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[SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598)

These changes enable the Logitech G29 wheel to run on hidapi with both SDL_Joystick and SDL_Haptic interfaces.

While it is already possible to use the wheel on Linux in WINE + SDL2 thanks to the in-tree evdev driver as well as new-lg4ff, these set of changes allow the G29 to be used with WINE under MacOS and FreeBSD

These wheels should also be supported, but I can only test them from G29's compat modes: G27, G25, DFGT, DFP, DFEX

Haptic and led support are ported from https://github.com/berarma/new-lg4ff
Katharine Chui 1 mesiac pred
rodič
commit
35c03774f3

+ 1 - 0
Android.mk

@@ -42,6 +42,7 @@ LOCAL_SRC_FILES := \
 	$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/haptic/hidapi/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
 	$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \

+ 5 - 0
VisualC-GDK/SDL/SDL.vcxproj

@@ -454,8 +454,10 @@
     <ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
     <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
     <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
+    <ClInclude Include="..\..\src\haptic\SDL_hidapihaptic.h" />
     <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
     <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
+    <ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h" />
     <ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
     <ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
     <ClInclude Include="..\..\src\joystick\controller_type.h" />
@@ -703,6 +705,8 @@
       <LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
       <LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
     </ClCompile>
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic.c" />
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c" />
     <ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
     <ClCompile Include="..\..\src\joystick\controller_type.c" />
     <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
@@ -725,6 +729,7 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c" />
     <ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
     <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
     <ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />

+ 5 - 0
VisualC-GDK/SDL/SDL.vcxproj.filters

@@ -56,6 +56,8 @@
     <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
     <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
     <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic.c" />
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c" />
     <ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
     <ClCompile Include="..\..\src\joystick\controller_type.c" />
     <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
@@ -78,6 +80,7 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c" />
     <ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
     <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
     <ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
@@ -343,8 +346,10 @@
     <ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
     <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
     <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
+    <ClInclude Include="..\..\src\haptic\SDL_hidapihaptic.h" />
     <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
     <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
+    <ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h" />
     <ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
     <ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
     <ClInclude Include="..\..\src\joystick\controller_type.h" />

+ 5 - 0
VisualC/SDL/SDL.vcxproj

@@ -367,8 +367,10 @@
     <ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
     <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
     <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
+    <ClInclude Include="..\..\src\haptic\SDL_hidapihaptic.h" />
     <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
     <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
+    <ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h" />
     <ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
     <ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
     <ClInclude Include="..\..\src\joystick\controller_type.h" />
@@ -573,6 +575,8 @@
     <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
     <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
     <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic.c" />
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c" />
     <ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
     <ClCompile Include="..\..\src\joystick\controller_type.c" />
     <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
@@ -595,6 +599,7 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c" />
     <ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
     <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
     <ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />

+ 18 - 0
VisualC/SDL/SDL.vcxproj.filters

@@ -82,6 +82,9 @@
     <Filter Include="haptic\windows">
       <UniqueIdentifier>{ebc2fca3-3c26-45e3-815e-3e0581d5e226}</UniqueIdentifier>
     </Filter>
+    <Filter Include="haptic\hidapi">
+      <UniqueIdentifier>{06DB01C0-65B5-4DE7-8ADC-C0B0CA3A1E69}</UniqueIdentifier>
+    </Filter>
     <Filter Include="haptic\dummy">
       <UniqueIdentifier>{47c445a2-7014-4e15-9660-7c89a27dddcf}</UniqueIdentifier>
     </Filter>
@@ -564,6 +567,9 @@
     <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h">
       <Filter>haptic</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\haptic\SDL_hidapihaptic.h">
+      <Filter>haptic</Filter>
+    </ClInclude>
     <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
       <Filter>haptic</Filter>
     </ClInclude>
@@ -621,6 +627,9 @@
     <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h">
       <Filter>haptic\windows</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h">
+      <Filter>haptic\hidapi</Filter>
+    </ClInclude>
     <ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h">
       <Filter>joystick\hidapi</Filter>
     </ClInclude>
@@ -1163,6 +1172,12 @@
     <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c">
       <Filter>haptic\windows</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic.c">
+      <Filter>haptic\hidapi</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c">
+      <Filter>haptic\hidapi</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c">
       <Filter>haptic\dummy</Filter>
     </ClCompile>
@@ -1223,6 +1238,9 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c">
+      <Filter>joystick\hidapi</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>

+ 24 - 0
Xcode/SDL/SDL.xcodeproj/project.pbxproj

@@ -71,6 +71,10 @@
 		63134A262A7902FD0021E9A6 /* SDL_pen.c in Sources */ = {isa = PBXBuildFile; fileRef = 63134A242A7902FD0021E9A6 /* SDL_pen.c */; };
 		75E0915A241EA924004729E1 /* SDL_virtualjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 75E09158241EA924004729E1 /* SDL_virtualjoystick.c */; };
 		75E09163241EA924004729E1 /* SDL_virtualjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 75E09159241EA924004729E1 /* SDL_virtualjoystick_c.h */; };
+		89E5801E2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c in Sources */ = {isa = PBXBuildFile; fileRef = 89E5801D2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c */; };
+		89E580232D03606400DAF6D3 /* SDL_hidapihaptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 89E5801F2D03606400DAF6D3 /* SDL_hidapihaptic.c */; };
+		89E580242D03606400DAF6D3 /* SDL_hidapihaptic_lg4ff.c in Sources */ = {isa = PBXBuildFile; fileRef = 89E580212D03606400DAF6D3 /* SDL_hidapihaptic_lg4ff.c */; };
+		89E580252D03606400DAF6D3 /* SDL_hidapihaptic_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 89E580202D03606400DAF6D3 /* SDL_hidapihaptic_c.h */; };
 		9846B07C287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
 		A1626A3E2617006A003F1973 /* SDL_triangle.c in Sources */ = {isa = PBXBuildFile; fileRef = A1626A3D2617006A003F1973 /* SDL_triangle.c */; };
 		A1626A522617008D003F1973 /* SDL_triangle.h in Headers */ = {isa = PBXBuildFile; fileRef = A1626A512617008C003F1973 /* SDL_triangle.h */; };
@@ -608,6 +612,10 @@
 		63134A242A7902FD0021E9A6 /* SDL_pen.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_pen.c; sourceTree = "<group>"; };
 		75E09158241EA924004729E1 /* SDL_virtualjoystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_virtualjoystick.c; sourceTree = "<group>"; };
 		75E09159241EA924004729E1 /* SDL_virtualjoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_virtualjoystick_c.h; sourceTree = "<group>"; };
+		89E5801D2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_lg4ff.c; sourceTree = "<group>"; };
+		89E5801F2D03606400DAF6D3 /* SDL_hidapihaptic.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapihaptic.c; sourceTree = "<group>"; };
+		89E580202D03606400DAF6D3 /* SDL_hidapihaptic_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_hidapihaptic_c.h; sourceTree = "<group>"; };
+		89E580212D03606400DAF6D3 /* SDL_hidapihaptic_lg4ff.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapihaptic_lg4ff.c; sourceTree = "<group>"; };
 		9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_shield.c; sourceTree = "<group>"; };
 		A1626A3D2617006A003F1973 /* SDL_triangle.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_triangle.c; sourceTree = "<group>"; };
 		A1626A512617008C003F1973 /* SDL_triangle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_triangle.h; sourceTree = "<group>"; };
@@ -1477,6 +1485,16 @@
 			path = virtual;
 			sourceTree = "<group>";
 		};
+		89E580222D03606400DAF6D3 /* hidapi */ = {
+			isa = PBXGroup;
+			children = (
+				89E5801F2D03606400DAF6D3 /* SDL_hidapihaptic.c */,
+				89E580202D03606400DAF6D3 /* SDL_hidapihaptic_c.h */,
+				89E580212D03606400DAF6D3 /* SDL_hidapihaptic_lg4ff.c */,
+			);
+			path = hidapi;
+			sourceTree = "<group>";
+		};
 		A75FDAA423E2790500529352 /* ios */ = {
 			isa = PBXGroup;
 			children = (
@@ -1535,6 +1553,7 @@
 		A7D8A5C223E2513D00DCD162 /* haptic */ = {
 			isa = PBXGroup;
 			children = (
+				89E580222D03606400DAF6D3 /* hidapi */,
 				A7D8A5CD23E2513D00DCD162 /* darwin */,
 				A7D8A5C323E2513D00DCD162 /* dummy */,
 				A7D8A5C623E2513D00DCD162 /* SDL_haptic_c.h */,
@@ -1904,6 +1923,7 @@
 		A7D8A7BE23E2513E00DCD162 /* hidapi */ = {
 			isa = PBXGroup;
 			children = (
+				89E5801D2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c */,
 				F32305FE28939F6400E66D30 /* SDL_hidapi_combined.c */,
 				A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */,
 				F3F07D59269640160074468B /* SDL_hidapi_luna.c */,
@@ -2617,6 +2637,7 @@
 				F37E18642BAA40670098C111 /* SDL_time_c.h in Headers */,
 				F31013C82C24E98200FBE946 /* SDL_keymap_c.h in Headers */,
 				63134A252A7902FD0021E9A6 /* SDL_pen_c.h in Headers */,
+				89E580252D03606400DAF6D3 /* SDL_hidapihaptic_c.h in Headers */,
 				F36C34312C0F876500991150 /* SDL_offscreenvulkan.h in Headers */,
 				A7D8B2C023E2514200DCD162 /* SDL_pixels_c.h in Headers */,
 				F37E18622BAA40090098C111 /* SDL_sysfilesystem.h in Headers */,
@@ -2905,6 +2926,8 @@
 				A7D8BBDD23E2574800DCD162 /* SDL_uikitmodes.m in Sources */,
 				A7D8BA3723E2514400DCD162 /* SDL_d3dmath.c in Sources */,
 				F3A9AE9C2C8A13C100AAC390 /* SDL_pipeline_gpu.c in Sources */,
+				89E580232D03606400DAF6D3 /* SDL_hidapihaptic.c in Sources */,
+				89E580242D03606400DAF6D3 /* SDL_hidapihaptic_lg4ff.c in Sources */,
 				75E0915A241EA924004729E1 /* SDL_virtualjoystick.c in Sources */,
 				F338A11A2D1B37E4007CDFDF /* SDL_tray.c in Sources */,
 				A7D8ABEB23E2514100DCD162 /* SDL_nullvideo.c in Sources */,
@@ -2966,6 +2989,7 @@
 				A7D8B76423E2514300DCD162 /* SDL_mixer.c in Sources */,
 				A7D8BB5723E2514500DCD162 /* SDL_events.c in Sources */,
 				A7D8ADE623E2514100DCD162 /* SDL_blit_0.c in Sources */,
+				89E5801E2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c in Sources */,
 				A7D8B8A823E2514400DCD162 /* SDL_diskaudio.c in Sources */,
 				56A2373329F9C113003CCA5F /* SDL_sysrwlock.c in Sources */,
 				F3A9AE9A2C8A13C100AAC390 /* SDL_shaders_gpu.c in Sources */,

+ 1 - 0
cmake/sdlchecks.cmake

@@ -1136,6 +1136,7 @@ macro(CheckHIDAPI)
         set(HAVE_SDL_JOYSTICK TRUE)
         set(HAVE_HIDAPI_JOYSTICK TRUE)
         sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/hidapi/*.c")
+        sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/hidapi/*.c")
       endif()
     else()
       set(SDL_HIDAPI_DISABLED 1)

+ 13 - 0
include/SDL3/SDL_hints.h

@@ -1721,6 +1721,19 @@ extern "C" {
  */
 #define SDL_HINT_JOYSTICK_HIDAPI_STEAM_HORI "SDL_JOYSTICK_HIDAPI_STEAM_HORI"
 
+/**
+ * A variable controlling whether the HIDAPI driver for some Logitech wheels
+ * should be used.
+ *
+ * This variable can be set to the following values:
+ *
+ * - "0": HIDAPI driver is not used
+ * - "1": HIDAPI driver is used
+ *
+ * The default is the value of SDL_HINT_JOYSTICK_HIDAPI
+ */
+#define SDL_HINT_JOYSTICK_HIDAPI_LG4FF "SDL_JOYSTICK_HIDAPI_LG4FF"
+
 /**
  * A variable controlling whether the HIDAPI driver for Nintendo Switch
  * controllers should be used.

