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Sync SDL3 wiki -> header

SDL Wiki Bot il y a 1 an
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35ad68e126
1 fichiers modifiés avec 6 ajouts et 5 suppressions
  1. 6 5
      include/SDL3/SDL_video.h

+ 6 - 5
include/SDL3/SDL_video.h

@@ -1684,17 +1684,18 @@ extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window *window);
  * window, such as moving it between workspaces or displays, or toggling the
  * always-on-top property.
  *
- * On platforms or desktops where this is unsupported, this function
- * does nothing.
+ * On platforms or desktops where this is unsupported, this function does
+ * nothing.
  *
  * \param window the window for which the menu will be displayed
- * \param x the x coordinate of the menu, relative to the origin (top-left) of the client area
- * \param y the y coordinate of the menu, relative to the origin (top-left) of the client area
+ * \param x the x coordinate of the menu, relative to the origin (top-left) of
+ *          the client area
+ * \param y the y coordinate of the menu, relative to the origin (top-left) of
+ *          the client area
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
  *
  * \since This function is available since SDL 3.0.0.
- *
  */
 extern DECLSPEC int SDLCALL SDL_ShowWindowSystemMenu(SDL_Window *window, int x, int y);