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mirror of https://github.com/JoeyDeVries/LearnOpenGL.git synced 2026-01-02 04:37:54 +08:00
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292 Commits 2 Branches 0 Tags
66d51ae6681f43cfc3729ee0f2ed293569695505
Commit Graph

9 Commits

Author SHA1 Message Date
Joey de Vries
66d51ae668 Update model chapter, and add new backpack model to repo (w/ attribution mention). Also use new model on deferred source code. 2020-04-30 14:32:14 +02:00
Joey de Vries
91f53af052 Remove unnecessary 'uncomment' statement from all code samples. 2020-04-22 16:37:07 +02:00
Joey de Vries
f4b6763356 Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant. 2018-12-30 14:27:14 +01:00
Shivpratap Chauhan
2d16ef0fe2 GLFW hint GLFW_OPENGL_FORWARD_COMPAT is must on osx to create glfw
window successfully
2017-07-12 17:06:00 +05:30
Erik
c4c5fea218 Changed MSVC std::sqrtf call to simple std::sqrt - causes compile failure on mingw toolchain, as no such fucntion is present. 2017-07-04 13:40:47 +03:00
Matthew Taylor
4a94fbf2bf Add commented out code to allow window creation on OSX 2017-06-18 01:53:16 +01:00
Joey de Vries
5eddf64303 Code and content re-work: advanced lighting. 2017-06-02 22:53:53 +02:00
Joey de Vries
4d5aed34ac Code re-work: deferred shading. 2017-04-24 20:55:39 +02:00
Joey de Vries
cdcc3be029 Code re-work: advanced lighting. 2017-04-22 17:07:31 +02:00
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