Merge pull request #85 from dotlive/master

bug fixed & make run on macOS.
This commit is contained in:
Joey de Vries
2017-10-19 09:08:24 +02:00
committed by GitHub
2 changed files with 6 additions and 6 deletions

View File

@@ -202,7 +202,7 @@ foreach(CHAPTER ${CHAPTERS})
# configure_file(${SHADER} "test") # configure_file(${SHADER} "test")
add_custom_command(TARGET ${NAME} PRE_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${SHADER} $<TARGET_FILE_DIR:${NAME}>) add_custom_command(TARGET ${NAME} PRE_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${SHADER} $<TARGET_FILE_DIR:${NAME}>)
elseif(UNIX) elseif(UNIX)
file(COPY ${SHADER} DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/bin/${CHAPTER}) file(COPY ${SHADER} DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/bin/${CHAPTER}/${CMAKE_BUILD_TYPE})
endif(WIN32) endif(WIN32)
endforeach(SHADER) endforeach(SHADER)

View File

@@ -3,10 +3,10 @@ out vec4 FragColor;
in vec2 TexCoord; in vec2 TexCoord;
uniform sampler2D ourTexture1; uniform sampler2D texture1;
uniform sampler2D ourTexture2; uniform sampler2D texture2;
void main() void main()
{ {
FragColor = mix(texture(ourTexture1, TexCoord), texture(ourTexture2, TexCoord), 0.2); FragColor = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.2);
} }