mirror of
https://github.com/JoeyDeVries/LearnOpenGL.git
synced 2026-01-30 20:13:22 +08:00
changed variable naming
This commit is contained in:
@@ -19,10 +19,10 @@ layout (location = 0) uniform float t; /**< Time */
|
|||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
vec4 pixel = vec4(0.0, 0.0, 0.0, 1.0);
|
vec4 value = vec4(0.0, 0.0, 0.0, 1.0);
|
||||||
ivec2 pixelCoord = ivec2(gl_GlobalInvocationID.xy);
|
ivec2 texelCoord = ivec2(gl_GlobalInvocationID.xy);
|
||||||
float speed = 0.5;
|
float speed = 0.5;
|
||||||
pixel.x = float(int((float(pixelCoord.x)/(gl_NumWorkGroups.x*gl_WorkGroupSize.x)+t*speed)*100)%100)/100;
|
value.x = float(int((float(texelCoord.x)/(gl_NumWorkGroups.x)+t*speed)*100)%100)/100;
|
||||||
pixel.y = float(pixelCoord.y)/(gl_NumWorkGroups.y*gl_WorkGroupSize.y);
|
value.y = float(texelCoord.y)/(gl_NumWorkGroups.y);
|
||||||
imageStore(imgOutput, pixelCoord, pixel);
|
imageStore(imgOutput, texelCoord, value);
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user