spelling: maximal

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
Josh Soref
2023-01-18 08:34:48 -05:00
parent 64f87c4ff5
commit abae3e4165

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@@ -111,7 +111,7 @@ namespace irrklang
the default max distance of the sound engine to take effect. */ the default max distance of the sound engine to take effect. */
virtual void setDefaultMaxDistance(ik_f32 maxDistance) = 0; virtual void setDefaultMaxDistance(ik_f32 maxDistance) = 0;
//! returns the default maxmial distance for 3D sounds played from this source. //! returns the default maximal distance for 3D sounds played from this source.
/** This value influences how loud a sound is heard based on its distance. /** This value influences how loud a sound is heard based on its distance.
Changing this value is usually not necessary. Use setDefaultMinDistance() instead. Changing this value is usually not necessary. Use setDefaultMinDistance() instead.
Don't change this value if you don't know what you are doing: This value causes the sound Don't change this value if you don't know what you are doing: This value causes the sound