N. Pattakos
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93be6f82ab
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update merge request as requested by JoeyDeVries: no auto or GLtypes
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2022-01-10 00:45:44 +01:00 |
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N. Pattakos
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72f3e37150
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fix narrowing conversions (eg double to float, size_t to GLsizei)
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2022-01-08 00:20:26 +01:00 |
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Jiannanya
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23cd2123f0
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fix comments in mesh.h
stream->string
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2021-10-29 10:02:58 +08:00 |
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Joey de Vries
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6f03f5a959
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Another source code update on skeletal animation article.
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2021-09-10 17:09:29 +02:00 |
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Joey de Vries
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3c5fd34424
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Pass shader by reference on mesh/model classes.
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2020-06-04 17:25:52 +02:00 |
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Joey de Vries
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8d8a449480
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Update mesh include class to match updated Mesh chapter.
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2020-04-29 15:46:23 +02:00 |
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James
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ef18a856b8
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Fixing spacing in mesh.h
This file doesn't display properly in the code viewer due to a mixture of spaces and tabs
https://learnopengl.com/code_viewer_gh.php?code=includes/learnopengl/mesh.h
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2019-12-23 09:14:40 +11:00 |
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Galfatron
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2178776423
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decoupled assimp from mesh.h
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2017-11-27 20:16:05 -08:00 |
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Zlixine
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f68f84e8d9
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Much faster mesh rendering with c++11 std::to_string
Easier, Faster, More beautiful!
What do you want more.
|
2017-10-30 02:10:15 +02:00 |
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Joey de Vries
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30caeb3489
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mesh/model header include fixes.
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2017-06-16 19:11:52 +02:00 |
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Joey de Vries
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70b789d3b9
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Code re-work with content: model-loading.
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2017-05-31 19:02:05 +02:00 |
|
Joey de Vries
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02784e1edf
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Code re-work: model loading
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2017-04-12 22:51:42 +02:00 |
|
Joey de Vries
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c4c3221de9
|
Added Parallax Mapping code/resources
Added code samples and necessary texture resources for upcoming Parallax
Mapping tutorial
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2015-06-04 19:59:04 +02:00 |
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Joey de Vries
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2a0a415c8f
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Normal mapping code
Normal mapping code for normal mapping tutorial (+ few extra's for next
tutorial)
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2015-05-26 22:00:21 +02:00 |
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Joey de Vries
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f28ad1e256
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Initial commit, all code samples with working CMake script for VS/Windows.
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2015-03-23 15:42:04 +01:00 |
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