Merge pull request #58 from elect86/patch-1

Update shader_s.h
This commit is contained in:
Joey de Vries
2017-04-24 20:17:57 +02:00
committed by GitHub

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@@ -66,7 +66,7 @@ public:
glAttachShader(ID, fragment);
glLinkProgram(ID);
checkCompileErrors(ID, "PROGRAM");
// delete the shaders as they're linked into our program now and no longer necessery
// delete the shaders as they're linked into our program now and no longer necessary
glDeleteShader(vertex);
glDeleteShader(fragment);
}
@@ -121,4 +121,4 @@ private:
}
};
#endif
#endif