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Added SDL prefix AUDIO_* constants

Brick 1 year ago
parent
commit
079ae065f1

+ 56 - 0
build-scripts/SDL_migration.cocci

@@ -2608,3 +2608,59 @@ typedef SDL_cond, SDL_Condition;
 @@
 - SDL_cond
 + SDL_Condition
+@@
+@@
+- AUDIO_F32
++ SDL_AUDIO_F32
+@@
+@@
+- AUDIO_F32LSB
++ SDL_AUDIO_F32LSB
+@@
+@@
+- AUDIO_F32MSB
++ SDL_AUDIO_F32MSB
+@@
+@@
+- AUDIO_F32SYS
++ SDL_AUDIO_F32SYS
+@@
+@@
+- AUDIO_S16
++ SDL_AUDIO_S16
+@@
+@@
+- AUDIO_S16LSB
++ SDL_AUDIO_S16LSB
+@@
+@@
+- AUDIO_S16MSB
++ SDL_AUDIO_S16MSB
+@@
+@@
+- AUDIO_S16SYS
++ SDL_AUDIO_S16SYS
+@@
+@@
+- AUDIO_S32
++ SDL_AUDIO_S32
+@@
+@@
+- AUDIO_S32LSB
++ SDL_AUDIO_S32LSB
+@@
+@@
+- AUDIO_S32MSB
++ SDL_AUDIO_S32MSB
+@@
+@@
+- AUDIO_S32SYS
++ SDL_AUDIO_S32SYS
+@@
+@@
+- AUDIO_S8
++ SDL_AUDIO_S8
+@@
+@@
+- AUDIO_U8
++ SDL_AUDIO_U8

+ 17 - 1
docs/README-migration.md

@@ -85,7 +85,7 @@ should be changed to:
 
 AUDIO_U16, AUDIO_U16LSB, AUDIO_U16MSB, and AUDIO_U16SYS have been removed. They were not heavily used, and one could not memset a buffer in this format to silence with a single byte value. Use a different audio format.
 
-If you need to convert U16 audio data to a still-supported format at runtime, the fastest, lossless conversion is to AUDIO_S16:
+If you need to convert U16 audio data to a still-supported format at runtime, the fastest, lossless conversion is to SDL_AUDIO_S16:
 
 ```c
     /* this converts the buffer in-place. The buffer size does not change. */
@@ -130,6 +130,22 @@ The following functions have been removed:
 
 Use the SDL_AudioDevice functions instead.
 
+The following symbols have been renamed:
+* AUDIO_F32 => SDL_AUDIO_F32
+* AUDIO_F32LSB => SDL_AUDIO_F32LSB
+* AUDIO_F32MSB => SDL_AUDIO_F32MSB
+* AUDIO_F32SYS => SDL_AUDIO_F32SYS
+* AUDIO_S16 => SDL_AUDIO_S16
+* AUDIO_S16LSB => SDL_AUDIO_S16LSB
+* AUDIO_S16MSB => SDL_AUDIO_S16MSB
+* AUDIO_S16SYS => SDL_AUDIO_S16SYS
+* AUDIO_S32 => SDL_AUDIO_S32
+* AUDIO_S32LSB => SDL_AUDIO_S32LSB
+* AUDIO_S32MSB => SDL_AUDIO_S32MSB
+* AUDIO_S32SYS => SDL_AUDIO_S32SYS
+* AUDIO_S8 => SDL_AUDIO_S8
+* AUDIO_U8 => SDL_AUDIO_U8
+
 ## SDL_cpuinfo.h
 
 The intrinsics headers (mmintrin.h, etc.) have been moved to `<SDL3/SDL_intrin.h>` and are no longer automatically included in SDL.h.

+ 18 - 18
include/SDL3/SDL_audio.h

@@ -88,29 +88,29 @@ typedef Uint16 SDL_AudioFormat;
  *  Defaults to LSB byte order.
  */
 /* @{ */
-#define AUDIO_U8        0x0008  /**< Unsigned 8-bit samples */
-#define AUDIO_S8        0x8008  /**< Signed 8-bit samples */
-#define AUDIO_S16LSB    0x8010  /**< Signed 16-bit samples */
-#define AUDIO_S16MSB    0x9010  /**< As above, but big-endian byte order */
-#define AUDIO_S16       AUDIO_S16LSB
+#define SDL_AUDIO_U8        0x0008  /**< Unsigned 8-bit samples */
+#define SDL_AUDIO_S8        0x8008  /**< Signed 8-bit samples */
+#define SDL_AUDIO_S16LSB    0x8010  /**< Signed 16-bit samples */
+#define SDL_AUDIO_S16MSB    0x9010  /**< As above, but big-endian byte order */
+#define SDL_AUDIO_S16       SDL_AUDIO_S16LSB
 /* @} */
 
 /**
  *  \name int32 support
  */
 /* @{ */
-#define AUDIO_S32LSB    0x8020  /**< 32-bit integer samples */
-#define AUDIO_S32MSB    0x9020  /**< As above, but big-endian byte order */
-#define AUDIO_S32       AUDIO_S32LSB
+#define SDL_AUDIO_S32LSB    0x8020  /**< 32-bit integer samples */
+#define SDL_AUDIO_S32MSB    0x9020  /**< As above, but big-endian byte order */
+#define SDL_AUDIO_S32       SDL_AUDIO_S32LSB
 /* @} */
 
 /**
  *  \name float32 support
  */
 /* @{ */
-#define AUDIO_F32LSB    0x8120  /**< 32-bit floating point samples */
-#define AUDIO_F32MSB    0x9120  /**< As above, but big-endian byte order */
-#define AUDIO_F32       AUDIO_F32LSB
+#define SDL_AUDIO_F32LSB    0x8120  /**< 32-bit floating point samples */
+#define SDL_AUDIO_F32MSB    0x9120  /**< As above, but big-endian byte order */
+#define SDL_AUDIO_F32       SDL_AUDIO_F32LSB
 /* @} */
 
 /**
@@ -118,13 +118,13 @@ typedef Uint16 SDL_AudioFormat;
  */
 /* @{ */
 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
-#define AUDIO_S16SYS    AUDIO_S16LSB
-#define AUDIO_S32SYS    AUDIO_S32LSB
-#define AUDIO_F32SYS    AUDIO_F32LSB
+#define SDL_AUDIO_S16SYS    SDL_AUDIO_S16LSB
+#define SDL_AUDIO_S32SYS    SDL_AUDIO_S32LSB
+#define SDL_AUDIO_F32SYS    SDL_AUDIO_F32LSB
 #else
-#define AUDIO_S16SYS    AUDIO_S16MSB
-#define AUDIO_S32SYS    AUDIO_S32MSB
-#define AUDIO_F32SYS    AUDIO_F32MSB
+#define SDL_AUDIO_S16SYS    SDL_AUDIO_S16MSB
+#define SDL_AUDIO_S32SYS    SDL_AUDIO_S32MSB
+#define SDL_AUDIO_F32SYS    SDL_AUDIO_F32MSB
 #endif
 /* @} */
 
@@ -425,7 +425,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
  * When filling in the desired audio spec structure:
  *
  * - `desired->freq` should be the frequency in sample-frames-per-second (Hz).
- * - `desired->format` should be the audio format (`AUDIO_S16SYS`, etc).
+ * - `desired->format` should be the audio format (`SDL_AUDIO_S16SYS`, etc).