+ 128 - 17
src/haptic/SDL_haptic.c

@@ -21,6 +21,9 @@
 #include "SDL_internal.h"
 
 #include "SDL_syshaptic.h"
+#ifdef SDL_JOYSTICK_HIDAPI
+#include "SDL_hidapihaptic.h"
+#endif
 #include "SDL_haptic_c.h"
 #include "../joystick/SDL_joystick_c.h" // For SDL_IsJoystickValid
 #include "../SDL_hints_c.h"
@@ -112,7 +115,17 @@ static SDL_Haptic *SDL_haptics = NULL;
 
 bool SDL_InitHaptics(void)
 {
-    return SDL_SYS_HapticInit();
+    if (!SDL_SYS_HapticInit()) {
+        return false;
+    }
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (!SDL_HIDAPI_HapticInit()) {
+        SDL_SYS_HapticQuit();
+        return false;
+    }
+    #endif
+
+    return true;
 }
 
 static bool SDL_GetHapticIndex(SDL_HapticID instance_id, int *driver_index)
@@ -205,7 +218,6 @@ SDL_Haptic *SDL_OpenHaptic(SDL_HapticID instance_id)
     }
 
     // Initialize the haptic device
-    SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, true);
     haptic->instance_id = instance_id;
     haptic->rumble_id = -1;
     if (!SDL_SYS_HapticOpen(haptic)) {
@@ -227,6 +239,8 @@ SDL_Haptic *SDL_OpenHaptic(SDL_HapticID instance_id)
     haptic->next = SDL_haptics;
     SDL_haptics = haptic;
 
+    SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, true);
+
     // Disable autocenter and set gain to max.
     if (haptic->supported & SDL_HAPTIC_GAIN) {
         SDL_SetHapticGain(haptic, 100);
@@ -295,7 +309,11 @@ bool SDL_IsJoystickHaptic(SDL_Joystick *joystick)
         // Must be a valid joystick
         if (SDL_IsJoystickValid(joystick) &&
             !SDL_IsGamepad(SDL_GetJoystickID(joystick))) {
+            #ifdef SDL_JOYSTICK_HIDAPI
+            result = SDL_SYS_JoystickIsHaptic(joystick) || SDL_HIDAPI_JoystickIsHaptic(joystick);
+            #else
             result = SDL_SYS_JoystickIsHaptic(joystick);
+            #endif
         }
     }
     SDL_UnlockJoysticks();
@@ -310,16 +328,8 @@ SDL_Haptic *SDL_OpenHapticFromJoystick(SDL_Joystick *joystick)
 
     SDL_LockJoysticks();
     {
-        // Must be a valid joystick
-        if (!SDL_IsJoystickValid(joystick)) {
-            SDL_SetError("Haptic: Joystick isn't valid.");
-            SDL_UnlockJoysticks();
-            return NULL;
-        }
-
-        // Joystick must be haptic
-        if (SDL_IsGamepad(SDL_GetJoystickID(joystick)) ||
-            !SDL_SYS_JoystickIsHaptic(joystick)) {
+        // Joystick must be valid and haptic
+        if (!SDL_IsJoystickHaptic(joystick)) {
             SDL_SetError("Haptic: Joystick isn't a haptic device.");
             SDL_UnlockJoysticks();
             return NULL;
@@ -328,7 +338,11 @@ SDL_Haptic *SDL_OpenHapticFromJoystick(SDL_Joystick *joystick)
         hapticlist = SDL_haptics;
         // Check to see if joystick's haptic is already open
         while (hapticlist) {
+            #ifdef SDL_JOYSTICK_HIDAPI
+            if (SDL_SYS_JoystickSameHaptic(hapticlist, joystick) || SDL_HIDAPI_JoystickSameHaptic(hapticlist, joystick)) {
+            #else
             if (SDL_SYS_JoystickSameHaptic(hapticlist, joystick)) {
+            #endif
                 haptic = hapticlist;
                 ++haptic->ref_count;
                 SDL_UnlockJoysticks();
@@ -349,6 +363,16 @@ SDL_Haptic *SDL_OpenHapticFromJoystick(SDL_Joystick *joystick)
          */
         SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, true);
         haptic->rumble_id = -1;
+        #ifdef SDL_JOYSTICK_HIDAPI
+        if (SDL_HIDAPI_JoystickIsHaptic(joystick)) {
+            if (!SDL_HIDAPI_HapticOpenFromJoystick(haptic, joystick)) {
+                SDL_SetError("Haptic: SDL_HIDAPI_HapticOpenFromJoystick failed.");
+                SDL_free(haptic);
+                SDL_UnlockJoysticks();
+                return NULL;
+            }
+        } else
+        #endif
         if (!SDL_SYS_HapticOpenFromJoystick(haptic, joystick)) {
             SDL_SetError("Haptic: SDL_SYS_HapticOpenFromJoystick failed.");
             SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, false);
@@ -379,6 +403,16 @@ SDL_Haptic *SDL_OpenHapticFromJoystick(SDL_Joystick *joystick)
     haptic->next = SDL_haptics;
     SDL_haptics = haptic;
 
+    SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, true);
+
+    // Disable autocenter and set gain to max.
+    if (haptic->supported & SDL_HAPTIC_GAIN) {
+        SDL_SetHapticGain(haptic, 100);
+    }
+    if (haptic->supported & SDL_HAPTIC_AUTOCENTER) {
+        SDL_SetHapticAutocenter(haptic, 0);
+    }
+
     return haptic;
 }
 
@@ -395,13 +429,20 @@ void SDL_CloseHaptic(SDL_Haptic *haptic)
         return;
     }
 
-    // Close it, properly removing effects if needed
-    for (i = 0; i < haptic->neffects; i++) {
-        if (haptic->effects[i].hweffect != NULL) {
-            SDL_DestroyHapticEffect(haptic, i);
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        SDL_HIDAPI_HapticClose(haptic);
+    } else
+    #endif
+    {
+        // Close it, properly removing effects if needed
+        for (i = 0; i < haptic->neffects; i++) {
+            if (haptic->effects[i].hweffect != NULL) {
+                SDL_DestroyHapticEffect(haptic, i);
+            }
         }
+        SDL_SYS_HapticClose(haptic);
     }
-    SDL_SYS_HapticClose(haptic);
     SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, false);
 
     // Remove from the list
@@ -433,6 +474,9 @@ void SDL_QuitHaptics(void)
         SDL_CloseHaptic(SDL_haptics);
     }
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    SDL_HIDAPI_HapticQuit();
+    #endif
     SDL_SYS_HapticQuit();
 }
 
@@ -495,6 +539,12 @@ int SDL_CreateHapticEffect(SDL_Haptic *haptic, const SDL_HapticEffect *effect)
         return -1;
     }
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticNewEffect(haptic, effect);
+    }
+    #endif
+
     // See if there's a free slot
     for (i = 0; i < haptic->neffects; i++) {
         if (haptic->effects[i].hweffect == NULL) {
@@ -527,6 +577,12 @@ bool SDL_UpdateHapticEffect(SDL_Haptic *haptic, int effect, const SDL_HapticEffe
 {
     CHECK_HAPTIC_MAGIC(haptic, false);
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticUpdateEffect(haptic, effect, data);
+    }
+    #endif
+
     if (!ValidEffect(haptic, effect)) {
         return false;
     }
@@ -554,6 +610,12 @@ bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations)
 {
     CHECK_HAPTIC_MAGIC(haptic, false);
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticRunEffect(haptic, effect, iterations);
+    }
+    #endif
+
     if (!ValidEffect(haptic, effect)) {
         return false;
     }
@@ -570,6 +632,12 @@ bool SDL_StopHapticEffect(SDL_Haptic *haptic, int effect)
 {
     CHECK_HAPTIC_MAGIC(haptic, false);
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticStopEffect(haptic, effect);
+    }
+    #endif
+
     if (!ValidEffect(haptic, effect)) {
         return false;
     }
@@ -586,6 +654,13 @@ void SDL_DestroyHapticEffect(SDL_Haptic *haptic, int effect)
 {
     CHECK_HAPTIC_MAGIC(haptic,);
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        SDL_HIDAPI_HapticDestroyEffect(haptic, effect);
+        return;
+    }
+    #endif
+
     if (!ValidEffect(haptic, effect)) {
         return;
     }
@@ -602,6 +677,12 @@ bool SDL_GetHapticEffectStatus(SDL_Haptic *haptic, int effect)
 {
     CHECK_HAPTIC_MAGIC(haptic, false);
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticGetEffectStatus(haptic, effect);
+    }
+    #endif
+
     if (!ValidEffect(haptic, effect)) {
         return false;
     }
@@ -648,6 +729,12 @@ bool SDL_SetHapticGain(SDL_Haptic *haptic, int gain)
         real_gain = gain;
     }
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticSetGain(haptic, real_gain);
+    }
+    #endif
+
     return SDL_SYS_HapticSetGain(haptic, real_gain);
 }
 
@@ -663,6 +750,12 @@ bool SDL_SetHapticAutocenter(SDL_Haptic *haptic, int autocenter)
         return SDL_SetError("Haptic: Autocenter must be between 0 and 100.");
     }
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticSetAutocenter(haptic, autocenter);
+    }
+    #endif
+
     return SDL_SYS_HapticSetAutocenter(haptic, autocenter);
 }
 
@@ -674,6 +767,12 @@ bool SDL_PauseHaptic(SDL_Haptic *haptic)
         return SDL_SetError("Haptic: Device does not support setting pausing.");
     }
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticPause(haptic);
+    }
+    #endif
+
     return SDL_SYS_HapticPause(haptic);
 }
 
@@ -685,6 +784,12 @@ bool SDL_ResumeHaptic(SDL_Haptic *haptic)
         return true; // Not going to be paused, so we pretend it's unpaused.
     }
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticResume(haptic);
+    }
+    #endif
+
     return SDL_SYS_HapticResume(haptic);
 }
 
@@ -692,6 +797,12 @@ bool SDL_StopHapticEffects(SDL_Haptic *haptic)
 {
     CHECK_HAPTIC_MAGIC(haptic, false);
 
+    #ifdef SDL_JOYSTICK_HIDAPI
+    if (SDL_HIDAPI_HapticIsHidapi(haptic)) {
+        return SDL_HIDAPI_HapticStopAll(haptic);
+    }
+    #endif
+
     return SDL_SYS_HapticStopAll(haptic);
 }
 

+ 48 - 0
src/haptic/SDL_hidapihaptic.h

@@ -0,0 +1,48 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 2025 Katharine Chui <katharine.chui@gmail.com>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+  All hid command sent and effect rendering are ported from https://github.com/berarma/new-lg4ff
+*/
+
+#ifndef SDL_hidapihaptic_h_
+#define SDL_hidapihaptic_h_
+
+bool SDL_HIDAPI_HapticInit();
+bool SDL_HIDAPI_HapticIsHidapi(SDL_Haptic *haptic);
+bool SDL_HIDAPI_JoystickIsHaptic(SDL_Joystick *joystick);
+bool SDL_HIDAPI_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick);
+bool SDL_HIDAPI_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick);
+void SDL_HIDAPI_HapticClose(SDL_Haptic *haptic);
+void SDL_HIDAPI_HapticQuit(void);
+int SDL_HIDAPI_HapticNewEffect(SDL_Haptic *haptic, const SDL_HapticEffect *base);
+bool SDL_HIDAPI_HapticUpdateEffect(SDL_Haptic *haptic, int id, const SDL_HapticEffect *data);
+bool SDL_HIDAPI_HapticRunEffect(SDL_Haptic *haptic, int id, Uint32 iterations);
+bool SDL_HIDAPI_HapticStopEffect(SDL_Haptic *haptic, int id);
+void SDL_HIDAPI_HapticDestroyEffect(SDL_Haptic *haptic, int id);
+bool SDL_HIDAPI_HapticGetEffectStatus(SDL_Haptic *haptic, int id);
+bool SDL_HIDAPI_HapticSetGain(SDL_Haptic *haptic, int gain);
+bool SDL_HIDAPI_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter);
+bool SDL_HIDAPI_HapticPause(SDL_Haptic *haptic);
+bool SDL_HIDAPI_HapticResume(SDL_Haptic *haptic);
+bool SDL_HIDAPI_HapticStopAll(SDL_Haptic *haptic);
+
+#endif //SDL_hidapihaptic_h_

