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spelling: maximal
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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@@ -111,7 +111,7 @@ namespace irrklang
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the default max distance of the sound engine to take effect. */
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virtual void setDefaultMaxDistance(ik_f32 maxDistance) = 0;
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//! returns the default maxmial distance for 3D sounds played from this source.
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//! returns the default maximal distance for 3D sounds played from this source.
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/** This value influences how loud a sound is heard based on its distance.
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Changing this value is usually not necessary. Use setDefaultMinDistance() instead.
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Don't change this value if you don't know what you are doing: This value causes the sound
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