  * - `desired->samples` is the desired size of the audio buffer, in _sample
  *   frames_ (with stereo output, two samples--left and right--would make a
  *   single sample frame). This number should be a power of two, and may be

+ 28 - 0
include/SDL3/SDL_oldnames.h

@@ -43,6 +43,20 @@
 #define SDL_atomic_t SDL_AtomicInt
 
 /* ##SDL_audio.h */
+#define AUDIO_F32 SDL_AUDIO_F32
+#define AUDIO_F32LSB SDL_AUDIO_F32LSB
+#define AUDIO_F32MSB SDL_AUDIO_F32MSB
+#define AUDIO_F32SYS SDL_AUDIO_F32SYS
+#define AUDIO_S16 SDL_AUDIO_S16
+#define AUDIO_S16LSB SDL_AUDIO_S16LSB
+#define AUDIO_S16MSB SDL_AUDIO_S16MSB
+#define AUDIO_S16SYS SDL_AUDIO_S16SYS
+#define AUDIO_S32 SDL_AUDIO_S32
+#define AUDIO_S32LSB SDL_AUDIO_S32LSB
+#define AUDIO_S32MSB SDL_AUDIO_S32MSB
+#define AUDIO_S32SYS SDL_AUDIO_S32SYS
+#define AUDIO_S8 SDL_AUDIO_S8
+#define AUDIO_U8 SDL_AUDIO_U8
 #define SDL_AudioStreamAvailable SDL_GetAudioStreamAvailable
 #define SDL_AudioStreamClear SDL_ClearAudioStream
 #define SDL_AudioStreamFlush SDL_FlushAudioStream
@@ -457,6 +471,20 @@
 #elif !defined(SDL_DISABLE_OLD_NAMES)
 
 /* ##SDL_audio.h */
+#define AUDIO_F32 AUDIO_F32_renamed_SDL_AUDIO_F32
+#define AUDIO_F32LSB AUDIO_F32LSB_renamed_SDL_AUDIO_F32LSB
+#define AUDIO_F32MSB AUDIO_F32MSB_renamed_SDL_AUDIO_F32MSB
+#define AUDIO_F32SYS AUDIO_F32SYS_renamed_SDL_AUDIO_F32SYS
+#define AUDIO_S16 AUDIO_S16_renamed_SDL_AUDIO_S16
+#define AUDIO_S16LSB AUDIO_S16LSB_renamed_SDL_AUDIO_S16LSB
+#define AUDIO_S16MSB AUDIO_S16MSB_renamed_SDL_AUDIO_S16MSB
+#define AUDIO_S16SYS AUDIO_S16SYS_renamed_SDL_AUDIO_S16SYS
+#define AUDIO_S32 AUDIO_S32_renamed_SDL_AUDIO_S32
+#define AUDIO_S32LSB AUDIO_S32LSB_renamed_SDL_AUDIO_S32LSB
+#define AUDIO_S32MSB AUDIO_S32MSB_renamed_SDL_AUDIO_S32MSB
+#define AUDIO_S32SYS AUDIO_S32SYS_renamed_SDL_AUDIO_S32SYS
+#define AUDIO_S8 AUDIO_S8_renamed_SDL_AUDIO_S8
+#define AUDIO_U8 AUDIO_U8_renamed_SDL_AUDIO_U8
 #define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_renamed_SDL_GetAudioStreamAvailable
 #define SDL_AudioStreamClear SDL_AudioStreamClear_renamed_SDL_ClearAudioStream
 #define SDL_AudioStreamFlush SDL_AudioStreamFlush_renamed_SDL_FlushAudioStream

+ 12 - 12
src/audio/SDL_audio.c

@@ -770,7 +770,7 @@ static SDL_AudioFormat SDL_ParseAudioFormat(const char *string)
 {
 #define CHECK_FMT_STRING(x)          \
     if (SDL_strcmp(string, #x) == 0) \
-    return AUDIO_##x
+    return SDL_AUDIO_##x
     CHECK_FMT_STRING(U8);
     CHECK_FMT_STRING(S8);
     CHECK_FMT_STRING(S16LSB);
@@ -1113,9 +1113,9 @@ static int prepare_audiospec(const SDL_AudioSpec *orig, SDL_AudioSpec *prepared)
         const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
         if (env != NULL) {
             const SDL_AudioFormat format = SDL_ParseAudioFormat(env);
-            prepared->format = format != 0 ? format : AUDIO_S16;
+            prepared->format = format != 0 ? format : SDL_AUDIO_S16;
         } else {
-            prepared->format = AUDIO_S16;
+            prepared->format = SDL_AUDIO_S16;
         }
     }
 
@@ -1523,14 +1523,14 @@ void SDL_QuitAudio(void)
 static int format_idx;  /* !!! FIXME: whoa, why are there globals in use here?! */
 static int format_idx_sub;
 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = {
-    { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB },
-    { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB },
-    { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8 },
-    { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8 },
-    { AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
-    { AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
-    { AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
-    { AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
+    { SDL_AUDIO_U8, SDL_AUDIO_S8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB },
+    { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB },
+    { SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
+    { SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
+    { SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
+    { SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
+    { SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
+    { SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
 };
 
 SDL_AudioFormat
@@ -1556,7 +1556,7 @@ SDL_GetNextAudioFormat(void)
 
 Uint8 SDL_GetSilenceValueForFormat(const SDL_AudioFormat format)
 {
-    return (format == AUDIO_U8) ? 0x80 : 0x00;
+    return (format == SDL_AUDIO_U8) ? 0x80 : 0x00;
 }
 
 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)

+ 24 - 24
src/audio/SDL_audiocvt.c

@@ -261,11 +261,11 @@ static void AudioConvertToFloat(float *dst, const void *src, int num_samples, SD
     SDL_assert( (SDL_AUDIO_BITSIZE(src_fmt) <= 8) || ((SDL_AUDIO_ISBIGENDIAN(src_fmt) == 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) );  /* This only deals with native byte order. */
 
     switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
-        case AUDIO_S8: SDL_Convert_S8_to_F32(dst, (const Sint8 *) src, num_samples); break;
-        case AUDIO_U8: SDL_Convert_U8_to_F32(dst, (const Uint8 *) src, num_samples); break;
-        case AUDIO_S16: SDL_Convert_S16_to_F32(dst, (const Sint16 *) src, num_samples); break;
-        case AUDIO_S32: SDL_Convert_S32_to_F32(dst, (const Sint32 *) src, num_samples); break;
-        case AUDIO_F32: if (dst != src) { SDL_memcpy(dst, src, num_samples * sizeof (float)); } break;  /* oh well, just pass it through. */
+        case SDL_AUDIO_S8: SDL_Convert_S8_to_F32(dst, (const Sint8 *) src, num_samples); break;
+        case SDL_AUDIO_U8: SDL_Convert_U8_to_F32(dst, (const Uint8 *) src, num_samples); break;
+        case SDL_AUDIO_S16: SDL_Convert_S16_to_F32(dst, (const Sint16 *) src, num_samples); break;
+        case SDL_AUDIO_S32: SDL_Convert_S32_to_F32(dst, (const Sint32 *) src, num_samples); break;
+        case SDL_AUDIO_F32: if (dst != src) { SDL_memcpy(dst, src, num_samples * sizeof (float)); } break;  /* oh well, just pass it through. */
         default: SDL_assert(!"Unexpected audio format!"); break;
     }
 }
@@ -275,11 +275,11 @@ static void AudioConvertFromFloat(void *dst, const float *src, int num_samples,
     SDL_assert( (SDL_AUDIO_BITSIZE(dst_fmt) <= 8) || ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) == 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) );  /* This only deals with native byte order. */
 
     switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
-        case AUDIO_S8: SDL_Convert_F32_to_S8((Sint8 *) dst, src, num_samples); break;
-        case AUDIO_U8: SDL_Convert_F32_to_U8((Uint8 *) dst, src, num_samples); break;
-        case AUDIO_S16: SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); break;
-        case AUDIO_S32: SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); break;
-        case AUDIO_F32: if (dst != src) { SDL_memcpy(dst, src, num_samples * sizeof (float)); } break;  /* oh well, just pass it through. */
+        case SDL_AUDIO_S8: SDL_Convert_F32_to_S8((Sint8 *) dst, src, num_samples); break;
+        case SDL_AUDIO_U8: SDL_Convert_F32_to_U8((Uint8 *) dst, src, num_samples); break;
+        case SDL_AUDIO_S16: SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); break;
+        case SDL_AUDIO_S32: SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); break;
+        case SDL_AUDIO_F32: if (dst != src) { SDL_memcpy(dst, src, num_samples * sizeof (float)); } break;  /* oh well, just pass it through. */
         default: SDL_assert(!"Unexpected audio format!"); break;
     }
 }
@@ -287,14 +287,14 @@ static void AudioConvertFromFloat(void *dst, const float *src, int num_samples,
 static SDL_bool SDL_IsSupportedAudioFormat(const SDL_AudioFormat fmt)
 {
     switch (fmt) {
-    case AUDIO_U8:
-    case AUDIO_S8:
-    case AUDIO_S16LSB:
-    case AUDIO_S16MSB:
-    case AUDIO_S32LSB:
-    case AUDIO_S32MSB:
-    case AUDIO_F32LSB:
-    case AUDIO_F32MSB:
+    case SDL_AUDIO_U8:
+    case SDL_AUDIO_S8:
+    case SDL_AUDIO_S16LSB:
+    case SDL_AUDIO_S16MSB:
+    case SDL_AUDIO_S32LSB:
+    case SDL_AUDIO_S32MSB:
+    case SDL_AUDIO_F32LSB:
