- for (i = 0; i < state->num_windows; ++i) {
- if (state->windows[i] == NULL) {
- continue;
- }
- MoveSprites(state->renderers[i]);
- }
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- if (done) {
- emscripten_cancel_main_loop();
- }
- #endif
- frames++;
- now = SDL_GetTicks();
- if (now >= next_fps_check) {
- /* Print out some timing information */
- const Uint64 then = next_fps_check - fps_check_delay;
- const double fps = ((double)frames * 1000) / (now - then);
- SDL_Log("%2.2f frames per second", fps);
- next_fps_check = now + fps_check_delay;
- frames = 0;
- }
- }
- int main(int argc, char **argv)
- {
- SDL_IOStream *handle;
- int i;
- int j;
- int fps = 12;
- int nodelay = 0;
- int scale = 5;
- char *filename = NULL;
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
- if (!state) {
- return 1;
- }
- SDL_zeroa(MooseYUVSurfaces);
- for (i = 1; i < argc;) {
- int consumed;
- consumed = SDLTest_CommonArg(state, i);
- if (consumed == 0) {
- consumed = -1;
- if (SDL_strcmp(argv[i], "--fps") == 0) {
- if (argv[i + 1]) {
- consumed = 2;
- fps = SDL_atoi(argv[i + 1]);
- if (fps == 0) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
- quit(10);
- }
- if ((fps < 0) || (fps > 1000)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12.");
- quit(10);
- }
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
- quit(10);
- }
- } else if (SDL_strcmp(argv[i], "--nodelay") == 0) {
- consumed = 1;
- nodelay = 1;
- } else if (SDL_strcmp(argv[i], "--nostreaming") == 0) {
- consumed = 1;
- streaming = false;
- } else if (SDL_strcmp(argv[i], "--scale") == 0) {
- consumed = 2;
- if (argv[i + 1]) {
- scale = SDL_atoi(argv[i + 1]);
- if (scale == 0) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5.");
- quit(10);
- }
- if ((scale < 0) || (scale > 50)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5.");
- quit(10);
- }
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
- quit(10);
- }
- } else if (SDL_strcmp(argv[i], "--yuvformat") == 0) {
- consumed = 2;
- if (argv[i + 1]) {
- char *fmt = argv[i + 1];
- if (SDL_strcmp(fmt, "YV12") == 0) {
- yuv_format = SDL_PIXELFORMAT_YV12;
- } else if (SDL_strcmp(fmt, "IYUV") == 0) {
- yuv_format = SDL_PIXELFORMAT_IYUV;
- } else if (SDL_strcmp(fmt, "YUY2") == 0) {
- yuv_format = SDL_PIXELFORMAT_YUY2;
- } else if (SDL_strcmp(fmt, "UYVY") == 0) {
- yuv_format = SDL_PIXELFORMAT_UYVY;
- } else if (SDL_strcmp(fmt, "YVYU") == 0) {
- yuv_format = SDL_PIXELFORMAT_YVYU;
- } else if (SDL_strcmp(fmt, "NV12") == 0) {
- yuv_format = SDL_PIXELFORMAT_NV12;
- } else if (SDL_strcmp(fmt, "NV21") == 0) {
- yuv_format = SDL_PIXELFORMAT_NV21;
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)");
- quit(10);
- }
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)");
- quit(10);
- }
- }
- }
- if (consumed < 0) {
- static const char *options[] = {
- "[--fps <frames per second>]",
- "[--nodelay]",
- "[--yuvformat <fmt>] (one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)",
- "[--scale <scale factor>] (initial scale of the overlay)",
- "[--nostreaming] path that use SDL_CreateTextureFromSurface() not STREAMING texture",
- NULL
- };
- SDLTest_CommonLogUsage(state, argv[0], options);
- quit(1);
- }
- i += consumed;
- }
- /* Force window size */
- state->window_w = MOOSEPIC_W * scale;
- state->window_h = MOOSEPIC_H * scale;
- if (!SDLTest_CommonInit(state)) {
- quit(2);
- }
- RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
- if (!RawMooseData) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !");
- quit(1);
- }
- /* load the trojan moose images */
- filename = GetResourceFilename(NULL, "moose.dat");
- if (!filename) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
- quit(2);
- }
- handle = SDL_IOFromFile(filename, "rb");
- SDL_free(filename);
- if (!handle) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !");
- quit(2);
- }
- SDL_ReadIO(handle, RawMooseData, MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
- SDL_CloseIO(handle);
- /* Create the window and renderer */
- window_w = MOOSEPIC_W * scale;
- window_h = MOOSEPIC_H * scale;
- if (state->num_windows != 1) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed");
- quit(1);
- }
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- if (streaming) {
- MooseTexture = SDL_CreateTexture(renderer, yuv_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
- if (!MooseTexture) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s", SDL_GetError());
- quit(5);
- }
- }
- }
- /* Uncomment this to check vertex color with a YUV texture */
- /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */
- for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
- /* Create RGB SDL_Surface */
- SDL_Surface *mooseRGBSurface = SDL_CreateSurface(MOOSEPIC_W, MOOSEPIC_H, SDL_PIXELFORMAT_RGB24);
- if (!mooseRGBSurface) {
- quit(6);
- }
- /* Load Moose into a RGB SDL_Surface */
- {
- Uint8 *rgb = mooseRGBSurface->pixels;
- Uint8 *frame = RawMooseData + i * MOOSEFRAME_SIZE;
- for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
- rgb[0] = MooseColors[frame[j]].r;
- rgb[1] = MooseColors[frame[j]].g;
- rgb[2] = MooseColors[frame[j]].b;
- rgb += 3;
- }
- }
- /* Convert to YUV SDL_Surface */
- MooseYUVSurfaces[i] = SDL_ConvertSurface(mooseRGBSurface, yuv_format);
- if (MooseYUVSurfaces[i] == NULL) {
- quit(7);
- }
- SDL_DestroySurface(mooseRGBSurface);
- }
- SDL_free(RawMooseData);
- RawMooseData = NULL;
- /* set the start frame */
- i = 0;
- if (nodelay) {
- fpsdelay = 0;
- } else {
- fpsdelay = 1000 / fps;
- }
- displayrect.x = 0;
- displayrect.y = 0;
- displayrect.w = (float)window_w;
- displayrect.h = (float)window_h;
- /* Ignore key up events, they don't even get filtered */
- SDL_SetEventEnabled(SDL_EVENT_KEY_UP, false);
- /* Main render loop */
- frames = 0;
- next_fps_check = SDL_GetTicks() + fps_check_delay;
- done = 0;
- /* Loop, waiting for QUIT or RESIZE */
- #ifdef SDL_PLATFORM_EMSCRIPTEN
- emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
- #else
- while (!done) {
- loop();
- }
- #endif
- quit(0);
- return 0;
- }
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