Commit Graph

12 Commits

Author SHA1 Message Date
Matthew Taylor
120c8c8c11 Fix OSX errors and warnings 2017-06-18 00:39:07 +01:00
Joey de Vries
320db41e89 Code re-work and content update: lighting. 2017-05-30 19:23:56 +02:00
Joey de Vries
18e5fdb443 Code/content re-work: getting started. 2017-05-29 23:47:28 +02:00
Joey de Vries
79e22d716e Content/code update: coordinate systems. 2017-05-29 22:43:07 +02:00
Joey de Vries
28eb2bbf62 Updated code changes to reflect content updates. 2017-05-29 21:04:33 +02:00
Joey de Vries
5846428705 Getting started content code-rework updates. 2017-05-29 20:36:10 +02:00
Joey de Vries
701f4fe608 Fix build errors w/ long path name. 2017-05-26 15:07:44 +02:00
Giuseppe Barbieri
f4001a9def Update shaders_class.cpp
typo
2017-04-24 19:27:16 +02:00
Joey de Vries
edbc854ab2 Complete code re-work 'Getting Started' tutorials. 2017-04-06 21:05:54 +02:00
J. de Vries
f313234c9a Fix viewport display for high-DPI devices. 2016-04-30 11:38:05 +02:00
Marin Nilsson
a8a8d11f22 Support for out-of-source builds.
Uses environment variable to tell the program where to find resource
files.
Sharder sources are still search for in the current workind directory.
2015-07-30 21:48:41 +02:00
Joey de Vries
f28ad1e256 Initial commit, all code samples with working CMake script for VS/Windows. 2015-03-23 15:42:04 +01:00