+    case SDL_AUDIO_F32MSB:
         return SDL_TRUE; /* supported. */
 
     default:
@@ -472,7 +472,7 @@ struct SDL_AudioStream
 
 static int GetMemsetSilenceValue(const SDL_AudioFormat fmt)
 {
-    return (fmt == AUDIO_U8) ? 0x80 : 0x00;
+    return (fmt == SDL_AUDIO_U8) ? 0x80 : 0x00;
 }
 
 /* this assumes you're holding the stream's lock (or are still creating the stream). */
@@ -931,8 +931,8 @@ static int GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int le
         const int resampler_padding_bytes = resampler_padding_frames * src_sample_frame_size;
         SDL_assert(src_rate != dst_rate);
         SDL_assert(history_buffer_bytes >= resampler_padding_bytes);
-        ConvertAudio(resampler_padding_frames, history_buffer + (history_buffer_bytes - resampler_padding_bytes), src_format, src_channels, stream->left_padding, AUDIO_F32, pre_resample_channels);
-        ConvertAudio(resampler_padding_frames, future_buffer, src_format, src_channels, stream->right_padding, AUDIO_F32, pre_resample_channels);
+        ConvertAudio(resampler_padding_frames, history_buffer + (history_buffer_bytes - resampler_padding_bytes), src_format, src_channels, stream->left_padding, SDL_AUDIO_F32, pre_resample_channels);
+        ConvertAudio(resampler_padding_frames, future_buffer, src_format, src_channels, stream->right_padding, SDL_AUDIO_F32, pre_resample_channels);
     }
 
     /* slide in new data to the history buffer, shuffling out the oldest, for the next run, since we've already updated left_padding with current data. */
@@ -956,9 +956,9 @@ static int GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int le
     }
 
     /* Resampling! get the work buffer to float32 format, etc, in-place. */
-    ConvertAudio(input_frames, workbuf, src_format, src_channels, workbuf, AUDIO_F32, pre_resample_channels);
+    ConvertAudio(input_frames, workbuf, src_format, src_channels, workbuf, SDL_AUDIO_F32, pre_resample_channels);
 
-    if ((dst_format == AUDIO_F32) && (dst_channels == pre_resample_channels)) {
+    if ((dst_format == SDL_AUDIO_F32) && (dst_channels == pre_resample_channels)) {
         resample_outbuf = (float *) buf;
     } else {
         const int input_bytes = input_frames * pre_resample_channels * sizeof (float);
@@ -971,7 +971,7 @@ static int GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int le
                   resample_outbuf, output_frames);
 
     /* Get us to the final format! */
-    ConvertAudio(output_frames, resample_outbuf, AUDIO_F32, src_channels, buf, dst_format, dst_channels);
+    ConvertAudio(output_frames, resample_outbuf, SDL_AUDIO_F32, src_channels, buf, dst_format, dst_channels);
     return (int) (output_frames * dst_sample_frame_size);
 }
 

+ 18 - 18
src/audio/SDL_audiotypecvt.c

@@ -49,7 +49,7 @@
 #define AUDIOCVT_TOFLOAT_SCALAR(from, fromtype, equation) \
     static void SDL_Convert_##from##_to_F32_Scalar(float *dst, const fromtype *src, int num_samples) { \
         int i; \
-        LOG_DEBUG_AUDIO_CONVERT("AUDIO_" #from, "AUDIO_F32"); \
+        LOG_DEBUG_AUDIO_CONVERT(#from, "F32"); \
         for (i = num_samples - 1; i >= 0; --i) { \
             dst[i] = equation; \
         } \
@@ -65,7 +65,7 @@ AUDIOCVT_TOFLOAT_SCALAR(S32, Sint32, ((float)(src[i] >> 8)) * DIVBY8388607)
 #define AUDIOCVT_FROMFLOAT_SCALAR(to, totype, clampmin, clampmax, equation) \
     static void SDL_Convert_F32_to_##to##_Scalar(totype *dst, const float *src, int num_samples) { \
         int i; \
-        LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_" #to); \
+        LOG_DEBUG_AUDIO_CONVERT("F32", #to); \
         for (i = 0; i < num_samples; i++) { \
             const float sample = src[i]; \
             if (sample >= 1.0f) { \
@@ -91,7 +91,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_S8_to_F32_SSE2(float *dst, const S
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_S8", "AUDIO_F32 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("S8", "F32 (using SSE2)");
 
     src += num_samples - 1;
     dst += num_samples - 1;
@@ -151,7 +151,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_U8_to_F32_SSE2(float *dst, const U
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_U8", "AUDIO_F32 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("U8", "F32 (using SSE2)");
 
     src += num_samples - 1;
     dst += num_samples - 1;
@@ -213,7 +213,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_S16_to_F32_SSE2(float *dst, const
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_S16", "AUDIO_F32 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("S16", "F32 (using SSE2)");
 
     src += num_samples - 1;
     dst += num_samples - 1;
@@ -262,7 +262,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_S32_to_F32_SSE2(float *dst, const
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_S32", "AUDIO_F32 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("S32", "F32 (using SSE2)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -299,7 +299,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S8_SSE2(Sint8 *dst, const f
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_S8 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "S8 (using SSE2)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -355,7 +355,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_U8_SSE2(Uint8 *dst, const f
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_U8 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "U8 (using SSE2)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -411,7 +411,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S16_SSE2(Sint16 *dst, const
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_S16 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "S16 (using SSE2)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -465,7 +465,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S32_SSE2(Sint32 *dst, const
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_S32 (using SSE2)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "S32 (using SSE2)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -519,7 +519,7 @@ static void SDL_Convert_S8_to_F32_NEON(float *dst, const Sint8 *src, int num_sam
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_S8", "AUDIO_F32 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("S8", "F32 (using NEON)");
 
     src += num_samples - 1;
     dst += num_samples - 1;
@@ -571,7 +571,7 @@ static void SDL_Convert_U8_to_F32_NEON(float *dst, const Uint8 *src, int num_sam
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_U8", "AUDIO_F32 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("U8", "F32 (using NEON)");
 
     src += num_samples - 1;
     dst += num_samples - 1;
@@ -624,7 +624,7 @@ static void SDL_Convert_S16_to_F32_NEON(float *dst, const Sint16 *src, int num_s
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_S16", "AUDIO_F32 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("S16", "F32 (using NEON)");
 
     src += num_samples - 1;
     dst += num_samples - 1;
@@ -669,7 +669,7 @@ static void SDL_Convert_S32_to_F32_NEON(float *dst, const Sint32 *src, int num_s
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_S32", "AUDIO_F32 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("S32", "F32 (using NEON)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -706,7 +706,7 @@ static void SDL_Convert_F32_to_S8_NEON(Sint8 *dst, const float *src, int num_sam
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_S8 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "S8 (using NEON)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -764,7 +764,7 @@ static void SDL_Convert_F32_to_U8_NEON(Uint8 *dst, const float *src, int num_sam
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_U8 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "U8 (using NEON)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -823,7 +823,7 @@ static void SDL_Convert_F32_to_S16_NEON(Sint16 *dst, const float *src, int num_s
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_S16 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "S16 (using NEON)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {
@@ -877,7 +877,7 @@ static void SDL_Convert_F32_to_S32_NEON(Sint32 *dst, const float *src, int num_s
 {
     int i;
 
-    LOG_DEBUG_AUDIO_CONVERT("AUDIO_F32", "AUDIO_S32 (using NEON)");
+    LOG_DEBUG_AUDIO_CONVERT("F32", "S32 (using NEON)");
 
     /* Get dst aligned to 16 bytes */
     for (i = num_samples; i && (((size_t)dst) & 15); --i, ++src, ++dst) {

+ 8 - 8
src/audio/SDL_mixer.c

@@ -93,7 +93,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
 
     switch (format) {
 
-    case AUDIO_U8:
+    case SDL_AUDIO_U8:
     {
         Uint8 src_sample;
 
@@ -106,7 +106,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
     } break;
 
-    case AUDIO_S8:
+    case SDL_AUDIO_S8:
     {
         Sint8 *dst8, *src8;
         Sint8 src_sample;
@@ -131,7 +131,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
     } break;
 
-    case AUDIO_S16LSB:
+    case SDL_AUDIO_S16LSB:
     {
         Sint16 src1, src2;
         int dst_sample;
@@ -155,7 +155,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
     } break;
 
-    case AUDIO_S16MSB:
+    case SDL_AUDIO_S16MSB:
     {
         Sint16 src1, src2;
         int dst_sample;
@@ -179,7 +179,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
     } break;
 
-    case AUDIO_S32LSB:
+    case SDL_AUDIO_S32LSB:
     {
         const Uint32 *src32 = (Uint32 *)src;
         Uint32 *dst32 = (Uint32 *)dst;
@@ -204,7 +204,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
     } break;
 
-    case AUDIO_S32MSB:
+    case SDL_AUDIO_S32MSB:
     {
         const Uint32 *src32 = (Uint32 *)src;
         Uint32 *dst32 = (Uint32 *)dst;
@@ -229,7 +229,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
     } break;
 
-    case AUDIO_F32LSB:
+    case SDL_AUDIO_F32LSB:
     {
         const float fmaxvolume = 1.0f / ((float)SDL_MIX_MAXVOLUME);
         const float fvolume = (float)volume;
@@ -257,7 +257,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
     } break;
 
-    case AUDIO_F32MSB:
+    case SDL_AUDIO_F32MSB:
     {
         const float fmaxvolume = 1.0f / ((float)SDL_MIX_MAXVOLUME);
         const float fvolume = (float)volume;

+ 5 - 5
src/audio/SDL_wave.c

@@ -2039,22 +2039,22 @@ static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 *
     case ALAW_CODE:
     case MULAW_CODE:
         /* These can be easily stored in the byte order of the system. */
-        spec->format = AUDIO_S16SYS;
+        spec->format = SDL_AUDIO_S16SYS;
         break;
     case IEEE_FLOAT_CODE:
-        spec->format = AUDIO_F32LSB;
+        spec->format = SDL_AUDIO_F32LSB;
         break;
     case PCM_CODE:
         switch (format->bitspersample) {
         case 8:
-            spec->format = AUDIO_U8;
+            spec->format = SDL_AUDIO_U8;
             break;
         case 16:
-            spec->format = AUDIO_S16LSB;
+            spec->format = SDL_AUDIO_S16LSB;
             break;
         case 24: /* Has been shifted to 32 bits. */
         case 32:
-            spec->format = AUDIO_S32LSB;
+            spec->format = SDL_AUDIO_S32LSB;
             break;
         default:
             /* Just in case something unexpected happened in the checks. */

+ 4 - 4
src/audio/aaudio/SDL_aaudio.c

@@ -98,9 +98,9 @@ static int aaudio_OpenDevice(_THIS, const char *devname)
     }
     {
         aaudio_format_t format = AAUDIO_FORMAT_PCM_FLOAT;
-        if (this->spec.format == AUDIO_S16SYS) {
+        if (this->spec.format == SDL_AUDIO_S16SYS) {
             format = AAUDIO_FORMAT_PCM_I16;
-        } else if (this->spec.format == AUDIO_S16SYS) {
+        } else if (this->spec.format == SDL_AUDIO_S16SYS) {
             format = AAUDIO_FORMAT_PCM_FLOAT;
         }
         ctx.AAudioStreamBuilder_setFormat(ctx.builder, format);
@@ -123,9 +123,9 @@ static int aaudio_OpenDevice(_THIS, const char *devname)
     {
         aaudio_format_t fmt = ctx.AAudioStream_getFormat(private->stream);
         if (fmt == AAUDIO_FORMAT_PCM_I16) {
-            this->spec.format = AUDIO_S16SYS;
+            this->spec.format = SDL_AUDIO_S16SYS;
         } else if (fmt == AAUDIO_FORMAT_PCM_FLOAT) {
-            this->spec.format = AUDIO_F32SYS;
+            this->spec.format = SDL_AUDIO_F32SYS;
         }
     }
 

+ 8 - 8
src/audio/alsa/SDL_alsa_audio.c

@@ -571,28 +571,28 @@ static int ALSA_OpenDevice(_THIS, const char *devname)
     /* Try for a closest match on audio format */
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
         switch (test_format) {
-        case AUDIO_U8:
+        case SDL_AUDIO_U8:
             format = SND_PCM_FORMAT_U8;
             break;
-        case AUDIO_S8:
+        case SDL_AUDIO_S8:
             format = SND_PCM_FORMAT_S8;
             break;
-        case AUDIO_S16LSB:
+        case SDL_AUDIO_S16LSB:
             format = SND_PCM_FORMAT_S16_LE;
             break;
-        case AUDIO_S16MSB:
+        case SDL_AUDIO_S16MSB:
             format = SND_PCM_FORMAT_S16_BE;
             break;
-        case AUDIO_S32LSB:
+        case SDL_AUDIO_S32LSB:
             format = SND_PCM_FORMAT_S32_LE;
             break;
-        case AUDIO_S32MSB:
+        case SDL_AUDIO_S32MSB:
             format = SND_PCM_FORMAT_S32_BE;
             break;
-        case AUDIO_F32LSB:
+        case SDL_AUDIO_F32LSB:
             format = SND_PCM_FORMAT_FLOAT_LE;
             break;
-        case AUDIO_F32MSB:
+        case SDL_AUDIO_F32MSB:
             format = SND_PCM_FORMAT_FLOAT_BE;
             break;
         default:

+ 3 - 3
src/audio/android/SDL_androidaudio.c

@@ -64,9 +64,9 @@ static int ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
     }
 
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
-        if ((test_format == AUDIO_U8) ||
-            (test_format == AUDIO_S16) ||
-            (test_format == AUDIO_F32)) {
+        if ((test_format == SDL_AUDIO_U8) ||
+            (test_format == SDL_AUDIO_S16) ||
+            (test_format == SDL_AUDIO_F32)) {
             this->spec.format = test_format;
             break;
         }

+ 8 - 8
src/audio/coreaudio/SDL_coreaudio.m

@@ -1068,14 +1068,14 @@ static int COREAUDIO_OpenDevice(_THIS, const char *devname)
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
         /* CoreAudio handles most of SDL's formats natively. */
         switch (test_format) {
-        case AUDIO_U8:
-        case AUDIO_S8:
-        case AUDIO_S16LSB:
-        case AUDIO_S16MSB:
-        case AUDIO_S32LSB:
-        case AUDIO_S32MSB:
-        case AUDIO_F32LSB:
-        case AUDIO_F32MSB:
+        case SDL_AUDIO_U8:
+        case SDL_AUDIO_S8:
+        case SDL_AUDIO_S16LSB:
+        case SDL_AUDIO_S16MSB:
+        case SDL_AUDIO_S32LSB:
+        case SDL_AUDIO_S32MSB:
+        case SDL_AUDIO_F32LSB:
+        case SDL_AUDIO_F32MSB:
             break;
 
         default:

+ 4 - 4
src/audio/directsound/SDL_directsound.c

@@ -516,10 +516,10 @@ static int DSOUND_OpenDevice(_THIS, const char *devname)
 
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
         switch (test_format) {
-        case AUDIO_U8:
-        case AUDIO_S16:
-        case AUDIO_S32:
-        case AUDIO_F32:
+        case SDL_AUDIO_U8:
+        case SDL_AUDIO_S16:
+        case SDL_AUDIO_S32:
+        case SDL_AUDIO_F32:
             tried_format = SDL_TRUE;
 
             this->spec.format = test_format;

+ 4 - 4
src/audio/dsp/SDL_dspaudio.c

@@ -119,17 +119,17 @@ static int DSP_OpenDevice(_THIS, const char *devname)
         fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
 #endif
         switch (test_format) {
-        case AUDIO_U8:
+        case SDL_AUDIO_U8:
             if (value & AFMT_U8) {
                 format = AFMT_U8;
             }
             break;
-        case AUDIO_S16LSB:
+        case SDL_AUDIO_S16LSB:
             if (value & AFMT_S16_LE) {
                 format = AFMT_S16_LE;
             }
             break;
-        case AUDIO_S16MSB:
+        case SDL_AUDIO_S16MSB:
             if (value & AFMT_S16_BE) {
                 format = AFMT_S16_BE;
             }
@@ -139,7 +139,7 @@ static int DSP_OpenDevice(_THIS, const char *devname)
  * These formats are not used by any real life systems so they are not
  * needed here.
