Fixes https://github.com/libsdl-org/SDL/issues/10885
@@ -2474,7 +2474,7 @@ void SDL_UpdateAudio(void)
SDL_zero(event);
event.type = i->type;
event.adevice.which = (Uint32) i->devid;
- event.adevice.recording = ((i->devid & (1<<0)) != 0); // bit #0 of devid is set for playback devices and unset for recording.
+ event.adevice.recording = ((i->devid & (1<<0)) == 0); // bit #0 of devid is set for playback devices and unset for recording.
SDL_PushEvent(&event);
}
SDL_free(i);