+ 305 - 0
src/haptic/hidapi/SDL_hidapihaptic.c

@@ -0,0 +1,305 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 2025 Katharine Chui <katharine.chui@gmail.com>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hidapihaptic_c.h"
+#include "SDL3/SDL_mutex.h"
+#include "SDL3/SDL_error.h"
+
+extern struct SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
+
+typedef struct haptic_list_node
+{
+    SDL_Haptic *haptic;
+    struct haptic_list_node *next;
+} haptic_list_node;
+
+static haptic_list_node *haptic_list_head = NULL;
+static SDL_Mutex *haptic_list_mutex = NULL;
+
+static SDL_HIDAPI_HapticDriver *drivers[] = {
+    #ifdef SDL_HAPTIC_HIDAPI_LG4FF
+    &SDL_HIDAPI_HapticDriverLg4ff,
+    #endif
+    NULL
+};
+
+bool SDL_HIDAPI_HapticInit()
+{
+    haptic_list_head = NULL;
+    haptic_list_mutex = SDL_CreateMutex();
+    if (haptic_list_mutex == NULL) {
+        return SDL_OutOfMemory();
+    }
+    return true;
+}
+
+bool SDL_HIDAPI_HapticIsHidapi(SDL_Haptic *haptic)
+{
+    haptic_list_node *cur;
+    bool ret = false;
+
+    SDL_LockMutex(haptic_list_mutex);
+    cur = haptic_list_head;
+    while (cur != NULL) {
+        if (cur->haptic == haptic) {
+            ret = true;
+            break;
+        }
+        cur = cur->next;
+    }
+
+    SDL_UnlockMutex(haptic_list_mutex);
+
+    return ret;
+}
+
+
+bool SDL_HIDAPI_JoystickIsHaptic(SDL_Joystick *joystick)
+{
+    const int numdrivers = SDL_arraysize(drivers) - 1;
+    int i;
+
+    SDL_AssertJoysticksLocked();
+
+    if (joystick->driver != &SDL_HIDAPI_JoystickDriver) {
+        return false;
+    }
+
+    for (i = 0; i < numdrivers; ++i) {
+        if (drivers[i]->JoystickSupported(joystick)) {
+            return true;
+        }
+    }
+    return false;
+}
+
+bool SDL_HIDAPI_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
+{
+    const int numdrivers = SDL_arraysize(drivers) - 1;
+    int i;
+
+    SDL_AssertJoysticksLocked();
+
+    if (joystick->driver != &SDL_HIDAPI_JoystickDriver) {
+        return SDL_SetError("Cannot open hidapi haptic from non hidapi joystick");
+    }
+
+    for (i = 0; i < numdrivers; ++i) {
+        if (drivers[i]->JoystickSupported(joystick)) {
+            SDL_HIDAPI_HapticDevice *device;
+            haptic_list_node *list_node;
+            // the driver is responsible for calling SDL_SetError
+            void *ctx = drivers[i]->Open(joystick);
+            if (ctx == NULL) {
+                return false;
+            }
+
+            device = SDL_malloc(sizeof(SDL_HIDAPI_HapticDevice));
+            if (device == NULL) {
+                SDL_HIDAPI_HapticDevice temp;
+                temp.ctx = ctx;
+                temp.driver = drivers[i];
+                temp.joystick = joystick;
+                temp.driver->Close(&temp);
+                return SDL_OutOfMemory();
+            }
+
+            device->driver = drivers[i];
+            device->haptic = haptic;
+            device->joystick = joystick;
+            device->ctx = ctx;
+
+            list_node = SDL_malloc(sizeof(haptic_list_node));
+            if (list_node == NULL) {
+                device->driver->Close(device);
+                SDL_free(device);
+                return SDL_OutOfMemory();
+            }
+
+            haptic->hwdata = (struct haptic_hwdata *)device;
+
+            // this is outside of the syshaptic driver
+
+            haptic->neffects = device->driver->NumEffects(device);
+            haptic->nplaying = device->driver->NumEffectsPlaying(device);
+            haptic->supported = device->driver->GetFeatures(device);
+            haptic->naxes = device->driver->NumAxes(device);
+
+            // outside of SYS_HAPTIC
+            haptic->instance_id = 255;
+
+            list_node->haptic = haptic;
+            list_node->next = NULL;
+            
+            // grab a joystick ref so that it doesn't get fully destroyed before the haptic is closed
+            SDL_OpenJoystick(SDL_GetJoystickID(joystick));
+
+            SDL_LockMutex(haptic_list_mutex);
+            if (haptic_list_head == NULL) {
+                haptic_list_head = list_node;
+            } else {
+                haptic_list_node *cur = haptic_list_head;
+                while(cur->next != NULL) {
+                cur = cur->next;
+                }
+                cur->next = list_node;
+            }
+            SDL_UnlockMutex(haptic_list_mutex);
+
+            return true;
+        }
+    }
+
+    return SDL_SetError("No supported HIDAPI haptic driver found for joystick");
+}
+
+bool SDL_HIDAPI_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
+{
+    SDL_HIDAPI_HapticDevice *device;
+
+    SDL_AssertJoysticksLocked();
+    if (joystick->driver != &SDL_HIDAPI_JoystickDriver) {
+        return false;
+    }
+
+    device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+
+    if (joystick == device->joystick) {
+        return true;
+    }
+    return false;
+}
+
+void SDL_HIDAPI_HapticClose(SDL_Haptic *haptic)
+{
+    haptic_list_node *cur, *last;
+
+    SDL_LockMutex(haptic_list_mutex);
+
+    cur = haptic_list_head;
+    last = NULL;
+    while (cur != NULL) {
+        if (cur->haptic == haptic) {
+            SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+
+            device->driver->Close(device);
+            
+            // a reference was grabbed during open, now release it
+            SDL_CloseJoystick(device->joystick);
+
+            if (cur == haptic_list_head) {
+                haptic_list_head = cur->next;
+            } else {
+                last->next = cur->next;
+            }
+
+            SDL_free(device->ctx);
+            SDL_free(device);
+            SDL_free(cur);
+            SDL_UnlockMutex(haptic_list_mutex);
+            return;
+        }
+        last = cur;
+        cur = cur->next;
+    }
+
+    SDL_UnlockMutex(haptic_list_mutex);
+}
+
+void SDL_HIDAPI_HapticQuit(void)
+{
+    // the list is cleared in SDL_haptic.c
+    if (haptic_list_mutex != NULL) {
+        SDL_DestroyMutex(haptic_list_mutex);
+        haptic_list_mutex = NULL;
+    }
+}
+
+int SDL_HIDAPI_HapticNewEffect(SDL_Haptic *haptic, const SDL_HapticEffect *base)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->CreateEffect(device, base);
+}
+
+bool SDL_HIDAPI_HapticUpdateEffect(SDL_Haptic *haptic, int id, const SDL_HapticEffect *data)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->UpdateEffect(device, id, data);
+}
+
+bool SDL_HIDAPI_HapticRunEffect(SDL_Haptic *haptic, int id, Uint32 iterations)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->RunEffect(device, id, iterations);
+}
+
+bool SDL_HIDAPI_HapticStopEffect(SDL_Haptic *haptic, int id)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->StopEffect(device, id);
+}
+
+void SDL_HIDAPI_HapticDestroyEffect(SDL_Haptic *haptic, int id)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    device->driver->DestroyEffect(device, id);
+}
+
+bool SDL_HIDAPI_HapticGetEffectStatus(SDL_Haptic *haptic, int id)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->GetEffectStatus(device, id);
+}
+
+bool SDL_HIDAPI_HapticSetGain(SDL_Haptic *haptic, int gain)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->SetGain(device, gain);
+}
+
+bool SDL_HIDAPI_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->SetAutocenter(device, autocenter);
+}
+
+bool SDL_HIDAPI_HapticPause(SDL_Haptic *haptic)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->Pause(device);
+}
+
+bool SDL_HIDAPI_HapticResume(SDL_Haptic *haptic)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->Resume(device);
+}
+
+bool SDL_HIDAPI_HapticStopAll(SDL_Haptic *haptic)
+{
+    SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata;
+    return device->driver->StopEffects(device);
+}
+
+#endif //SDL_JOYSTICK_HIDAPI

+ 70 - 0
src/haptic/hidapi/SDL_hidapihaptic_c.h

@@ -0,0 +1,70 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 2025 Katharine Chui <katharine.chui@gmail.com>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_hidapihaptic_c_h_
+#define SDL_hidapihaptic_c_h_
+
+#include "SDL3/SDL_haptic.h"
+#include "SDL3/SDL_joystick.h"
+#include "../SDL_syshaptic.h"
+#include "../../joystick/SDL_joystick_c.h" // accessing _SDL_JoystickDriver
+#include "../../joystick/SDL_sysjoystick.h" // accessing _SDL_Joystick
+
+#define SDL_HAPTIC_HIDAPI_LG4FF
+
+typedef struct SDL_HIDAPI_HapticDriver SDL_HIDAPI_HapticDriver;
+typedef struct SDL_HIDAPI_HapticDevice
+{
+    SDL_Haptic *haptic; /* related haptic ref */
+    SDL_Joystick *joystick; /* related hidapi joystick */
+    SDL_HIDAPI_HapticDriver *driver; /* driver to use */
+    void *ctx; /* driver specific context */
+} SDL_HIDAPI_HapticDevice;
+
+struct SDL_HIDAPI_HapticDriver
+{
+    bool (*JoystickSupported)(SDL_Joystick *joystick); /* return SDL_TRUE if haptic can be opened from the joystick */
+    void *(*Open)(SDL_Joystick *joystick); /* returns a driver context allocated with SDL_malloc, or null if it cannot be allocated */
+  
+    /* functions below need to handle the possibility of a null joystick instance, indicating the absence of the joystick */
+    void (*Close)(SDL_HIDAPI_HapticDevice *device); /* cleanup resources allocated during Open, do NOT free driver context created in Open */
+  
+    /* below mirror SDL_haptic.h effect interfaces */
+    int (*NumEffects)(SDL_HIDAPI_HapticDevice *device); /* returns supported number of effects the device can store */
+    int (*NumEffectsPlaying)(SDL_HIDAPI_HapticDevice *device); /* returns supported number of effects the device can play concurrently */
+    Uint32 (*GetFeatures)(SDL_HIDAPI_HapticDevice *device); /* returns supported effects in a bitmask */
+    int (*NumAxes)(SDL_HIDAPI_HapticDevice *device); /* returns the number of haptic axes */
+    int (*CreateEffect)(SDL_HIDAPI_HapticDevice *device, const SDL_HapticEffect *data); /* returns effect id if created correctly, negative number on error */
+    bool (*UpdateEffect)(SDL_HIDAPI_HapticDevice *device, int id, const SDL_HapticEffect *data); /* returns 0 on success, negative number on error */
+    bool (*RunEffect)(SDL_HIDAPI_HapticDevice *device, int id, Uint32 iterations); /* returns 0 on success, negative number on error */
+    bool (*StopEffect)(SDL_HIDAPI_HapticDevice *device, int id); /* returns 0 on success, negative number on error */
+    void (*DestroyEffect)(SDL_HIDAPI_HapticDevice *device, int id); /* returns 0 on success, negative number on error */
+    bool (*GetEffectStatus)(SDL_HIDAPI_HapticDevice *device, int id); /* returns 0 if not playing, 1 if playing, negative number on error */
+    bool (*SetGain)(SDL_HIDAPI_HapticDevice *device, int gain); /* gain 0 - 100, returns 0 on success, negative number on error */
+    bool (*SetAutocenter)(SDL_HIDAPI_HapticDevice *device, int autocenter); /* gain 0 - 100, returns 0 on success, negative number on error */
+    bool (*Pause)(SDL_HIDAPI_HapticDevice *device); /* returns 0 on success, negative number on error */
+    bool (*Resume)(SDL_HIDAPI_HapticDevice *device); /* returns 0 on success, negative number on error */
+    bool (*StopEffects)(SDL_HIDAPI_HapticDevice *device); /* returns 0 on success, negative number on error */
+};
+
+extern SDL_HIDAPI_HapticDriver SDL_HIDAPI_HapticDriverLg4ff;
+
+#endif //SDL_joystick_c_h_

