Merge pull request #117 from linesight/master

fix unreferenced local variable warning
This commit is contained in:
Joey de Vries
2018-09-13 09:29:14 +02:00
committed by GitHub

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@@ -49,8 +49,6 @@ public:
const char * fShaderCode = fragmentCode.c_str();
// 2. compile shaders
unsigned int vertex, fragment;
int success;
char infoLog[512];
// vertex shader
vertex = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vertex, 1, &vShaderCode, NULL);