For Bloom tutorial, make sure second MRT target's BrightColor is assigned a default value (appears to break on some drivers/cards).

This commit is contained in:
Joey de Vries
2019-01-09 13:03:22 +01:00
parent d4af863bc3
commit 2300a20eb0

View File

@@ -16,4 +16,6 @@ void main()
float brightness = dot(FragColor.rgb, vec3(0.2126, 0.7152, 0.0722));
if(brightness > 1.0)
BrightColor = vec4(FragColor.rgb, 1.0);
else
BrightColor = vec4(0.0, 0.0, 0.0, 1.0);
}