This commit is contained in:
2025-09-28 17:05:51 +08:00
parent 8eb80ab66d
commit d97fa3e0fe
398 changed files with 18737 additions and 0 deletions

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cmake_minimum_required(VERSION 3.16)
project(6-SmoothedAnimation VERSION 0.1 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 6.4 REQUIRED COMPONENTS Quick)
qt_standard_project_setup()
qt_add_executable(app6-SmoothedAnimation
main.cpp
)
qt_add_qml_module(app6-SmoothedAnimation
URI 6-SmoothedAnimation
VERSION 1.0
QML_FILES Main.qml
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(app6-SmoothedAnimation PROPERTIES
# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.app6-SmoothedAnimation
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_link_libraries(app6-SmoothedAnimation
PRIVATE Qt6::Quick
)
include(GNUInstallDirs)
install(TARGETS app6-SmoothedAnimation
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

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import QtQuick
Window {
width: 640
height: 480
visible: true
title: qsTr("SmoothedAnimation")
/*
Rectangle{
id: containerRectId
anchors.fill: parent
color: "beige"
Rectangle{
id: containedRectId
width: 100
height: 100
x: 50
y: 50
color: "dodgerblue"
SmoothedAnimation{
id: smoothedAnimationId
target: containedRectId
property: "x"
duration: 2000
}
}
}
MouseArea{
anchors.fill: parent
onClicked: function(mouse){
smoothedAnimationId.from = containedRectId.x
smoothedAnimationId.to = mouse.x
smoothedAnimationId.start()
}
}
*/
Rectangle{
anchors.fill: parent
color: "lightgray"
Rectangle {
//The rectangle doing the tracking
width: 60; height: 60
x: rect1.x - 5; y: rect1.y - 5
color: "green"
Behavior on x { SmoothedAnimation { velocity: 200 } }
Behavior on y { SmoothedAnimation { velocity: 200 } }
}
Rectangle {
//The rectangle being tracked.
id: rect1
width: 50; height: 50
color: "red"
}
focus: true
Keys.onRightPressed: rect1.x = rect1.x + 100
Keys.onLeftPressed: rect1.x = rect1.x - 100
Keys.onUpPressed: rect1.y = rect1.y - 100
Keys.onDownPressed: rect1.y = rect1.y + 100
}
}

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#include <QGuiApplication>
#include <QQmlApplicationEngine>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
const QUrl url(u"qrc:/6-SmoothedAnimation/Main.qml"_qs);
QObject::connect(
&engine,
&QQmlApplicationEngine::objectCreationFailed,
&app,
[]() { QCoreApplication::exit(-1); },
Qt::QueuedConnection);
engine.load(url);
return app.exec();
}