Fix the compilation issue on Mac

This commit is contained in:
Laszlo Papp
2022-03-05 17:09:39 +00:00
parent a1958b7bea
commit 9941098651

View File

@@ -98,7 +98,8 @@ int main()
// load entities // load entities
// ----------- // -----------
Entity ourEntity(Model(FileSystem::getPath("resources/objects/planet/planet.obj"))); Model model = Model(FileSystem::getPath("resources/objects/planet/planet.obj"));
Entity ourEntity(model);
ourEntity.transform.setLocalPosition({ 10, 0, 0 }); ourEntity.transform.setLocalPosition({ 10, 0, 0 });
const float scale = 0.75; const float scale = 0.75;
ourEntity.transform.setLocalScale({ scale, scale, scale }); ourEntity.transform.setLocalScale({ scale, scale, scale });
@@ -108,7 +109,8 @@ int main()
for (unsigned int i = 0; i < 10; ++i) for (unsigned int i = 0; i < 10; ++i)
{ {
lastEntity->addChild(Model(FileSystem::getPath("resources/objects/planet/planet.obj"))); Model model = Model(FileSystem::getPath("resources/objects/planet/planet.obj"));
lastEntity->addChild(model);
lastEntity = lastEntity->children.back().get(); lastEntity = lastEntity->children.back().get();
//Set tranform values //Set tranform values