+ 1265 - 0
src/haptic/hidapi/SDL_hidapihaptic_lg4ff.c

@@ -0,0 +1,1265 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 2025 Simon Wood <simon@mungewell.org>
+  Copyright (C) 2025 Michal Malý <madcatxster@devoid-pointer.net>
+  Copyright (C) 2025 Bernat Arlandis <berarma@hotmail.com>
+  Copyright (C) 2025 Katharine Chui <katharine.chui@gmail.com>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hidapihaptic_c.h"
+
+#ifdef SDL_HAPTIC_HIDAPI_LG4FF
+
+#include "SDL3/SDL_thread.h"
+#include "SDL3/SDL_mutex.h"
+#include "SDL3/SDL_timer.h"
+
+#include <math.h>
+
+#define USB_VENDOR_ID_LOGITECH 0x046d
+#define USB_DEVICE_ID_LOGITECH_G29_WHEEL 0xc24f
+#define USB_DEVICE_ID_LOGITECH_G27_WHEEL 0xc29b
+#define USB_DEVICE_ID_LOGITECH_G25_WHEEL 0xc299
+#define USB_DEVICE_ID_LOGITECH_DFGT_WHEEL 0xc29a
+#define USB_DEVICE_ID_LOGITECH_DFP_WHEEL 0xc298
+#define USB_DEVICE_ID_LOGITECH_WHEEL 0xc294
+
+static Uint32 supported_device_ids[] = {
+    USB_DEVICE_ID_LOGITECH_G29_WHEEL,
+    USB_DEVICE_ID_LOGITECH_G27_WHEEL,
+    USB_DEVICE_ID_LOGITECH_G25_WHEEL,
+    USB_DEVICE_ID_LOGITECH_DFGT_WHEEL,
+    USB_DEVICE_ID_LOGITECH_DFP_WHEEL,
+    USB_DEVICE_ID_LOGITECH_WHEEL
+};
+
+
+
+#define LG4FF_MAX_EFFECTS 16
+
+#define FF_EFFECT_STARTED 0
+#define FF_EFFECT_ALLSET 1
+#define FF_EFFECT_PLAYING 2
+#define FF_EFFECT_UPDATING 3
+
+struct lg4ff_effect_state {
+    SDL_HapticEffect effect;
+    Uint64 start_at;
+    Uint64 play_at;
+    Uint64 stop_at;
+    Uint32 flags;
+    Uint64 time_playing;
+    Uint64 updated_at;
+    Uint32 phase;
+    Uint32 phase_adj;
+    Uint32 count;
+
+    double direction_gain;
+    Sint32 slope;
+
+    bool allocated;
+};
+
+struct lg4ff_effect_parameters {
+    Sint32 level;
+    Sint32 d1;
+    Sint32 d2;
+    Sint32 k1;
+    Sint32 k2;
+    Uint32 clip;
+};
+
+struct lg4ff_slot {
+    Sint32 id;
+    struct lg4ff_effect_parameters parameters;
+    Uint8 current_cmd[7];
+    Uint32 cmd_op;
+    bool is_updated;
+    Uint32 effect_type;
+};
+
+typedef struct lg4ff_device {
+    Uint16 product_id;
+    Uint16 release_number;
+    struct lg4ff_effect_state states[LG4FF_MAX_EFFECTS];
+    struct lg4ff_slot slots[4];
+    Sint32 effects_used;
+
+    Sint32 gain;
+    Sint32 app_gain;
+
+    Sint32 spring_level;
+    Sint32 damper_level;
+    Sint32 friction_level;
+
+    Sint32 peak_ffb_level;
+
+    SDL_Joystick *hid_handle;
+
+    bool stop_thread;
+    SDL_Thread *thread;
+    char thread_name_buf[256];
+
+    SDL_Mutex *mutex;
+
+    bool is_ffex;
+} lg4ff_device;
+
+static SDL_INLINE Uint64 get_time_ms(void) {
+    return SDL_GetTicks();
+}
+
+#define test_bit(bit, field) (*(field) & (1 << bit))
+#define __set_bit(bit, field) {*(field) = *(field) | (1 << bit);}
+#define __clear_bit(bit, field) {*(field) = *(field) & ~(1 << bit);}
+#define sin_deg(in) (double)(SDL_sin((double)(in) * SDL_PI_D / 180.0))
+
+#define time_after_eq(a, b) (a >= b)
+#define time_before(a, b) (a < b)
+#define time_diff(a, b) (a - b)
+
+#define STOP_EFFECT(state) ((state)->flags = 0)
+
+#define CLAMP_VALUE_U16(x) ((Uint16)((x) > 0xffff ? 0xffff : (x)))
+#define SCALE_VALUE_U16(x, bits) (CLAMP_VALUE_U16(x) >> (16 - bits))
+#define CLAMP_VALUE_S16(x) ((Uint16)((x) <= -0x8000 ? -0x8000 : ((x) > 0x7fff ? 0x7fff : (x))))
+#define TRANSLATE_FORCE(x) ((CLAMP_VALUE_S16(x) + 0x8000) >> 8)
+#define SCALE_COEFF(x, bits) SCALE_VALUE_U16(abs32(x) * 2, bits)
+
+static SDL_INLINE Sint32 abs32(Sint32 x) {
+    return x < 0 ? -x : x;
+}
+static SDL_INLINE Sint64 abs64(Sint64 x) {
+    return x < 0 ? -x : x;
+}
+
+static SDL_INLINE bool effect_is_periodic(const SDL_HapticEffect *effect)
+{
+
+    return effect->type == SDL_HAPTIC_SINE ||
+           effect->type == SDL_HAPTIC_TRIANGLE ||
+           effect->type == SDL_HAPTIC_SAWTOOTHUP ||
+           effect->type == SDL_HAPTIC_SAWTOOTHDOWN ||
+           effect->type == SDL_HAPTIC_SQUARE;
+}
+
+static SDL_INLINE bool effect_is_condition(const SDL_HapticEffect *effect)
+{
+    return effect->type == SDL_HAPTIC_SPRING ||
+           effect->type == SDL_HAPTIC_DAMPER ||
+           effect->type == SDL_HAPTIC_FRICTION;
+}
+
+// linux SDL_syshaptic.c SDL_SYS_ToDirection
+static Uint16 to_linux_direction(SDL_HapticDirection *src)
+{
+    Uint32 tmp;
+
+    switch (src->type) {
+    case SDL_HAPTIC_POLAR:
+        tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; /* convert to range [0,0xFFFF] */
+        return (Uint16)tmp;
+
+    case SDL_HAPTIC_SPHERICAL:
+        /*
+            We convert to polar, because that's the only supported direction on Linux.
+            The first value of a spherical direction is practically the same as a
+            Polar direction, except that we have to add 90 degrees. It is the angle
+            from EAST {1,0} towards SOUTH {0,1}.
+            --> add 9000
+            --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR.
+        */
+        tmp = ((src->dir[0]) + 9000) % 36000; /* Convert to polars */
+        tmp = (tmp * 0x8000) / 18000;         /* convert to range [0,0xFFFF] */
+        return (Uint16)tmp;
+
+    case SDL_HAPTIC_CARTESIAN:
+        if (!src->dir[1]) {
+            return (Uint16) (src->dir[0] >= 0 ? 0x4000 : 0xC000);
+        } else if (!src->dir[0]) {
+            return (Uint16) (src->dir[1] >= 0 ? 0x8000 : 0);
+        } else {
+            float f = (float)SDL_atan2(src->dir[1], src->dir[0]);    /* Ideally we'd use fixed point math instead of floats... */
+                    /*
+                    SDL_atan2 takes the parameters: Y-axis-value and X-axis-value (in that order)
+                    - Y-axis-value is the second coordinate (from center to SOUTH)
+                    - X-axis-value is the first coordinate (from center to EAST)
+                        We add 36000, because SDL_atan2 also returns negative values. Then we practically
+                        have the first spherical value. Therefore we proceed as in case
+                        SDL_HAPTIC_SPHERICAL and add another 9000 to get the polar value.
+                    --> add 45000 in total
+                    --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR.
+                    */
+                tmp = (((Sint32) (f * 18000. / SDL_PI_D)) + 45000) % 36000;
+            tmp = (tmp * 0x8000) / 18000; /* convert to range [0,0xFFFF] */
+            return (Uint16)tmp;
+        }
+        break;
+    case SDL_HAPTIC_STEERING_AXIS:
+        return 0x4000;
+    default:
+        SDL_assert(0);
+    }
+
+    return 0;
+}
+
+static Uint16 get_effect_direction(SDL_HapticEffect *effect)
+{
+    Uint16 direction = 0;
+    if (effect_is_periodic(effect)) {
+        direction = to_linux_direction(&effect->periodic.direction);
+    } else if (effect_is_condition(effect)) {
+        direction = to_linux_direction(&effect->condition.direction);
+    } else {
+        switch(effect->type) {
+            case SDL_HAPTIC_CONSTANT:
+                direction = to_linux_direction(&effect->constant.direction);
+                break;
+            case SDL_HAPTIC_RAMP:
+                direction = to_linux_direction(&effect->ramp.direction);
+                break;
+            default:
+                SDL_assert(0);
+        }
+    }
+    
+    return direction;
+}
+
+static Uint32 get_effect_replay_length(SDL_HapticEffect *effect)
+{
+    Uint32 length = 0;
+    if (effect_is_periodic(effect)) {
+        length = effect->periodic.length;
+    } else if (effect_is_condition(effect)) {
+        length = effect->condition.length;
+    } else {
+        switch(effect->type) {
+            case SDL_HAPTIC_CONSTANT:
+                length = effect->constant.length;
+                break;
+            case SDL_HAPTIC_RAMP:
+                length = effect->ramp.length;
+                break;
+            default:
+                SDL_assert(0);
+        }
+    }
+
+    if (length == SDL_HAPTIC_INFINITY) {
+        length = 0;
+    }
+
+    return length;
+}
+
+static Uint16 get_effect_replay_delay(SDL_HapticEffect *effect)
+{
+    Uint16 delay = 0;
+    if (effect_is_periodic(effect)) {
+        delay = effect->periodic.delay;
+    } else if (effect_is_condition(effect)) {
+        delay = effect->condition.delay;
+    } else {
+        switch(effect->type) {
+            case SDL_HAPTIC_CONSTANT:
+                delay = effect->constant.delay;
+                break;
+            case SDL_HAPTIC_RAMP:
+                delay = effect->ramp.delay;
+                break;
+            default:
+                SDL_assert(0);
+        }
+    }
+
+    return delay;
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static int lg4ff_play_effect(struct lg4ff_device *device, int effect_id, int value)
+{
+    struct lg4ff_effect_state *state;
+    Uint64 now = get_time_ms();
+
+    state = &device->states[effect_id];
+
+    if (value > 0) {
+        if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
+            STOP_EFFECT(state);
+        } else {
+            device->effects_used++;
+        }
+        __set_bit(FF_EFFECT_STARTED, &state->flags);
+        state->start_at = now;
+        state->count = value;
+    } else {
+        if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
+            STOP_EFFECT(state);
+            device->effects_used--;
+        }
+    }
+
+    return 0;
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static int lg4ff_upload_effect(struct lg4ff_device *device, const SDL_HapticEffect *effect, int id)
+{
+    struct lg4ff_effect_state *state;
+    Uint64 now = get_time_ms();
+
+    if (effect_is_periodic(effect) && effect->periodic.period == 0) {
+        return -1;
+    }
+
+    state = &device->states[id];
+
+    if (test_bit(FF_EFFECT_STARTED, &state->flags) && effect->type != state->effect.type) {
+        return -1;
+    }
+
+    state->effect = *effect;
+
+    if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
+        __set_bit(FF_EFFECT_UPDATING, &state->flags);
+        state->updated_at = now;
+    }
+
+    return 0;
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static void lg4ff_update_state(struct lg4ff_effect_state *state, const Uint64 now)
+{
+    SDL_HapticEffect *effect = &state->effect;
+    Uint64 phase_time;
+    Uint16 effect_direction = get_effect_direction(effect);
+
+    if (!test_bit(FF_EFFECT_ALLSET, &state->flags)) {
+        state->play_at = state->start_at + get_effect_replay_delay(effect);
+        if (!test_bit(FF_EFFECT_UPDATING, &state->flags)) {
+            state->updated_at = state->play_at;
+        }
+        state->direction_gain = sin_deg(effect_direction * 360 / 0x10000);
+        if (effect_is_periodic(effect)) {
+            state->phase_adj = effect->periodic.phase * 360 / effect->periodic.period;
+        }
+        if (get_effect_replay_length(effect)) {
+            state->stop_at = state->play_at + get_effect_replay_length(effect);
+        }
+    }
+    __set_bit(FF_EFFECT_ALLSET, &state->flags);
+
+    if (test_bit(FF_EFFECT_UPDATING, &state->flags)) {
+        __clear_bit(FF_EFFECT_PLAYING, &state->flags);
+        state->play_at = state->updated_at + get_effect_replay_delay(effect);
+        state->direction_gain = sin_deg(effect_direction * 360 / 0x10000);
+        if (get_effect_replay_length(effect)) {
+            state->stop_at = state->updated_at + get_effect_replay_length(effect);
+        }
+        if (effect_is_periodic(effect)) {
+            state->phase_adj = state->phase;
+        }
+    }
+    __clear_bit(FF_EFFECT_UPDATING, &state->flags);
+
+    state->slope = 0;
+    if (effect->type == SDL_HAPTIC_RAMP && effect->ramp.length && (effect->ramp.length - effect->ramp.attack_length - effect->ramp.fade_length) != 0) {
+        state->slope = ((effect->ramp.end - effect->ramp.start) << 16) / (effect->ramp.length - effect->ramp.attack_length - effect->ramp.fade_length);
+    }
+
+    if (!test_bit(FF_EFFECT_PLAYING, &state->flags) && time_after_eq(now,
+                state->play_at) && (get_effect_replay_length(effect) == 0 ||
+                    time_before(now, state->stop_at))) {
+        __set_bit(FF_EFFECT_PLAYING, &state->flags);
+    }
+
+    if (test_bit(FF_EFFECT_PLAYING, &state->flags)) {
+        state->time_playing = time_diff(now, state->play_at);
+        if (effect_is_periodic(effect)) {
+            phase_time = time_diff(now, state->updated_at);
+            state->phase = (phase_time % effect->periodic.period) * 360 / effect->periodic.period;
+            state->phase += state->phase_adj % 360;
+        }
+    }
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static Sint32 lg4ff_calculate_constant(struct lg4ff_effect_state *state)
+{
+    SDL_HapticConstant *constant = (SDL_HapticConstant *)&state->effect;
+    Sint32 level_sign;
+    Sint32 level = constant->level;
+    Sint32 d, t;
+
+    if (state->time_playing < constant->attack_length) {
+        level_sign = level < 0 ? -1 : 1;
