spelling: maximal

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
Josh Soref
2023-01-18 08:34:48 -05:00
parent 64f87c4ff5
commit abae3e4165

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@@ -111,7 +111,7 @@ namespace irrklang
the default max distance of the sound engine to take effect. */
virtual void setDefaultMaxDistance(ik_f32 maxDistance) = 0;
//! returns the default maxmial distance for 3D sounds played from this source.
//! returns the default maximal distance for 3D sounds played from this source.
/** This value influences how loud a sound is heard based on its distance.
Changing this value is usually not necessary. Use setDefaultMinDistance() instead.
Don't change this value if you don't know what you are doing: This value causes the sound