reader comment adjustment

This commit is contained in:
Jonas_sorgenfrei@yahoo.de
2022-06-08 01:37:24 +02:00
parent 61a12ab780
commit ff76cf3cd6
2 changed files with 5 additions and 2 deletions

View File

@@ -21,8 +21,11 @@ layout (location = 0) uniform float t; /** Time */
void main() {
vec4 value = vec4(0.0, 0.0, 0.0, 1.0);
ivec2 texelCoord = ivec2(gl_GlobalInvocationID.xy);
float speed = 0.5;
value.x = float(int((float(texelCoord.x)/(gl_NumWorkGroups.x*gl_WorkGroupSize.x)+t*speed)*100)%100)/100;
float speed = 100;
// the width of the texture
float width = 1000;
value.x = mod(float(texelCoord.x) + t * speed, width) / (gl_NumWorkGroups.x * gl_WorkGroupSize.x);
value.y = float(texelCoord.y)/(gl_NumWorkGroups.y*gl_WorkGroupSize.y);
imageStore(imgOutput, texelCoord, value);
}