  */
-        case AUDIO_S8:
+        case SDL_AUDIO_S8:
             if (value & AFMT_S8) {
                 format = AFMT_S8;
             }

+ 1 - 1
src/audio/emscripten/SDL_emscriptenaudio.c

@@ -237,7 +237,7 @@ static int EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
 
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
         switch (test_format) {
-        case AUDIO_F32: /* web audio only supports floats */
+        case SDL_AUDIO_F32: /* web audio only supports floats */
             break;
         default:
             continue;

+ 8 - 8
src/audio/haiku/SDL_haikuaudio.cc

@@ -134,37 +134,37 @@ static int HAIKUAUDIO_OpenDevice(_THIS, const char *devname)
     format.channel_count = _this->spec.channels;        /* !!! FIXME: support > 2? */
     for (test_format = SDL_GetFirstAudioFormat(_this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
         switch (test_format) {
-        case AUDIO_S8:
+        case SDL_AUDIO_S8:
             format.format = media_raw_audio_format::B_AUDIO_CHAR;
             break;
 
-        case AUDIO_U8:
+        case SDL_AUDIO_U8:
             format.format = media_raw_audio_format::B_AUDIO_UCHAR;
             break;
 
-        case AUDIO_S16LSB:
+        case SDL_AUDIO_S16LSB:
             format.format = media_raw_audio_format::B_AUDIO_SHORT;
             break;
 
-        case AUDIO_S16MSB:
+        case SDL_AUDIO_S16MSB:
             format.format = media_raw_audio_format::B_AUDIO_SHORT;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             break;
 
-        case AUDIO_S32LSB:
+        case SDL_AUDIO_S32LSB:
             format.format = media_raw_audio_format::B_AUDIO_INT;
             break;
 
-        case AUDIO_S32MSB:
+        case SDL_AUDIO_S32MSB:
             format.format = media_raw_audio_format::B_AUDIO_INT;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             break;
 
-        case AUDIO_F32LSB:
+        case SDL_AUDIO_F32LSB:
             format.format = media_raw_audio_format::B_AUDIO_FLOAT;
             break;
 
-        case AUDIO_F32MSB:
+        case SDL_AUDIO_F32MSB:
             format.format = media_raw_audio_format::B_AUDIO_FLOAT;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             break;

+ 1 - 1
src/audio/jack/SDL_jackaudio.c

@@ -317,7 +317,7 @@ static int JACK_OpenDevice(_THIS, const char *devname)
     /* !!! FIXME: docs say about buffer size: "This size may change, clients that depend on it must register a bufsize_callback so they will be notified if it does." */
 
     /* Jack pretty much demands what it wants. */
-    this->spec.format = AUDIO_F32SYS;
+    this->spec.format = SDL_AUDIO_F32SYS;
     this->spec.freq = JACK_jack_get_sample_rate(client);
     this->spec.channels = channels;
     this->spec.samples = JACK_jack_get_buffer_size(client);

+ 2 - 2
src/audio/n3ds/SDL_n3dsaudio.c

@@ -316,14 +316,14 @@ static int FindAudioFormat(_THIS)
     while (!found_valid_format && test_format) {
         this->spec.format = test_format;
         switch (test_format) {
-        case AUDIO_S8:
+        case SDL_AUDIO_S8:
             /* Signed 8-bit audio supported */
             this->hidden->format = (this->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM8 : NDSP_FORMAT_MONO_PCM8;
             this->hidden->isSigned = 1;
             this->hidden->bytePerSample = this->spec.channels;
             found_valid_format = SDL_TRUE;
             break;
-        case AUDIO_S16:
+        case SDL_AUDIO_S16:
             /* Signed 16-bit audio supported */
             this->hidden->format = (this->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16;
             this->hidden->isSigned = 1;

+ 6 - 6
src/audio/netbsd/SDL_netbsdaudio.c

@@ -237,22 +237,22 @@ static int NETBSDAUDIO_OpenDevice(_THIS, const char *devname)
 
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
         switch (test_format) {
-        case AUDIO_U8:
+        case SDL_AUDIO_U8:
             encoding = AUDIO_ENCODING_ULINEAR;
             break;
-        case AUDIO_S8:
+        case SDL_AUDIO_S8:
             encoding = AUDIO_ENCODING_SLINEAR;
             break;
-        case AUDIO_S16LSB:
+        case SDL_AUDIO_S16LSB:
             encoding = AUDIO_ENCODING_SLINEAR_LE;
             break;
-        case AUDIO_S16MSB:
+        case SDL_AUDIO_S16MSB:
             encoding = AUDIO_ENCODING_SLINEAR_BE;
             break;
-        case AUDIO_S32LSB:
+        case SDL_AUDIO_S32LSB:
             encoding = AUDIO_ENCODING_SLINEAR_LE;
             break;
-        case AUDIO_S32MSB:
+        case SDL_AUDIO_S32MSB:
             encoding = AUDIO_ENCODING_SLINEAR_BE;
             break;
         default:

+ 3 - 3
src/audio/openslES/SDL_openslES.c

@@ -239,7 +239,7 @@ static int openslES_CreatePCMRecorder(_THIS)
     }
 
     /* Just go with signed 16-bit audio as it's the most compatible */
-    this->spec.format = AUDIO_S16SYS;
+    this->spec.format = SDL_AUDIO_S16SYS;
     this->spec.channels = 1;
     /*this->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
 
@@ -427,12 +427,12 @@ static int openslES_CreatePCMPlayer(_THIS)
         if (!test_format) {
             /* Didn't find a compatible format : */
             LOGI("No compatible audio format, using signed 16-bit audio");
-            test_format = AUDIO_S16SYS;
+            test_format = SDL_AUDIO_S16SYS;
         }
         this->spec.format = test_format;
     } else {
         /* Just go with signed 16-bit audio as it's the most compatible */
-        this->spec.format = AUDIO_S16SYS;
+        this->spec.format = SDL_AUDIO_S16SYS;
     }
 
     /* Update the fragment size as size in bytes */

+ 9 - 9
src/audio/pipewire/SDL_pipewire.c

@@ -716,7 +716,7 @@ static void registry_event_global_callback(void *object, uint32_t id, uint32_t p
                 /* Begin setting the node properties */
                 io->id = id;
                 io->is_capture = is_capture;
-                io->spec.format = AUDIO_F32; /* Pipewire uses floats internally, other formats require conversion. */
+                io->spec.format = SDL_AUDIO_F32; /* Pipewire uses floats internally, other formats require conversion. */
                 io->name = io->buf;
                 io->path = io->buf + desc_buffer_len;
                 SDL_strlcpy(io->buf, node_desc, desc_buffer_len);
@@ -909,28 +909,28 @@ static void initialize_spa_info(const SDL_AudioSpec *spec, struct spa_audio_info
 
     /* Pipewire natively supports all of SDL's sample formats */
     switch (spec->format) {
