add source code

This commit is contained in:
2025-09-20 23:41:39 +08:00
parent 583c442d59
commit bfafdb2900
2 changed files with 106 additions and 0 deletions

14
CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
project(sdl-event LANGUAGES C)
find_package(SDL2 REQUIRED)
add_executable(sdl-event main.c)
include(GNUInstallDirs)
install(TARGETS sdl-event
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
target_link_libraries(${PROJECT_NAME} PRIVATE SDL2::SDL2)

92
main.c Normal file
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#include <stdio.h>
#include <SDL2/SDL.h>
#define FF_QUIT_EVENT (SDL_USEREVENT + 2)
int main()
{
SDL_Window *window = NULL;
SDL_Renderer *renderer = NULL;
SDL_Init(SDL_INIT_VIDEO);
window = SDL_CreateWindow("SDL2 Event",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
640,
480,
SDL_WINDOW_SHOWN | SDL_WINDOW_BORDERLESS);
if (window == NULL) {
printf("Could not create window: %s\n", SDL_GetError());
return 1;
}
renderer = SDL_CreateRenderer(window, -1, 0);
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
SDL_Event event;
int b_exit = 0;
for (;;) {
SDL_WaitEvent(&event);
switch (event.type)
{
case SDL_KEYDOWN:
switch (event.key.keysym.sym)
{
case SDLK_a:
printf("user press a\n");
break;
case SDLK_s:
printf("user press s\n");
break;
case SDLK_q:
printf("user press q\n");
SDL_Event event_quit;
event_quit.type = FF_QUIT_EVENT;
SDL_PushEvent(&event_quit);
break;
default:
printf("key down 0x%x\n", event.key.keysym.sym);
break;
}
break;
case SDL_MOUSEBUTTONDOWN:
if (event.button.button == SDL_BUTTON_LEFT) {
printf("mouse left press\n");
}
else if (event.button.button == SDL_BUTTON_RIGHT) {
printf("mouse right press\n");
}
else {
printf("mouse down %d\n", event.button.button);
}
break;
case SDL_MOUSEMOTION:
printf("mouse movie pos(%d,%d)\n", event.button.x, event.button.y);
break;
case FF_QUIT_EVENT:
printf("receive quit event\n");
b_exit = 1;
break;
default:
break;
}
if (b_exit)
break;
}
if (renderer)
SDL_DestroyRenderer(renderer);
if (window)
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}