+        d = level - level_sign * constant->attack_level;
+        level = (Sint32) (level_sign * constant->attack_level + d * state->time_playing / constant->attack_length);
+    } else if (constant->length && constant->fade_length) {
+        t = (Sint32) (state->time_playing - constant->length + constant->fade_length);
+        if (t > 0) {
+            level_sign = level < 0 ? -1 : 1;
+            d = level - level_sign * constant->fade_level;
+            level = level - d * t / constant->fade_length;
+        }
+    }
+
+    return (Sint32)(state->direction_gain * level);
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static Sint32 lg4ff_calculate_ramp(struct lg4ff_effect_state *state)
+{
+    SDL_HapticRamp *ramp = (SDL_HapticRamp *)&state->effect;
+    Sint32 level_sign;
+    Sint32 level;
+    Sint32 d, t;
+
+    if (state->time_playing < ramp->attack_length) {
+        level = ramp->start;
+        level_sign =  level < 0 ? -1 : 1;
+        t = (Sint32) (ramp->attack_length - state->time_playing);
+        d = level - level_sign * ramp->attack_level;
+        level = level_sign * ramp->attack_level + d * t / ramp->attack_length;
+    } else if (ramp->length && state->time_playing >= ramp->length - ramp->fade_length && ramp->fade_length) {
+        level = ramp->end;
+        level_sign = level < 0 ? -1 : 1;
+        t = (Sint32) (state->time_playing - ramp->length + ramp->fade_length);
+        d = level_sign * ramp->fade_level - level;
+        level = level - d * t / ramp->fade_length;
+    } else {
+        t = (Sint32) (state->time_playing - ramp->attack_length);
+        level = ramp->start + ((t * state->slope) >> 16);
+    }
+
+    return (Sint32)(state->direction_gain * level);
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static Sint32 lg4ff_calculate_periodic(struct lg4ff_effect_state *state)
+{
+    SDL_HapticPeriodic *periodic = (SDL_HapticPeriodic *)&state->effect;
+    Sint32 magnitude = periodic->magnitude;
+    Sint32 magnitude_sign = magnitude < 0 ? -1 : 1;
+    Sint32 level = periodic->offset;
+    Sint32 d, t;
+
+    if (state->time_playing < periodic->attack_length) {
+        d = magnitude - magnitude_sign * periodic->attack_level;
+        magnitude = (Sint32) (magnitude_sign * periodic->attack_level + d * state->time_playing / periodic->attack_length);
+    } else if (periodic->length && periodic->fade_length) {
+        t = (Sint32) (state->time_playing - get_effect_replay_length(&state->effect) + periodic->fade_length);
+        if (t > 0) {
+            d = magnitude - magnitude_sign * periodic->fade_level;
+            magnitude = magnitude - d * t / periodic->fade_length;
+        }
+    }
+
+    switch (periodic->type) {
+        case SDL_HAPTIC_SINE:
+            level += (Sint32)(sin_deg(state->phase) * magnitude);
+            break;
+        case SDL_HAPTIC_SQUARE:
+            level += (state->phase < 180 ? 1 : -1) * magnitude;
+            break;
+        case SDL_HAPTIC_TRIANGLE:
+            level += (Sint32) (abs64((Sint64)state->phase * magnitude * 2 / 360 - magnitude) * 2 - magnitude);
+            break;
+        case SDL_HAPTIC_SAWTOOTHUP:
+            level += state->phase * magnitude * 2 / 360 - magnitude;
+            break;
+        case SDL_HAPTIC_SAWTOOTHDOWN:
+            level += magnitude - state->phase * magnitude * 2 / 360;
+            break;
+        default:
+            SDL_assert(0);
+    }
+
+    return (Sint32)(state->direction_gain * level);
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static void lg4ff_calculate_spring(struct lg4ff_effect_state *state, struct lg4ff_effect_parameters *parameters)
+{
+    SDL_HapticCondition *condition = (SDL_HapticCondition *)&state->effect;
+
+    parameters->d1 = ((Sint32)condition->center[0]) - condition->deadband[0] / 2;
+    parameters->d2 = ((Sint32)condition->center[0]) + condition->deadband[0] / 2;
+    parameters->k1 = condition->left_coeff[0];
+    parameters->k2 = condition->right_coeff[0];
+    parameters->clip = (Uint16)condition->right_sat[0];
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static void lg4ff_calculate_resistance(struct lg4ff_effect_state *state, struct lg4ff_effect_parameters *parameters)
+{
+    SDL_HapticCondition *condition = (SDL_HapticCondition *)&state->effect;
+
+    parameters->k1 = condition->left_coeff[0];
+    parameters->k2 = condition->right_coeff[0];
+    parameters->clip = (Uint16)condition->right_sat[0];
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static void lg4ff_update_slot(struct lg4ff_slot *slot, struct lg4ff_effect_parameters *parameters)
+{
+    Uint8 original_cmd[7];
+    Sint32 d1;
+    Sint32 d2; 
+    Sint32 k1;
+    Sint32 k2;
+    Sint32 s1;
+    Sint32 s2;
+
+    SDL_memcpy(original_cmd, slot->current_cmd, sizeof(original_cmd));
+
+    if ((original_cmd[0] & 0xf) == 1) {
+        original_cmd[0] = (original_cmd[0] & 0xf0) + 0xc;
+    }
+
+    if (slot->effect_type == SDL_HAPTIC_CONSTANT) {
+        if (slot->cmd_op == 0) {
+            slot->cmd_op = 1;
+        } else {
+            slot->cmd_op = 0xc;
+        }
+    } else {
+        if (parameters->clip == 0) {
+            slot->cmd_op = 3;
+        } else if (slot->cmd_op == 3) {
+            slot->cmd_op = 1;
+        } else {
+            slot->cmd_op = 0xc;
+        }
+    }
+
+    slot->current_cmd[0] = (Uint8)((0x10 << slot->id) + slot->cmd_op);
+
+    if (slot->cmd_op == 3) {
+        slot->current_cmd[1] = 0;
+        slot->current_cmd[2] = 0;
+        slot->current_cmd[3] = 0;
+        slot->current_cmd[4] = 0;
+        slot->current_cmd[5] = 0;
+        slot->current_cmd[6] = 0;
+    } else {
+        switch (slot->effect_type) {
+            case SDL_HAPTIC_CONSTANT:
+                slot->current_cmd[1] = 0x00;
+                slot->current_cmd[2] = 0;
+                slot->current_cmd[3] = 0;
+                slot->current_cmd[4] = 0;
+                slot->current_cmd[5] = 0;
+                slot->current_cmd[6] = 0;
+                slot->current_cmd[2 + slot->id] = TRANSLATE_FORCE(parameters->level);
+                break;
+            case SDL_HAPTIC_SPRING:
+                d1 = SCALE_VALUE_U16(((parameters->d1) + 0x8000) & 0xffff, 11);
+                d2 = SCALE_VALUE_U16(((parameters->d2) + 0x8000) & 0xffff, 11);
+                s1 = parameters->k1 < 0;
+                s2 = parameters->k2 < 0;
+                k1 = abs32(parameters->k1);
+                k2 = abs32(parameters->k2);
+                if (k1 < 2048) {
+                    d1 = 0;
+                } else {
+                    k1 -= 2048;
+                }
+                if (k2 < 2048) {
+                    d2 = 2047;
+                } else {
+                    k2 -= 2048;
+                }
+                slot->current_cmd[1] = 0x0b;
+                slot->current_cmd[2] = (Uint8)(d1 >> 3);
+                slot->current_cmd[3] = (Uint8)(d2 >> 3);
+                slot->current_cmd[4] = (SCALE_COEFF(k2, 4) << 4) + SCALE_COEFF(k1, 4);
+                slot->current_cmd[5] = (Uint8)(((d2 & 7) << 5) + ((d1 & 7) << 1) + (s2 << 4) + s1);
+                slot->current_cmd[6] = SCALE_VALUE_U16(parameters->clip, 8);
+                break;
+            case SDL_HAPTIC_DAMPER:
+                s1 = parameters->k1 < 0;
+                s2 = parameters->k2 < 0;
+                slot->current_cmd[1] = 0x0c;
+                slot->current_cmd[2] = SCALE_COEFF(parameters->k1, 4);
+                slot->current_cmd[3] = (Uint8)s1;
+                slot->current_cmd[4] = SCALE_COEFF(parameters->k2, 4);
+                slot->current_cmd[5] = (Uint8)s2;
+                slot->current_cmd[6] = SCALE_VALUE_U16(parameters->clip, 8);
+                break;
+            case SDL_HAPTIC_FRICTION:
+                s1 = parameters->k1 < 0;
+                s2 = parameters->k2 < 0;
+                slot->current_cmd[1] = 0x0e;
+                slot->current_cmd[2] = SCALE_COEFF(parameters->k1, 8);
+                slot->current_cmd[3] = SCALE_COEFF(parameters->k2, 8);
+                slot->current_cmd[4] = SCALE_VALUE_U16(parameters->clip, 8);
+                slot->current_cmd[5] = (Uint8)((s2 << 4) + s1);
+                slot->current_cmd[6] = 0;
+                break;
+        }
+    }
+
+    if (SDL_memcmp(original_cmd, slot->current_cmd, sizeof(original_cmd))) {
+        slot->is_updated = 1;
+    }
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static int lg4ff_init_slots(struct lg4ff_device *device)
+{
+    struct lg4ff_effect_parameters parameters;
+    Uint8 cmd[7] = {0};
+    int i;
+    bool ret;
+
+    // Set/unset fixed loop mode
+    cmd[0] = 0x0d;
+    //cmd[1] = fixed_loop ? 1 : 0;
+    cmd[1] = 0;
+    ret = SDL_SendJoystickEffect(device->hid_handle, cmd, 7);
+    if (!ret) {
+        return -1;
+    }
+
+    SDL_memset(&device->states, 0, sizeof(device->states));
+    SDL_memset(&device->slots, 0, sizeof(device->slots));
+    SDL_memset(&parameters, 0, sizeof(parameters));
+
+    device->slots[0].effect_type = SDL_HAPTIC_CONSTANT;
+    device->slots[1].effect_type = SDL_HAPTIC_SPRING;
+    device->slots[2].effect_type = SDL_HAPTIC_DAMPER;
+    device->slots[3].effect_type = SDL_HAPTIC_FRICTION;
+
+    for (i = 0; i < 4; i++) {
+        device->slots[i].id = i;
+        lg4ff_update_slot(&device->slots[i], &parameters);
+        ret = SDL_SendJoystickEffect(device->hid_handle, cmd, 7);
+        if (!ret) {
+            return -1;
+        }
+        device->slots[i].is_updated = 0;
+    }
+
+    return 0;
+}
+
+/*
+  *Ported*
+  Original function by:
+  Bernat Arlandis <berarma@hotmail.com>
+  `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
+*/
+static int lg4ff_timer(struct lg4ff_device *device)
+{
+    struct lg4ff_slot *slot;
+    struct lg4ff_effect_state *state;
+    struct lg4ff_effect_parameters parameters[4];
+    Uint64 now = get_time_ms();
+    Uint16 gain;
+    Sint32 count;
+    Sint32 effect_id;
+    int i;
+    Sint32 ffb_level;
+    int status = 0;
+
+    // XXX how to detect stacked up effects here?
+
+    SDL_memset(parameters, 0, sizeof(parameters));
+
+    gain = (Uint16)((Uint32)device->gain * device->app_gain / 0xffff);
+
+    count = device->effects_used;
+
+    for (effect_id = 0; effect_id < LG4FF_MAX_EFFECTS; effect_id++) {
+
+        if (!count) {
+            break;
+        }
+
+        state = &device->states[effect_id];
+
+        if (!test_bit(FF_EFFECT_STARTED, &state->flags)) {
+            continue;
+        }
+
+        count--;
+
+        if (test_bit(FF_EFFECT_ALLSET, &state->flags)) {
+            if (get_effect_replay_length(&state->effect) && time_after_eq(now, state->stop_at)) {
+            STOP_EFFECT(state);
+            if (!--state->count) {
+                device->effects_used--;
+                continue;
+            }
+            __set_bit(FF_EFFECT_STARTED, &state->flags);
+            state->start_at = state->stop_at;
+            }
+        }
+
+        lg4ff_update_state(state, now);
+
+        if (!test_bit(FF_EFFECT_PLAYING, &state->flags)) {
+            continue;
+        }
+
+        if (effect_is_periodic(&state->effect)) {
+            parameters[0].level += lg4ff_calculate_periodic(state);
+        } else {
+            switch (state->effect.type) {
+            case SDL_HAPTIC_CONSTANT:
+                parameters[0].level += lg4ff_calculate_constant(state);
+                break;
+            case SDL_HAPTIC_RAMP:
+                parameters[0].level += lg4ff_calculate_ramp(state);
+                break;
+            case SDL_HAPTIC_SPRING:
+                lg4ff_calculate_spring(state, &parameters[1]);
+                break;
+            case SDL_HAPTIC_DAMPER:
+                lg4ff_calculate_resistance(state, &parameters[2]);
+                break;
+            case SDL_HAPTIC_FRICTION:
+                lg4ff_calculate_resistance(state, &parameters[3]);
+                break;
+            }
+        }
+    }
+
+    parameters[0].level = (Sint64)parameters[0].level * gain / 0xffff;
+    parameters[1].clip = parameters[1].clip * device->spring_level / 100;
+    parameters[2].clip = parameters[2].clip * device->damper_level / 100;
+    parameters[3].clip = parameters[3].clip * device->friction_level / 100;
+
+    ffb_level = abs32(parameters[0].level);
+    for (i = 1; i < 4; i++) {
+        parameters[i].k1 = (Sint64)parameters[i].k1 * gain / 0xffff;
+        parameters[i].k2 = (Sint64)parameters[i].k2 * gain / 0xffff;
+        parameters[i].clip = parameters[i].clip * gain / 0xffff;
+        ffb_level = (Sint32)(ffb_level + parameters[i].clip * 0x7fff / 0xffff);
+    }
+    if (ffb_level > device->peak_ffb_level) {
+        device->peak_ffb_level = ffb_level;
+    }
+
+    for (i = 0; i < 4; i++) {
+        slot = &device->slots[i];
+        lg4ff_update_slot(slot, &parameters[i]);
+        if (slot->is_updated) {
+            bool ret = SDL_SendJoystickEffect(device->hid_handle, slot->current_cmd, 7);
