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+/*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+*/
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+#include "../../SDL_internal.h"
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+
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+#if SDL_VIDEO_DRIVER_RISCOS
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+
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+/* Dummy SDL video driver implementation; this is just enough to make an
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+ * SDL-based application THINK it's got a working video driver, for
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+ * applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
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+ * and also for use as a collection of stubs when porting SDL to a new
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+ * platform for which you haven't yet written a valid video driver.
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+ *
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+ * This is also a great way to determine bottlenecks: if you think that SDL
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+ * is a performance problem for a given platform, enable this driver, and
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+ * then see if your application runs faster without video overhead.
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+ *
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+ * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
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+ * of this was cut-and-pasted from Stephane Peter's work in the AAlib
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+ * SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
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+ */
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+
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+#include "SDL_version.h"
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+#include "SDL_video.h"
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+#include "SDL_mouse.h"
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+#include "SDL_syswm.h"
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+#include "../SDL_sysvideo.h"
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+#include "../SDL_pixels_c.h"
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+#include "../../events/SDL_events_c.h"
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+
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+#include "SDL_riscosvideo.h"
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+#include "SDL_riscosevents_c.h"
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+#include "SDL_riscosframebuffer_c.h"
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+
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+#include <kernel.h>
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+#include <swis.h>
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+
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+#define RISCOSVID_DRIVER_NAME "riscos"
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+
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+/* Initialization/Query functions */
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+static int RISCOS_VideoInit(_THIS);
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+static int RISCOS_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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+static void RISCOS_VideoQuit(_THIS);
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+SDL_bool RISCOS_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info);
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+
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+/* RISC OS driver bootstrap functions */
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+
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+static void
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+RISCOS_DeleteDevice(SDL_VideoDevice * device)
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+{
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+ SDL_free(device);
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+}
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+
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+static SDL_VideoDevice *
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+RISCOS_CreateDevice(int devindex)
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+{
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+ SDL_VideoDevice *device;
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+
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+ /* Initialize all variables that we clean on shutdown */
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+ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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+ if (!device) {
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+ SDL_OutOfMemory();
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+ return (0);
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+ }
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+
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+ /* Set the function pointers */
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+ device->VideoInit = RISCOS_VideoInit;
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+ device->VideoQuit = RISCOS_VideoQuit;
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+ device->SetDisplayMode = RISCOS_SetDisplayMode;
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+ device->PumpEvents = RISCOS_PumpEvents;
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+
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+ device->GetWindowWMInfo = RISCOS_GetWindowWMInfo;
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+
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+ device->CreateWindowFramebuffer = SDL_RISCOS_CreateWindowFramebuffer;
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+ device->UpdateWindowFramebuffer = SDL_RISCOS_UpdateWindowFramebuffer;
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+ device->DestroyWindowFramebuffer = SDL_RISCOS_DestroyWindowFramebuffer;
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+
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+ device->free = RISCOS_DeleteDevice;
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+
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+ return device;
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+}
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+
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+VideoBootStrap RISCOS_bootstrap = {
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+ RISCOSVID_DRIVER_NAME, "SDL RISC OS video driver",
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+ RISCOS_CreateDevice
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+};
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+
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+enum {
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+ MODE_FLAG_565 = 1 << 7,
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+
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+ MODE_FLAG_COLOUR_SPACE = 0xF << 12,
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+
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+ MODE_FLAG_TBGR = 0,
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+ MODE_FLAG_TRGB = 1 << 14,
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+ MODE_FLAG_ABGR = 1 << 15,
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+ MODE_FLAG_ARGB = MODE_FLAG_TRGB | MODE_FLAG_ABGR
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+};
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+
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+#define MODE_350(type, xdpi, ydpi) \
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+ (1 | (xdpi << 1) | (ydpi << 14) | (type << 27))
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+#define MODE_521(type, xeig, yeig, flags) \
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+ (0x78000001 | (xeig << 4) | (yeig << 6) | (flags & 0xFF00) | (type << 20))
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+
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+static const struct {
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+ SDL_PixelFormatEnum pixel_format;
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+ int modeflags, ncolour, log2bpp, sprite_type;
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+} mode_to_pixelformat[] = {
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+ { SDL_PIXELFORMAT_INDEX1LSB, 0, 1, 0, 1 },
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+ /* { SDL_PIXELFORMAT_INDEX2LSB, 0, 3, 1, 2 }, */
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+ { SDL_PIXELFORMAT_INDEX4LSB, 0, 15, 2, 3 },
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+ { SDL_PIXELFORMAT_INDEX8, MODE_FLAG_565, 255, 3, 4 },
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+ { SDL_PIXELFORMAT_BGR555, MODE_FLAG_TBGR, 65535, 4, 5 },
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+ { SDL_PIXELFORMAT_RGB555, MODE_FLAG_TRGB, 65535, 4, 5 },
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+ { SDL_PIXELFORMAT_ABGR1555, MODE_FLAG_ABGR, 65535, 4, 5 },
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+ { SDL_PIXELFORMAT_ARGB1555, MODE_FLAG_ARGB, 65535, 4, 5 },
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+ { SDL_PIXELFORMAT_BGR444, MODE_FLAG_TBGR, 4095, 4, 16 },