-    case AUDIO_U8:
+    case SDL_AUDIO_U8:
         info->format = SPA_AUDIO_FORMAT_U8;
         break;
-    case AUDIO_S8:
+    case SDL_AUDIO_S8:
         info->format = SPA_AUDIO_FORMAT_S8;
         break;
-    case AUDIO_S16LSB:
+    case SDL_AUDIO_S16LSB:
         info->format = SPA_AUDIO_FORMAT_S16_LE;
         break;
-    case AUDIO_S16MSB:
+    case SDL_AUDIO_S16MSB:
         info->format = SPA_AUDIO_FORMAT_S16_BE;
         break;
-    case AUDIO_S32LSB:
+    case SDL_AUDIO_S32LSB:
         info->format = SPA_AUDIO_FORMAT_S32_LE;
         break;
-    case AUDIO_S32MSB:
+    case SDL_AUDIO_S32MSB:
         info->format = SPA_AUDIO_FORMAT_S32_BE;
         break;
-    case AUDIO_F32LSB:
+    case SDL_AUDIO_F32LSB:
         info->format = SPA_AUDIO_FORMAT_F32_LE;
         break;
-    case AUDIO_F32MSB:
+    case SDL_AUDIO_F32MSB:
         info->format = SPA_AUDIO_FORMAT_F32_BE;
         break;
     }

+ 2 - 2
src/audio/ps2/SDL_ps2audio.c

@@ -63,11 +63,11 @@ static int PS2AUDIO_OpenDevice(_THIS, const char *devname)
 
     this->spec.samples = 512;
     this->spec.channels = this->spec.channels == 1 ? 1 : 2;
-    this->spec.format = this->spec.format == AUDIO_S8 ? AUDIO_S8 : AUDIO_S16;
+    this->spec.format = this->spec.format == SDL_AUDIO_S8 ? SDL_AUDIO_S8 : SDL_AUDIO_S16;
 
     SDL_CalculateAudioSpec(&this->spec);
 
-    format.bits = this->spec.format == AUDIO_S8 ? 8 : 16;
+    format.bits = this->spec.format == SDL_AUDIO_S8 ? 8 : 16;
     format.freq = this->spec.freq;
     format.channels = this->spec.channels;
 

+ 1 - 1
src/audio/psp/SDL_pspaudio.c

@@ -55,7 +55,7 @@ static int PSPAUDIO_OpenDevice(_THIS, const char *devname)
     SDL_zerop(this->hidden);
 
     /* device only natively supports S16LSB */
-    this->spec.format = AUDIO_S16LSB;
+    this->spec.format = SDL_AUDIO_S16LSB;
 
     /*  PSP has some limitations with the Audio. It fully supports 44.1KHz (Mono & Stereo),
         however with frequencies differents than 44.1KHz, it just supports Stereo,

+ 14 - 14
src/audio/pulseaudio/SDL_pulseaudio.c

@@ -541,25 +541,25 @@ static int PULSEAUDIO_OpenDevice(_THIS, const char *devname)
         fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
 #endif
         switch (test_format) {
-        case AUDIO_U8:
+        case SDL_AUDIO_U8:
             format = PA_SAMPLE_U8;
             break;
-        case AUDIO_S16LSB:
+        case SDL_AUDIO_S16LSB:
             format = PA_SAMPLE_S16LE;
             break;
-        case AUDIO_S16MSB:
+        case SDL_AUDIO_S16MSB:
             format = PA_SAMPLE_S16BE;
             break;
-        case AUDIO_S32LSB:
+        case SDL_AUDIO_S32LSB:
             format = PA_SAMPLE_S32LE;
             break;
-        case AUDIO_S32MSB:
+        case SDL_AUDIO_S32MSB:
             format = PA_SAMPLE_S32BE;
             break;
-        case AUDIO_F32LSB:
+        case SDL_AUDIO_F32LSB:
             format = PA_SAMPLE_FLOAT32LE;
             break;
-        case AUDIO_F32MSB:
+        case SDL_AUDIO_F32MSB:
             format = PA_SAMPLE_FLOAT32BE;
             break;
         default:
@@ -671,19 +671,19 @@ static SDL_AudioFormat PulseFormatToSDLFormat(pa_sample_format_t format)
 {
     switch (format) {
     case PA_SAMPLE_U8:
-        return AUDIO_U8;
+        return SDL_AUDIO_U8;
     case PA_SAMPLE_S16LE:
-        return AUDIO_S16LSB;
+        return SDL_AUDIO_S16LSB;
     case PA_SAMPLE_S16BE:
-        return AUDIO_S16MSB;
+        return SDL_AUDIO_S16MSB;
     case PA_SAMPLE_S32LE:
-        return AUDIO_S32LSB;
+        return SDL_AUDIO_S32LSB;
     case PA_SAMPLE_S32BE:
-        return AUDIO_S32MSB;
+        return SDL_AUDIO_S32MSB;
     case PA_SAMPLE_FLOAT32LE:
-        return AUDIO_F32LSB;
+        return SDL_AUDIO_F32LSB;
     case PA_SAMPLE_FLOAT32BE:
-        return AUDIO_F32MSB;
+        return SDL_AUDIO_F32MSB;
     default:
         return 0;
     }

+ 8 - 8
src/audio/qnx/SDL_qsa_audio.c

@@ -319,49 +319,49 @@ QSA_OpenDevice(_THIS, const char *devname)
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); !found;) {
         /* if match found set format to equivalent QSA format */
         switch (test_format) {
-        case AUDIO_U8:
+        case SDL_AUDIO_U8:
             {
                 format = SND_PCM_SFMT_U8;
                 found = 1;
             }
             break;
-        case AUDIO_S8:
+        case SDL_AUDIO_S8:
             {
                 format = SND_PCM_SFMT_S8;
                 found = 1;
             }
             break;
-        case AUDIO_S16LSB:
+        case SDL_AUDIO_S16LSB:
             {
                 format = SND_PCM_SFMT_S16_LE;
                 found = 1;
             }
             break;
-        case AUDIO_S16MSB:
+        case SDL_AUDIO_S16MSB:
             {
                 format = SND_PCM_SFMT_S16_BE;
                 found = 1;
             }
             break;
-        case AUDIO_S32LSB:
+        case SDL_AUDIO_S32LSB:
             {
                 format = SND_PCM_SFMT_S32_LE;
                 found = 1;
             }
             break;
-        case AUDIO_S32MSB:
+        case SDL_AUDIO_S32MSB:
             {
                 format = SND_PCM_SFMT_S32_BE;
                 found = 1;
             }
             break;
-        case AUDIO_F32LSB:
+        case SDL_AUDIO_F32LSB:
             {
                 format = SND_PCM_SFMT_FLOAT_LE;
                 found = 1;
             }
             break;
-        case AUDIO_F32MSB:
+        case SDL_AUDIO_F32MSB:
             {
                 format = SND_PCM_SFMT_FLOAT_BE;
                 found = 1;

+ 6 - 6
src/audio/sndio/SDL_sndioaudio.c

@@ -284,17 +284,17 @@ static int SNDIO_OpenDevice(_THIS, const char *devname)
     }
 
     if ((par.bps == 4) && (par.sig) && (par.le)) {
-        this->spec.format = AUDIO_S32LSB;
+        this->spec.format = SDL_AUDIO_S32LSB;
     } else if ((par.bps == 4) && (par.sig) && (!par.le)) {
-        this->spec.format = AUDIO_S32MSB;
+        this->spec.format = SDL_AUDIO_S32MSB;
     } else if ((par.bps == 2) && (par.sig) && (par.le)) {
-        this->spec.format = AUDIO_S16LSB;
+        this->spec.format = SDL_AUDIO_S16LSB;
     } else if ((par.bps == 2) && (par.sig) && (!par.le)) {
-        this->spec.format = AUDIO_S16MSB;
+        this->spec.format = SDL_AUDIO_S16MSB;
     } else if ((par.bps == 1) && (par.sig)) {
-        this->spec.format = AUDIO_S8;
+        this->spec.format = SDL_AUDIO_S8;
     } else if ((par.bps == 1) && (!par.sig)) {
-        this->spec.format = AUDIO_U8;
+        this->spec.format = SDL_AUDIO_U8;
