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spelling: epsilon
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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@@ -210,7 +210,7 @@ inline void aiQuaterniont<TReal>::Interpolate( aiQuaterniont& pOut, const aiQuat
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// Calculate coefficients
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TReal sclp, sclq;
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if( (static_cast<TReal>(1.0) - cosom) > static_cast<TReal>(0.0001)) // 0.0001 -> some epsillon
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if( (static_cast<TReal>(1.0) - cosom) > static_cast<TReal>(0.0001)) // 0.0001 -> some epsilon
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{
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// Standard case (slerp)
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TReal omega, sinom;
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