Joey de Vries
30caeb3489
mesh/model header include fixes.
2017-06-16 19:11:52 +02:00
Joey de Vries
70b789d3b9
Code re-work with content: model-loading.
2017-05-31 19:02:05 +02:00
Joey de Vries
18e5fdb443
Code/content re-work: getting started.
2017-05-29 23:47:28 +02:00
Joey de Vries
5846428705
Getting started content code-rework updates.
2017-05-29 20:36:10 +02:00
Joey de Vries
bc718162b1
Another shader tab/whitespace fix.
2017-05-28 08:58:38 +02:00
Joey de Vries
d78752800f
Shader tab fix.
2017-05-28 08:56:30 +02:00
Giuseppe Barbieri
745ad721bd
Update shader_s.h
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typo
2017-04-24 19:25:55 +02:00
Joey de Vries
919084ba39
Code re-work: shadow mapping.
2017-04-23 12:52:47 +02:00
Joey de Vries
85530ab997
Code re-work: shadow mapping.
2017-04-22 20:40:35 +02:00
Joey de Vries
02784e1edf
Code re-work: model loading
2017-04-12 22:51:42 +02:00
Joey de Vries
76de32530d
Add GLAD to repository.
2017-04-06 21:05:15 +02:00
Joey de Vries
c4c0588163
LearnOpenGL's header fixes.
2017-04-06 21:04:47 +02:00
Joey de Vries
fabdd1c86d
Model: string comparrison fix, see issue #49 .
2017-02-15 21:51:15 +01:00
Joey de Vries
c5b584deb9
Improved CMakeLists for clearer project setup with added library support for stb_image.
2017-01-18 21:56:31 +01:00
J. de Vries
bd75a3b830
Issue #32 : Removed C++ variable list initialization due to compiler conflicts.
2016-05-24 13:31:26 +02:00
J. de Vries
a4c2bb2498
Updated GLM version w/ now standard radians as angles.
2016-05-11 20:04:52 +02:00
Marin Nilsson
1d2b1dae19
Out-of-source builds without environment variables.
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Using CMake's configure_file command to generate a header file defining
a C string containing the path to the source root directory; the
directory where the resource folder is. Textures and models can now be
found directly as long the user doesn't move stuff around.
Shaders are still a problem.
2015-08-04 19:41:08 +02:00
Marin Nilsson
a8a8d11f22
Support for out-of-source builds.
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Uses environment variable to tell the program where to find resource
files.
Sharder sources are still search for in the current workind directory.
2015-07-30 21:48:41 +02:00
Joey de Vries
eac76c9a50
New tutorial code
...
Added code of new tutorials to the repository
2015-07-15 11:48:45 +02:00
Joey de Vries
c4c3221de9
Added Parallax Mapping code/resources
...
Added code samples and necessary texture resources for upcoming Parallax
Mapping tutorial
2015-06-04 19:59:04 +02:00
Joey de Vries
2a0a415c8f
Normal mapping code
...
Normal mapping code for normal mapping tutorial (+ few extra's for next
tutorial)
2015-05-26 22:00:21 +02:00
Joey de Vries
8d0df8edb8
Added new project/code files
2015-04-27 13:37:18 +02:00
zmertens
4a96cd428c
modified CMakeLists and fixed includes
2015-03-31 00:02:08 -07:00
Joey de Vries
f28ad1e256
Initial commit, all code samples with working CMake script for VS/Windows.
2015-03-23 15:42:04 +01:00