spelling: length

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
Josh Soref
2023-01-18 08:34:48 -05:00
parent 1acd9c17bb
commit a3bd3a00c6
4 changed files with 8 additions and 8 deletions

View File

@@ -15,7 +15,7 @@ namespace irrklang
{
//! A sound source describes an input file (.ogg, .mp3, .wav or similar) and its default settings.
/** It provides some informations about the sound source like the play lenght and
/** It provides some informations about the sound source like the play length and
can have default settings for volume, distances for 3d etc. There is some example code on how
to use Sound sources at @ref soundSources.*/
class ISoundSource : public IVirtualRefCounted
@@ -38,9 +38,9 @@ namespace irrklang
//! Returns the play length of the sound in milliseconds.
/** Returns -1 if not known for this sound for example because its decoder
does not support lenght reporting or it is a file stream of unknown size.
does not support length reporting or it is a file stream of unknown size.
Note: If the sound never has been played before, the sound engine will have to open
the file and try to get the play lenght from there, so this call could take a bit depending
the file and try to get the play length from there, so this call could take a bit depending
on the type of file. */
virtual ik_u32 getPlayLength() = 0;
@@ -48,7 +48,7 @@ namespace irrklang
/** \return Returns the structure filled with 0 or negative values if not known for this sound for example because
because the file could not be opened or similar.
Note: If the sound never has been played before, the sound engine will have to open
the file and try to get the play lenght from there, so this call could take a bit depending
the file and try to get the play length from there, so this call could take a bit depending
on the type of file. */
virtual SAudioStreamFormat getAudioFormat() = 0;