+            if (!ret) {
+                status = -1;
+            }
+            slot->is_updated = 0;
+        }
+    }
+
+    return status;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported(SDL_Joystick *joystick)
+{
+    Uint16 vendor_id = SDL_GetJoystickVendor(joystick);
+    Uint16 product_id = SDL_GetJoystickProduct(joystick);
+    if (vendor_id != USB_VENDOR_ID_LOGITECH) {
+        return false;
+    }
+    for (int i = 0;i < sizeof(supported_device_ids) / sizeof(Uint32);i++) {
+        if (supported_device_ids[i] == product_id) {
+            return true;
+        }
+    }
+    return false;
+}
+
+static int SDLCALL SDL_HIDAPI_HapticDriverLg4ff_ThreadFunction(void *ctx_in)
+{
+    lg4ff_device *ctx = (lg4ff_device *)ctx_in;
+    while (true) {
+        if (ctx->stop_thread) {
+            return 0;
+        }
+        SDL_LockMutex(ctx->mutex);
+        lg4ff_timer(ctx);
+        SDL_UnlockMutex(ctx->mutex);
+        SDL_Delay(2);
+    }
+}
+
+static int SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt(const char *env_name, int min, int max, int def)
+{
+    const char *env = SDL_getenv(env_name);
+    int value = 0;
+    if (env == NULL) {
+        return def;
+    }
+    value = SDL_atoi(env);
+    if (value < min) {
+        value = min;
+    }
+    if (value > max) {
+        value = max;
+    }
+    return value;
+}
+
+/*
+  ffex identification method by:
+  Simon Wood <simon@mungewell.org>
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  lg4ff_init
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static void *SDL_HIDAPI_HapticDriverLg4ff_Open(SDL_Joystick *joystick)
+{
+    lg4ff_device *ctx;
+    if (!SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported(joystick)) {
+        SDL_SetError("Device not supported by the lg4ff hidapi haptic driver");
+        return NULL;
+    }
+
+    ctx = SDL_malloc(sizeof(lg4ff_device));
+    if (ctx == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    SDL_memset(ctx, 0, sizeof(lg4ff_device));
+
+    ctx->hid_handle = joystick;
+    if (lg4ff_init_slots(ctx) != 0) {
+        SDL_SetError("lg4ff hidapi driver failed initializing effect slots");
+        SDL_free(ctx);
+        return NULL;
+    }
+
+    ctx->mutex = SDL_CreateMutex();
+    if (ctx->mutex == NULL) {
+        SDL_free(ctx);
+        return NULL;
+    }
+
+    ctx->spring_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_SPRING", 0, 100, 30);
+    ctx->damper_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_DAMPER", 0, 100, 30);
+    ctx->friction_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_FRICTION", 0, 100, 30);
+    ctx->gain = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_GAIN", 0, 65535, 65535);
+    ctx->app_gain = 65535;
+
+    ctx->product_id = SDL_GetJoystickProduct(joystick);
+    ctx->release_number = SDL_GetJoystickProductVersion(joystick);
+
+    SDL_snprintf(ctx->thread_name_buf, sizeof(ctx->thread_name_buf), "SDL_hidapihaptic_lg4ff %d %04x:%04x", SDL_GetJoystickID(joystick), USB_VENDOR_ID_LOGITECH, ctx->product_id);
+    ctx->stop_thread = false;
+    ctx->thread = SDL_CreateThread(SDL_HIDAPI_HapticDriverLg4ff_ThreadFunction, ctx->thread_name_buf, ctx);
+
+    if (ctx->product_id == USB_DEVICE_ID_LOGITECH_WHEEL &&
+            (ctx->release_number >> 8) == 0x21 &&
+            (ctx->release_number & 0xff) == 0x00) {
+        ctx->is_ffex = true;
+    } else {
+        ctx->is_ffex = false;
+    }
+
+    return ctx;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_StopEffects(SDL_HIDAPI_HapticDevice *device)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    int i;
+
+    SDL_LockMutex(ctx->mutex);
+    for (i = 0;i < LG4FF_MAX_EFFECTS;i++) {
+        struct lg4ff_effect_state *state = &ctx->states[i];
+        STOP_EFFECT(state);
+    }
+    SDL_UnlockMutex(ctx->mutex);
+
+    return true;
+}
+
+static void SDL_HIDAPI_HapticDriverLg4ff_Close(SDL_HIDAPI_HapticDevice *device)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+
+    SDL_HIDAPI_HapticDriverLg4ff_StopEffects(device);
+
+    // let effects finish in lg4ff_timer
+    SDL_Delay(50);
+
+    ctx->stop_thread = true;
+    SDL_WaitThread(ctx->thread, NULL);
+    SDL_DestroyMutex(ctx->mutex);
+}
+
+static int SDL_HIDAPI_HapticDriverLg4ff_NumEffects(SDL_HIDAPI_HapticDevice *device)
+{
+    return LG4FF_MAX_EFFECTS;
+}
+
+static Uint32 SDL_HIDAPI_HapticDriverLg4ff_GetFeatures(SDL_HIDAPI_HapticDevice *device)
+{
+    return SDL_HAPTIC_CONSTANT |
+        SDL_HAPTIC_SPRING |
+        SDL_HAPTIC_DAMPER |
+        SDL_HAPTIC_AUTOCENTER |
+        SDL_HAPTIC_SINE |
+        SDL_HAPTIC_SQUARE |
+        SDL_HAPTIC_TRIANGLE |
+        SDL_HAPTIC_SAWTOOTHUP |
+        SDL_HAPTIC_SAWTOOTHDOWN |
+        SDL_HAPTIC_RAMP |
+        SDL_HAPTIC_FRICTION |
+        SDL_HAPTIC_STATUS |
+        SDL_HAPTIC_GAIN;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_EffectSupported(SDL_HIDAPI_HapticDevice *device, const SDL_HapticEffect *effect) {
+    Uint32 features = SDL_HIDAPI_HapticDriverLg4ff_GetFeatures(device);
+    return (features & effect->type)? true : false;
+}
+
+static int SDL_HIDAPI_HapticDriverLg4ff_NumAxes(SDL_HIDAPI_HapticDevice *device)
+{
+    return 1;
+}
+
+static int SDL_HIDAPI_HapticDriverLg4ff_CreateEffect(SDL_HIDAPI_HapticDevice *device, const SDL_HapticEffect *data)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    int i;
+    int state_slot = -1;
+    int ret;
+    if (!SDL_HIDAPI_HapticDriverLg4ff_EffectSupported(device, data)) {
+        SDL_SetError("Unsupported effect");
+        return -1;
+    }
+
+    SDL_LockMutex(ctx->mutex);
+    for (i = 0;i < LG4FF_MAX_EFFECTS;i++) {
+        if (!ctx->states[i].allocated) {
+            state_slot = i;
+            break;
+        }
+    }
+    if (state_slot == -1) {
+        SDL_UnlockMutex(ctx->mutex);
+        SDL_SetError("All effect slots in-use");
+        return -1;
+    }
+
+    ret = lg4ff_upload_effect(ctx, data, state_slot);
+    SDL_UnlockMutex(ctx->mutex);
+    if (ret == 0) {
+        ctx->states[state_slot].allocated = true;
+        return state_slot;
+    } else {
+        SDL_SetError("Bad effect parameters");
+        return -1;
+    }
+}
+
+// assumes ctx->mutex locked
+static bool lg4ff_effect_slot_valid_active(lg4ff_device *ctx, int id)
+{
+    if (id >= LG4FF_MAX_EFFECTS || id < 0) {
+        return false;
+    }
+    if (!ctx->states[id].allocated) {
+        return false;
+    }
+    return true;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_UpdateEffect(SDL_HIDAPI_HapticDevice *device, int id, const SDL_HapticEffect *data)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    int ret;
+
+    SDL_LockMutex(ctx->mutex);
+    if (!lg4ff_effect_slot_valid_active(ctx, id)) {
+        SDL_UnlockMutex(ctx->mutex);
+        SDL_SetError("Bad effect id");
+        return false;
+    }
+
+    ret = lg4ff_upload_effect(ctx, data, id);
+    SDL_UnlockMutex(ctx->mutex);
+
+    return ret == 0;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_RunEffect(SDL_HIDAPI_HapticDevice *device, int id, Uint32 iterations)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    int ret;
+
+    SDL_LockMutex(ctx->mutex);
+    if (!lg4ff_effect_slot_valid_active(ctx, id)) {
+        SDL_UnlockMutex(ctx->mutex);
+        SDL_SetError("Bad effect id");
+        return false;
+    }
+
+    ret = lg4ff_play_effect(ctx, id, iterations);
+    SDL_UnlockMutex(ctx->mutex);
+
+    return ret == 0;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_StopEffect(SDL_HIDAPI_HapticDevice *device, int id)
+{
+    return SDL_HIDAPI_HapticDriverLg4ff_RunEffect(device, id, 0);
+}
+
+static void SDL_HIDAPI_HapticDriverLg4ff_DestroyEffect(SDL_HIDAPI_HapticDevice *device, int id)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    struct lg4ff_effect_state *state;
+
+    SDL_LockMutex(ctx->mutex);
+    if (!lg4ff_effect_slot_valid_active(ctx, id)) {
+        SDL_UnlockMutex(ctx->mutex);
+        return;
+    }
+
+    state = &ctx->states[id];
+    STOP_EFFECT(state);
+    state->allocated = false;
+
+    SDL_UnlockMutex(ctx->mutex);
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_GetEffectStatus(SDL_HIDAPI_HapticDevice *device, int id)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    bool ret = false;
+
+    SDL_LockMutex(ctx->mutex);
+    if (!lg4ff_effect_slot_valid_active(ctx, id)) {
+        SDL_UnlockMutex(ctx->mutex);
+        return false;
+    }
+
+    if (test_bit(FF_EFFECT_STARTED, &ctx->states[id].flags)) {
+        ret = true;
+    }
+    SDL_UnlockMutex(ctx->mutex);
+
+    return ret;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_SetGain(SDL_HIDAPI_HapticDevice *device, int gain)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    if (gain > 100) {
+        gain = 100;
+    }
+    if (gain < 0) {
+        gain = 0;
+    }
+    ctx->app_gain = (65535 * gain) / 100;
+    return true;
+}
+
+/*
+  *Ported*
+  Original functions by:
+  Simon Wood <simon@mungewell.org>
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  lg4ff_set_autocenter_default lg4ff_set_autocenter_ffex
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static bool SDL_HIDAPI_HapticDriverLg4ff_SetAutocenter(SDL_HIDAPI_HapticDevice *device, int autocenter)
+{
+    lg4ff_device *ctx = (lg4ff_device *)device->ctx;
+    Uint8 cmd[7] = {0};
+    bool ret;
+
+    if (autocenter < 0) {
+        autocenter = 0;
+    }
+    if (autocenter > 100) {
+        autocenter = 100;
+    }
+
+    SDL_LockMutex(ctx->mutex);
+    if (ctx->is_ffex) {
+        int magnitude = (90 * autocenter) / 100;
+
+        cmd[0] = 0xfe;
+        cmd[1] = 0x03;
+        cmd[2] = (Uint8)((Uint16)magnitude >> 14);
+        cmd[3] = (Uint8)((Uint16)magnitude >> 14);
+        cmd[4] = (Uint8)magnitude;
+
+        ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
+        if (!ret) {
+            SDL_UnlockMutex(ctx->mutex);
+            SDL_SetError("Failed sending autocenter command");
+            return false;
+        }
+    } else {
+        Uint32 expand_a;
+        Uint32 expand_b;
+        int magnitude = (65535 * autocenter) / 100;
+
+        // first disable
+        cmd[0] = 0xf5;
+
+        ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
+        if (!ret) {
+            SDL_UnlockMutex(ctx->mutex);
+            SDL_SetError("Failed sending autocenter disable command");
+            return false;
+        }
+
+        if (magnitude == 0) {
+            SDL_UnlockMutex(ctx->mutex);
+            return true;
+        }
+
+        // set strength
+        if (magnitude <= 0xaaaa) {
+            expand_a = 0x0c * magnitude;
+            expand_b = 0x80 * magnitude;
+        } else {
+            expand_a = (0x0c * 0xaaaa) + 0x06 * (magnitude - 0xaaaa);
+            expand_b = (0x80 * 0xaaaa) + 0xff * (magnitude - 0xaaaa);
+        }
+        expand_a = expand_a >> 1;
+
+        SDL_memset(cmd, 0x00, 7);
+        cmd[0] = 0xfe;
+        cmd[1] = 0x0d;
+        cmd[2] = (Uint8)(expand_a / 0xaaaa);
+        cmd[3] = (Uint8)(expand_a / 0xaaaa);
+        cmd[4] = (Uint8)(expand_b / 0xaaaa);
+
+        ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
+        if (!ret) {
+            SDL_UnlockMutex(ctx->mutex);
+            SDL_SetError("Failed sending autocenter magnitude command");
+            return false;
+        }
+
+        // enable
+        SDL_memset(cmd, 0x00, 7);
+        cmd[0] = 0x14;
+
+        ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
+        if (!ret) {
+            SDL_UnlockMutex(ctx->mutex);
+            SDL_SetError("Failed sending autocenter enable command");
+            return false;
+        }
+    }
+    SDL_UnlockMutex(ctx->mutex);
+    return true;
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_Pause(SDL_HIDAPI_HapticDevice *device)
+{
+    return SDL_Unsupported();
+}
+
+static bool SDL_HIDAPI_HapticDriverLg4ff_Resume(SDL_HIDAPI_HapticDevice *device)
+{
+    return SDL_Unsupported();
+}
+
+SDL_HIDAPI_HapticDriver SDL_HIDAPI_HapticDriverLg4ff = {
+    SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported,
+    SDL_HIDAPI_HapticDriverLg4ff_Open,
+    SDL_HIDAPI_HapticDriverLg4ff_Close,
+    SDL_HIDAPI_HapticDriverLg4ff_NumEffects,
+    SDL_HIDAPI_HapticDriverLg4ff_NumEffects,
+    SDL_HIDAPI_HapticDriverLg4ff_GetFeatures,
+    SDL_HIDAPI_HapticDriverLg4ff_NumAxes,
+    SDL_HIDAPI_HapticDriverLg4ff_CreateEffect,
+    SDL_HIDAPI_HapticDriverLg4ff_UpdateEffect,
+    SDL_HIDAPI_HapticDriverLg4ff_RunEffect,
+    SDL_HIDAPI_HapticDriverLg4ff_StopEffect,
+    SDL_HIDAPI_HapticDriverLg4ff_DestroyEffect,
+    SDL_HIDAPI_HapticDriverLg4ff_GetEffectStatus,
+    SDL_HIDAPI_HapticDriverLg4ff_SetGain,
+    SDL_HIDAPI_HapticDriverLg4ff_SetAutocenter,
+    SDL_HIDAPI_HapticDriverLg4ff_Pause,
+    SDL_HIDAPI_HapticDriverLg4ff_Resume,
+    SDL_HIDAPI_HapticDriverLg4ff_StopEffects,
+};
+
+#endif //SDL_HAPTIC_HIDAPI_LG4FF
+#endif //SDL_JOYSTICK_HIDAPI

