Updated code changes to reflect content updates.

This commit is contained in:
Joey de Vries
2017-05-29 21:04:33 +02:00
parent 5846428705
commit 28eb2bbf62
25 changed files with 90 additions and 92 deletions

View File

@@ -1,16 +1,13 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
layout (location = 2) in vec2 aTexCoord;
layout (location = 1) in vec2 aTexCoord;
out vec3 ourColor;
out vec2 texCoord;
out vec2 TexCoord;
uniform mat4 transform;
void main()
{
gl_Position = transform * vec4(aPos, 1.0f);
ourColor = aColor;
texCoord = vec2(aTexCoord.x, aTexCoord.y);
gl_Position = transform * vec4(aPos, 1.0);
TexCoord = vec2(aTexCoord.x, aTexCoord.y);
}