     } else {
         return SDL_SetError("sndio: Got unsupported hardware audio format.");
     }

+ 1 - 1
src/audio/vita/SDL_vitaaudio.c

@@ -70,7 +70,7 @@ static int VITAAUD_OpenDevice(_THIS, const char *devname)
     SDL_memset(this->hidden, 0, sizeof(*this->hidden));
 
     for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
-        if (test_format == AUDIO_S16LSB) {
+        if (test_format == SDL_AUDIO_S16LSB) {
             this->spec.format = test_format;
             break;
         }

+ 6 - 6
src/audio/wasapi/SDL_wasapi_winrt.cpp

@@ -345,19 +345,19 @@ extern "C" SDL_AudioFormat
 WaveFormatToSDLFormat(WAVEFORMATEX *waveformat)
 {
     if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) {
-        return AUDIO_F32SYS;
+        return SDL_AUDIO_F32SYS;
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 16)) {
-        return AUDIO_S16SYS;
+        return SDL_AUDIO_S16SYS;
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 32)) {
-        return AUDIO_S32SYS;
+        return SDL_AUDIO_S32SYS;
     } else if (waveformat->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
         const WAVEFORMATEXTENSIBLE *ext = (const WAVEFORMATEXTENSIBLE *)waveformat;
         if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
-            return AUDIO_F32SYS;
+            return SDL_AUDIO_F32SYS;
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 16)) {
-            return AUDIO_S16SYS;
+            return SDL_AUDIO_S16SYS;
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
-            return AUDIO_S32SYS;
+            return SDL_AUDIO_S32SYS;
         }
     }
     return 0;

+ 6 - 6
src/core/android/SDL_android.c

@@ -1541,13 +1541,13 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
     JNIEnv *env = Android_JNI_GetEnv();
 
     switch (spec->format) {
-    case AUDIO_U8:
+    case SDL_AUDIO_U8:
         audioformat = ENCODING_PCM_8BIT;
         break;
-    case AUDIO_S16:
+    case SDL_AUDIO_S16:
         audioformat = ENCODING_PCM_16BIT;
         break;
-    case AUDIO_F32:
+    case SDL_AUDIO_F32:
         audioformat = ENCODING_PCM_FLOAT;
         break;
     default:
@@ -1575,13 +1575,13 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
     audioformat = resultElements[1];
     switch (audioformat) {
     case ENCODING_PCM_8BIT:
-        spec->format = AUDIO_U8;
+        spec->format = SDL_AUDIO_U8;
         break;
     case ENCODING_PCM_16BIT:
-        spec->format = AUDIO_S16;
+        spec->format = SDL_AUDIO_S16;
         break;
     case ENCODING_PCM_FLOAT:
-        spec->format = AUDIO_F32;
+        spec->format = SDL_AUDIO_F32;
         break;
     default:
         return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);

+ 6 - 6
src/core/windows/SDL_immdevice.c

@@ -509,19 +509,19 @@ SDL_AudioFormat
 WaveFormatToSDLFormat(WAVEFORMATEX *waveformat)
 {
     if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) {
-        return AUDIO_F32SYS;
+        return SDL_AUDIO_F32SYS;
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 16)) {
-        return AUDIO_S16SYS;
+        return SDL_AUDIO_S16SYS;
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 32)) {
-        return AUDIO_S32SYS;
+        return SDL_AUDIO_S32SYS;
     } else if (waveformat->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
         const WAVEFORMATEXTENSIBLE *ext = (const WAVEFORMATEXTENSIBLE *)waveformat;
         if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
-            return AUDIO_F32SYS;
+            return SDL_AUDIO_F32SYS;
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 16)) {
-            return AUDIO_S16SYS;
+            return SDL_AUDIO_S16SYS;
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
-            return AUDIO_S32SYS;
+            return SDL_AUDIO_S32SYS;
         }
     }
     return 0;

+ 6 - 6
src/test/SDL_test_common.c

@@ -96,7 +96,7 @@ SDLTest_CommonCreateState(char **argv, Uint32 flags)
     state->logical_scale_mode = SDL_SCALEMODE_LINEAR;
     state->num_windows = 1;
     state->audiospec.freq = 22050;
-    state->audiospec.format = AUDIO_S16;
+    state->audiospec.format = SDL_AUDIO_S16;
     state->audiospec.channels = 2;
     state->audiospec.samples = 2048;
 
@@ -584,23 +584,23 @@ int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
                 return -1;
             }
             if (SDL_strcasecmp(argv[index], "U8") == 0) {
-                state->audiospec.format = AUDIO_U8;
+                state->audiospec.format = SDL_AUDIO_U8;
                 return 2;
             }
             if (SDL_strcasecmp(argv[index], "S8") == 0) {
-                state->audiospec.format = AUDIO_S8;
+                state->audiospec.format = SDL_AUDIO_S8;
                 return 2;
             }
             if (SDL_strcasecmp(argv[index], "S16") == 0) {
-                state->audiospec.format = AUDIO_S16;
+                state->audiospec.format = SDL_AUDIO_S16;
                 return 2;
             }
             if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
-                state->audiospec.format = AUDIO_S16LSB;
+                state->audiospec.format = SDL_AUDIO_S16LSB;
                 return 2;
             }
             if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
-                state->audiospec.format = AUDIO_S16MSB;
+                state->audiospec.format = SDL_AUDIO_S16MSB;
                 return 2;
             }
 

+ 1 - 1
test/testaudiocapture.c

@@ -152,7 +152,7 @@ int main(int argc, char **argv)
 
     SDL_zero(wanted);
     wanted.freq = 44100;
-    wanted.format = AUDIO_F32SYS;
+    wanted.format = SDL_AUDIO_F32SYS;
     wanted.channels = 1;
     wanted.samples = 4096;
     wanted.callback = NULL;

+ 22 - 22
test/testautomation_audio.c

@@ -174,7 +174,7 @@ static int audio_initOpenCloseQuitAudio(void *arg)
             case 0:
                 /* Set standard desired spec */
                 desired.freq = 22050;
-                desired.format = AUDIO_S16SYS;
+                desired.format = SDL_AUDIO_S16SYS;
                 desired.channels = 2;
                 desired.samples = 4096;
                 desired.callback = audio_testCallback;
@@ -183,7 +183,7 @@ static int audio_initOpenCloseQuitAudio(void *arg)
             case 1:
                 /* Set custom desired spec */
                 desired.freq = 48000;
-                desired.format = AUDIO_F32SYS;
+                desired.format = SDL_AUDIO_F32SYS;
                 desired.channels = 2;