+ 5 - 1
src/joystick/SDL_gamepad.c

@@ -2633,7 +2633,11 @@ bool SDL_IsGamepad(SDL_JoystickID instance_id)
         if (SDL_FindInHashTable(s_gamepadInstanceIDs, (void *)(uintptr_t)instance_id, &value)) {
             result = (bool)(uintptr_t)value;
         } else {
-            if (SDL_PrivateGetGamepadMapping(instance_id, true) != NULL) {
+            SDL_JoystickType js_type = SDL_GetJoystickTypeForID(instance_id);
+            if (js_type != SDL_JOYSTICK_TYPE_GAMEPAD && js_type != SDL_JOYSTICK_TYPE_UNKNOWN) {
+                // avoid creating HIDAPI mapping if SDL_Joystick knows it is not a game pad
+                result = false;
+            } else if (SDL_PrivateGetGamepadMapping(instance_id, true) != NULL) {
                 result = true;
             } else {
                 result = false;

+ 989 - 0
src/joystick/hidapi/SDL_hidapi_lg4ff.c

@@ -0,0 +1,989 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 2025 Simon Wood <simon@mungewell.org>
+  Copyright (C) 2025 Michal Malý <madcatxster@devoid-pointer.net>
+  Copyright (C) 2025 Katharine Chui <katharine.chui@gmail.com>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "../SDL_sysjoystick.h"
+#include "SDL3/SDL_events.h"
+#include "SDL_hidapijoystick_c.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI_LG4FF
+
+#define USB_VENDOR_ID_LOGITECH 0x046d
+#define USB_DEVICE_ID_LOGITECH_G29_WHEEL 0xc24f
+#define USB_DEVICE_ID_LOGITECH_G27_WHEEL 0xc29b
+#define USB_DEVICE_ID_LOGITECH_G25_WHEEL 0xc299
+#define USB_DEVICE_ID_LOGITECH_DFGT_WHEEL 0xc29a
+#define USB_DEVICE_ID_LOGITECH_DFP_WHEEL 0xc298
+#define USB_DEVICE_ID_LOGITECH_WHEEL 0xc294
+
+static Uint32 supported_device_ids[] = {
+    USB_DEVICE_ID_LOGITECH_G29_WHEEL,
+    USB_DEVICE_ID_LOGITECH_G27_WHEEL,
+    USB_DEVICE_ID_LOGITECH_G25_WHEEL,
+    USB_DEVICE_ID_LOGITECH_DFGT_WHEEL,
+    USB_DEVICE_ID_LOGITECH_DFP_WHEEL,
+    USB_DEVICE_ID_LOGITECH_WHEEL
+};
+
+// keep the same order as the supported_ids array
+static const char *supported_device_names[] = {
+    "Logitech G29",
+    "Logitech G27",
+    "Logitech G25",
+    "Logitech Driving Force GT",
+    "Logitech Driving Force Pro",
+    "Driving Force EX"
+};
+
+static const char *HIDAPI_DriverLg4ff_GetDeviceName(Uint32 device_id)
+{
+    for (int i = 0;i < (sizeof supported_device_ids) / sizeof(Uint32);i++) {
+        if (supported_device_ids[i] == device_id) {
+            return supported_device_names[i];
+        }
+    }
+    SDL_assert(0);
+    return "";
+}
+
+static int HIDAPI_DriverLg4ff_GetNumberOfButtons(Uint32 device_id)
+{
+    switch (device_id) {
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+            return 25;
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+            return 22;
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:
+            return 19;
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:
+            return 21;
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:
+            return 14;
+        case USB_DEVICE_ID_LOGITECH_WHEEL:
+            return 13;
+        default:
+            SDL_assert(0);
+            return 0;
+    }
+}
+
+typedef struct
+{
+    Uint8 last_report_buf[32];
+    bool initialized;
+    bool is_ffex;
+    Uint16 range;
+} SDL_DriverLg4ff_Context;
+
+static void HIDAPI_DriverLg4ff_RegisterHints(SDL_HintCallback callback, void *userdata)
+{
+    SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_LG4FF, callback, userdata);
+}
+
+static void HIDAPI_DriverLg4ff_UnregisterHints(SDL_HintCallback callback, void *userdata)
+{
+    SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_LG4FF, callback, userdata);
+}
+
+static bool HIDAPI_DriverLg4ff_IsEnabled(void)
+{
+    bool enabled = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_LG4FF,
+                              SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
+
+    return enabled;
+}
+
+/*
+  Wheel id information by:
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  Simon Wood <simon@mungewell.org>
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static Uint16 HIDAPI_DriverLg4ff_IdentifyWheel(Uint16 device_id, Uint16 release_number)
+{
+    #define is_device(ret, m, r) { \
+        if ((release_number & m) == r) { \
+            return ret; \
+        } \
+    }
+    #define is_dfp { \
+        is_device(USB_DEVICE_ID_LOGITECH_DFP_WHEEL, 0xf000, 0x1000); \
+    }
+    #define is_dfgt { \
+        is_device(USB_DEVICE_ID_LOGITECH_DFGT_WHEEL, 0xff00, 0x1300); \
+    }
+    #define is_g25 { \
+        is_device(USB_DEVICE_ID_LOGITECH_G25_WHEEL, 0xff00, 0x1200); \
+    }
+    #define is_g27 { \
+        is_device(USB_DEVICE_ID_LOGITECH_G27_WHEEL, 0xfff0, 0x1230); \
+    }
+    #define is_g29 { \
+        is_device(USB_DEVICE_ID_LOGITECH_G29_WHEEL, 0xfff8, 0x1350); \
+        is_device(USB_DEVICE_ID_LOGITECH_G29_WHEEL, 0xff00, 0x8900); \
+    }
+    switch(device_id){
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_WHEEL:
+            is_g29;
+            is_g27;
+            is_g25;
+            is_dfgt;
+            is_dfp;
+            break;
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:
+            is_g29;
+            is_dfgt;
+            break;
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:
+            is_g29;
+            is_g27;
+            is_g25;
+            break;
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+            is_g29;
+            is_g27;
+            break;
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+            is_g29;
+            break;
+    }
+    return 0;
+    #undef is_device
+    #undef is_dfp
+    #undef is_dfgt
+    #undef is_g25
+    #undef is_g27
+    #undef is_g29
+}
+
+static int SDL_HIDAPI_DriverLg4ff_GetEnvInt(const char *env_name, int min, int max, int def)
+{
+    const char *env = SDL_getenv(env_name);
+    int value = 0;
+    if(env == NULL) {
+        return def;
+    }
+    value = SDL_atoi(env);
+    if (value < min) {
+        value = min;
+    }
+    if (value > max) {
+        value = max;
+    }
+    return value;
+}
+
+/*
+  Commands by:
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  Simon Wood <simon@mungewell.org>
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static bool HIDAPI_DriverLg4ff_SwitchMode(SDL_HIDAPI_Device *device, Uint16 target_product_id){
+    int ret = 0;
+
+    switch(target_product_id){
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:{
+            Uint8 cmd[] = {0xf8, 0x09, 0x05, 0x01, 0x01, 0x00, 0x00};
+            ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:{
+            Uint8 cmd[] = {0xf8, 0x09, 0x04, 0x01, 0x00, 0x00, 0x00};
+            ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:{
+            Uint8 cmd[] = {0xf8, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00};
+            ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:{
+            Uint8 cmd[] = {0xf8, 0x09, 0x03, 0x01, 0x00, 0x00, 0x00};
+            ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:{
+            Uint8 cmd[] = {0xf8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00};
+            ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_WHEEL:{
+            Uint8 cmd[] = {0xf8, 0x09, 0x00, 0x01, 0x00, 0x00, 0x00};
+            ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+            break;
+        }
+        default:{
+            SDL_assert(0);
+        }
+    }
+    if(ret == -1){
+        return false;
+    }
+    return true;
+}
+
+static bool HIDAPI_DriverLg4ff_IsSupportedDevice(
+    SDL_HIDAPI_Device *device,
+    const char *name,
+    SDL_GamepadType type,
+    Uint16 vendor_id,
+    Uint16 product_id,
+    Uint16 version,
+    int interface_number,
+    int interface_class,
+    int interface_subclass,
+    int interface_protocol)
+{
+    int i;
+    if (vendor_id != USB_VENDOR_ID_LOGITECH) {
+        return false;
+    }
+    for (i = 0;i < sizeof(supported_device_ids) / sizeof(Uint32);i++) {
+        if (supported_device_ids[i] == product_id) {
+            break;
+        }
+    }
+    if (i == sizeof(supported_device_ids) / sizeof(Uint32)) {
+        return false;
+    }
+    Uint16 real_id = HIDAPI_DriverLg4ff_IdentifyWheel(product_id, version);
+    if (real_id == product_id || real_id == 0) {
+        // either it is already in native mode, or we don't know what the native mode is
+        return true;
+    }
+    // a supported native mode is found, send mode change command, then still state that we support the device
+    if (device != NULL && SDL_HIDAPI_DriverLg4ff_GetEnvInt("SDL_HIDAPI_LG4FF_NO_MODE_SWITCH", 0, 1, 0) == 0) {
+        HIDAPI_DriverLg4ff_SwitchMode(device, real_id);
+    }
+    return true;
+}
+
+/*
+  *Ported*
+  Original functions by:
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  lg4ff_set_range_g25 lg4ff_set_range_dfp
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static bool HIDAPI_DriverLg4ff_SetRange(SDL_HIDAPI_Device *device, int range)
+{
+    Uint8 cmd[7] = {0};
+    int ret = 0;
+    SDL_DriverLg4ff_Context *ctx = (SDL_DriverLg4ff_Context *)device->context;
+
+    if (range < 40) {
+        range = 40;
+    }
+    if (range > 900) {
+        range = 900;
+    }
+
+    ctx->range = (Uint16)range;
+    switch (device->product_id) {
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:{
+            cmd[0] = 0xf8;
+            cmd[1] = 0x81;
+            cmd[2] = range & 0x00ff;
+            cmd[3] = (range & 0xff00) >> 8;
+            ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+            if (ret == -1) {
+                return false;
+            }
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:{
+            int start_left, start_right, full_range;
+
+            /* Prepare "coarse" limit command */
+            cmd[0] = 0xf8;
+            cmd[1] = 0x00;    /* Set later */
+            cmd[2] = 0x00;
+            cmd[3] = 0x00;
+            cmd[4] = 0x00;
+            cmd[5] = 0x00;
+            cmd[6] = 0x00;
+
+            if (range > 200) {
+                cmd[1] = 0x03;
+                full_range = 900;
+            } else {
+                cmd[1] = 0x02;
+                full_range = 200;
+            }
+            ret = SDL_hid_write(device->dev, cmd, 7);
+            if(ret == -1){
+                return false;
+            }
+
+            /* Prepare "fine" limit command */
+            cmd[0] = 0x81;
+            cmd[1] = 0x0b;
+            cmd[2] = 0x00;
+            cmd[3] = 0x00;
+            cmd[4] = 0x00;
+            cmd[5] = 0x00;
+            cmd[6] = 0x00;
+
+            if (range != 200 && range != 900) {
+                /* Construct fine limit command */
+                start_left = (((full_range - range + 1) * 2047) / full_range);
+                start_right = 0xfff - start_left;
+
+                cmd[2] = (Uint8)(start_left >> 4);
+                cmd[3] = (Uint8)(start_right >> 4);
+                cmd[4] = 0xff;
+                cmd[5] = (start_right & 0xe) << 4 | (start_left & 0xe);
+                cmd[6] = 0xff;
+            }
+
+            ret = SDL_hid_write(device->dev, cmd, 7);
+            if (ret == -1) {
+                return false;
+            }
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_WHEEL:
+            // no range setting for ffex/dfex
+            break;
+        default:
+            SDL_assert(0);
+    }
+
+    return true;
+}
+
+/*
+  *Ported*
+  Original functions by:
+  Simon Wood <simon@mungewell.org>
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  lg4ff_set_autocenter_default lg4ff_set_autocenter_ffex
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static bool HIDAPI_DriverLg4ff_SetAutoCenter(SDL_HIDAPI_Device *device, int magnitude)
+{
+    SDL_DriverLg4ff_Context *ctx = (SDL_DriverLg4ff_Context *)device->context;
+    Uint8 cmd[7] = {0};
+    int ret;
+
+    if (magnitude < 0) {
+        magnitude = 0;
+    }
+    if (magnitude > 65535) {
+        magnitude = 65535;
+    }
+
+    if (ctx->is_ffex) {
+        magnitude = magnitude * 90 / 65535;
+
+        cmd[0] = 0xfe;
+        cmd[1] = 0x03;
+        cmd[2] = (Uint8)((Uint16)magnitude >> 14);
+        cmd[3] = (Uint8)((Uint16)magnitude >> 14);
+        cmd[4] = (Uint8)magnitude;
+
+        ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+        if(ret == -1){
+            return false;
+        }
+    } else {
+        Uint32 expand_a;
+        Uint32 expand_b;
+        // first disable
+        cmd[0] = 0xf5;
+
+        ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+        if (ret == -1) {
+            return false;
+        }
+
+        if (magnitude == 0) {
+            return true;
+        }
+
+        // set strength
+
+        if (magnitude <= 0xaaaa) {
+            expand_a = 0x0c * magnitude;
+            expand_b = 0x80 * magnitude;
+        } else {
+            expand_a = (0x0c * 0xaaaa) + 0x06 * (magnitude - 0xaaaa);
+            expand_b = (0x80 * 0xaaaa) + 0xff * (magnitude - 0xaaaa);
+        }
+        // TODO do not adjust for MOMO wheels, when support is added
+        expand_a = expand_a >> 1;
+
+        SDL_memset(cmd, 0x00, sizeof(cmd));
+        cmd[0] = 0xfe;
+        cmd[1] = 0x0d;
+        cmd[2] = (Uint8)(expand_a / 0xaaaa);
+        cmd[3] = (Uint8)(expand_a / 0xaaaa);
+        cmd[4] = (Uint8)(expand_b / 0xaaaa);
+
+        ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+        if (ret == -1) {
+            return false;
+        }
+
+        // enable
+        SDL_memset(cmd, 0x00, sizeof(cmd));
+        cmd[0] = 0x14;
+
+        ret = SDL_hid_write(device->dev, cmd, sizeof(cmd));
+        if (ret == -1) {
+            return false;
+        }
+    }
+    return true;
+}
+
+/*
+  ffex identification method by:
+  Simon Wood <simon@mungewell.org>
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  lg4ff_init
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static bool HIDAPI_DriverLg4ff_InitDevice(SDL_HIDAPI_Device *device)
+{
+    SDL_DriverLg4ff_Context *ctx;
+
+    ctx = (SDL_DriverLg4ff_Context *)SDL_malloc(sizeof(SDL_DriverLg4ff_Context));
+    if (ctx == NULL) {
+        SDL_OutOfMemory();
+        return false;
+    }
+    SDL_memset(ctx, 0, sizeof(SDL_DriverLg4ff_Context));
+
+    device->context = ctx;
+    device->joystick_type = SDL_JOYSTICK_TYPE_WHEEL;
+
+    HIDAPI_SetDeviceName(device, HIDAPI_DriverLg4ff_GetDeviceName(device->product_id));
+
+    if (SDL_hid_set_nonblocking(device->dev, 1) != 0) {
+        return false;
+    }
+
+    if (!HIDAPI_DriverLg4ff_SetAutoCenter(device, 0)) {
+        return false;
+    }
+
+    if (device->product_id == USB_DEVICE_ID_LOGITECH_WHEEL &&
+            (device->version >> 8) == 0x21 &&
+            (device->version & 0xff) == 0x00) {
+        ctx->is_ffex = true;
+    } else {
+        ctx->is_ffex = false;
+    }
+
+    ctx->range = 900;
+
+    return HIDAPI_JoystickConnected(device, NULL);
+}
+
+static int HIDAPI_DriverLg4ff_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
+{
+    return -1;
+}
+
+static void HIDAPI_DriverLg4ff_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
+{
+}
+
+
+static bool HIDAPI_DriverLg4ff_GetBit(const Uint8 *buf, int bit_num, size_t buf_len)
+{
+    int byte_offset = bit_num / 8;
+    int local_bit = bit_num % 8;
+    Uint8 mask = 1 << local_bit;
