Update shaders_class.cpp

typo
This commit is contained in:
Giuseppe Barbieri
2017-04-24 19:27:16 +02:00
committed by GitHub
parent 5491450bde
commit f4001a9def

View File

@@ -39,7 +39,7 @@ int main()
}
// build and compile our shader zprogram
// build and compile our shader program
// ------------------------------------
Shader ourShader("3.3.shader.vs", "3.3.shader.fs"); // you can name your shader files however you like
@@ -124,4 +124,4 @@ void framebuffer_size_callback(GLFWwindow* window, int width, int height)
// make sure the viewport matches the new window dimensions; note that width and
// height will be significantly larger than specified on retina displays.
glViewport(0, 0, width, height);
}
}