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- use crate::{
- server::{
- output::{print_console_info, PrettierOptions},
- setup_file_watcher,
- },
- BuildResult, CrateConfig, Result,
- };
- use dioxus_hot_reload::HotReloadMsg;
- use dioxus_html::HtmlCtx;
- use dioxus_rsx::hot_reload::*;
- use interprocess_docfix::local_socket::LocalSocketListener;
- use std::{
- process::{Child, Command},
- sync::{Arc, Mutex, RwLock},
- };
- use tokio::sync::broadcast::{self};
- #[cfg(feature = "plugin")]
- use plugin::PluginManager;
- use super::HotReloadState;
- pub async fn startup(config: CrateConfig) -> Result<()> {
- // ctrl-c shutdown checker
- let _crate_config = config.clone();
- let _ = ctrlc::set_handler(move || {
- #[cfg(feature = "plugin")]
- let _ = PluginManager::on_serve_shutdown(&_crate_config);
- std::process::exit(0);
- });
- let hot_reload_state = match config.hot_reload {
- true => {
- let FileMapBuildResult { map, errors } =
- FileMap::<HtmlCtx>::create(config.crate_dir.clone()).unwrap();
- for err in errors {
- log::error!("{}", err);
- }
- let file_map = Arc::new(Mutex::new(map));
- let hot_reload_tx = broadcast::channel(100).0;
- clear_paths();
- Some(HotReloadState {
- messages: hot_reload_tx.clone(),
- file_map: file_map.clone(),
- })
- }
- false => None,
- };
- serve(config, hot_reload_state).await?;
- Ok(())
- }
- /// Start the server without hot reload
- pub async fn serve(config: CrateConfig, hot_reload_state: Option<HotReloadState>) -> Result<()> {
- let (child, first_build_result) = start_desktop(&config)?;
- let currently_running_child: RwLock<Child> = RwLock::new(child);
- log::info!("🚀 Starting development server...");
- // We got to own watcher so that it exists for the duration of serve
- // Otherwise full reload won't work.
- let _watcher = setup_file_watcher(
- {
- let config = config.clone();
- move || {
- let mut current_child = currently_running_child.write().unwrap();
- current_child.kill()?;
- let (child, result) = start_desktop(&config)?;
- *current_child = child;
- Ok(result)
- }
- },
- &config,
- None,
- hot_reload_state.clone(),
- )
- .await?;
- // Print serve info
- print_console_info(
- &config,
- PrettierOptions {
- changed: vec![],
- warnings: first_build_result.warnings,
- elapsed_time: first_build_result.elapsed_time,
- },
- None,
- );
- match hot_reload_state {
- Some(hot_reload_state) => {
- start_desktop_hot_reload(hot_reload_state).await?;
- }
- None => {
- std::future::pending::<()>().await;
- }
- }
- Ok(())
- }
- async fn start_desktop_hot_reload(hot_reload_state: HotReloadState) -> Result<()> {
- match LocalSocketListener::bind("@dioxusin") {
- Ok(local_socket_stream) => {
- let aborted = Arc::new(Mutex::new(false));
- // States
- // The open interprocess sockets
- let channels = Arc::new(Mutex::new(Vec::new()));
- // listen for connections
- std::thread::spawn({
- let file_map = hot_reload_state.file_map.clone();
- let channels = channels.clone();
- let aborted = aborted.clone();
- move || {
- loop {
- //accept() will block the thread when local_socket_stream is in blocking mode (default)
- match local_socket_stream.accept() {
- Ok(mut connection) => {
- // send any templates than have changed before the socket connected
- let templates: Vec<_> = {
- file_map
- .lock()
- .unwrap()
- .map
- .values()
- .filter_map(|(_, template_slot)| *template_slot)
- .collect()
- };
- for template in templates {
- if !send_msg(
- HotReloadMsg::UpdateTemplate(template),
- &mut connection,
- ) {
- continue;
- }
- }
- channels.lock().unwrap().push(connection);
- println!("Connected to hot reloading 🚀");
- }
- Err(err) => {
- if err.kind() != std::io::ErrorKind::WouldBlock {
- println!("Error connecting to hot reloading: {} (Hot reloading is a feature of the dioxus-cli. If you are not using the CLI, this error can be ignored)", err);
- }
- }
- }
- if *aborted.lock().unwrap() {
- break;
- }
- }
- }
- });
- let mut hot_reload_rx = hot_reload_state.messages.subscribe();
- while let Ok(template) = hot_reload_rx.recv().await {
- let channels = &mut *channels.lock().unwrap();
- let mut i = 0;
- while i < channels.len() {
- let channel = &mut channels[i];
- if send_msg(HotReloadMsg::UpdateTemplate(template), channel) {
- i += 1;
- } else {
- channels.remove(i);
- }
- }
- }
- }
- Err(error) => println!("failed to connect to hot reloading\n{error}"),
- }
- Ok(())
- }
- fn clear_paths() {
- if cfg!(target_os = "macos") {
- // On unix, if you force quit the application, it can leave the file socket open
- // This will cause the local socket listener to fail to open
- // We check if the file socket is already open from an old session and then delete it
- let paths = ["./dioxusin", "./@dioxusin"];
- for path in paths {
- let path = std::path::PathBuf::from(path);
- if path.exists() {
- let _ = std::fs::remove_file(path);
- }
- }
- }
- }
- fn send_msg(msg: HotReloadMsg, channel: &mut impl std::io::Write) -> bool {
- if let Ok(msg) = serde_json::to_string(&msg) {
- if channel.write_all(msg.as_bytes()).is_err() {
- return false;
- }
- if channel.write_all(&[b'\n']).is_err() {
- return false;
- }
- true
- } else {
- false
- }
- }
- pub fn start_desktop(config: &CrateConfig) -> Result<(Child, BuildResult)> {
- // Run the desktop application
- let result = crate::builder::build_desktop(config, true)?;
- match &config.executable {
- crate::ExecutableType::Binary(name)
- | crate::ExecutableType::Lib(name)
- | crate::ExecutableType::Example(name) => {
- let mut file = config.out_dir.join(name);
- if cfg!(windows) {
- file.set_extension("exe");
- }
- let child = Command::new(file.to_str().unwrap()).spawn()?;
- Ok((child, result))
- }
- }
- }
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