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+ { SDL_PIXELFORMAT_RGB444, MODE_FLAG_TRGB, 4095, 4, 16 },
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+ { SDL_PIXELFORMAT_ABGR4444, MODE_FLAG_ABGR, 4095, 4, 16 },
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+ { SDL_PIXELFORMAT_ARGB4444, MODE_FLAG_ARGB, 4095, 4, 16 },
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+ { SDL_PIXELFORMAT_BGR565, MODE_FLAG_TBGR | MODE_FLAG_565, 65535, 4, 10 },
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+ { SDL_PIXELFORMAT_RGB565, MODE_FLAG_TRGB | MODE_FLAG_565, 65535, 4, 10 },
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+ { SDL_PIXELFORMAT_BGR24, MODE_FLAG_TBGR, 16777215, 6, 8 },
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+ { SDL_PIXELFORMAT_RGB24, MODE_FLAG_TRGB, 16777215, 6, 8 },
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+ { SDL_PIXELFORMAT_BGR888, MODE_FLAG_TBGR, -1, 5, 6 },
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+ { SDL_PIXELFORMAT_RGB888, MODE_FLAG_TRGB, -1, 5, 6 },
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+ { SDL_PIXELFORMAT_ABGR8888, MODE_FLAG_ABGR, -1, 5, 6 },
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+ { SDL_PIXELFORMAT_ARGB8888, MODE_FLAG_ARGB, -1, 5, 6 }
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+};
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+
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+static int ReadModeVariable(int mode, int variable) {
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+ _kernel_swi_regs regs;
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+ regs.r[0] = mode;
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+ regs.r[1] = variable;
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+ _kernel_swi(OS_ReadModeVariable, ®s, ®s);
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+ return regs.r[2];
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+}
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+
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+SDL_PixelFormatEnum RISCOS_ModeToPixelFormat(int *mode) {
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+ int i, log2bpp, ncolour, modeflags;
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+ log2bpp = ReadModeVariable((int)mode, 9);
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+ ncolour = ReadModeVariable((int)mode, 3);
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+ modeflags = ReadModeVariable((int)mode, 0);
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+
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+ for (i = 0; i < SDL_arraysize(mode_to_pixelformat); i++) {
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+ if (log2bpp == mode_to_pixelformat[i].log2bpp &&
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+ (ncolour == mode_to_pixelformat[i].ncolour || ncolour == 0) &&
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+ (modeflags & (MODE_FLAG_565 | MODE_FLAG_COLOUR_SPACE)) == mode_to_pixelformat[i].modeflags) {
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+ return mode_to_pixelformat[i].pixel_format;
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+ }
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+ }
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+
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+ return SDL_PIXELFORMAT_UNKNOWN;
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+}
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+
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+static void *copy_mode_block(int *storeBlock)
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+{
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+ int *outBlock;
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+ int blockSize = (storeBlock[0] == 2) ? 7 : 5;
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+ while(storeBlock[blockSize] != -1) {
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+ blockSize += 2;
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+ }
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+ blockSize++;
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+
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+ outBlock = SDL_calloc(sizeof(int), blockSize);
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+ SDL_memcpy(outBlock, storeBlock, sizeof(int) * blockSize);
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+ return outBlock;
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+}
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+
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+int
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+RISCOS_VideoInit(_THIS)
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+{
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+ SDL_DisplayMode mode;
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+ int *current_mode;
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+ _kernel_swi_regs regs;
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+ _kernel_oserror *error;
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+
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+ regs.r[0] = 1;
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+ error = _kernel_swi(OS_ScreenMode, ®s, ®s);
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+ if (error != NULL) {
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+ SDL_SetError("Unable to retrieve the current screen mode: %s (%i)", error->errmess, error->errnum);
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+ return -1;
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+ }
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+ current_mode = (int *)regs.r[1];
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+
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+ /* Use a fake 32-bpp desktop mode */
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+ mode.w = current_mode[1];
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+ mode.h = current_mode[2];
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+ if ((current_mode[0] & 0x7F) == 1) {
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+ mode.format = RISCOS_ModeToPixelFormat(current_mode);
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+ mode.refresh_rate = current_mode[4];
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+ } else if ((current_mode[0] & 0x7F) == 3) {
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+ mode.format = RISCOS_ModeToPixelFormat(current_mode);
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+ mode.refresh_rate = current_mode[6];
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+ } else {
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+ return -1;
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+ }
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+ mode.driverdata = copy_mode_block(current_mode);
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+
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+ if (SDL_AddBasicVideoDisplay(&mode) < 0) {
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+ return -1;
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+ }
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+
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+ SDL_AddDisplayMode(&_this->displays[0], &mode);
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+
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+ /* We're done! */
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+ return 0;
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+}
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+
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+static int
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+RISCOS_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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+{
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+ return 0;
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+}
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+
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+void
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+RISCOS_VideoQuit(_THIS)
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+{
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+}
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+
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+SDL_bool RISCOS_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info) {
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+ if (info->version.major == SDL_MAJOR_VERSION &&
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+ info->version.minor == SDL_MINOR_VERSION) {
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+ info->subsystem = SDL_SYSWM_RISCOS;
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+ return SDL_TRUE;
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+ } else {
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+ SDL_SetError("Application not compiled with SDL %d.%d",
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+ SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
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+ return SDL_FALSE;
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+ }
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+}
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+
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+#endif /* SDL_VIDEO_DRIVER_RISCOS */
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+
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+/* vi: set ts=4 sw=4 expandtab: */
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