                 desired.samples = 2048;
                 desired.callback = audio_testCallback;
@@ -267,7 +267,7 @@ static int audio_pauseUnpauseAudio(void *arg)
             case 0:
                 /* Set standard desired spec */
                 desired.freq = 22050;
-                desired.format = AUDIO_S16SYS;
+                desired.format = SDL_AUDIO_S16SYS;
                 desired.channels = 2;
                 desired.samples = 4096;
                 desired.callback = audio_testCallback;
@@ -277,7 +277,7 @@ static int audio_pauseUnpauseAudio(void *arg)
             case 1:
                 /* Set custom desired spec */
                 desired.freq = 48000;
-                desired.format = AUDIO_F32SYS;
+                desired.format = SDL_AUDIO_F32SYS;
                 desired.channels = 2;
                 desired.samples = 2048;
                 desired.callback = audio_testCallback;
@@ -504,12 +504,12 @@ static int audio_printCurrentAudioDriver(void *arg)
 }
 
 /* Definition of all formats, channels, and frequencies used to test audio conversions */
-static SDL_AudioFormat g_audioFormats[] = { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S16SYS, AUDIO_S16,
-                                    AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S32SYS, AUDIO_S32,
-                                    AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_F32SYS, AUDIO_F32 };
-static const char *g_audioFormatsVerbose[] = { "AUDIO_S8", "AUDIO_U8", "AUDIO_S16LSB", "AUDIO_S16MSB", "AUDIO_S16SYS", "AUDIO_S16",
-                                       "AUDIO_S32LSB", "AUDIO_S32MSB", "AUDIO_S32SYS", "AUDIO_S32",
-                                       "AUDIO_F32LSB", "AUDIO_F32MSB", "AUDIO_F32SYS", "AUDIO_F32" };
+static SDL_AudioFormat g_audioFormats[] = { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16SYS, SDL_AUDIO_S16,
+                                    SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32SYS, SDL_AUDIO_S32,
+                                    SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32SYS, SDL_AUDIO_F32 };
+static const char *g_audioFormatsVerbose[] = { "SDL_AUDIO_S8", "SDL_AUDIO_U8", "SDL_AUDIO_S16LSB", "SDL_AUDIO_S16MSB", "SDL_AUDIO_S16SYS", "SDL_AUDIO_S16",
+                                       "SDL_AUDIO_S32LSB", "SDL_AUDIO_S32MSB", "SDL_AUDIO_S32SYS", "SDL_AUDIO_S32",
+                                       "SDL_AUDIO_F32LSB", "SDL_AUDIO_F32MSB", "SDL_AUDIO_F32SYS", "SDL_AUDIO_F32" };
 static const int g_numAudioFormats = SDL_arraysize(g_audioFormats);
 static Uint8 g_audioChannels[] = { 1, 2, 4, 6 };
 static const int g_numAudioChannels = SDL_arraysize(g_audioChannels);
@@ -529,7 +529,7 @@ static int audio_buildAudioStream(void *arg)
     int i, ii, j, jj, k, kk;
 
     /* No conversion needed */
-    spec1.format = AUDIO_S16LSB;
+    spec1.format = SDL_AUDIO_S16LSB;
     spec1.channels = 2;
     spec1.freq = 22050;
     stream = SDL_CreateAudioStream(spec1.format, spec1.channels, spec1.freq,
@@ -539,10 +539,10 @@ static int audio_buildAudioStream(void *arg)
     SDL_DestroyAudioStream(stream);
 
     /* Typical conversion */
-    spec1.format = AUDIO_S8;
+    spec1.format = SDL_AUDIO_S8;
     spec1.channels = 1;
     spec1.freq = 22050;
-    spec2.format = AUDIO_S16LSB;
+    spec2.format = SDL_AUDIO_S16LSB;
     spec2.channels = 2;
     spec2.freq = 44100;
     stream = SDL_CreateAudioStream(spec1.format, spec1.channels, spec1.freq,
@@ -596,10 +596,10 @@ static int audio_buildAudioStreamNegative(void *arg)
     char message[256];
 
     /* Valid format */
-    spec1.format = AUDIO_S8;
+    spec1.format = SDL_AUDIO_S8;
     spec1.channels = 1;
     spec1.freq = 22050;
-    spec2.format = AUDIO_S16LSB;
+    spec2.format = SDL_AUDIO_S16LSB;
     spec2.channels = 2;
     spec2.freq = 44100;
 
@@ -609,10 +609,10 @@ static int audio_buildAudioStreamNegative(void *arg)
     /* Invalid conversions */
     for (i = 1; i < 64; i++) {
         /* Valid format to start with */
-        spec1.format = AUDIO_S8;
+        spec1.format = SDL_AUDIO_S8;
         spec1.channels = 1;
         spec1.freq = 22050;
-        spec2.format = AUDIO_S16LSB;
+        spec2.format = SDL_AUDIO_S16LSB;
         spec2.channels = 2;
         spec2.freq = 44100;
 
@@ -710,7 +710,7 @@ static int audio_openCloseAndGetAudioStatus(void *arg)
 
             /* Set standard desired spec */
             desired.freq = 22050;
-            desired.format = AUDIO_S16SYS;
+            desired.format = SDL_AUDIO_S16SYS;
             desired.channels = 2;
             desired.samples = 4096;
             desired.callback = audio_testCallback;
@@ -770,7 +770,7 @@ static int audio_lockUnlockOpenAudioDevice(void *arg)
 
             /* Set standard desired spec */
             desired.freq = 22050;
-            desired.format = AUDIO_S16SYS;
+            desired.format = SDL_AUDIO_S16SYS;
             desired.channels = 2;
             desired.samples = 4096;
             desired.callback = audio_testCallback;
@@ -958,7 +958,7 @@ static int audio_openCloseAudioDeviceConnected(void *arg)
 
             /* Set standard desired spec */
             desired.freq = 22050;
-            desired.format = AUDIO_S16SYS;
+            desired.format = SDL_AUDIO_S16SYS;
             desired.channels = 2;
             desired.samples = 4096;
             desired.callback = audio_testCallback;
@@ -1056,8 +1056,8 @@ static int audio_resampleLoss(void *arg)
     SDLTest_AssertPass("Test resampling of %i s %i Hz %f phase sine wave from sampling rate of %i Hz to %i Hz",
                        spec->time, spec->freq, spec->phase, spec->rate_in, spec->rate_out);
 
-    stream = SDL_CreateAudioStream(AUDIO_F32, 1, spec->rate_in, AUDIO_F32, 1, spec->rate_out);
-    SDLTest_AssertPass("Call to SDL_CreateAudioStream(AUDIO_F32, 1, %i, AUDIO_F32, 1, %i)", spec->rate_in, spec->rate_out);
+    stream = SDL_CreateAudioStream(SDL_AUDIO_F32, 1, spec->rate_in, SDL_AUDIO_F32, 1, spec->rate_out);
+    SDLTest_AssertPass("Call to SDL_CreateAudioStream(SDL_AUDIO_F32, 1, %i, SDL_AUDIO_F32, 1, %i)", spec->rate_in, spec->rate_out);
     SDLTest_AssertCheck(stream != NULL, "Expected SDL_CreateAudioStream to succeed.");
     if (stream == NULL) {
       return TEST_ABORTED;

+ 1 - 1
test/testsurround.c

@@ -180,7 +180,7 @@ int main(int argc, char *argv[])
         }
 
         spec.freq = SAMPLE_RATE_HZ;
-        spec.format = AUDIO_S16SYS;
+        spec.format = SDL_AUDIO_S16SYS;
         spec.samples = 4096;
         spec.callback = fill_buffer;