+    if ((size_t)byte_offset >= buf_len) {
+        SDL_assert(0);
+    }
+    return (buf[byte_offset] & mask) ? true : false;
+}
+
+/*
+  *Ported*
+  Original functions by:
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  lg4ff_adjust_dfp_x_axis
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static Uint16 lg4ff_adjust_dfp_x_axis(Uint16 value, Uint16 range)
+{
+    Uint16 max_range;
+    Sint32 new_value;
+
+    if (range == 900)
+        return value;
+    else if (range == 200)
+        return value;
+    else if (range < 200)
+        max_range = 200;
+    else
+        max_range = 900;
+
+    new_value = 8192 + ((value - 8192) * max_range / range);
+    if (new_value < 0)
+        return 0;
+    else if (new_value > 16383)
+        return 16383;
+    else
+        return (Uint16)new_value;
+}
+
+static bool HIDAPI_DriverLg4ff_HandleState(SDL_HIDAPI_Device *device,
+                                               SDL_Joystick *joystick,
+                                               Uint8 *report_buf,
+                                               size_t report_size)
+{
+    SDL_DriverLg4ff_Context *ctx = (SDL_DriverLg4ff_Context *)device->context;
+    Uint8 hat = 0;
+    Uint8 last_hat = 0;
+    int num_buttons = HIDAPI_DriverLg4ff_GetNumberOfButtons(device->product_id);
+    int bit_offset = 0;
+	Uint64 timestamp = SDL_GetTicksNS();
+
+    bool state_changed = false;
+
+    switch (device->product_id) {
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:
+            hat = report_buf[0] & 0x0f;
+            last_hat = ctx->last_report_buf[0] & 0x0f;
+            break;
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:
+            hat = report_buf[3] >> 4;
+            last_hat = ctx->last_report_buf[3] >> 4;
+            break;
+        case USB_DEVICE_ID_LOGITECH_WHEEL:
+            hat = report_buf[2] & 0x0F;
+            last_hat = ctx->last_report_buf[2] & 0x0F;
+            break;
+        default:
+            SDL_assert(0);
+    }
+
+    if (hat != last_hat) {
+        Uint8 sdl_hat = 0;
+        state_changed = true;
+        switch (hat) {
+            case 0:
+                sdl_hat = SDL_HAT_UP;
+                break;
+            case 1:
+                sdl_hat = SDL_HAT_RIGHTUP;
+                break;
+            case 2:
+                sdl_hat = SDL_HAT_RIGHT;
+                break;
+            case 3:
+                sdl_hat = SDL_HAT_RIGHTDOWN;
+                break;
+            case 4:
+                sdl_hat = SDL_HAT_DOWN;
+                break;
+            case 5:
+                sdl_hat = SDL_HAT_LEFTDOWN;
+                break;
+            case 6:
+                sdl_hat = SDL_HAT_LEFT;
+                break;
+            case 7:
+                sdl_hat = SDL_HAT_LEFTUP;
+                break;
+            case 8:
+                sdl_hat = SDL_HAT_CENTERED;
+                break;
+            // do not assert out, in case hardware can report weird hat values
+        }
+        SDL_SendJoystickHat(timestamp, joystick, 0, sdl_hat);
+    }
+
+    switch (device->product_id) {
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:
+            bit_offset = 4;
+            break;
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:
+            bit_offset = 14;
+            break;
+        case USB_DEVICE_ID_LOGITECH_WHEEL:
+            bit_offset = 0;
+            break;
+        default:
+            SDL_assert(0);
+    }
+
+    for (int i = 0;i < num_buttons;i++) {
+        int bit_num = bit_offset + i;
+        bool button_on = HIDAPI_DriverLg4ff_GetBit(report_buf, bit_num, report_size);
+        bool button_was_on = HIDAPI_DriverLg4ff_GetBit(ctx->last_report_buf, bit_num, report_size);
+        if(button_on != button_was_on){
+            state_changed = true;
+            SDL_SendJoystickButton(timestamp, joystick, (Uint8)(SDL_GAMEPAD_BUTTON_SOUTH + i), button_on);
+        }
+    }
+
+    switch (device->product_id) {
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:{
+            Uint16 x = *(Uint16 *)&report_buf[4];
+            Uint16 last_x = *(Uint16 *)&ctx->last_report_buf[4];
+            if (x != last_x) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, x - 32768);
+            }
+            if (report_buf[6] != ctx->last_report_buf[6]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, report_buf[6] * 257 - 32768);
+            }
+            if (report_buf[7] != ctx->last_report_buf[7]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, report_buf[7] * 257 - 32768);
+            }
+            if (report_buf[8] != ctx->last_report_buf[8]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, report_buf[8] * 257 - 32768);
+            }
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:{
+            Uint16 x = report_buf[4] << 6;
+            Uint16 last_x = ctx->last_report_buf[4] << 6;
+            x = x | report_buf[3] >> 2;
+            last_x = last_x | ctx->last_report_buf[3] >> 2;
+            if (x != last_x) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, x * 4 - 32768);
+            }
+            if (report_buf[5] != ctx->last_report_buf[5]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, report_buf[5] * 257 - 32768);
+            }
+            if (report_buf[6] != ctx->last_report_buf[6]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, report_buf[6] * 257 - 32768);
+            }
+            if (report_buf[7] != ctx->last_report_buf[7]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, report_buf[7] * 257 - 32768);
+            }
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:{
+            Uint16 x = report_buf[4];
+            Uint16 last_x = ctx->last_report_buf[4];
+            x = x | (report_buf[5] & 0x3F) << 8;
+            last_x = last_x | (ctx->last_report_buf[5] & 0x3F) << 8;
+            if (x != last_x) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, x * 4 - 32768);
+            }
+            if (report_buf[6] != ctx->last_report_buf[6]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, report_buf[6] * 257 - 32768);
+            }
+            if (report_buf[7] != ctx->last_report_buf[7]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, report_buf[7] * 257 - 32768);
+            }
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:{
+            Uint16 x = report_buf[0];
+            Uint16 last_x = ctx->last_report_buf[0];
+            x = x | (report_buf[1] & 0x3F) << 8;
+            last_x = last_x | (ctx->last_report_buf[1] & 0x3F) << 8;
+            if (x != last_x) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, lg4ff_adjust_dfp_x_axis(x, ctx->range) * 4 - 32768);
+            }
+            if (report_buf[5] != ctx->last_report_buf[5]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, report_buf[5] * 257 - 32768);
+            }
+            if (report_buf[6] != ctx->last_report_buf[6]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, report_buf[6] * 257 - 32768);
+            }
+            break;
+        }
+        case USB_DEVICE_ID_LOGITECH_WHEEL:{
+            if (report_buf[3] != ctx->last_report_buf[3]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, report_buf[3] * 257 - 32768);
+            }
+            if (report_buf[4] != ctx->last_report_buf[4]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, report_buf[4] * 257 - 32768);
+            }
+            if (report_buf[5] != ctx->last_report_buf[5]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, report_buf[5] * 257 - 32768);
+            }
+            if (report_buf[6] != ctx->last_report_buf[6]) {
+                state_changed = true;
+                SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, report_buf[7] * 257 - 32768);
+            }
+            break;
+        }
+        default:
+            SDL_assert(0);
+    }
+
+    SDL_memcpy(ctx->last_report_buf, report_buf, report_size);
+    return state_changed;
+}
+
+static bool HIDAPI_DriverLg4ff_UpdateDevice(SDL_HIDAPI_Device *device)
+{
+    SDL_Joystick *joystick = NULL;
+    int r;
+    Uint8 report_buf[32] = {0};
+    size_t report_size = 0;
+    SDL_DriverLg4ff_Context *ctx = (SDL_DriverLg4ff_Context *)device->context;
+
+    if (device->num_joysticks > 0) {
+        joystick = SDL_GetJoystickFromID(device->joysticks[0]);
+        if (joystick == NULL) {
+            return false;
+        }
+    } else {
+        return false;
+    }
+
+    switch (device->product_id) {
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+            report_size = 12;
+            break;
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:
+            report_size = 11;
+            break;
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:
+            report_size = 8;
+            break;
+        case USB_DEVICE_ID_LOGITECH_WHEEL:
+            report_size = 27;
+            break;
+        default:
+            SDL_assert(0);
+    }
+
+    do {
+        r = SDL_hid_read(device->dev, report_buf, report_size);
+        if (r < 0) {
+            /* Failed to read from controller */
+            HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
+            return false;
+        } else if ((size_t)r == report_size) {
+            bool state_changed = HIDAPI_DriverLg4ff_HandleState(device, joystick, report_buf, report_size);
+            if(state_changed && !ctx->initialized) {
+                ctx->initialized = true;
+                HIDAPI_DriverLg4ff_SetRange(device, SDL_HIDAPI_DriverLg4ff_GetEnvInt("SDL_HIDAPI_LG4FF_RANGE", 40, 900, 900));
+                HIDAPI_DriverLg4ff_SetAutoCenter(device, 0);
+            }
+        }
+    } while (r > 0);
+
+    return true;
+}
+
+static bool HIDAPI_DriverLg4ff_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+    SDL_AssertJoysticksLocked();
+
+    // Initialize the joystick capabilities
+    joystick->nhats = 1;
+    joystick->nbuttons = HIDAPI_DriverLg4ff_GetNumberOfButtons(device->product_id);
+    switch(device->product_id){
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G25_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_WHEEL:
+            joystick->naxes = 4;
+            break;
+        case USB_DEVICE_ID_LOGITECH_DFGT_WHEEL:
+            joystick->naxes = 3;
+            break;
+        case USB_DEVICE_ID_LOGITECH_DFP_WHEEL:
+            joystick->naxes = 3;
+            break;
+        default:
+            SDL_assert(0);
+    }
+
+    return true;
+}
+
+static bool HIDAPI_DriverLg4ff_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
+{
+    return SDL_Unsupported();
+}
+
+static bool HIDAPI_DriverLg4ff_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
+{
+    return SDL_Unsupported();
+}
+
+static Uint32 HIDAPI_DriverLg4ff_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+    switch(device->product_id) {
+        case USB_DEVICE_ID_LOGITECH_G29_WHEEL:
+        case USB_DEVICE_ID_LOGITECH_G27_WHEEL:
+            return SDL_JOYSTICK_CAP_MONO_LED;
+        default:
+            return 0;
+    }
+}
+
+/*
+  Commands by:
+  Michal Malý <madcatxster@devoid-pointer.net> <madcatxster@gmail.com>
+  Simon Wood <simon@mungewell.org>
+  lg4ff_led_set_brightness lg4ff_set_leds
+  `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
+*/
+static bool HIDAPI_DriverLg4ff_SendLedCommand(SDL_HIDAPI_Device *device, Uint8 state)
+{
+    Uint8 cmd[7];
+    Uint8 led_state = 0;
+
+    switch (state) {
+        case 0:
+            led_state = 0;
+            break;
+        case 1:
+            led_state = 1;
+            break;
+        case 2:
+            led_state = 3;
+            break;
+        case 3:
+            led_state = 7;
+            break;
+        case 4:
+            led_state = 15;
+            break;
+        case 5:
+            led_state = 31;
+            break;
+        default:
+            SDL_assert(0);
+    }
+
+    cmd[0] = 0xf8;
+    cmd[1] = 0x12;
+    cmd[2] = led_state;
+    cmd[3] = 0x00;
+    cmd[4] = 0x00;
+    cmd[5] = 0x00;
+    cmd[6] = 0x00;
+
+    return SDL_hid_write(device->dev, cmd, sizeof(cmd)) == sizeof(cmd);
+}
+
+static bool HIDAPI_DriverLg4ff_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
+{
+    int max_led = red;
+
+    // only g27/g29, and g923 when supported is added
+    if (device->product_id != USB_DEVICE_ID_LOGITECH_G29_WHEEL &&
+    device->product_id != USB_DEVICE_ID_LOGITECH_G27_WHEEL) {
+        return SDL_Unsupported();
+    }
+
+    if (green > max_led) {
+        max_led = green;
+    }
+    if (blue > max_led) {
+        max_led = blue;
+    }
+
+    return HIDAPI_DriverLg4ff_SendLedCommand(device, (Uint8)((5 * max_led) / 255));
+}
+
+static bool HIDAPI_DriverLg4ff_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
+{
+    // allow programs to send raw commands
+    return SDL_hid_write(device->dev, data, size) == size;
+}
+
+static bool HIDAPI_DriverLg4ff_SetSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
+{
+    // On steam deck, sensors are enabled by default. Nothing to do here.
+    return SDL_Unsupported();
+}
+
+static void HIDAPI_DriverLg4ff_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+    // remember to stop effects on haptics close, when implemented
+    HIDAPI_DriverLg4ff_SetJoystickLED(device, joystick, 0, 0, 0);
+}
+
+static void HIDAPI_DriverLg4ff_FreeDevice(SDL_HIDAPI_Device *device)
+{
+    // device context is freed in SDL_hidapijoystick.c
+}
+
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLg4ff = {
+    SDL_HINT_JOYSTICK_HIDAPI_LG4FF,
+    true,
+    HIDAPI_DriverLg4ff_RegisterHints,
+    HIDAPI_DriverLg4ff_UnregisterHints,
+    HIDAPI_DriverLg4ff_IsEnabled,
+    HIDAPI_DriverLg4ff_IsSupportedDevice,
+    HIDAPI_DriverLg4ff_InitDevice,
+    HIDAPI_DriverLg4ff_GetDevicePlayerIndex,
+    HIDAPI_DriverLg4ff_SetDevicePlayerIndex,
+    HIDAPI_DriverLg4ff_UpdateDevice,
+    HIDAPI_DriverLg4ff_OpenJoystick,
+    HIDAPI_DriverLg4ff_RumbleJoystick,
+    HIDAPI_DriverLg4ff_RumbleJoystickTriggers,
+    HIDAPI_DriverLg4ff_GetJoystickCapabilities,
+    HIDAPI_DriverLg4ff_SetJoystickLED,
+    HIDAPI_DriverLg4ff_SendJoystickEffect,
+    HIDAPI_DriverLg4ff_SetSensorsEnabled,
+    HIDAPI_DriverLg4ff_CloseJoystick,
+    HIDAPI_DriverLg4ff_FreeDevice,
+};
+
+
+#endif /* SDL_JOYSTICK_HIDAPI_LG4FF */
+
+#endif /* SDL_JOYSTICK_HIDAPI */

+ 3 - 0
src/joystick/hidapi/SDL_hidapijoystick.c

@@ -85,6 +85,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
 #ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
     &SDL_HIDAPI_DriverXboxOne,
 #endif
+#ifdef SDL_JOYSTICK_HIDAPI_LG4FF
+    &SDL_HIDAPI_DriverLg4ff,
+#endif
 };
 static int SDL_HIDAPI_numdrivers = 0;
 static SDL_AtomicInt SDL_HIDAPI_updating_devices;

+ 2 - 0
src/joystick/hidapi/SDL_hidapijoystick_c.h

@@ -40,6 +40,7 @@
 #define SDL_JOYSTICK_HIDAPI_XBOXONE
 #define SDL_JOYSTICK_HIDAPI_SHIELD
 #define SDL_JOYSTICK_HIDAPI_STEAM_HORI
+#define SDL_JOYSTICK_HIDAPI_LG4FF
 
 // Joystick capability definitions
 #define SDL_JOYSTICK_CAP_MONO_LED       0x00000001
@@ -157,6 +158,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteamHori;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLg4ff;
 
 // Return true if a HID device is present and supported as a joystick of the given type
 extern bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type);